Midnight Club

Last updated
Midnight Club
Midnight Club Los Angeles logo.png
Most recent version of the series logo, as seen in Midnight Club: Los Angeles .
Genre(s) Racing
Open world
Developer(s) Rockstar San Diego
Rebellion Developments
Rockstar Leeds
Rockstar London
Publisher(s) Rockstar Games
Destination Software
Platform(s) PlayStation 2
Game Boy Advance
Xbox
Microsoft Windows
PlayStation Portable
PlayStation 3
Xbox 360
First release Midnight Club: Street Racing
October 26, 2000
Latest release Midnight Club: Los Angeles Complete Edition
October 12, 2009

Midnight Club is a series of arcade-style racing video games developed by Rockstar San Diego (formerly known as Angel Studios) and published by Rockstar Games. Midnight Club is similar to the Midtown Madness series (previously developed by Angel Studios), with a focus on competitive street racing in open world urban environments. Throughout the series, players race through condensed depictions of New York City, London, Los Angeles, Paris, Tokyo, San Diego, Atlanta, and Detroit.

Contents

Premise

The Midnight Club series was inspired by the real life Japanese racing group (hashiriya), known as the Mid Night Racing Team, that hosted illegal street runs on the Bayshore Route (known natively as the Wangan) of the Shuto Expressway in the Greater Tokyo Area. Two kanji characters (湾岸, or "wangan") appear in each of the series' logos; the Japanese manga series Wangan Midnight — also inspired by the club — includes the same two characters in its logos. The kanji is removed from the titles in the Japanese versions of Midnight Club: Street Racing and Midnight Club: Los Angeles as to avoid legal conflict with Wangan Midnight rights owners Kodansha.[ citation needed ]

In each game, the player begins with a relatively unmodified and slow vehicle. Higher-performance vehicles can be won or purchased by the player after competing in races against other club members. The goal is to defeat each of the other opponents (which include "city champion" and "world champion" racers) en route to becoming the new champion of the Midnight Club. Later installments of the series include real vehicle brands with sophisticated customization options for each, and "club" races, which consist of racers using vehicles of the same class.

Titles

YearTitleDeveloperAvailability
ConsoleComputerHandheld
2000 Midnight Club: Street Racing Angel Studios
2003 Midnight Club II Rockstar San Diego Windows
2005 Midnight Club 3: DUB Edition
2006 Midnight Club 3: DUB Edition Remix
2008 Midnight Club: Los Angeles
Midnight Club: L.A. Remix Rockstar London PSP
2009 Midnight Club: Los Angeles Complete Edition Rockstar San Diego

Midnight Club: Street Racing

Midnight Club II

Midnight Club 3: DUB Edition

Midnight Club 3: DUB Edition , developed by Rockstar San Diego and published by Rockstar Games, is the third game in the Midnight Club series. It is also the first game in the series to feature licensed vehicles and allow players to customize their cars and bikes with performance and visual upgrades. It was released for the PlayStation 2 and Xbox on April 11, 2005, and later ported to the PlayStation Portable in June of that same year. The three cities featured are San Diego, Atlanta, and Detroit. The name derived from a partnership between Rockstar and DUB Magazine , which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles. The PlayStation Portable port was developed by Rockstar Leeds.

DUB Edition Remix

Midnight Club 3: DUB Edition Remix is an updated version of Midnight Club 3. This edition has an extra map of Tokyo updated from Midnight Club 2 which adds new missions to the game. Along with that come several new cars, new races, new battle maps, rims, vinyls, hydraulics, body kits, and music.

Midnight Club: Los Angeles

Midnight Club: Los Angeles is the fourth addition to the Midnight Club lineup. It was released for PlayStation 3 and Xbox 360 in 2008 on October 20 for North America and October 24 for Europe. As the name suggests, the game is based in Los Angeles, featuring Santa Monica, Beverly Hills, Hollywood, Hollywood Hills, San Fernando Valley, Downtown L.A., and most recently South Central. The designers used real street maps in developing the game. The game features online play and downloadable content. Licensed cars and bikes return, including new models and brands such as Ford and Mazda, which were not seen in Midnight Club 3: DUB Edition.

L.A. Remix

Midnight Club: L.A. Remix is the portable adaption of Midnight Club: Los Angeles for the PlayStation Portable. The port is developed by Rockstar London with Rockstar San Diego. The game features the map of Los Angeles used in Midnight Club II rather than the map used in the console versions of Los Angeles. The game also features the city of Tokyo, using the map from Midnight Club 3: DUB Edition Remix.

Complete Edition

Reception

Aggregate review scores
As of 26 March 2019.
Game GameRankings Metacritic
Midnight Club: Street Racing (PS2) 77% [1]
(GBA) 48% [1]
(PS2) 78% [2]
(GBA) 50% [3]
Midnight Club II (Xbox) 87% [1]
(PS2) 86% [1]
(PC) 85% [1]
(Xbox) 86% [4]
(PS2) 85% [5]
(PC) 81% [6]
Midnight Club 3: DUB Edition (PS2) 86% [1]
(Xbox) 86% [1]
(PSP) 75% [1]
(PS2) 84% [7]
(Xbox) 84% [8]
(PSP) 74% [9]
Midnight Club 3: DUB Edition Remix (Xbox) 87% [1]
(PS2) 86% [1]
(Xbox) 87% [10]
(PS2) 85% [11]
Midnight Club: Los Angeles (PS3) 82% [1]
(X360) 81% [1]
(PS3) 82% [12]
(X360) 81% [13]
Midnight Club: L.A. Remix (PSP) 79% [1] (PSP) 79% [14]

The series has received generally positive views from critics.

Cancellation

In January 2010, Rockstar had stalled plans for a future Midnight Club installment, and the development team was slowly dismantled. [15] Take-Two Interactive re-registered the Midnight Club trademark in 2012. [16] Although Take-Two has acknowledged the series in its quarterly financial reports while CEO Strauss Zelnick mentioned it while discussing newly acquired developer Zynga in a January 2022 conference call, no plans have been made to reboot the franchise as of September 2022. [17] [18]

Related Research Articles

Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games.

<span class="mw-page-title-main">Shuto Expressway</span> Network of toll motorways in the Greater Tokyo area

Shuto Expressway is a network of toll expressways in the Greater Tokyo Area of Japan. It is operated and maintained by the Metropolitan Expressway Company Limited.

<i>Grand Theft Auto: San Andreas</i> 2004 video game

Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main entry in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh installment overall. It was released in October 2004 for the PlayStation 2, in June 2005 for Microsoft Windows and Xbox, and in November 2010 for Mac OS X. The game is set within an open world environment that players can explore and interact with at their leisure. The story follows Carl "CJ" Johnson, who returns home following his mother's murder and is drawn back into his former gang and a life of crime while clashing with corrupt authorities and powerful criminals. Carl's journey takes him across the fictional U.S. state of San Andreas, which is based on California and Nevada and encompasses three major cities: Los Santos, San Fierro and Las Venturas.

Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout. The series generally centers around illegal street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series is one of EA's oldest franchises not published under their EA Sports brand. The series released its first title, The Need for Speed, in 1994. The most recent game, Need for Speed Unbound, was released on December 2, 2022. Additionally, a free-to-play mobile installment released in 2015, Need for Speed: No Limits, is actively developed by Firemonkeys Studios, the developers of Real Racing 3.

<i>Midnight Club II</i> 2003 video game

Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows and first in series to feature motorcycles. Players can race through cities based on Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.

<span class="mw-page-title-main">Rockstar Leeds</span> British video game developer

Rockstar Leeds Limited is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainment in December 1997 after working together at the studio Hookstone. Möbius worked with SCi on two games: Alfred's Adventure, a remake of the Twilight-developed Alfred Chicken, and the cancelled Titanium Angels. From 2001 on, the studio created Game Boy Advance games for several publishers, including multiple for The 3DO Company and Max Payne for Rockstar Games.

<span class="mw-page-title-main">Rockstar San Diego</span> American video game developer

Rockstar San Diego, Inc. is an American video game developer and a studio of Rockstar Games based in Carlsbad, California. The studio is best known for developing the Midnight Club and Red Dead series.

<span class="mw-page-title-main">Street racing</span> Form of auto racing that occurs on a public road

Street racing is typically an unsanctioned and illegal form of auto racing that occurs on a public road. Racing in the streets is considered an ancient hazard, as horse racing occurred on streets for centuries, and street racing in automobiles is likely as old as the automobile itself. It became especially prevalent during the heyday of hot rodding (1960s), muscle cars, Japanese imports (1990s) and sports cars (2000s). Since then, it continues to be both popular and hazardous, with deaths of bystanders, passengers, and drivers occurring every year. In the United States, modern street racing traces its roots back to Woodward Avenue, Michigan, in the 1960s when the three main Detroit-based American car companies were producing high-powered performance cars. Since a private racing venue was not always available, street races would be held illegally on public roads.

<i>Midnight Club: Street Racing</i> 2000 video game

Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. The game was released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II.

<i>Midnight Club 3: Dub Edition</i> 2005 video game

Midnight Club 3: Dub Edition is a 2005 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the third installment in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving. The name is derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes.

<i>Wangan Midnight</i> Japanese manga series

Wangan Midnight is a Japanese racing manga series written and illustrated by Michiharu Kusunoki. It was first serialized in Shogakukan's Big Comic Spirits in 1990, but was later serialized in Kodansha's Weekly Young Magazine from 1992 to 2008. The manga was compiled into 42 volumes published by Kodansha. A second manga series titled Wangan Midnight: C1 Runner was published from 2008 to 2012. A third manga series, Ginkai no Speed Star, was published from 2014 to 2015. A fourth manga series, Shutoko SPL - Ginkai no Speedster, started in 2016.

<i>Tokyo Xtreme Racer</i> (video game) 1999 video game

Tokyo Xtreme Racer, known as Shutokō Battle in Japan and Tokyo Highway Challenge in Europe, is a racing video game for the Sega Dreamcast. Released in 1999 as one of the console's launch titles, the game was one of the first mission-based racing games. In the game, players challenge other drivers on the Shuto Expressway in order to gain money to modify and enhance their cars. The game features a wide variety of Japanese cars and tuning parts to purchase as the player progresses through rivals.

<span class="mw-page-title-main">Body kit</span> Optional body modifications for a car

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<i>Midnight Club: Los Angeles</i> 2008 video game

Midnight Club: Los Angeles is a 2008 racing video game developed by Rockstar San Diego and published by Rockstar Games. It is the fourth installment in the Midnight Club series. The game features 43 cars and 3 motorcycles. The open world map of Los Angeles is the size of all three cities from the previous installments combined. After several delays, Midnight Club: Los Angeles was released in October 2008.

The Bayshore Route signed as Route B, is one of the routes of the tolled Shuto Expressway system in the Greater Tokyo Area. The Bayshore Route is a 62.1-kilometer (38.6 mi) stretch of toll highway that runs from the Kanazawa ward of Yokohama in the west, northeast to the city of Ichikawa in Chiba Prefecture in the east. Opened in phases beginning in 1976 and ending in 2001, it is an important route that runs between the artificial islands lining the western shore of Tokyo Bay by way of bridges and sub-sea tunnels that bypass central Tokyo.

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Wangan Midnight is a racing game developed by Genki for the PlayStation 3. It is based on the Award-winning Japanese comic of the same name created by Michiharu Kusunoki back in 1992. The Wangan Midnight PlayStation 3 Blu-ray was released in Japan, Hong Kong, Singapore and Taiwan on July 5, 2007. The game runs at Full HD 1920x1080 resolution at 30 frames per second.

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References

  1. 1 2 3 4 5 6 7 8 9 10 11 12 13 "Video Game Reviews, Articles, Trailers and more - Metacritic". www.metacritic.com.
  2. "Midnight Club: Street Racing". Metacritic.
  3. "Midnight Club: Street Racing". Metacritic.
  4. "Midnight Club II". Metacritic.
  5. "Midnight Club II". Metacritic.
  6. "Midnight Club II". Metacritic.
  7. "Midnight Club 3: DUB Edition". Metacritic.
  8. "Midnight Club 3: DUB Edition". Metacritic.
  9. "Midnight Club 3: DUB Edition". Metacritic.
  10. "Midnight Club 3: DUB Edition Remix". Metacritic.
  11. "Midnight Club 3: DUB Edition Remix". Metacritic.
  12. "Midnight Club: Los Angeles". Metacritic.
  13. "Midnight Club: Los Angeles". Metacritic.
  14. "Midnight Club: LA Remix". Metacritic.
  15. "Sources: Rockstar San Diego not working on more Midnight Club games, future games in jeopardy".
  16. "MIDNIGHT CLUB - Trademark Details". Justia . Retrieved September 27, 2022.
  17. Skrebels, Joe (January 10, 2022). "Take-Two CEO Namechecks Midnight Club, Despite a 13 Year Wait for a New Game". IGN . Retrieved September 27, 2022.
  18. Scuor, Crystal (August 10, 2022). "Take-Two just can't let go of Midnight Club". Traxion. Retrieved September 27, 2022.