| | |
| Designers | Brian May |
|---|---|
| Publishers | Acronymwits Ltd. |
| Publication | 1991 |
| Genres | Family word game |
Acronymble is a board game published by Acronymwits in 1991 that involves making amusing acronyms. It was also the name of a game show spoof based on the game that aired on public access television in the 1990s.
Acronymble is a game for 3–8 players that challenges players to move their token around a game board by creating acronyms (known as "noodles") from a random sequence of letters. [1]
The game box comes with a game board, a timer, two decks of cards ("Length" and "Composition"), tokens and a small cloth bag of letter tiles. [1]
One player is chosen as the "Nymwit" for the round. The Nymwit: [1]
The Nymwit then starts the timer to start the round. All players except the Nymwit then must make a "noodle" (acronym) from the letters drawn, in the order they were drawn. [1]
Example: The Nymwit draws the letters E U M G. One player might come up with "Elvis Unglued My Grandfather", and another, "Eek!!! Ugly Man-eating Gerbils!"
The Composition card drawn may have an effect on play. There are four possible cards: [1]
When the timer goes off, players vote for their favorite acronym using a blind voting process where they are not allowed to vote for their own noodle. Votes are counted by the Nymwit, and players' tokens are moved along the game board according to the number of votes received. [1]
The next player becomes the Nymwit and play continues.
The first player to have their token cross the finish line is the winner.
Acronymble was designed by Steven May, who founded Acronymwits Inc. and published the game in 1991. [2]
Brian May produced a game show spoof based on Acronymble that he hosted using the pseudonym "Mr. E. Nymwit." [3] The show, co-hosted and directed by Daniel Small, [4] aired on Pittsfield Public Access Television [5] and won the Massachusetts Cable Commission award for "Best Entertainment and Variety Show" in 1997. [3]
Martha Cheney, in her book "How to Develop Your Child's Gifts and Talents in Vocabulary", commented, "There is no winner or loser, only lots of laughs and mental exercise." [6]
Bernard de Koven, writing for Deep Fun, called it "most definitely a party game, and most assuredly a game that will make you laugh." de Koven also noted, "The rules are written with enough humor and playfulness to keep people from taking the rules too seriously – there are constant invitations to make up your own rules, suggestions like 'If a player doesn’t finish in time, don’t disqualify them (maybe drum your fingers or whistle a bit).'" de Koven concluded, "Whistle and drum we did. Laugh a lot we also did. Major FUN was most definitely had." [1]