Ultimate Epic Battle Simulator

Last updated

Ultimate Epic Battle Simulator (UEBS) is a battle simulation fighting video game developed and published by Canadian developer Brilliant Game Studios. The game was released in Steam early access on April 12, 2017 for Microsoft Windows, and was fully released on June 2, 2017 for Microsoft Windows. The sequel, Ultimate Epic Battle Simulator 2, was released into early access on May 12, 2022. [1] [2] [3]

Contents

Ultimate Epic Battle Simulator
Developer(s) Brilliant Game Studios
Publisher(s) Brilliant Game Studios
Engine Unity
Platform(s) Microsoft Windows
ReleaseWindows
June 2, 2017
Genre(s) Strategy
Mode(s) Single-player

Gameplay

In the game players can have two factions compete against each other. For instance, this includes historical units and personalities (e.g. catapults, knights, soldiers or Jesus Christ), film and comic characters (e.g. Chuck Norris or Godzilla), animals or fantasy beings (e.g. orcs or trolls). These have different skills and weapons available. The player also has the option of defining the battlefield and the positioning and number of units. Using artificial intelligence, the units fight against each other until there are no enemy units left. [4] [5]

Reception

GameStar reports on the simulator, it is less a game than a technical toy. Since there is no unit limit, all computer hardware will eventually fail. [6]

PC Games Hardware describes the game as an indie game by a 1-man team, which offers the player a huge sandbox to simulate gigantic mass battles between thousands and thousands of units. In general, however, some players criticize the lack of game content and say that it is nothing more than a nice tool, but it has a lot of potential and offers funny scenes and moments. [7]

Related Research Articles

<i>Microsoft Flight Simulator</i> Windows-based flight simulator software

Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. As of November 2022, Microsoft Flight Simulator is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator is one of the longest-running PC video game series of all time.

<i>Microsoft Train Simulator</i> 2001 video game

Microsoft Train Simulator is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games for Windows. It was released on June 18, 2001.

Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.

<i>Red Baron</i> (1980 video game) 1981 video game

Red Baron is an arcade video game developed by Atari, Inc. and released in 1981. A first-person flight simulator game, the player takes the role of a World War I ace in a biplane fighting on the side of the Allies. The game is named after the nickname of Manfred von Richthofen, German flying ace. The game uses the same monochrome vector graphics and similar hardware as Atari's own Battlezone; both were developed at the same time. Like Battlezone, the player is presented with a first-person view of the action. Both Battlezone and Red Baron use additional hardware, an "Auxiliary" board, to perform the mathematical computations required for simulating a 3D environment.

Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators.

UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.

<i>Microsoft Flight Simulator X</i> Flight simulation computer game

Microsoft Flight Simulator X is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. FSX is the first version in the series to be released on DVD media.

Platform exclusivity refers to the status of a video game being developed for and released only on certain platforms. Most commonly, it refers to only being released on a specific video game console or through a specific vendor's platforms—either permanently, or for a definite period of time.

<span class="mw-page-title-main">Flight simulation video game</span> Video game genre

A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware. Open-source software that is used by the aerospace industry like FlightGear, whose flight dynamics engine (JSBSim) is used in a 2015 NASA benchmark to judge new simulation code to space industry standards, is also available for private use. A popular type of flight simulators video games are combat flight simulators, which simulate combat air operations from the pilot and crew's point of view. Combat flight simulation titles are more numerous than civilian flight simulators due to variety of subject matter available and market demand.

<span class="mw-page-title-main">Xbox (app)</span> Software

The Xbox app is an app for Windows 8, Windows 10, Windows 11, Android, iOS and Tizen. It acts as a companion app for Xbox video game consoles, providing access to Xbox network community features, remote control, as well as second screen functionality with selected games, applications, and content.

<span class="mw-page-title-main">Steam Machine (computer)</span> Line of gaming PCs utilizing SteamOS

Steam Machine is a discontinued series of small form factor gaming computers by Valve, designed to operate SteamOS to provide a game console-like experience. Several computer vendors were engaged with Valve to develop their own versions of Steam Machines for retail, offering additional options atop Valve's requirements such as dual-booting options with Microsoft Windows and the ability to upgrade the computer. Consumers could digitally purchase video games on their Steam Machine through Valve's namesake Steam storefront.

<i>Ashes of the Singularity</i> 2016 video game

Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016. The game features massive battles involving thousands of units on vast battlefields. As such, it requires relatively high-end hardware. A standalone expansion pack, called Ashes of the Singularity: Escalation was released in November 2016, but was later merged into the main game.

<span class="mw-page-title-main">Cross-platform play</span> Ability of players using different video game systems to play with each other simultaneously

In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is commonly applied to the ability for players using a game on a specific video game console to play alongside a player on a different hardware platform such as another console or a computer. A related concept is cross-save, where the player's progress in a game is stored in separate servers, and can be continued in the game but on a different hardware platform.

<i>Saurian</i> (video game) 2017 video game

Saurian is an upcoming survival simulation video game developed and published by American studio Urvogel Games for Microsoft Windows. It focuses upon accurately simulating the natural ecosystem of the Hell Creek Formation in an interactive format where players take control of a dinosaur. The game uses the Unity engine as its base. It was launched on Steam as an Early Access game on August 2, 2017. Versions were also planned for MacOS and Linux, but have yet to be released as of 2023.

Game-Labs is a Ukrainian strategy and simulator video game developer based in Kyiv. It is best known for the Ultimate General and Ultimate Admiral series of games among others. In 2021, the studio was purchased by Stillfront, a Swedish holding company.

Game Pass is a subscription service as part of Xbox and offered by Microsoft Gaming. Launched on June 1, 2017, the service allows users to download and play video games for Xbox video game consoles or Microsoft Windows PCs from a rotating library, with the games remaining accessible as long as the user has an active subscription. Game Pass subscribers also receive discounts on purchases of games from the service's library and their respective downloadable content (DLC).

<i>Totally Accurate Battle Simulator</i> Simulation video game

Totally Accurate Battle Simulator (TABS) is a physics-based strategy video game developed and published by Landfall Games. An alpha version of the game was initially released in 2016 to a small audience. The game was released for macOS and Windows in April 2021, for Xbox One in October 2021, for Nintendo Switch in November 2022, and for PlayStation 4 in September 2023. It has since received numerous free title updates that have added new content, such as maps and units, in addition to fixing bugs and improving the performance. Versions for Android and iOS are currently in development.

<span class="mw-page-title-main">Epic Games Store</span> Digital video game storefront

The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. The service provides friends list management, game matchmaking, and other features. Epic Games has further plans to expand the feature set of the storefront but it does not plan to add as many features as other digital distribution platforms, such as discussion boards or user reviews, instead using existing social media platforms to support these.

<i>Microsoft Flight Simulator</i> (2020 video game) 2020 amateur flight simulator

Microsoft Flight Simulator is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six years prior to its release. It was released on August 18, 2020, for Windows, with a virtual reality (VR) version released in December of the same year as part of the free Sim 2 update. Microsoft Flight Simulator is the first game in the series to see a VR and console release, with it being released on the Xbox Series X and Series S on July 27, 2021.

References

  1. Prescott, Shaun (29 January 2021). "Ultimate Epic Battle Simulator is free-to-keep on Steam for a limited time". PC Gamer.
  2. "This Game Lets You Simulate a Battle Between a Million Spartans and 2,000 Full-Auto Shotguns". 5 March 2021.
  3. "Ultimate Epic Battle Simulator 2 Trailer Boasts "Millions" Onscreen". February 2021.
  4. "Das ist die ultimative Schlacht: 300 Jedi kämpfen gegen 60.000 Ritter". Spieletipps.de (in German). 26 July 2017.
  5. "Ultimate Epic Battle Simulator", GIGA (in German), 2017-04-20, retrieved 2018-03-07
  6. "Ultimate Epic Battle Simulator (PC) - Test, Download, Systemanforderungen, Release Termin, Demo". GameStar (in German).
  7. "Ultimate Epic Battle Simulator: Neu auf Steam - Massenschlachten mit Hühnern und Zombies", PC Games Hardware (in German), 18 April 2017, retrieved 2018-03-07