Angriff!

Last updated
The 1st, 2nd and 3rd editions of Angriff! Angriff! Three Covers.jpg
The 1st, 2nd and 3rd editions of Angriff!

Angriff! (German: "Attack!"), subtitled "A practical set of World War II Wargaming rules for use with the HO and MICRO scale enthusiast", is a set of rules for miniature wargaming set in World War II designed especially for use with HO scale and 1:285 scale micro armor. The booklet was released by Z&M Publishing Enterprises in 1968.

Contents

Cover of Banzai!, 1976 Cover of Banzai wargame rules.png
Cover of Banzai!, 1976

Description

Tabletop wargaming using miniatures had been a popular hobby since the 19th century, mainly simulating battles from the Napoleonic era using various sets of rules for movement and combat. [1] Fifteen years after the end of World War II, toy companies such as Airfix began to manufacture plastic miniatures of modern soldiers and mechanized units in both HO scale and 1:285 scale. [2] In 1968, Richard Zimmerman and David Myers designed a booklet titled Angriff! that contained a set of rules for World War II tanks, artillery, and infantry in the European Theater. They formed Z&M Publishing Enterprises in order to publish it. [2]

The booklet proved popular, and Zimmerman and Myers released a second edition with expanded and revised rules in 1972, published this time by Lakeshore Press. [3] They published a third edition in 1982. [4]

In 1976, Z&M published Banzai!, which used the Angriff! rules set but included arms and armament used in the Pacific Theater. [2]

In 1984, Z&M published Total Conflict by Gary W. Blum, which again used the Angriff! rules set, but was designed for modern Cold War conflict between NATO forces (American, British and West German) and Soviet forces. [2]

Basic rules

The two players randomly determine who will move first. The order of movement and combat is:

  1. Side A moves 1/3 of its move, plus an additional 3" for all vehicles or men on roads.
  2. Side B moves 1/3 of its move, plus an additional 3" for all vehicles or men on roads.
  3. Artillery fire, if any, commences.
  4. Tanks or vehicle mounted weapons fire.
  5. Small arms fire, if any, commences.
  6. Side B moves the remaining 2/3 of its move (but only 1/3 if it has fired).
  7. Side A moves the remaining 2/3 of its move (but only 1/3 if it has fired).

Movement rates and artillery fire are provided for various vehicles and artillery pieces. Extensive appendices provide details of tank armor and the chances of hitting a target at a given range. [2]

Reception

Richard W. Knisely, in the November 1975 issue of Wargamer's Digest , compared various sets of modern-era wargaming rules, and said of Angriff! "these rules are somewhat simpler than Tractics and Wargame Rules — Armor and Infantry 1925–1950 but are almost as comprehensive." He liked that Angriff! could be used "without alteration for micro or HO scale", and concluded, "These rules are suitable for use at company level and up to about battalion level." [5]

Related Research Articles

<span class="mw-page-title-main">Wargame</span> Strategy game that realistically simulates war

A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well.

<span class="mw-page-title-main">Miniature wargaming</span> Wargame genre

Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out.

<i>G.E.V.</i> (board game) Board wargame

G.E.V. is a science fiction board wargame designed by the American game designer Steve Jackson as a sequel to his Ogre board game, and published by Metagaming Concepts in 1978 as the eighth microgame in its MicroGame line. When Jackson left Metagaming to form his own company, he took the rights to both G.E.V. and Ogre with him, and all subsequent editions have been produced by Steve Jackson Games.

<i>A Fistful of TOWs</i>

A Fistful of TOWs, often abbreviated FFT, is a series of modern warfare miniatures wargame rules first published in 2000. The first edition was self-published, subsequent editions were published by Fistful of Games.

<i>PanzerBlitz</i> Board wargame

PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set in the Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios.

1:144 scale is a scale used for some scale models such as micro/mini armor. 1:144 means that the dimensions of the model are 1/144 (0.00694) the dimensions of the original life-sized object; this equates to a scale of 1/2 inch per 6 feet of original dimension. For instance, an airplane 30 feet (9.14 m) in length would be a mere 2.5 inches (63.5 mm) long as a 1:144 scale model.

<span class="mw-page-title-main">Tactical wargame</span> Type of wargame that models military conflict at a tactical level

Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry. The first tactical wargames were played as miniatures, extended to board games, and they are now also enjoyed as video games.

<span class="mw-page-title-main">Flames of War</span> World War II tabletop wargame

Flames of War is a World War II tabletop miniatures wargame produced by the New Zealand company Battlefront Miniatures Ltd. The 1st Edition set of rules was published in 2002.

<i>Tractics</i>

Tractics: Rules for WWII Miniatures is a set of wargaming rules for conducting World War II style combat with 1:285 scale micro armour miniatures. It was originally written to use 1/87 scale miniatures which were easily available at the time of its writing. Written by Mike Reese and Leon Tucker with contributions by Gary Gygax, the game was published by Guidon Games in 1971 and republished by TSR, Inc. in 1975.

<span class="mw-page-title-main">Fast Rules</span>

Fast Rules is a simple, playable ruleset for conducting table top wargames with H0 scale World War II miniatures using armor, artillery and infantry and classed as a "mid-level skirmish" wargame. The rules were developed by Mike Reese and Leon Tucker and published as a 24 page pamphlet in 1970 by the Armored Operations Society, an affiliate of the IFW. Guidon Games made a second printing in 1972 and a third printing at an unknown later date. Combat Rules released an full-color, authorized edition in 2021 with a few additions. Compared to the original 5.5x8.5" edition, it has 24 6.14x9.21" pages.

<span class="mw-page-title-main">Naval wargaming</span>

Naval wargaming is a branch of the wider hobby of miniature wargaming. Generally less popular than wargames set on land, naval wargaming nevertheless enjoys a degree of support around the world. Both historical and fantasy rulesets are available.

<span class="mw-page-title-main">Micro armour</span> Small military scale models

Micro armour refers to scale models made of lead, pewter, die cast metal or plastic, usually used for wargaming purposes. Variations of the name include: mini armour, microscale, mini tanks, miniature armour, miniature tanks, micro tanks, minitanks, minifigs, armour figurines, tank figurines, etc. are also used. Micro armour is a sub-category of model military vehicle miniature figures used for military simulation, miniature wargaming, scale models, dioramas and collecting.

<i>Fire and Fury</i> (game)

Fire and Fury is a miniatures wargame about the American Civil War.

<span class="mw-page-title-main">Korps Commander</span>

Korps Commander, or "Korps Commander: The Road to Berlin" is a set of micro-armour Miniature wargaming rules designed by Bruce Rea Taylor and Andy Ashton and published in the UK by Tabletop games, August 1988.

<span class="mw-page-title-main">Corps Commander</span>

Corps Commander, or "Corps Commander: Operational Manoeuvre Group" is a set of micro-armour Miniature wargaming rules designed by Bruce Rea Taylor and Andy Ashton and published in the UK by Tabletop games copyrighted by B. A. Rea Taylor, A. Ashton & Tabletop Games July 1986.

<span class="mw-page-title-main">Recreational wargaming</span> Aspect of gaming

A wargame is a strategy game that realistically simulates warfare. Wargames were invented for the purpose of training military officers, but they eventually caught on in civilian circles, played recreationally.

<i>Wargamers Digest</i> Wargaming magazine

Wargamer's Digest was a wargaming magazine created by Gene McCoy that was published from 1973 to 2000. It is notable as one of the earliest publications to publish the work of Gary Gygax, and for the high regard that military professionals and academics showed for its military scenarios and simulations.

<i>MechWar 77</i> Board wargame

MechWar '77, subtitled "Tactical Armored Combat in the 1970s", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates hypothetical tank combat in the mid-1970s between various adversaries, using the same rules system as the previously published Panzer '44.

References

  1. Priestley, Rick; Lambshead, John (2016). Tabletop Wargames: A Designers' and Writers' Handbook. Pen & Sword Books Limited. ISBN   9781783831487.
  2. 1 2 3 4 5 "Wargaming in HO Scale". Fidelis Models. Retrieved 2022-07-10.
  3. Catalog of Copyright Entries. Third Series. Library of Congress. July–December 1972. p. 3255.
  4. "Angriff!: Versions". boardgamegeek.com. Retrieved 2022-07-10.
  5. Knisely, Richard W. (November 1975). "Basic Training: Armored Warfare with Micro Scale". Wargamer's Digest . Vol. 3, no. 1. p. 15.