Aida of the Trees | |
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Directed by | Guido Manuli |
Written by | Guido Manuli Umberto Marino |
Story by | Guido Manuli |
Produced by | Maria Fares (executive producer) |
Starring |
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Edited by | Eoin Murphy |
Music by | Ennio Morricone |
Production company | Lanterna Magica |
Distributed by | Medusa Film (Italy) Buena Vista Pictures (US) 20th Century Fox (UK and Germany) |
Release dates |
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Running time | 75 minutes |
Country | Italy |
Language | Italian |
Aida of the Trees (Italian : Aida degli alberi) is a 2001 Italian musical adventure fantasy animated film written and directed by Guido Manuli with soundtrack by Ennio Morricone. It is the third movie produced by the studio Lanterna Magica after How the Toys Saved Christmas and Lucky and Zorba , and it is loosely inspired by Giuseppe Verdi's opera Aida . [1] [2] [3]
Was released in Italy on December 21, 2001 by Medusa Film and in North America on June 7, 2002 by Walt Disney Pictures
Arborea and Petra are two neighbouring countries perpetually at war with one another. Only the romantic relationship between Aida, the daughter of the Arborean king, and Radames, the brave son of the high general of Petra, will change the situation. The couple's worst enemy is Ramfis, the high priest of the evil god Satam, who would like his clumsy son Kak to marry the princess of Petra (who's engaged to Radames). After a series of adventures and fierce battles, Aida and Radames will manage to defeat Ramfis, to end the war between their countries and to live happily ever after.
This Italian musical adventure fantasy animated film was produced by Lanterna Magica in Turin, Italy. Based on an original story created and developed by director Guido Manuli, it uses both traditional animation (2D animation) and computer animation (3D animation) with Adobe After Effects (compositing and visual effects), Adobe Photoshop (background art), Autodesk Maya (compositing, computer animation and modeling), Autodesk Softimage (computer animation and sculpting), Avid Media Composer (video editing), oil-paint and paper (background art and oil-painting animation), Pegs (compositing, digital ink and paint and traditional animation), pencil and paper (hand-drawn animation and storyboards), Softimage 3D (computer animation and sculpting) and Toonz Premium (compositing, digital ink and paint and traditional animation).
Aida is a tragic opera in four acts by Giuseppe Verdi to an Italian libretto by Antonio Ghislanzoni. Set in the Old Kingdom of Egypt, it was commissioned by Cairo's Khedivial Opera House and had its première there on 24 December 1871, in a performance conducted by Giovanni Bottesini. Today the work holds a central place in the operatic canon, receiving performances every year around the world; at New York's Metropolitan Opera alone, Aida has been sung more than 1,100 times since 1886. Ghislanzoni's scheme follows a scenario often attributed to the French Egyptologist Auguste Mariette, but Verdi biographer Mary Jane Phillips-Matz argues that the source is actually Temistocle Solera.
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Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John Whitney. It was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s – most notably by Dr. Thomas Calvert. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved 2-D imagery, though increasingly as computer power improved, efforts to achieve 3-D realism became the emphasis. By the late 1980s, photo-realistic 3-D was beginning to appear in film movies, and by mid-1990s had developed to the point where 3-D animation could be used for entire feature film production.
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Pegs'n Co was a French software company that developed a traditional animation software package called Pegs, and is now part of Canadian company Toon Boom Animation. It was based in Paris, France. Pegs was used for several animated feature films, shorts, and television series, and it powered the French animation industry until the 2000s as it was used by studios like Millimages, Alphanim, and Animage, but it was also used by studios in other countries, most notably Saerom Animation, CineGroupe, and Mike Young Productions. In total, Pegs was used by over 100 studios worldwide.