Weird West (video game)

Last updated

Weird West
Weird West cover art.jpg
Developer(s) WolfEye Studios
Publisher(s) Devolver Digital
Director(s) Raphaël Colantonio
Designer(s)
  • Christophe Carrier
  • Joachim Daviaud
  • Monte Martinez
  • Gaël Giraudeau
Programmer(s) Borut Pfeifer
Artist(s)
  • Etienne Aubert
  • Emmanuel Petit
Writer(s)
Composer(s) Choose Hellth
Engine Unreal Engine 4 [1]
Platform(s)
ReleasePlayStation 4, Windows, Xbox One
March 31, 2022
PlayStation 5, Xbox Series X/S
May 8, 2023
Genre(s) Action role-playing
Mode(s) Single-player

Weird West is an action role-playing video game developed by WolfEye Studios and published by Devolver Digital. The game was released for Windows, PlayStation 4 and Xbox One on March 31, 2022, and for PlayStation 5 and Xbox Series X/S subtitled Definitive Edition on May 8, 2023.

Contents

Gameplay

Weird West is a top-down action role-playing game with elements of the immersive sim genre, with randomized elements through each playthrough. The game is based on the Weird West genre it borrows its title from, in which the player takes the role of heroes in the American frontier who encounter supernatural elements. [2] The game features the stories of five unique characters, such as the retired bounty hunter who is forced to pick up her iron again, the pigman whose human brain was put into a body of stitched pig parts, and a protector based on the Native American tribes. Each characters feature their own background and story that their main quests will point to. Finishing one character's chapter will proceed the player to the next character, where the player can also find and recruit previous characters the player has played as. The world is designed to be interactive and responsive to the player's action. For instance, when the player shoots at an ammo box, it will explode. [3] Actions done by the player in the game are permanent, meaning that they cannot be undone through respawning. [4] The game also features a permadeath mode in which the player character and their companions will die permanently. Actual gameplay is similar to that of a twin-stick shooter, with the team describing it as "action-y version of Fallout 1 or 2". [5]

Development

Raphaël Colantonio and Julien Roby, Arkane Studios' former Executive Producer, announced in November 2019 they had earlier formed a new studio, WolfEye Studios, a twenty-person studio working distributively. [6] They announced their first game, Weird West, at The Game Awards 2019, to be published by Devolver Digital. While the game features supernatural elements, it was not designed to be a horror game. Unlike most immersive sims, the game was not played from a first-person perspective, and instead adopted a top-down perspective that was inspired by the early Ultima and Fallout games. Chris Avellone was originally involved as a coach to the game's writing team. Since the game includes the presence of Native Americans, the team invited the Anishinaabe to ensure that their depiction in the game is authentic, and added Elizabeth LaPensée, who is Anishinaabe and Métis, to the game's writing team. [7] Weird Wolves, a musical band established by Colantonio and Ava Gore, composed some of the game's soundtracks. [5] The game was released on March 31, 2022 for Windows, PlayStation 4, and Xbox One. [8]

Reception

Weird West received "generally positive" reviews for PC and Xbox One [9] [11] and "mixed or average" reviews for PlayStation 4, according to review aggregator Metacritic. [10]

Destructoid liked the game's compelling story, world, exploration, frantic combat, and player choice, but lamented the presence of technical issues. [12] Game Informer gave the game an 8.5 out of 10, writing, "Weird West's best assets are its well-developed characters and deep gameplay systems, but its overall production value is underwhelming." [14] GameSpot reviewed the title less positively, commending its writing, character dynamics, and old-school pulp fiction aesthetic, while taking issue with its inelegant combat, binary morality system, camerawork, unbalanced upgrade system, and stingy progression. [15] GamesRadar+ similarly praised the setting and the player's freedom to create their own story while citing the finicky morality system as problematic. [16] IGN praised the game's bizarre encounters, twists, reveals, and chaotic stealth and combat, while criticizing the dull loot and technical issues. [18] PC Gamer praised the game's ability to react to the player's choices, but criticized its combat, writing, "When fighting does break out, it’s refreshingly and mercifully quick. However, between that dingy visual style, and an overly complex twin-stick control scheme, I never found it all that enjoyable." [19]

During the 26th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Weird West for "Role-Playing Game of the Year". [24]

Related Research Articles

<i>Planescape: Torment</i> 1999 video game

Planescape: Torment is a 1999 role-playing video game developed by Black Isle Studios and published by Interplay Entertainment for Windows. The game takes place in locations from the multiverse of Planescape, a Dungeons & Dragons (D&D) fantasy campaign setting. The game's engine is a modified version of the Infinity Engine, which was used for BioWare's Baldur's Gate, a previous D&D game set in the Forgotten Realms.

<i>Moonlighter</i> (video game) 2018 indie game

Moonlighter is an action RPG indie game developed by Spanish indie studio Digital Sun and released for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One on May 29, 2018. A Nintendo Switch version was released on November 5, 2018. The game was made available for iOS and Android in November 2020 and September 2021, but were subsequently delisted. The mobile version was re-released for iOS and Android on May 24, 2022, via Netflix Games. A Stadia version developed by 11-bit studios in partnership with Crunching Koalas was released on July 1, 2021. A DLC expansion, subtitled Between Dimensions, was released on July 23, 2019.

Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.

Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operated Arkane Studios LLC in Austin, Texas, from July 2006 until its closure in May 2024. The studio has created the popular Dishonored series as well as developing Prey (2017), Deathloop (2021) and Redfall (2023). Marvel's Blade is under development.

<i>Arx Fatalis</i> 2002 video game

Arx Fatalis is a 2002 action role-playing game developed by Arkane Studios and released for Windows and Xbox. The game is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The game's mechanics include the use of mouse gestures to cast spells. Arx Fatalis received mostly positive reviews from critics but was not commercially successful. In 2011, Arkane Studios released the game's source code under the GNU General Public License (GPL), though the game assets remain proprietary.

<i>Baldurs Gate: Dark Alliance</i> 2001 video game

Baldur's Gate: Dark Alliance is a 2001 action role-playing video game developed by Snowblind Studios and published by Interplay Entertainment subsidiary Black Isle Studios for the PlayStation 2 and the Xbox consoles, with High Voltage Software handling the GameCube port, and Magic Pockets developing the Game Boy Advance version. CD Projekt was developing a version for Microsoft Windows, but was ultimately cancelled. In 2021, a 4K port of the game was released for the Xbox One, PlayStation 4, PlayStation 5, Xbox Series X/S, Nintendo Switch and PC.

<i>The Crossing</i> (video game) Cancelled video game

The Crossing is a cancelled first-person shooter video game by Arkane Studios, which attempted to fuse single-player and multiplayer by threading its single-player campaign through live multiplayer games.

<i>Prey</i> (2017 video game) 2017 video game

Prey is a 2017 first-person shooter video game developed by Arkane Austin and published by Bethesda Softworks. The game was released for PlayStation 4, Windows, and Xbox One on May 5, 2017.

<i>Dishonored</i> 2012 video game

Dishonored is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. Corvo is aided in his quest by the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider—a powerful being who imbues Corvo with magical abilities. Several noted actors, including Susan Sarandon, Brad Dourif, Carrie Fisher, Michael Madsen, John Slattery, Lena Headey and Chloë Grace Moretz, provided voice work for the game.

<i>Dishonored 2</i> 2016 video game

Dishonored 2 is a 2016 action-adventure game developed by Arkane Lyon and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One. It is the sequel to 2012's Dishonored. After Empress Emily Kaldwin is deposed by the witch Delilah Copperspoon, the player may choose between playing as either Emily or her Royal Protector and father Corvo Attano as they attempt to reclaim the throne. Emily and Corvo employ their own array of supernatural abilities, though the player can alternatively decide to forfeit these abilities altogether. Due to the game's nonlinear gameplay, there are a multitude of ways to complete missions, from non-lethal stealth to purposeful violent conflict.

An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by the developer. This definition is not to be confused with game systems which allow player choice in a confined sense or systems which allow players to easily escape consequences of their choices.

<span class="mw-page-title-main">Raphaël Colantonio</span> French video game designer (born 1971)

Raphaël Colantonio is a French video game designer, and was the founder and for 18 years president of Arkane Studios. He has served as creative director on several of Arkane's titles, including co-creator with Harvey Smith for the Dishonored series.

<i>Session: Skate Sim</i> 2022 video game

Session: Skate Sim is a sports video game developed by independent developer Crea-ture Studios for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The game is considered a spiritual successor to the Skate series.

<i>Starfield</i> (video game) 2023 video game

Starfield is a 2023 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. In the game, the player character joins a group of space explorers who must venture to various corners of the galaxy to acquire mysterious artifacts. The game features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems.

<i>Deathloop</i> 2021 video game

Deathloop is a first-person shooter immersive sim video game developed by Arkane Lyon and published by Bethesda Softworks. The game was released on 14 September 2021 for PlayStation 5 and Windows, and on 20 September 2022 for Xbox Series X/S. It received generally favorable reviews from critics, who praised the art design and gameplay. Deathloop won Best Game Direction and Best Art Direction at The Game Awards 2021, as well as Outstanding Achievement in Game Direction at the 25th Annual D.I.C.E. Awards.

<i>Streets of Rogue</i> 2019 video game

Streets of Rogue is a roguelite video game developed by Matt Dabrowski and published by tinyBuild for Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. It was initially launched in early access during 2017, and was fully released on July 12, 2019.

Dishonored is a series of action-adventure games developed by Arkane Studios and published by Bethesda Softworks. The franchise started in 2012 with Dishonored. A sequel, Dishonored 2 was released in 2016. A standalone expansion to Dishonored 2, Death of the Outsider, was released in 2017. A follow-up which takes place in the same universe, Deathloop was released in 2021.

<i>Nobody Saves the World</i> 2022 video game

Nobody Saves the World is an action role-playing dungeon crawling video game developed and published by DrinkBox Studios. The game was released for Microsoft Windows, Xbox One and Xbox Series X/S in January 2022, which was followed by ports on Nintendo Switch, PlayStation 4 and PlayStation 5 in April 2022.

<i>Solasta: Crown of the Magister</i> 2021 video game

Solasta: Crown of the Magister is a role-playing video game developed by Tactical Adventures and released in 2021. It is based on the 5th edition Dungeons & Dragons rules, which it uses via the System Reference Document.

<i>Shadows: Awakening</i> 2018 video game

Shadows: Awakening is an action role-playing game developed by Slovak studio Games Farm and published by Kalypso Media for Microsoft Windows, Xbox One and PlayStation 4 in August 2018. It is both a remake and sequel to the 2014 game Shadows: Heretic Kingdoms and is the third installment of the Heretic Kingdoms series.

References

  1. Nordhagen, Johnnemann. "Weird West". Johnnemann.com.
  2. Wales, Matt (December 13, 2019). "'Weird West' is a gun-slinging fantasy action-RPG from former Dishonored, Prey devs". Eurogamer . Gamer Network. Retrieved February 4, 2020.
  3. Colantonio, Raphaël (July 15, 2021). "Weird West comes to PS4 this fall". PlayStation Blog . Retrieved October 30, 2021.
  4. Conditt, Jessica (July 17, 2020). "Respawns won't save you in 'Weird West'". Engadget . Retrieved October 30, 2021.
  5. 1 2 Olsen, Matthew (July 16, 2020). "Weird West: Making an Immersive Sim From With a Distributed Team, and Without Chris Avellone". USgamer . Archived from the original on July 18, 2020. Retrieved October 30, 2021.
  6. Valentine, Rebekah (November 20, 2019). "Arkane veterans launch WolfEye: a small studio making big games". GamesIndustry.biz . Gamer Network . Retrieved February 4, 2020.
  7. Lawardorn, Damien (July 30, 2021). "Weird West Developer WolfEye Is Putting Player Agency at the Center of Its Dark Immersive Sim". The Escapist . Retrieved October 30, 2021.
  8. "Weird West - A Little Longer Road: Developer Update Video". IGN . December 22, 2021. Retrieved December 22, 2021.
  9. 1 2 "Weird West for PC Reviews". Metacritic . Red Ventures . Retrieved June 14, 2022.
  10. 1 2 "Weird West for PlayStation 4 Reviews". Metacritic . Red Ventures . Retrieved March 31, 2022.
  11. 1 2 "Weird West for Xbox One Reviews". Metacritic . Red Ventures . Retrieved March 31, 2022.
  12. 1 2 Van Allen, Eric (March 31, 2022). "Review: Weird West". Destructoid . Retrieved March 31, 2022.
  13. Kratky, Otto (March 31, 2022). "Weird West review: Turning the old West into a sandbox". Digital Trends . Retrieved December 14, 2022.
  14. 1 2 Van Aken, Alex (March 31, 2022). "Weird West Review - A Fantastical Frontier". Game Informer . Retrieved March 31, 2022.
  15. 1 2 Clark, Justin (March 31, 2022). "Weird West Review - Occult of Personality". GameSpot . Retrieved March 31, 2022.
  16. 1 2 Weber, Rachel (March 31, 2022). "Weird West review: "A mad tornado of black magic, violence, and consequences". GamesRadar+ . Retrieved March 31, 2022.
  17. LeClair, Kyle (April 12, 2022). "Review: Weird West - Hardcore Gamer". Hardcore Gamer. Retrieved December 14, 2022.
  18. 1 2 Stapleton, Dan (March 31, 2022). "Weird West Review". IGN . Retrieved March 31, 2022.
  19. 1 2 Sykes, Tom (March 31, 2022). "Weird West review". PC Gamer . Retrieved March 31, 2022.
  20. Green, Jarrett (March 31, 2022). "Weird West review – immersive RPG glee, let down by wonky AI". PCGamesN . Retrieved December 14, 2022.
  21. Brooke, Sam (March 31, 2022). "Review: Weird West (PS4) - Ambitious Top-Down RPG Comes Close to Greatness". Push Square . Retrieved December 14, 2022.
  22. Denzer, TJ (March 31, 2022). "Weird West review: Werewolf cowboys & occult outlaws". Shacknews . Retrieved December 14, 2022.
  23. Wise, Josh (March 31, 2022). "Weird West review". VideoGamer.com. Retrieved December 14, 2022.
  24. "2023 Awards Category Details Role-Playing Game of the Year". interactive.org. Academy of Interactive Arts & Sciences . Retrieved December 4, 2023.