Antietam: The Bloodiest Day, 17 September 1862

Last updated
Cover of folio edition, 1975 Cover of Antietam wargame 1975.png
Cover of folio edition, 1975

Antietam: The Bloodiest Day, 17 September 1862 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Antietam during the American Civil War. The game was originally part of the four-game collection Blue & Gray: Four American Civil War Battles , and was also released as a stand-alone "folio" game. It proved to be one of SPI's most popular games in the year following its publication.

Contents

Background

On 30 August 1862, Confederate General Robert E. Lee's Army of Northern Virginia won the Second Battle of Bull Run in the Confederate state of Virginia only a few miles from the border of the Union state of Maryland. Confederate leadership believed that a battlefield victory on Union territory might win international recognition and financial support, so on September 3, the Confederate army crossed over into Maryland and moved towards Baltimore. On September 17, they were met by the Army of the Potomac commanded by Major General George B. McClellan. Lee arrayed his army in strong defensive positions around the town of Sharpsburg, behind Antietam Creek. Due to miscommunications in the Union command structure, the numerically superior Union army attacked in an uncoordinated fashion from several directions. What followed was the bloodiest day in American history, with a combined tally of 22,717 dead, wounded, or missing. [1]

Description

Antietam is a two-player wargame in which one player controls the Union forces and the other player controls the Confederate forces. With a small map and only 100 counters, the game has been characterized as "simple". [2]

Gameplay

The game system, adapted from SPI's 1972 game Napoleon at War , [2] uses an alternating "I Go, You Go" series of turns, where one player moves and attacks, followed by the other player. Each turn represents 1–2 hours of game time, and the game lasts for ten turns. [3] A new concept, "Attack Effectiveness", was introduced for the Blue & Gray battles: If an attacking unit receives an "Attacker Retreat" result during combat, then that unit cannot make any further attacks for the rest of that game day, although it may defend as normal.

A number of rules unique to Antietam were also included. One of them limited the number of Union units that could move to fifteen in the first turn and only ten in each following turn, in order to emulate the disorganization of the Union command structure at that time. [4]

Victory conditions

Both players receive Victory Points for eliminating enemy units. (If, at the end of the game, any Confederate units cannot draw a line that is free of interceding Union units to Botelers Ford, they care considered eliminated for the purpose of calculating Union Victory Points.) [5] In addition, if one side is in control of all four hexes of Sharpsburg at the end of the game, that player receives extra Victory Points. [5]

Publication history

In 1975, SPI published Blue & Gray, its first quadrigame — four different games simulating different battles but using the same set of rules and the same map scale, packaged into one box. The four games were Cemetery Hill , Shiloh: The Battle for Tennessee, 6–7 April 1862 ; Chickamauga: The Last Victory, 20 September 1863 ; and Antietam. The latter was designed by Tom Walczyk, with graphic design by Redmond A. Simonsen. Antietam was also released as an individual game packaged in a double LP-sized cardstock folio as part of the Blue & Gray Folio Series. It proved very popular, and in a poll conducted by SPI to determine the most popular board wargames in North America, Antietam placed 7th out of 202 games, SPI's highest-rated land game. [4]

Given the popularity of Blue & Gray, SPI immediately produced a sequel containing four more battles, Blue & Gray II , which also proved to be a bestseller. [6]

In 1983, TSR took over SPI and republished Antietam and the other three Blue & Gray games in a new reprint of Blue & Gray. [7]

In 2008, Kokusai-Tsushin Co. (国際通信社) acquired the rights to Antietam and the other games in Blue & Gray and published a Japanese edition in the November–December 2008 issue of the Japanese magazine Command (#83). [7] Kokusai-Tsushin republished the Japanese version of Antietam and the other games in Blue & Gray in the October 2022 edition of Command. [7]

Reception

In the 1977 book The Comprehensive Guide to Board Wargaming , Charles Vasey noted the special rule that limited the number of Union units that could move and concluded the rule made Antietam was "a close game." [4]

In Issue 23 of Moves , Rick Mataka and John Zseller outlined possible strategy and tactics for Antietam, and noted that if the Confederates were able to establish strong defensive positions early in the game, the Confederate player "really doesn't have to move any units at all except to beat back any Union advance. So, for the Confederate Player, the game is really static from about Game-Turn Six until the end of the game." Conversely, they noted that the Union player, hampered by the movement restriction rule, must attempt to attack strong defensive positions and concluded that prospects "are looking pretty dim for the Union." [5]

In the 1980 book The Complete Book of Wargames , game designer Jon Freeman reviewed Blue & Gray and called the simple rules "ideal for short playing times and for introducing newcomers to wargaming." Freeman disagreed with the Union's movement restriction rules, saying, "While perhaps necessary for balance, they're tiresome." Freeman concluded by giving the game an Overall Evaluation of "Good", calling it "solid but unspectacular [...] suitable for a casual afternoon of beer and pretzels." [8]

In Issue 54 of Moves, Steve List was not impressed by the rules limiting Union movement, calling them "a cheap out for the designer." He commented that it would be more historically accurate "to limit movement to the units of any three corps each turn." List concluded by giving the game an average grade of B-, saying, "All things considered, this is the second best of the eight games in the [two Blue & Gray quadrigames.]" [3]

Other reviews and commentary

Related Research Articles

<i>Cemetery Hill</i> (game) Board wargame published in 1975

Cemetery Hill, subtitled "The Battle of Gettysburg, 1–3 July 1863", is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 as part of the "quadrigame" Blue & Gray: Four American Civil War Battles that simulated four battles of the American Civil War. Cemetery Hill was later released as a stand-alone "folio" game.

<i>Napoleons Last Battles</i>

Napoleon's Last Battles is a board wargame published by Simulations Publications in 1976 that simulates the last four battles fought by Napoleon. It was one of SPI's most popular games, and also received many positive reviews.

<i>Blue & Gray: Four American Civil War Battles</i> Collection of four board wargames published in 1975

Blue & Gray: Four American Civil War Battles is a board wargame originally published by Simulations Publications, Inc. (SPI) in 1975 that simulates four battles from the American Civil War.

<i>Marengo: Napoleon in Italy, 14 June 1800</i> Board wargame

Marengo: Napoleon in Italy, 14 June 1800 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 as one of four games packaged together in the Napoleon at War "quadrigame". Marengo was also released as a separate game the same year. The game simulates the Battle of Marengo between Austrian and French forces.

<i>Bloody Ridge</i> (game) Board wargame

Bloody Ridge, subtitled "Turning Point on Guadalcanal, September 1942", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the Guadalcanal Campaign during World War II. The game was originally published as part of the Island War: Four Pacific Battles "quadrigame" — a gamebox containing four games simulating four separate battles that all use the same rules. Bloody Ridge was also published as an individual "folio game."

<i>Thirty Years War</i> (wargame) Board wargame

Thirty Years War, subtitled "Four Battles", is a "quadrigame" — four separate board wargames packaged in one box that use a common set of rules — published by Simulations Publications Inc. (SPI) in 1976. The four games simulate different battles during the Thirty Years' War, and were sold individually as well as in the quadrigame format. Some of the games were well received by critics, but overall, the quadrigame did not sell well.

<i>Lützen</i> (wargame) Board wargame

Lützen is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the 1632 Battle of Lützen during the Thirty Years' War. Lützen was originally sold as one of four separate games packaged together in Thirty Years War, a "quadrigame". Many critics called it one of the better games of the four, and Lützen was also published as an individual game.

<i>Rocroi</i> (wargame) Board wargame

Rocroi, subtitled "19 May 1643 – The End of Spanish Ascendancy", is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the 1643 Battle of Rocroi during the Thirty Years' War. Rocroi was originally sold as one of four separate games packaged together in Thirty Years War, a "quadrigame", but it was also published as an individual game. It received mixed reviews from critics, some of whom called it a "bland tactical problem", while others declared it was the best game of the four in the Thirty Years War box.

<i>Blue & Gray II</i> Board wargame published by Simulation Publications, Inc

Blue & Gray II, subtitled "Four American Civil War Battles", is a collection of four board wargames originally published by Simulations Publications, Inc. (SPI) in 1975 that each simulate a battle from the American Civil War. It is the sequel to Blue & Gray published earlier in the year. Each of the four games was also published as individual "folio games."

<i>Hurtgen Forest</i> (wargame) Borad wargame

Hurtgen Forest, subtitled "Approach to the Roer, November 1944 ", is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Hürtgen Forest during the final year of World War II. The game was originally published by SPI as part of a four-game collection titled Westwall: Four Battles to Germany, but it was also released as an individual "folio game." While the quadrigame Westwall received good reviews from critics, the static nature of Hurtgen Forest was less well received.

<i>La Belle Alliance: The Battle of Waterloo</i> Board wargame

La Belle Alliance: The Battle of Waterloo is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Waterloo in 1814. It was one of four games that were published as part of the "quadrigame" titled Napoleon's Last Battles, but was also released as an individual "folio game", packaged in a shrinkwrapped cardboard folio.

<i>The Great War in the East</i> World War I board wargame published in 1978

The Great War in the East, subtitled "Four World War I Battles", is a collection of four board wargames published by Simulations Publications Inc. (SPI) in 1978 that simulates four battles of World War I on the Eastern Front and the Italian/Austrian front.

<i>Modern Battles II: Four Contemporary Conflicts</i> Board wargame published in 1977

Modern Battles II: Four Contemporary Conflicts is a collection of four board wargames published by Simulations Publications, Inc. (SPI) in 1977 that simulates three hypothetical contemporary battles as well as the battle for Jerusalem during the Six Day War in 1967. This collection was a sequel to SPI's popular Modern Battles published two years before.

<i>Road to Richmond</i> Board wargame

Road to Richmond, subtitled "The Peninsular Campaign, May–July, 1862", is a board wargame published by Simulations Publications Inc. (SPI) in 1977 that simulates the Peninsula Campaign of 1862 during the American Civil War.

<i>Chickamauga: The Last Victory, 20 September 1863</i> Board wargame published in 1975

Chickamauga: The Last Victory, 20 September 1863 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Chickamauga during the American Civil War. The game was originally part of the four-game collection Blue & Gray: Four American Civil War Battles, and was also released as a stand-alone "folio" game.

<i>Battle of the Wilderness: Gaining the Initiative, May 5-6, 1864</i> Board wargame published in 1975

Battle of the Wilderness: Gaining the Initiative, May 5-6, 1864 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of the Wilderness during the American Civil War. The game was originally part of the four-game collection Blue & Gray II, and was also released as a stand-alone "folio" game.

<i>Chattanooga: Gateway to Victory, Nov. 24-25, 1863</i> Board wargame published in 1975

Chattanooga: Gateway to Victory, Nov. 24-25, 1863 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Chattanooga during the American Civil War. The game was originally part of the four-game collection Blue & Gray II, and was also released as a stand-alone "folio" game.

<i>Hooker and Lee</i> Board wargame published in 1975

Hooker and Lee, subtitled "The Battle of Chancellorsville, May 2-3, 1863, Nov. 24-25, 1863" is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Chancellorsville during the American Civil War. The game was originally part of the four-game collection Blue & Gray II, and was also released as a stand-alone "folio" game.

<i>Fredericksburg: The Union Repulsed</i> Board wargame published in 1975

Fredericksburg: The Union Repulsed is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Fredericksburg during the American Civil War. The game was originally part of the four-game collection Blue & Gray II, and was also released as a stand-alone "folio" game.

<i>Shiloh: The Battle for Tennessee</i> Board wargame published in 1975

Shiloh: The Battle for Tennessee, 6–7 April 1862 is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates the Battle of Shiloh during the American Civil War. The game was originally part of the four-game collection Blue & Gray: Four American Civil War Battles, and was also released as a stand-alone "folio" game. It proved to be one of SPI's most popular games in the year following its publication.

References

  1. Bailey, Ronald H. (1984). The Bloodiest Day: The Battle of Antietam. Alexandria, VA: Time-Life Books. ISBN   0-8094-4740-1.
  2. 1 2 Koff, Bill (October–November 1988). "The Games of Gettysburg". Fire & Movement . No. 58. p. 58.
  3. 1 2 List, Steve (January 1981). "Blue & Gray I: Antietam". Moves . No. 54. p. 10.
  4. 1 2 3 Vasey, Charles (1977). "Antietam". In Palmer, Nicholas (ed.). The Comprehensive Guide to Board Wargaming. London: Sphere Books. p. 129.
  5. 1 2 3 Mataka, Rick; Zseller, John (October–November 1975). "Antietam". Moves . No. 23. pp. 5–7.
  6. "SPI Best-Selling Games - 1975". spigames.net. Retrieved 2021-05-26.
  7. 1 2 3 "Blue & Gray (1975): Versions". boardgamegeek.com. Retrieved 2021-04-19.
  8. Freeman, Jon (1980). The Complete Book of Wargames. New York: Simon & Schuster. pp. 138–139.