4x4 Evo 2

Last updated
4x4 Evo 2
4x4 EVO 2 Coverart.png
Developer(s) Terminal Reality
Publisher(s) Microsoft Windows/Xbox
Gathering of Developers
Mac OS
Aspyr
GameCube
Universal Interactive
PlayStation 2
BAM! Entertainment
Platform(s) Microsoft Windows, Xbox, Mac OS, GameCube, PlayStation 2
Release
  • Windows
    • NA: October 30, 2001 [1]
    • EU: June 20, 2002
  • Xbox
    • NA: November 15, 2001 [2]
    • EU: June 5, 2002
  • Mac OS
    • NA: February 13, 2002 [3]
  • GameCube
    • NA: September 24, 2002 [4]
  • PlayStation 2
    • EU: April 11, 2003
Genre(s) Racing
Mode(s) Single-player, multiplayer

4x4 Evo 2, also known as 4x4 Evolution 2, is a racing video game developed by Terminal Reality for the PlayStation 2, Xbox, GameCube and Microsoft Windows. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game.

Contents

The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engines, suspensions, wheels, tires, and other aftermarket parts and modifications.

Despite the PlayStation 2 version of this game being developed in North America by Terminal Reality (in the United States particularly), it was exclusively released in Europe for unknown reasons, unlike all their other titles released for the system. The Mac and GameCube versions, on the other hand, were exclusively released in North America.

Gameplay

Settings

Different settings for vehicles, time of day, and weather are available to choose from. Unlike the first 4x4 Evolution, the night and pitch black settings were removed due to a possibly unstable frame rate, which was never fixed — allegedly because it was just simply not fixable.

Missions

The player may also play through missions set in various locations, which typically revolve around locating various objects in the area. Each location has multiple missions, which revolve around a single profession or storyline. Missions between areas are not intertwined, however, and are unrelated to the racing portion of career. [5]

Development

The game was announced in February 2000. [6]

Reception

The GameCube, PC, and Xbox versions of 4x4 EVO 2 received "mixed or average reviews" according to the review aggregation website Metacritic. [11] [12] [13] Jeff Lundrigan of NextGen called the latter console version "A case of too many options and not enough gameplay to back it up." [32] Steve Bauman of Computer Games Magazine gave the PC version two stars out of five, saying, "As with the original, the multiplayer is actually solid, it's really quite attractive, and there's all that… stuff… in it, but this is really more of a downgrade from a rather mediocre original game than a 'take it to the next level' sequel." [35]

Notes

  1. In Electronic Gaming Monthly 's review of the Xbox version, one critic gave it 3/10, and the rest gave it each a score of 5/10.

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