Autoduel Quarterly was a magazine published by Steve Jackson Games beginning in 1983.
Autoduel Quarterly was a magazine that included supplementary material meant to be used with the game Car Wars . [1] Steve Jackson Games moved the material for Car Wars from The Space Gamer to Autoduel Quarterly beginning in 1983; the editor for the new magazine was Car Wars line editor Scott Haring. [2] : 103 When the company stopped publishing Space Gamer, its last remaining magazine was Autoduel Quarterly, which had a circulation of 12,000 at the time, and the company continued publishing it quarterly through 1992 for a total of 40 issues. [2] : 107
Ronald Pehr reviewed Autoduel Quarterly in Space Gamer No. 67. [1] Pehr commented that "How good is Autoduel Quarterly? Well, I'm not running a Car Wars campaign right now and I loved it – and I'll buy the next issue." [1]
GeekDad wrote that Autoduel Quarterly had "One nice touch was that each issue was shipped with a protective white cover around it. These covers typically had an entertaining cartoon on the front while on the inside was either an order form, a game nomination form for the yearly Origin game gathering, and other odds and ends." [3]
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.
Car Wars is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future.
Pyramid was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. Pyramid is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine Roleplayer.
Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit family, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh. The game is based on the Steve Jackson Games series Car Wars.
The Space Gamer was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title Space Gamer/Fantasy Gamer.
Aaron Dale Allston was an American game designer and author of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for role-playing games, several of which served to establish the basis for products and subsequent development of TSR's Dungeons & Dragons game setting Mystara. His later works as a novelist include those of the X-Wing series: Wraith Squadron, Iron Fist, Solo Command, Starfighters of Adumar, and Mercy Kill. He wrote two entries in the New Jedi Order series: Enemy Lines I: Rebel Dream and Enemy Lines II: Rebel Stand. Allston wrote three of the nine Legacy of the Force novels: Betrayal, Exile, and Fury, and three of the nine Fate of the Jedi novels: Outcast, Backlash, and Conviction.
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, Stellar Conquest. The company also invented Microgames and published Steve Jackson's first designs, including Ogre, G.E.V. and The Fantasy Trip.
Grenadier Models Inc. of Springfield, Pennsylvania produced lead miniature figures for wargames and role-playing games with fantasy, science fiction and heroic themes between 1975 and 1996. Grenadier Models Inc. is best known for their figures for TSR, Inc.'s Advanced Dungeons & Dragons game, collectible Dragon-of-the-Month and Giants Club figures, and their marketing of paint and miniature sets through traditional retail outlets.
GURPS Autoduel is the GURPS genre toolkit book which details the post-apocalyptic world of one of SJG's other popular games, Car Wars. The initial publication was in 1986.
High Fantasy is a fantasy role-playing game system originally published by Fantasy Productions in 1978. A second edition in 1981 and several subsequent books were published by Reston Publishing that featured solo adventures using the High Fantasy system. The game received mixed reviews in game periodicals including White Dwarf, The Space Gamer, Different Worlds, Ares, and Dragon.
Scott D. Haring is an American game designer who has worked primarily on role-playing games.
David Ladyman is an American game designer of board games such as Car Wars, and role-playing games such as GURPS.
Wizards' Realm is a role-playing game published by Mystic Swamp in 1981.
The Compleat Fantasist is a 1980 role-playing game supplement published by Dimension Six.
Abyss was a gaming magazine first published in 1979, edited by Dave Nalle and published by Ragnarok Games. It was headquartered in Washington, D.C. and was published until 1984.
Autoduel Champions is a 1983 game supplement published by Hero Games for Car Wars and Champions.
Car Wars Reference Screen is a 1983 supplement for Car Wars published by Steve Jackson Games.
Adventurers Club was a quarterly magazine published by Hero Games and edited at various times by Steve Peterson, Bill Robinson and Bruce Harlick. It was started in 1983 and ceased publication in 1995. In total 27 issues were published.
Armadillo Autoduel Arena is a 1983 supplement for Car Wars published by Steve Jackson Games.
The AADA Road Atlas and Survival Guide was a series of supplements for GURPS and Car Wars published between 1987 and 1989 by Steve Jackson Games.