In the engineering field of robotics, an arm solution is a set of calculations that allow the real-time computation of the control commands needed to place the end of a robotic arm at a desired position and orientation in space.
A typical industrial robot is built with fixed length segments that are connected either at joints whose angles can be controlled, or along linear slides whose length can be controlled. If each angle and slide distance is known, the position and orientation of the end of the robot arm relative to its base can be computed efficiently with simple trigonometry.
Going the other way — calculating the angles and slides needed to achieve a desired position and orientation — is much harder. The mathematical procedure for doing this is called an arm solution. For some robot designs, such as the Stanford arm, Vicarm SCARA robot or cartesian coordinate robots, this can be done in closed form. Other robot designs require an iterative solution, which requires more computer resources.
An analog computer or analogue computer is a type of computer that uses the continuous variation aspect of physical phenomena such as electrical, mechanical, or hydraulic quantities to model the problem being solved. In contrast, digital computers represent varying quantities symbolically and by discrete values of both time and amplitude.
An industrial robot is a robot system used for manufacturing. Industrial robots are automated, programmable and capable of movement on three or more axes.
In classical mechanics, the parameters that define the configuration of a system are called generalized coordinates, and the space defined by these coordinates is called the configuration space of the physical system. It is often the case that these parameters satisfy mathematical constraints, such that the set of actual configurations of the system is a manifold in the space of generalized coordinates. This manifold is called the configuration manifold of the system. Notice that this is a notion of "unrestricted" configuration space, i.e. in which different point particles may occupy the same position. In mathematics, in particular in topology, a notion of "restricted" configuration space is mostly used, in which the diagonals, representing "colliding" particles, are removed.
In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position and orientation of the chain's end, e.g. the hand of the character or robot, can typically be calculated directly using multiple applications of trigonometric formulas, a process known as forward kinematics. However, the reverse operation is, in general, much more challenging.
Robot kinematics applies geometry to the study of the movement of multi-degree of freedom kinematic chains that form the structure of robotic systems. The emphasis on geometry means that the links of the robot are modeled as rigid bodies and its joints are assumed to provide pure rotation or translation.
A mechanical linkage is an assembly of systems connected to manage forces and movement. The movement of a body, or link, is studied using geometry so the link is considered to be rigid. The connections between links are modeled as providing ideal movement, pure rotation or sliding for example, and are called joints. A linkage modeled as a network of rigid links and ideal joints is called a kinematic chain.
Inverse dynamics is an inverse problem. It commonly refers to either inverse rigid body dynamics or inverse structural dynamics. Inverse rigid-body dynamics is a method for computing forces and/or moments of force (torques) based on the kinematics (motion) of a body and the body's inertial properties. Typically it uses link-segment models to represent the mechanical behaviour of interconnected segments, such as the limbs of humans or animals or the joint extensions of robots, where given the kinematics of the various parts, inverse dynamics derives the minimum forces and moments responsible for the individual movements. In practice, inverse dynamics computes these internal moments and forces from measurements of the motion of limbs and external forces such as ground reaction forces, under a special set of assumptions.
Victor David Scheinman was an American pioneer in the field of robotics. He was born in Augusta, Georgia, where his father Leonard was stationed with the US Army. At the end of the war the family moved to Brooklyn and his father returned to work as a professor of psychiatry. His mother taught at a Hebrew school.
In physics, the degrees of freedom (DOF) of a mechanical system is the number of independent parameters that define its configuration or state. It is important in the analysis of systems of bodies in mechanical engineering, structural engineering, aerospace engineering, robotics, and other fields.
Robot calibration is a process used to improve the accuracy of robots, particularly industrial robots which are highly repeatable but not accurate. Robot calibration is the process of identifying certain parameters in the kinematic structure of an industrial robot, such as the relative position of robot links. Depending on the type of errors modeled, the calibration can be classified in three different ways. Level-1 calibration only models differences between actual and reported joint displacement values,. Level-2 calibration, also known as kinematic calibration, concerns the entire geometric robot calibration which includes angle offsets and joint lengths. Level-3 calibration, also called a non-kinematic calibration, models errors other than geometric defaults such as stiffness, joint compliance, and friction. Often Level-1 and Level-2 calibration are sufficient for most practical needs.
Motion planning, also path planning is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games.
Serial manipulators are the most common industrial robots and they are designed as a series of links connected by motor-actuated joints that extend from a base to an end-effector. Often they have an anthropomorphic arm structure described as having a "shoulder", an "elbow", and a "wrist".
Multibody system is the study of the dynamic behavior of interconnected rigid or flexible bodies, each of which may undergo large translational and rotational displacements.
Forward kinematics refers to the use of the kinematic equations of a robot to compute the position of the end-effector from specified values for the joint parameters.
A robotic arm is a type of mechanical arm, usually programmable, with similar functions to a human arm; the arm may be the sum total of the mechanism or may be part of a more complex robot. The links of such a manipulator are connected by joints allowing either rotational motion or translational (linear) displacement. The links of the manipulator can be considered to form a kinematic chain. The terminus of the kinematic chain of the manipulator is called the end effector and it is analogous to the human hand. However, the term "robotic hand" as a synonym of the robotic arm is often proscribed.
321 kinematic structure is a design method for robotic arms, invented by Donald L. Pieper and used in most commercially produced robotic arms. The inverse kinematics of serial manipulators with six revolute joints, and with three consecutive joints intersecting, can be solved in closed form, i.e. a set of equations can be written that give the joint positions required to place the end of the arm in a particular position and orientation. An arm design that does not follow these design rules typically requires an iterative algorithm to solve the inverse kinematics problem.
Manufacturing engineering is a branch of professional engineering that shares many common concepts and ideas with other fields of engineering such as mechanical, chemical, electrical, and industrial engineering. Manufacturing engineering requires the ability to plan the practices of manufacturing; to research and to develop tools, processes, machines and equipment; and to integrate the facilities and systems for producing quality products with the optimum expenditure of capital.
In engineering, a mechanism is a device that transforms input forces and movement into a desired set of output forces and movement. Mechanisms generally consist of moving components which may include:
Kinematics equations are the constraint equations of a mechanical system such as a robot manipulator that define how input movement at one or more joints specifies the configuration of the device, in order to achieve a task position or end-effector location. Kinematics equations are used to analyze and design articulated systems ranging from four-bar linkages to serial and parallel robots.
The Robotics Toolbox is MATLAB toolbox software that supports research and teaching into arm-type and mobile robotics. While the Robotics Toolbox is free software, it requires the proprietary MATLAB environment in order to execute. A subset of functions have been ported to GNU Octave and Python. The Toolbox forms the basis of the exercises in several textbooks.