VOGL

Last updated
VOGL
Original author(s) RAD Game Tools and Valve
Initial releaseMarch 12, 2014;9 years ago (2014-03-12)
Repository
Written in C++
Operating system Linux, Microsoft Windows [1]
Type Debugger
License MIT License [2]
Website github.com/ValveSoftware/vogl
Mesa 3D comprises an implementation of OpenGL as well as the user-space device drivers. There are additional components inside the Linux kernel: the DRM and the KMS. Linux kernel and OpenGL video games.svg
Mesa 3D comprises an implementation of OpenGL as well as the user-space device drivers. There are additional components inside the Linux kernel: the DRM and the KMS.

VOGL is a debugger for the OpenGL rendering API intended to be used in the development of video games. VOGL was originally written at RAD Game Tools and Valve. VOGL is free and open-source software subject to the terms of the MIT License.

Contents

Description

There is a graphical front-end implementing Qt5-based GUI widgets. [3]

VOGL was initially released with support for Linux operating systems only, but on April 23, 2014, additional support for Microsoft Windows was released. [1]

Goals included:

VOGLperf is a benchmarking tool for Linux OpenGL games. [4]

See also

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References

  1. 1 2 Rich Geldreich (April 23, 2014). "vogl Windows port, new regression test system, new vogl_chroot repo". Blog. Retrieved May 7, 2017.
  2. "VOGL License". GitHub . 2019-03-04.
  3. "couple vogl debugger/editor UI screenshots". 2014-03-21.
  4. "VOGLperf on GitHub". GitHub . 2019-01-31.