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In computer programming, abstraction inversion is an anti-pattern arising when users of a construct need functions implemented within it but not exposed by its interface. The result is that the users re-implement the required functions in terms of the interface, which in its turn uses the internal implementation of the same functions. This may result in implementing lower-level features in terms of higher-level ones, thus the term 'abstraction inversion'.
Possible ill-effects are:
Alleged examples from professional programming circles include:
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operator, but it is still often necessary to implement a new class, such as the Functors in the STL . (C++11's lambda function makes it much easier to create an object representing a function.)Examples that are common outside professional programming circles include: