Artifact (board game)

Last updated
Cover art by Doug Potter Cover of Artifact wargame 1980.png
Cover art by Doug Potter

Artifact is a science fiction microgame published by Metagaming Concepts in 1980 as part of its MicroGame line that simulates combat on the moon over a recovered alien artifact.

Contents

Description

Artifact is a two-player tactical wargame where one player controls American astronauts on the Moon and the other player controls either Soviet astronauts or aliens.

The game posits that an alien artifact called a "dingus" has been discovered, and two factions are fighting for ownership. With a small map, 84 counters, and a 20-page rule book, the game has been characterized as "simple". [1]

The game has four scenarios. In three of them, the Americans battle with the Soviets for control of the dingus. In the fourth, the Americans battle an alien force that has inadvertently been called by the dingus.

Gameplay

The game system uses an alternating "I Go, You Go" system, where one player moves and fires, followed by the other player, or as critic Richard Berg put it, "Find your target, see if you can hit it, see if you can destroy it." [2]

Publication history

In 1977, Metagaming Concepts pioneered a new type of small, fast, and cheap wargame packaged in a ziplock bag titled Ogre . It proved popular, and Metagaming produced more games in what they called the MicroGame series. Artifact was the 16th game in the series, designed by Glenn Williams, with interior and cover art by Doug Potter. [1] The game was packaged in a ziplock bag, like other games in the MicroGame line, but was the first in the line to also be sold in a slim plastic box. [1]

Reception

Game designer Richard Berg thought the scenarios were "nice", but found the graphics (purple on white and white on purple) to be "drab and garish at the same time, if that's possible — and it is." [2]

In Issue 31 of The Space Gamer , Robert Marrinan called the counters "an awful shade of purple and white" and the game map was "not very impressive, but typical of what Metagaming has been offering for the past few years." He found "The scenarios on the whole were well balanced and somewhat enjoyable to play." However, referring to the lunar low-gravity setting, Marrinan felt "The simple movement/combat system was stretched too far. The game could have used a more complex system to properly simulate combat on the Earth's satellite." Marrinan concluded by giving the game a grade of "C-", saying, "I felt as if I were playing a good game only partially developed. Metagaming needs to spend some more time on the chrome (counters and map artwork), as well as the basic playing system." [1]

In Issue 35 of Warning Order, Matt Irsik commented, "Not much good to say about this game other than the system works, but it's a lot of effort for not much gain." Irsik concluded, "It's not great, but not so bad that you shouldn't try it at least once." [3]

Related Research Articles

<i>WarpWar</i> Science fiction board wargame published in 1977

WarpWar is a science fiction board wargame published by Metagaming Concepts in 1977 that simulates interstellar combat. It was the fourth in Metagaming's MicroGame series.

<i>Melee</i> (game) Board game

Melee is a board wargame designed by Steve Jackson, and released in 1977 by Metagaming Concepts. In 2019, Melee was revived and re-released by Steve Jackson Games.

<i>The Ythri</i> Board game

The Ythri is a board wargame published by Metagaming Concepts in 1975 that is based on the 1973 science fiction novel The People of the Wind by Poul Anderson.

<i>Chitin: I</i> Board game

Chitin: I is a science fiction microgame published by Metagaming Concepts in 1977 in which bands of intelligent insects vie for resources.

<i>Annihilator & One World</i> Two 1979 board games in one box

Annihilator & OneWorld are two board wargames released in one package by Metagaming Concepts in 1979 as the 14th addition to its MicroGame line.

<i>Hot Spot</i> (board game) Board game

Hot Spot is a science fiction board wargame published by Metagaming Concepts in 1979 that simulates the battle for possession of a molten planet.

<i>Holy War</i> (board game) Board and counter wargame (1979). Metagaming Concepts. Designed by Lynn Willis

Holy War is a science fiction board wargame published by Metagaming Concepts in 1979 in which two groups battle each other inside a pocket universe.

<i>Ice War</i> Board wargame published in 1978

Ice War is a board wargame published by Metagaming Concepts in 1978 that hypothesizes a Eurasian attack against American oilfields in Alaska.

<i>Olympica</i> 1978 Science fiction board wargame

Olympica, subtitled "The U.N. Raid on Mars, 2206 A.D.", is a science fiction microgame published by Metagaming Concepts in 1978.

<i>Black Hole</i> (board game) Micro wargame published in 1978

Black Hole is a science fiction board wargame published by Metagaming Concepts in 1978 as part of its MicroGame line.

<i>Invasion of the Air-eaters</i> Board game

Invasion of the Air-eaters is a science fiction near-future board wargame published by Metagaming Concepts in 1979 in which aliens invaders attempt to replace the oxygen in Earth's atmosphere with sulfur dioxide.

<i>Rivets</i> (board game) 1977 board game

Rivets is a post-apocalyptic board wargame published by Metagaming Concepts in 1977.

<i>Ram Speed</i>

Ram Speed, subtitled "Naval Warfare in the Bronze Age", is a two-player microgame published by Metagaming Concepts in 1980 that simulates naval combat between galleys in the Mediterranean during the Bronze Age when the preferred method of attack was ramming a ship.

<i>Dimension Demons</i> Science fiction board wargame

Dimension Demons is a science fiction board wargame published by Metagaming Concepts in 1981 as part of its MicroGame line.

<i>The Fury of the Norsemen</i> Board wargame published in 1980

The Fury of the Norsemen is a two-player board game published by Metagaming Concepts in 1980.

<i>Helltank</i> Board game

Helltank is a science fiction board wargame published by Metagaming Concepts in 1981 as part of its MicroGame line. The game simulates combat in the future between a supertank and more conventional forces.

<i>Helltank Destroyer</i> Board game

Helltank Destroyer is a science fiction board wargame published by Metagaming Concepts in 1982 as part of its MicroGame line that features combat between supertanks and other futuristic weapoons systems. The game is a sequel to 1981's Helltank, which is itself based on Ogre.

<i>Starleader: Assault!</i> Combat module for science-fiction table-top role-playing game.

Starleader: Assault! is a science fiction microgame published by Metagaming Concepts in 1982 that was designed to introduce the rules of combat with firearms for a forthcoming science fiction role-playing game that did not get published before Metagaming went out of business.

<i>Narvik: The Campaign in Norway, 1940</i> Board wargame

Narvik: The Campaign in Norway, 1940 is a board wargame published by Game Designers' Workshop (GDW) in 1974 that simulates Operation Weserübung, the German invasion of Denmark and Norway during World War II. The game was one of the first in the Europa series of twenty interlocking games envisioned by GDW that would cover the entire European and North African theatres from the start to the end of World War II, using identical map scales and similar rules.

<i>Sticks & Stones</i> (board game)

Sticks & Stones is a board wargame published by Metagaming Concepts in 1978 that is set in the Neolithic Age.

References

  1. 1 2 3 4 Marrinan, Robert (September 1980). "Artifact". The Space Gamer . No. 31. p. 22.
  2. 1 2 Berg, Richard (July–August 1980). "Artifact". Strategy & Tactics . No. 81.
  3. Irsik, Matt (Spring–Summer 2013). "Revisiting Metagaming". Warning Order. No. 35. p. 7.