Fiction

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An illustration from Lewis Carroll's 1865 novel Alice's Adventures in Wonderland, depicting the fictional protagonist, Alice, playing a fantastical game of croquet Alice par John Tenniel 30.png
An illustration from Lewis Carroll's 1865 novel Alice's Adventures in Wonderland , depicting the fictional protagonist, Alice, playing a fantastical game of croquet

Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary or in ways that are imaginary. [1] [2] [3] Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. [4] [5] More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. The publishing industry divides fiction into adult fiction, young adult fiction, new adult fiction, and children's fiction.

Contents

Definition and theory

Typically, the fictionality of a work is publicly expressed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. [6] Because fiction is generally understood to not fully adhere to the real world, the themes and context of a work, such as if and how it relates to real-world issues or events, are open to interpretation. [7] Since fiction is most long-established in the realm of literature (written narrative fiction), the broad study of the nature, function, and meaning of fiction is called literary theory, and the narrower interpretation of specific fictional texts is called literary criticism (with subsets like film criticism and theatre criticism also now long-established). Aside from real-world connections, some fictional works may depict characters and events within their own context, entirely separate from the known physical universe: an independent fictional universe. The creative art of constructing such an imaginary world is known as worldbuilding.

Literary critic James Wood argues that "fiction is both artifice and verisimilitude", meaning that it requires both creative inventions as well as some acceptable degree of believability to its audience, [8] a notion often encapsulated in the poet Samuel Taylor Coleridge's idea of the audience's willing suspension of disbelief. The effects of experiencing fiction, and the way the audience is changed by the new information they discover, has been studied for centuries. Also, infinite fictional possibilities themselves signal the impossibility of fully knowing reality, provocatively demonstrating important notions of philosophy, such as there potentially being no criterion to measure constructs of reality. [9]

Fiction and reality

In contrast to fiction, creators of non-fiction assume responsibility for presenting information (and sometimes opinion) based only in historical and factual reality. Despite the traditional view that fiction and non-fiction are opposites, some works (particularly in the modern era) blur this boundary, particularly works that fall under certain experimental storytelling genresincluding some postmodern fiction, autofiction, [10] or creative nonfiction like non-fiction novels and docudramas as well as the deliberate literary fraud of falsely marketing fiction as nonfiction. [11] Furthermore, even most works of fiction usually have elements of, or grounding in, truth of some kind, or truth from a certain point of view. The distinction between the two may be best defined from the viewpoint of the audience, according to whom a work is non-fiction if its people, settings, and plot are perceived entirely as historically or factually real, while a work is regarded as fiction if it deviates from reality in any of those areas. The distinction is further obscured by a philosophical understanding, on the one hand, that the truth can be presented through imaginary channels and constructions, while, on the other hand, works of the imagination can just as well bring about significant new perspectives on, or conclusions about, truth and reality.

A greater degree of adherence to realism or plausibility characterizes the umbrella genre of realistic fiction, while a lesser degree characterizes the umbrella genre of speculative fiction. Realistic fiction involves a story whose basic setting (time and location in the world) is, in fact, real and whose events could believably happen in the context of the real world. Contrarily, speculative fiction involves a story where the opposite is the case. For instance, speculative fiction may depict an entirely imaginary universe or one in which the laws of nature do not strictly apply (often, the genre of fantasy). Or, it depicts true historical moments, except that they have concluded differently than in real life or have been followed by new imaginary events (the genre of alternative history). Or, it depicts some other non-existent location or time-period, sometimes even including impossible technology or technology that defies current scientific understandings or capabilities (the genre of science fiction). All types of fiction invite their audience to explore real ideas, issues, or possibilities using an otherwise imaginary setting or using something similar to reality, though still distinct from it. [note 1] [note 2]

History

Storytelling has existed in all human cultures, and each culture incorporates different elements of truth and fiction into storytelling. Early fiction was closely associated with history and myth. Greek poets such as Homer, Hesiod, and Aesop developed fictional stories that were told first through oral storytelling and then in writing. Prose fiction was developed in Ancient Greece, influenced by the storytelling traditions of Asia and Egypt. Distinctly fictional work was not recognized as separate from historical or mythological stories until the imperial period. Plasmatic narrative, following entirely invented characters and events, was developed through ancient drama and New Comedy. [14] One common structure among early fiction is a series of strange and fantastic adventures as early writers test the limits of fiction writing. Milesian tales were an early example of fiction writing in Ancient Greece and Italy. As fiction writing developed in Ancient Greece, relatable characters and plausible scenarios were emphasized to better connect with the audience, including elements such as romance, piracy, and religious ceremonies. Heroic romance was developed in medieval Europe, incorporating elements associated with fantasy, including supernatural elements and chivalry. [15]

The structure of the modern novel was developed by Miguel de Cervantes with Don Quixote in the early-17th century. [16] The novel became a primary medium of fiction in the 18th and 19th centuries. They were often associated with Enlightenment ideas such as empiricism and agnosticism. Realism developed as a literary style at this time. [17] New forms of mass media developed in the late-19th and early-20th centuries, including popular-fiction magazines and early film. [18] Interactive fiction was developed in the late-20th century through video games. [19]

Elements

Certain basic elements further help to define all works of narrative, including all works of fictional narrative. Namely, all narratives include the elements of character, conflict, narrative mode, plot, setting, and theme. Characters are individuals inside a work of story, conflicts are the tension or problem that drives characters' thoughts and actions, narrative modes are the ways in which a story is communicated, plots are the sequence of events in a story, settings are the story's locations in time and space, and themes are deeper messages or interpretations about the story that its audience is left to discuss and reflect upon.

Formats

Traditionally, fiction includes novels, short stories, fables, legends, myths, fairy tales, epic and narrative poetry, plays (including operas, musicals, dramas, puppet plays, and various kinds of theatrical dances). However, fiction may also encompass comic books, and many animated cartoons, stop motions, anime, manga, films, video games, radio programs, television programs (comedies and dramas), etc.

The Internet has had a major impact on the creation and distribution of fiction, calling into question the feasibility of copyright as a means to ensure royalties are paid to copyright holders. [20] Also, digital libraries such as Project Gutenberg make public domain texts more readily available. The combination of inexpensive home computers, the Internet, and the creativity of its users has also led to new forms of fiction, such as interactive computer games or computer-generated comics. Countless forums for fan fiction can be found online, where loyal followers of specific fictional realms create and distribute derivative stories. The Internet is also used for the development of blog fiction, where a story is delivered through a blog either as flash fiction or serial blog, and collaborative fiction, where a story is written sequentially by different authors, or the entire text can be revised by anyone using a wiki.

Fiction writing

Literary fiction

The definition of literary fiction is controversial. It may refer to any work of fiction in a written form. However, various other definitions exist, including a written work of fiction that:

Literary fiction is often used as a synonym for literature, in the narrow sense of writings specifically considered to be an art form. [22] While literary fiction is sometimes regarded as superior to genre fiction, the two are not mutually exclusive, and major literary figures have employed the genres of science fiction, crime fiction, romance, etc., to create works of literature. Furthermore, the study of genre fiction has developed within academia in recent decades. [23]

The term is sometimes used such as to equate literary fiction to literature. The accuracy of this is debated. Neal Stephenson has suggested that, while any definition will be simplistic, there is today a general cultural difference between literary and genre fiction. On the one hand literary authors nowadays are frequently supported by patronage, with employment at a university or a similar institution, and with the continuation of such positions determined not by book sales but by critical acclaim by other established literary authors and critics. On the other hand, he suggests, genre fiction writers tend to support themselves by book sales. [24] However, in an interview, John Updike lamented that "the category of 'literary fiction' has sprung up recently to torment people like me who just set out to write books, and if anybody wanted to read them, terrific, the more the merrier. ... I'm a genre writer of a sort. I write literary fiction, which is like spy fiction or chick lit". [25] Likewise, on The Charlie Rose Show , he argued that this term, when applied to his work, greatly limited him and his expectations of what might come of his writing, so he does not really like it. He suggested that all his works are literary, simply because "they are written in words". [26]

Literary fiction often involves social commentary, political criticism, or reflection on the human condition. [27] In general, it focuses on "introspective, in-depth character studies" of "interesting, complex and developed" characters. [27] This contrasts with genre fiction where plot is the central concern. [28] Usually in literary fiction the focus is on the "inner story" of the characters who drive the plot, with detailed motivations to elicit "emotional involvement" in the reader.[ citation needed ] The style of literary fiction is often described as "elegantly written, lyrical, and ... layered". [29] The tone of literary fiction can be darker than genre fiction, [30] while the pacing of literary fiction may be slower than popular fiction. [30] As Terrence Rafferty notes, "literary fiction, by its nature, allows itself to dawdle, to linger on stray beauties even at the risk of losing its way". [31]

Genre fiction

Based on how literary fiction is defined, genre fiction may be a subset (written fiction that aligns to a particular genre), or its opposite: an evaluative label for written fiction that comprises popular culture, as artistically or intellectually inferior to high culture. Regardless, fiction is commonly broken down into a variety of genres: categories of fiction, each differentiated by a particular unifying tone or style; set of narrative techniques, archetypes, or other tropes; media content; or other popularly defined criterion.

Science fiction predicts or supposes technologies that are not realities at the time of the work's creation: Jules Verne's novel From the Earth to the Moon was published in 1865, but only in 1969 did astronauts Neil Armstrong and Buzz Aldrin become the first humans to land on the Moon.

Historical fiction places imaginary characters into real historical events. In the 1814 historical novel Waverley , Sir Walter Scott's fictional character Edward Waverley meets a figure from history, Bonnie Prince Charlie, and takes part in the Battle of Prestonpans. Some works of fiction are slightly or greatly re-imagined based on some originally true story, or a reconstructed biography. [32] Often, even when the fictional story is based on fact, there may be additions and subtractions from the true story to make it more interesting. An example is Tim O'Brien's The Things They Carried , a 1990 series of short stories about the Vietnam War.

Fictional works that explicitly involve supernatural, magical, or scientifically impossible elements are often classified under the genre of fantasy, including Lewis Carroll's 1865 novel Alice's Adventures in Wonderland , J. R. R. Tolkien's The Lord of the Rings , and J. K. Rowling's Harry Potter series. Creators of fantasy sometimes introduce imaginary creatures and beings such as dragons and fairies. [3]

Types by word count

Types of written fiction in prose are distinguished by relative length and include: [33] [34]

Process of fiction writing

Fiction writing is the process by which an author or creator produces a fictional work. Some elements of the writing process may be planned in advance, while others may come about spontaneously. Fiction writers use different writing styles and have distinct writers' voices when writing fictional stories. [37]

Fictionalization as a concept

In the 1940 satirical film The Great Dictator, English actor and comedian Charlie Chaplin portrayed the eccentric despot Adenoid Hynkel, obvious to viewers at that time as a fictionalized version of Adolf Hitler and real events happening during the Second World War. Dictator charlie3.jpg
In the 1940 satirical film The Great Dictator , English actor and comedian Charlie Chaplin portrayed the eccentric despot Adenoid Hynkel, obvious to viewers at that time as a fictionalized version of Adolf Hitler and real events happening during the Second World War.

The use of real events or real individuals as direct inspiration for imaginary works is known as fictionalization. The opposite circumstance, in which the physical world or a real turn of events seem influenced by past fiction, is commonly known as "life imitating art". The latter phrase is popularity associated with the Anglo-Irish fiction writer Oscar Wilde. [38]

The alteration of actual happenings into a fictional format, with this involving a dramatic representation of real events or people, is known as both fictionalization, or, more narrowly for visual performance works like in theatre and film, dramatization. According to the academic publication Oxford Reference, a work set up this way will have a "narrative based partly or wholly on fact but written as if it were fiction" such that "[f]ilms and broadcast dramas of this kind often bear the label 'based on a true story'." In intellectual research, evaluating this process is a part of media studies. [39]

Examples of prominent fictionalization in the creative arts include those in the general context of World War II in popular culture and specifically Nazi German leaders such as Adolf Hitler in popular culture and Reinhard Heydrich in popular culture. For instance, American actor and comedian Charlie Chaplin portrayed the eccentric despot Adenoid Hynkel in the 1940 satirical film The Great Dictator. The unhinged, unintelligent figure fictionalized real events from the then ongoing Second World War in a way that presented fascist individuals as humorously irrational and pathetic. Many other villains take direct inspiration from real people while having fictional accents, appearances, backgrounds, names, and so on.

See also

Notes

  1. As philosopher Stacie Friend explains, "in reading we take works of fiction, like works of non-fiction, to be about the real world even if they invite us to imagine the world to be different from how it actually is. [Thus], imagining a story world does not mean directing one's imagining toward something other than the real world; it is instead a mental activity that involves constructing a complex representation of what a story portrays". [12]
  2. The research of Weisberg and Goodstein (2009) revealed that, despite not being specifically informed that, say, the fictional character Sherlock Holmes, had two legs, their subjects "consistently assumed that some real-world facts obtained in fiction, although they were sensitive to the kind of fact and the realism of the story." [13]

Citations

  1. "fiction". Lexico. Oxford University Press. 2019. Archived from the original on 21 August 2019.
  2. Sageng, John Richard; Fossheim, Hallvard J.; Larsen, Tarjei Mandt, eds. (2012). The Philosophy of Computer Games. Springer Science & Business Media. pp. 186–187. ISBN   978-9400742499. Archived from the original on 13 March 2017.
  3. 1 2 Harmon, William; Holman, C. Hugh (1990). A Handbook to Literature (7th ed.). New York: Prentice Hall. p. 212.
  4. Abrams, M. h. (1999). A Glossary of Literary Terms (7th ed.). Fort Worth, Texas: Harcourt Brace. p. 94.
  5. " "Definition of 'fiction". Oxford English Dictionaries (Online ed.). Oxford University Press. 2015. Archived from the original on 27 August 2022. Retrieved 25 August 2015.
  6. Farner, Geir (2014). "Chapter 2: What is Literary Fiction?". Literary Fiction: The Ways We Read Narrative Literature. Bloomsbury Publishing. ISBN   978-1623564261. Archived from the original on 27 August 2022. Retrieved 30 January 2015.
  7. Culler, Jonathan (2000). Literary Theory: A Very Short Introduction . Oxford University Press. p.  31. ISBN   978-0-19-285383-7. Non-fictional discourse is usually embedded in a context that tells you how to take it: an instruction manual, a newspaper report, a letter from a charity. The context of fiction, though, explicitly leaves open the question of what the fiction is really about. Reference to the world is not so much a property of literary [that is, fictional] works as a function they are given by interpretation.
  8. Wood, James (2008). How Fiction Works. New York: Farrar, Straus & Giroux. p. xiii.
  9. Young, George W. (1999). Subversive Symmetry. Exploring the Fantastic in Mark 6: 45–56. Leiden: Brill. pp. 98, 106–109. ISBN   90-04-11428-9.
  10. Iftekharuddin, Frahat, ed. (2003). The Postmodern Short Story: Forms and Issues. Greenwood Publishing Group. p. 23. ISBN   978-0313323751. Archived from the original on 27 August 2022. Retrieved 22 May 2015.
  11. Menand, Louis (2018). "Literary Hoaxes and the Ethics of Authorship". The New Yorker . Condé Nast. Archived from the original on 18 August 2022.
  12. Friend, Stacie (2017). "The Real Foundation of Fictional Worlds" (PDF). Australasian Journal of Philosophy. 95: 29–42. doi:10.1080/00048402.2016.1149736. S2CID   54200723. Archived (PDF) from the original on 20 July 2018. Retrieved 24 November 2018.
  13. Goodstein, Joshua; Weisberg, Deena Skolnick (2009). "What Belongs in a Fictional World?". Journal of Cognition and Culture. 9 (1–2): 69–78. doi:10.1163/156853709X414647.
  14. Whitmarsh, Tim (2013). "The "Invention of Fiction"". Beyond the Second Sophistic: Adventures in Greek Postclassicism. University of California Press. pp. 11–34. doi:10.1525/california/9780520276819.001.0001. ISBN   978-0520957022. Archived from the original on 18 August 2022. Retrieved 16 August 2022.
  15. Dunlop, John Colin (1845). The History of Fiction (3rd ed.). Longman, Brown, Green, and Longmans. pp. 46, 55–56.
  16. Johnson, Carroll B. (2000). Don Quixote: The Quest for Modern Fiction. Waveland Press. p. 19. ISBN   978-1478609148.
  17. Chodat, Robert (2015). "The Novel". In Carroll, Noël; Gibson, John (eds.). The Routledge Companion to Philosophy of Literature. Routledge. pp. 83–. doi:10.4324/9781315708935. ISBN   978-1-315-70893-5. Archived from the original on 27 August 2022. Retrieved 19 August 2022.
  18. Thompson, Kristin (2003). Storytelling in Film and Television. Harvard University Press. p. 19. ISBN   978-0674010635.
  19. Niesz, Anthony J.; Holland, Norman N. (1984). "Interactive Fiction". Critical Inquiry. 11 (1): 110–129. doi:10.1086/448277. ISSN   0093-1896. S2CID   224795950. Archived from the original on 27 August 2022. Retrieved 19 August 2022.
  20. Jones, Oliver. (2015). "Why Fan Fiction is the Future of Publishing Archived 19 May 2015 at the Wayback Machine . " The Daily Beast. The Daily Beast Company LLC.
  21. Farner, Geir (2014). Buy Literary Fiction: The Ways We Read Narrative Literature by Geir Farner online in India – Bookchor. Bloomsbury Academic. ISBN   978-1623560249. Archived from the original on 6 December 2021. Retrieved 6 December 2021.
  22. "Literature: definition". Oxford Learner's Dictionaries. Archived from the original on 10 June 2021. Retrieved 21 October 2021.
  23. Schneider-Mayerson, Matthew (2010). "Popular Fiction Studies: The Advantages of a New Field". Studies in Popular Culture. 33 (1): 21–23.
  24. "Neal Stephenson Responds With Wit and Humor". Slashdot.org. 20 October 2004. Archived from the original on 20 August 2019. Retrieved 12 November 2021.
  25. Grossman, Lev (28 May 2006). "Old Master in a Brave New World". Time.
  26. "The Charlie Rose Show from 14 June 2006 with John Updike". Archived from the original on 3 February 2009. Retrieved 12 November 2021.
  27. 1 2 Saricks 2009, p. 180.
  28. Saricks 2009, pp. 181–182.
  29. Saricks 2009, p. 179.
  30. 1 2 Saricks 2009, p. 182.
  31. Rafferty 2011.
  32. Whiteman, G.; Phillips, N. (13 December 2006). "The Role of Narrative Fiction and Semi-Fiction in Organizational Studies". ERIM Report Series Research in Management. ISSN   1566-5283. SSRN   981296.
  33. Milhorn, H. Thomas (2006). Writing Genre Fiction: A Guide to the Craft Archived 28 September 2015 at the Wayback Machine . Universal Publishers: Boca Raton. pp. 3–4.
  34. "What's the definition of a 'novella,' 'novelette,' etc.?". Science Fiction and Fantasy Writers of America . Archived from the original on 19 March 2009.
  35. Cuddon, J. A., The Penguin Dictionary of Literary Terms (1992). London: Penguin Books, 1999, p. 600.
  36. Heart of Darkness Novella by Conrad Archived 9 April 2017 at the Wayback Machine Encyclopædia Britannica.
  37. Doyle, Charlotte L. (1 January 1998). "The Writer Tells: The Creative Process in the Writing of Literary Fiction". Creativity Research Journal. 11 (1): 29–37. doi:10.1207/s15326934crj1101_4. ISSN   1040-0419.
  38. "Council Post: Management Styles and Machine Learning: A Case of Life Imitating Art". Forbes .
  39. "Fictionalization". Oxford Reference . Retrieved 22 June 2023.

Related Research Articles

High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. High fantasy is set in an alternative, fictional ("secondary") world, rather than the "real" or "primary" world. This secondary world is usually internally consistent, but its rules differ from those of the primary world. By contrast, low fantasy is characterized by being set on Earth, the primary or real world, or a rational and familiar fictional world with the inclusion of magical elements.

<span class="mw-page-title-main">Non-fiction</span> Type of genre, true work

Non-fiction is any document or media content that attempts, in good faith, to convey information only about the real world, rather than being grounded in imagination. Non-fiction typically aims to present topics objectively based on historical, scientific, and empirical information. However, some non-fiction ranges into more subjective territory, including sincerely held opinions on real-world topics.

<span class="mw-page-title-main">Historical fiction</span> Fiction that is set in the past

Historical fiction is a literary genre in which a fictional plot takes place in the setting of particular real historical events. Although the term is commonly used as a synonym for historical fiction literature, it can also be applied to other types of narrative, including theatre, opera, cinema, and television, as well as video games and graphic novels. It often makes many use of symbolism in allegory using figurative and metaphorical elements to picture a story.

<span class="mw-page-title-main">Narrative</span> Account that presents connected events

A narrative, story, or tale is any account of a series of related events or experiences, whether nonfictional or fictional. Narratives can be presented through a sequence of written or spoken words, through still or moving images, or through any combination of these. The word derives from the Latin verb narrare, which is derived from the adjective gnarus. The formal and literary process of constructing a narrative—narration—is one of the four traditional rhetorical modes of discourse, along with argumentation, description, and exposition. This is a somewhat distinct usage from narration in the narrower sense of a commentary used to convey a story. Many additional narrative techniques, particularly literary ones, are used to build and enhance any given story.

<span class="mw-page-title-main">Literary genre</span> Category of literary composition

A literary genre is a category of literature. Genres may be determined by literary technique, tone, content, or length. They generally move from more abstract, encompassing classes, which are then further sub-divided into more concrete distinctions. The distinctions between genres and categories are flexible and loosely defined, and even the rules designating genres change over time and are fairly unstable.

Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the audience, particularly about the plot: the series of events. Narration is a required element of all written stories, presenting the story in its entirety. It is optional in most other storytelling formats, such as films, plays, television shows and video games, in which the story can be conveyed through other means, like dialogue between characters or visual action.

<span class="mw-page-title-main">Postmodern literature</span> 20th-century literary form and movement

Postmodern literature is a form of literature that is characterized by the use of metafiction, unreliable narration, self-reflexivity, intertextuality, and which often thematizes both historical and political issues. This style of experimental literature emerged strongly in the United States in the 1960s through the writings of authors such as Kurt Vonnegut, Thomas Pynchon, William Gaddis, Philip K. Dick, Kathy Acker, and John Barth. Postmodernists often challenge authorities, which has been seen as a symptom of the fact that this style of literature first emerged in the context of political tendencies in the 1960s. This inspiration is, among other things, seen through how postmodern literature is highly self-reflexive about the political issues it speaks to.

Literary fiction, mainstream fiction, non-genre fiction, serious fiction, high literature, artistic literature, and sometimes just literature, are labels that, in the book trade, refer to market novels that do not fit neatly into an established genre ; or, otherwise, refer to novels that are character-driven rather than plot-driven, examine the human condition, use language in an experimental or poetic fashion, or are simply considered serious art.

Narrative film, fictional film or fiction film is a motion picture that tells a fictional or fictionalized story, event or narrative. Commercial narrative films with running times of over an hour are often referred to as feature films, or feature-length films. The earliest narrative films, around the turn of the 20th century, were essentially filmed stage plays and for the first three or four decades these commercial productions drew heavily upon the centuries-old theatrical tradition.

Blog fiction is an online literary genre that tells a fictional story in the style of a weblog or blog. In the early years of weblogs, blog fictions were described as an exciting new genres creating new opportunities for emerging authors, but were also described as "notorious" in part because they often uneasily tread the line between fiction and hoax. Sometimes blog fictions are republished as print books, and in other cases conventional novels are written in the style of a blog without having been published as an online blog. Blog fiction is a genre of Electronic literature.

Fiction writing is the composition of non-factual prose texts. Fictional writing often is produced as a story meant to entertain or convey an author's point of view. The result of this may be a short story, novel, novella, screenplay, or drama, which are all types of fictional writing styles. Different types of authors practice fictional writing, including novelists, playwrights, short story writers, radio dramatists and screenwriters.

Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. Worldbuilding often involves the creation of geography, a backstory, flora, fauna, inhabitants, technology and often if writing speculative fiction, different peoples. This may include social customs as well as invented languages for the world.

The non-fiction novel is a literary genre that, broadly speaking, depicts non-fictional elements, such as real historical figures and actual events, woven together with fictitious conversations and uses the storytelling techniques of fiction. The non-fiction novel is an otherwise loosely defined and flexible genre. The genre is sometimes referred to using the slang term "faction", a portmanteau of the words fact and fiction.

The following outline is provided as an overview of and topical guide to fiction:

<span class="mw-page-title-main">Fantasy</span> Genre of speculative fiction

Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and usually inspired by mythology or folklore. The term "fantasy" can also be used to describe a "work of this genre", usually literary.

Quantum fiction is a genre of speculative fiction that reflects modern experience of the material world and reality as influenced by quantum theory and new principles in quantum physics. It is characterized by the use of an element in quantum mechanics as a storytelling device. The genre is not necessarily science-themed, and blurs the line separating science fiction and fantasy into a broad scope of mainstream literature that transcends the mechanical model of science and involves the fantasy of human perception or imagination as realistic components affecting the everyday physical world.

<span class="mw-page-title-main">Outline of fantasy</span> Overview of and topical guide to fantasy

The following outline is provided as an overview of and topical guide to fantasy:

The following outline is provided as an overview of and topical guide to George R. R. Martin's A Song of Ice and Fire media franchise:

References

Further reading