Troy Denning

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Troy Denning
Troy Denning by Gage Skidmore.jpg
Troy Denning at the 2024 WonderCon
OccupationWriter, game designer
Alma mater Beloit College
Genre role-playing games, fantasy
SpouseAndria

Troy Denning is an American fantasy and science fiction author and game designer who has written more than two dozen novels. [1]

Contents

Background

Denning grew up in the mountain town of Idaho Springs, Colorado. An avid reader of science fiction and fantasy, he began writing himself at the age of fourteen in 80-page spiral-bound notebooks, and began to collect the usual quantity of rejection slips. Around his eighteenth birthday, he received a rejection slip from editor Ben Bova, but one with a signature and a handwritten note thanking him for the submission. Heartened, Denning continued to write as he attended Beloit College, where he also played on their Division I football team. [2]

Career

Denning joined TSR as a game designer in 1981, and was promoted a year later to Manager of Designers, before he moved to the book department. [3] Denning then worked for two years managing the Pacesetter game company. [3] Denning designed the adventure board game Chill: Black Morn Manor (1985) for Pacesetter. [4] :198 When Mayfair Games acquired ownership of the horror game Chill from Pacesetter, Denning also moved to Mayfair at that time; Denning worked on the line with Mayfair staffers David Ladyman, Jeff Leason and Louis Prosperi, to create a second edition of Chill (1990). [4] :168 After his stint at Mayfair Games, Denning went freelance. [3]

Denning wrote the third novel in TSRs "Avatar Trilogy", Waterdeep (1989), which he wrote under the house pseudonym Richard Awlinson; [3] the book became a New York Times bestselling novel. [5] He wrote the novel with Scott Ciencin, and the choice of the surname Awlinson was an inside joke which sounds like "all in one".[ citation needed ]

In October 1989 he rejoined TSR as a senior designer, co-creating the Dark Sun setting with Tim Brown and Mary Kirchoff. [3] Denning and Brown led the Dark Sun project, with fiction editor Kirchoff, and artist Brom joined them soon with illustrations that helped make Dark Sun the first of TSR's world designs with a more artistic sensibility. [4] :26 According to Denning, the three designers envisioned "a world for experienced DMs that would push the AD&D game to its limits and let people do things like play half-giants and thri-kreen and superstrong characters—in short, all the really neat stuff we wanted to do ourselves, but that everybody kept saying would ruin game balance." [3] Denning felt in 1998 that Dark Sun "did what we wanted it to, and it has attracted a devoted following. When I go to conventions, it's still what people want to talk about. Talking Brom into being the lead artist early was very fortunate for us; he would sketch weird creatures and settings and equipment, and we'd work them into the game." [3] Brown and Denning also designed the 1991 D&D "black box" set, which became a top-seller for TSR, with half a million copies sold over the following six years. [4] :27

Denning returned to freelance writing again in 1991, writing the bestselling "Prism Pentad" for the Dark Sun setting (1991–93), and the Forgotten Realms "Twilight Giants" trilogy (1994–95). [3] Denning also wrote the Planescape hardcover Pages of Pain (1996): "It had to be from the Lady of Pain’s viewpoint—which is something of a problem, since (as every Planescape player knows) she never speaks—and (this was the really good part) the reader must know less about her at the end of the book than he does at the beginning, and nobody knows anything about her at the beginning." [3] Denning recalled that Pages of Pain "really made me rethink the way I approach stories, and for that reason alone it was worth writing. It also ended up being a much deeper book than I had ever written before, which I think was a result of the extreme approach I was forced to take. Those who have [read it] seem to think it's my best work. It was certainly the most challenging and—forgive the pun—'painful' to write." [3] Denning continued the story told in Waterdeep's sequel, Prince of Lies (1993) by James Lowder, with the novel Crucible: The Trial of Cyric the Mad. [3] Denning then authored another Forgotten Realms novel called Faces of Deception. [3] Denning's other notable works are Dragonwall and The Parched Sea. Denning wrote the novel The Sentinel for The Sundering, a fictional event set in the expanded D&D universe. [6]

He is also the author of a number of Star Wars expanded universe novels. Including Invincible , the ninth and final book in the Legacy of the Force series, was released in May 2008. He also authored the third and sixth books in the series. He has also been the author for three books in the Fate of the Jedi series. [7] And the 9th book in The New Jedi Order: Star by Star and the Dark Nest Trilogy.

Troy was one of the founders of Pacesetter Ltd, a game company formed by a group of former TSR, Inc. executives.[ citation needed ]

Personal life

Denning lives in Lake Geneva, Wisconsin with his wife Andria. [7] He enjoys many hobbies, including skiing, hiking, mountain-climbing, and Kyuki-do -- a form of tae-kwan-do incorporating judo, boxing, and hapki-do. [8]

Works

Combat Command

Dark Sun

(listed in order of publication)

Forgotten Realms

(listed in order of publication)

Halo

Kim Possible

(listed in order of publication)

Planescape

Stonekeep

Star Wars

(listed in order of publication)

Related Research Articles

Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, it was published for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, in addition to novels, role-playing video game adaptations, comic books, and the film Dungeons & Dragons: Honor Among Thieves.

<span class="mw-page-title-main">Planescape</span> Dungeons & Dragons fictional campaign setting

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References

  1. Wineke, William R. (March 26, 2003). "Writers with Local Ties Making Their Imprint". The Wisconsin State Journal. Archived from the original on June 10, 2014. Retrieved October 16, 2012 via HighBeam Research.
  2. ""Guests: Troy Denning" [[Odyssey Con]] 14 website". Archived from the original on 2018-04-12. Retrieved 2014-03-10.
  3. 1 2 3 4 5 6 7 8 9 10 11 12 Varney, Allen (March 1998). "ProFiles: Troy Denning". Dragon (#245). Renton, Washington: Wizards of the Coast: 112.
  4. 1 2 3 4 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN   978-1-907702-58-7.
  5. Troy Denning. Alliterates.com. Accessed March 24, 2012.
  6. Ewalt, David M. (August 20, 2012). "What's Next With Dungeons And Dragons?". Forbes . Retrieved August 26, 2012.
  7. 1 2 Author Spotlight at Random House
  8. "Troy Denning". Archived from the original on February 24, 2009.