Adriana de Souza e Silva

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  1. Wang, Ruoxu (2019). "Book review: Adriana de Souza e Silva (Ed.), Dialogues on mobile communication" . Mobile Media & Communication. 7 (2): 289–290. doi:10.1177/2050157919827105b. ISSN   2050-1579.
  2. Wan, Evelyn (2013). "Review: Mobile Interfaces in Public Spaces: Locational Privacy, Control, and Urban Sociability by Adriana de Souza e Silva and Jordan Frith. New York and London: Routledge, 2012. 224 pp, ISBN 978-0-415-88823-3" (PDF). Digital Icons: Studies in Russian, Eurasian and Central European New Media (10).
  3. Eanes, Ryan S. (2014). "Book review: Jason Farman, Mobile interface theory: Embodied space and locative media and Adriana de Souza e Silva and Jordan Frith, Mobile interfaces in public spaces: Locational privacy, control, and urban sociability" . Mobile Media & Communication. 2 (3): 369–370. doi:10.1177/2050157914530353. ISSN   2050-1579.
  4. Bunting, Ben (2010-12-01). "Book Review: Adriana de Souza e Silva and Daniel M. Sutko, eds, Digital Cityscapes: Merging Digital and Urban Playscapes, New York: Peter Lang, 2009. xi + 371 pp. ISBN 9781433105326, $36.95 (pbk)" . New Media & Society. 12 (8): 1396–1398. doi:10.1177/14614448100120081102. ISSN   1461-4448.
  5. "About – Adriana de Souza e Silva". souzaesilva.com.
  6. "Stories by Adriana de Souza e Silva". Scientific American.[ permanent dead link ]
  7. "Editorial Board: Mobile Media & Communication: SAGE Journals".
  8. "from multiuser environments as (virtual) spaces to (hybrid) spaces as multiuser environments. Nomadic technology devices and hybrid communication places" (PDF).
  9. 1 2 3 "Adriana de Souza e Silva". College of Humanities and Social Sciences.
  10. Karsay, Kathrin (October 15, 2022). "Adriana de Souza e Silva new Vice Chair elect". ICA Mobile.
  11. De Souza e Silva, Adriana (January 28, 2013). "Location-aware mobile technologies: Historical, social and spatial approaches". Mobile Media & Communication. 1 (1): 116–121. doi: 10.1177/2050157912459492 .
  12. 1 2 Beloff, Laura (June 2010). "Wunderkammer: Wearables as an Artistic Strategy". Architecture -- Technology -- Culture. 5: 365–374.
  13. 1 2 "ELO 2002 Symposium - Featured Work: database". www.eliterature.org. Retrieved 2025-06-06.
  14. De Souza e Silva, Adriana (December 1, 2003). "From simulations to hybrid space: how nomadic technologies change the real" . Technoetic Arts. 1 (3): 209–221. doi:10.1386/tear.1.3.209/1 via intellectdiscover.com.
  15. Wan, Evelyn. "Review: Mobile Interfaces in Public Spaces: Locational Privacy, Control, and Urban Sociability" via www.academia.edu.{{cite journal}}: Cite journal requires |journal= (help)
  16. Cabañes, JasonVincent A. (January 2014). "Net Locality: Why Location Matters in a Networked World , by Eric Gordon and Adriana de Souza e Silva" . Popular Communication. 12 (1): 69–71. doi:10.1080/15405702.2013.838468.
  17. Ozkul, Didem (April 28, 2013). "Book Review: Eric Gordon and Adriana de Souza e Silva, Net Locality: Why Location Matters in a Networked World" . Media, Culture & Society. 35 (3): 404–406. doi:10.1177/0163443712473416. S2CID   145572482.
  18. Shklovski, Irina; De Souza e Silva, Adriana (April 1, 2013). "An Urban Encounter" . Information, Communication & Society. 16 (3): 340–361. doi:10.1080/1369118X.2012.756049. S2CID   142848097 via Taylor and Francis+NEJM.
  19. De Souza e Silva, Adriana; Glover-Rijkse, Ragan; Njathi, Anne; de Cunto Bueno, Daniela (May 31, 2021). "Playful mobilities in the Global South: A study of Pokémon Go play in Rio de Janeiro and Nairobi" . New Media & Society. 25 (5): 963–979. doi:10.1177/14614448211016400. S2CID   236404274.
  20. De Souza e Silva, Adriana; Glover-Rijkse, Ragan; Njathi, Anne; de Cunto Bueno, Daniela (April 26, 2021). "Exploring the material conditions of Pokémon Go play in Rio de Janeiro and Nairobi" . Information, Communication & Society. 24 (6): 813–829. doi:10.1080/1369118X.2021.1909098. S2CID   233597761 via Taylor and Francis+NEJM.
  21. "9.2 Urban Mobility in Context: A Study About Location-Based Taxi-Hailing Apps in Rio de Janeiro". Oxford University Press. 2 April 2020. doi:10.1093/oxfordhb/9780190864385.013.32. ISBN   978-0-19-086438-5.
  22. De Souza e Silva, Adriana (2012). Mobile interfaces in public spaces: locational privacy, control, and urban sociability. Jordan Frith. New York, N.Y: Routledge. ISBN   978-0-415-50600-7.
  23. De Souza e Silva, Adriana; Frith, Jordan (2012-04-23). Mobile Interfaces in Public Spaces: Locational Privacy, Control, and Urban Sociability (1 ed.). Routledge. ISBN   978-1-136-34256-1.
  24. De Souza e Silva, Adriana, ed. (2017). Dialogues on mobile communication (1st ed.). London; New York: Routledge. ISBN   978-1-138-69155-1.
  25. Wang, Ruoxu (May 2019). "Book review: Adriana de Souza e Silva (Ed.), Dialogues on mobile communication" . Mobile Media & Communication. 7 (2): 289–290. doi:10.1177/2050157919827105b. ISSN   2050-1579.
  26. Hjorth, Larissa; De Souza e Silva, Adriana; Lanson, Klare (2020). The Routledge companion to mobile media art. Routledge companions. New York: Routledge. ISBN   978-0-367-19716-2.
  27. De Souza e Silva, Adriana; Glover, Ragan LeAnn, eds. (2020). Hybrid play: crossing boundaries in game design, player identities and play spaces. Routledge advances in game studies. London New York: Routledge, Taylor & Francis Group. ISBN   978-0-367-42778-8.
  28. "Are cell phones new media. Hybrid communities and collective authorship".[ permanent dead link ]
  29. De Souza e Silva, Adriana; Frith, Jordan (December 2010). "Locational Privacy in Public Spaces: Media Discourses on Location-Aware Mobile Technologies A. de Souza e Silva & J. Frith" . Communication, Culture & Critique. 3 (4): 503–525. doi:10.1111/j.1753-9137.2010.01083.x.
Adriana de Souza e Silva
Adriana de Souza e Silva.jpg
Born
Occupation(s)Communication professor, information technologist, author, and academic
Academic background
EducationB.A. in Journalism, Social Communication
M.A. in Communication and Image Technology
PhD in Communication and Culture
Alma mater Federal University of Rio de Janeiro (UFRJ/Brazil)
Thesis From Multiuser Environments as (Virtual) Spaces to (Hybrid) Spaces as Multiuser Environments: Understanding nomadic technology devices and hybrid communication places  (2004)