After the Software Wars

Last updated
After the Software Wars
After the Software Wars.png
AuthorKeith Curtis
LanguageEnglish
Genre Computer science
Publisher Lulu
Publication date
February 20, 2009
Publication placeUnited States
Media typePrint (paperback)
PDF (download)
Pages300
ISBN 978-0-578-01189-9
OCLC 318814794

After the Software Wars is a book by Keith Curtis about free software and its importance in the computing industry, specifically about its impact on Microsoft and the proprietary software development model. [1]

Contents

The book is about the power of mass collaboration and possibilities of reaching up to a singular rationale showing successful collaborative examples in open source such as Linux and Wikipedia. [2]

Keith Curtis attended the University of Michigan, but dropped out to work as a programmer for Microsoft after meeting Bill Gates in 1993. He worked there for 11 years, and then left after he found he was bored. [3]

He then wrote and self-published After the Software Wars to explain the caliber of free and open source software and why he believes Linux is technically superior to any proprietary operating system. [4]

See also

Related Research Articles

<span class="mw-page-title-main">Eric S. Raymond</span> American computer programmer, author, and advocate for the open source movement

Eric Steven Raymond, often referred to as ESR, is an American software developer, open-source software advocate, and author of the 1997 essay and 1999 book The Cathedral and the Bazaar. He wrote a guidebook for the Roguelike game NetHack. In the 1990s, he edited and updated the Jargon File, published as The New Hacker's Dictionary.

<span class="mw-page-title-main">Free software</span> Software licensed to be freely used, modified and distributed

Free software, libre software, libreware or rarely known as freedom-respecting software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software regardless of how much is paid to obtain the program. Computer programs are deemed "free" if they give end-users ultimate control over the software and, subsequently, over their devices.

The free software movement is a social movement with the goal of obtaining and guaranteeing certain freedoms for software users, namely the freedoms to run, study, modify, and share copies of software. Software which meets these requirements, The Four Essential Freedoms of Free Software, is termed free software.

<span class="mw-page-title-main">GNU</span> Free software collection

GNU is an extensive collection of free software, which can be used as an operating system or can be used in parts with other operating systems. The use of the completed GNU tools led to the family of operating systems popularly known as Linux. Most of GNU is licensed under the GNU Project's own General Public License (GPL).

<span class="mw-page-title-main">Linux distribution</span> Operating system based on the Linux kernel

A Linux distribution is an operating system made from a software collection that includes the Linux kernel and often a package management system. They are often obtained from the website of each distribution, which are available for a wide variety of systems ranging from embedded devices and personal computers to servers and powerful supercomputers.

<span class="mw-page-title-main">OpenAL</span> API for rendering audio

OpenAL is a cross-platform audio application programming interface (API). It is designed for efficient rendering of multichannel three-dimensional positional audio. Its API style and conventions deliberately resemble those of OpenGL. OpenAL is an environmental 3D audio library, which can add realism to a game by simulating attenuation, the Doppler effect, and material densities.

Criticism of Microsoft has followed various aspects of its products and business practices. Issues with ease of use, robustness, and security of the company's software are common targets for critics. In the 2000s, a number of malware mishaps targeted security flaws in Windows and other products. Microsoft was also accused of locking vendors and consumers in to their products, and of not following or complying with existing standards in its software. Total cost of ownership comparisons between Linux and Microsoft Windows are a continuous point of debate.

<span class="mw-page-title-main">Free and open-source software</span> Software whose source code is available and which is permissively licensed

Free and open-source software (FOSS) is software that is available under a license that grants the right to use, modify, and distribute the software, modified or not, to everyone free of charge. The public availability of the source code is, therefore, a necessary but not sufficient condition. FOSS is an inclusive umbrella term for free software and open-source software. FOSS is in contrast to proprietary software, where the software is under restrictive copyright or licensing and the source code is hidden from the users.

Free/open-source software – the source availability model used by free and open-source software (FOSS) – and closed source are two approaches to the distribution of software.

Linux adoption is the adoption of Linux computer operating systems (OS) by households, nonprofit organizations, businesses, and governments.

In the context of free and open-source software, proprietary software only available as a binary executable is referred to as a blob or binary blob. The term usually refers to a device driver module loaded into the kernel of an open-source operating system, and is sometimes also applied to code running outside the kernel, such as system firmware images, microcode updates, or userland programs. The term blob was first used in database management systems to describe a collection of binary data stored as a single entity.

<span class="mw-page-title-main">Open-source video game</span> Video game whose source code is open-source software

An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible.

<span class="mw-page-title-main">History of free and open-source software</span>

The history of free and open-source software begins at the advent of computer software in the early half of the 20th century. In the 1950s and 1960s, computer operating software and compilers were delivered as a part of hardware purchases without separate fees. At the time, source code—the human-readable form of software—was generally distributed with the software, providing the ability to fix bugs or add new functions. Universities were early adopters of computing technology. Many of the modifications developed by universities were openly shared, in keeping with the academic principles of sharing knowledge, and organizations sprung up to facilitate sharing.

Opposition to software patents is widespread in the free software community. In response, various mechanisms have been tried to defuse the perceived problem.

Proprietary software is software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms.

<span class="mw-page-title-main">GNU General Public License</span> Series of free software licenses

The GNU General Public Licenses are a series of widely used free software licenses, or copyleft licenses, that guarantee end users the freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by Richard Stallman, the founder of the Free Software Foundation (FSF), for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. The licenses in the GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the Lesser General Public License and even further distinct from the more widely-used permissive software licenses such as BSD, MIT, and Apache.

The open-source-software movement is a social movement that supports the use of open-source licenses for some or all software, as part of the broader notion of open collaboration. The open-source movement was started to spread the concept/idea of open-source software.

<span class="mw-page-title-main">Linspire</span> Linux distribution

Linspire is a commercial operating system based on Debian and Ubuntu and currently owned by PC/OpenSystems LLC. It had been owned by Linspire. Inc. from 2001 to 2008, and then by Xandros from 2008 to 2017.

Microsoft, a technology company historically known for its opposition to the open source software paradigm, turned to embrace the approach in the 2010s. From the 1970s through 2000s under CEOs Bill Gates and Steve Ballmer, Microsoft viewed the community creation and sharing of communal code, later to be known as free and open source software, as a threat to its business, and both executives spoke negatively against it. In the 2010s, as the industry turned towards cloud, embedded, and mobile computing—technologies powered by open source advances—CEO Satya Nadella led Microsoft towards open source adoption although Microsoft's traditional Windows business continued to grow throughout this period generating revenues of 26.8 billion in the third quarter of 2018, while Microsoft's Azure cloud revenues nearly doubled.

References

  1. O'Neill, Shane (21 May 2009). "Ex-Microsoftie: Free Software Will Kill Redmond". cio.com. Archived from the original on 2009-05-23. Retrieved 26 May 2012.
  2. Thurrott, Paul (6 October 2010). "After the Software Wars: An Interview with Keith Curtis". winsupersite.com. Archived from the original on 18 September 2012. Retrieved 26 May 2012.
  3. Markoff, John (1 December 2008). "A Microsoft Veteran Embraces Open Source". The New York Times . Retrieved 26 May 2012.
  4. Jacquerye, Francis (16 January 2009). "Book review: After The Software Wars". One Shot Design Blog. Archived from the original on 5 March 2012. Retrieved 26 May 2012.