Automata UK

Last updated
Automata UK, Ltd.
Company typePrivate
Industry Video games
Founded1977 in the United Kingdom
Founder Mel Croucher, Christian Penfold
Defunct1985 (1985)
FateDissolved
Headquarters,
Key people
Mel Croucher, Christian Penfold, Robin Evans (artist), Andrew Stagg (programmer)
Products Pimania , My Name Is Uncle Groucho, You Win A Fat Cigar , Automonopoli , Deus Ex Machina

Automata UK was a software house which developed and published ZX Spectrum video games between 1982 and 1985. Significant releases included Pimania (1982), My Name Is Uncle Groucho, You Win A Fat Cigar (1983) and Deus Ex Machina (1984).

Contents

History

Automata was established by Mel Croucher on November 19, 1977. In 1979 he was joined by Christian Penfold. The two had previously worked together in radio, producing a show for Independent Radio Authority, which led them to publishing travel guides and produce multimedia entertainments.

Croucher had purchased a ZX-81 and, whilst the two were on location creating a guide for Sealink to the Channel Islands, began to plan out their first mainstream software releases. Automata's first commercial successes were Can of Worms and The Bible. [1] For Pimania (1982), one of Automata's first ZX Spectrum releases, Penfold was highlighted as C&VG's "Designer of the Month". [2]

Automata became known for its support of non-violent game concepts, cartoon-strip adverts and appearances at ZX Microfairs. Penfold and Croucher perceived the effects of middlemen, distributors and retailers on the software industry as damaging. Automata itself was largely a mail-order business, and charged wholesalers the same rate as individual customers. [1]

By June 1985, Automata had ceased publishing after Croucher sold his stake in Automata to Penfold. [3] [4]

The Automata game rights were later sold to Subvert.

In November 2012, Croucher reformed Automata as Automata Source, with leading figures from the video games, online marketing and music industries. He has written a history of the company as an insider's story of the foundation of the video game industry, titled Deus Ex Machina: The Best Game You Never Played In Your Life. [5]

Piman

Automata's mascot was Piman, a pink humanoid with a large nose. He was the protagonist in many of their games, starting with the text adventure Pimania (1982) which was designed by Croucher and Penfold. Artist Gremlin Evans drew the Piman cartoons, which began to feature an extended family of Pi-people such as Morris, Rastapiman and Swettibitz. Many of the Piman games were programmed freelance, arriving as unsolicited tapes, which were then slotted into the Piman storyline. [1]

Deus Ex Machina

Deus Ex Machina was Automata's most ambitious project; an attempt at an "epic computer movie". Published in 1984, it was a multi-stage game based on Shakespeare's "The Seven Ages of Man". It included a synchronised music sound-track with voice-over talent from Ian Dury, Jon Pertwee, Donna Bailey, Frankie Howerd, and Mel Croucher himself. Deus Ex Machina received excellent reviews in the press, coverage in the national media, Croucher was interviewed by Barry Norman and the Sunday Times put it top of its list of games to buy for Christmas. Despite this positive critical response, retailers did not want to stock it, partially due to Automata's policy on charging wholesalers full price for small orders. By February only 5000 copies had been distributed. Due to this, Penfold and Croucher became bitter towards the sales industry:

I am tone-deaf. I can understand the concept but I cannot follow it all. For Mel it was the crescendo of an idea, an emotional achievement. On my side, I have been flattened by the lack of response and sales despite the wonderful things said about it. I sit here and feel heart-broken at the pathetic way the retailers have handled it

Christian Penfold, Sinclair User [1]

Releases

Related Research Articles

<span class="mw-page-title-main">ZX Spectrum</span> 1982 series of home computers

The ZX Spectrum is an 8-bit home computer, developed by UK company Sinclair Research, and first released in 1982. It is one of the most influential computers ever made, and it is also one of the best selling computers ever, with over five million units sold.

<i>Jetpac</i> 1983 arcade-style shooter video game

Jetpac is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which later became Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, while simultaneously defending against hostile aliens. It was written by Ultimate co-founder Chris Stamper with graphics designed by his brother, Tim Stamper. Reviewers praised Jetpac's presentation and gameplay, and it won "Game of the Year" at the Golden Joystick Awards in 1983.

<i>Hungry Horace</i> 1982 video game

Hungry Horace is a video game developed by Psion Software Ltd. and published by Sinclair Research in 1982 for Commodore 64, Dragon 32/64, Timex Sinclair 2068, ZX Spectrum, and later for Microsoft Windows and Android. It is the first game in the Horace series. The gameplay is noted to be very similar to Pac-Man, involving the collection of food pellets in a maze while avoiding enemies. Despite this, critical reception of the game was generally positive upon release.

<span class="mw-page-title-main">CRL Group</span>

CRL Group plc was a British video game development and publishing company. Originally CRL stood for "Computer Rentals Limited". It was based in King's Yard, London and run by Clem Chambers.

<i>Pimania</i> 1982 video game

Pimania is a text-and-graphics adventure game written by Mel Croucher and released by Automata UK in 1982 for the BBC Micro, ZX Spectrum, Dragon 32, and Sinclair ZX81. It was the first real-life video game treasure hunt to be released. It was inspired by the 1979 Kit Williams book Masquerade. Automata gave a prize of a golden sundial worth £6,000 for the first person to solve the various cryptic clues to its location that were hidden within Pimania.

<span class="mw-page-title-main">Beta BASIC</span> BASIC interpreter for the Sinclair Research ZX Spectrum microcomputer

Beta BASIC is a BASIC interpreter for the Sinclair Research ZX Spectrum microcomputer, written by Dr Andrew Wright in 1983 and sold by his one-man software house BetaSoft. BetaSoft also produced a regular newsletter/magazine, BetaNews.

<span class="mw-page-title-main">Artic Computing</span> English computer game company, 1980–1986

Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodore 64, BBC Micro, Acorn Electron and Amstrad CPC computer games. The company was set up by Richard Turner and Chris Thornton. Charles Cecil, who later founded Revolution Software, joined the company shortly after it was founded, writing Adventures B through D. Developer Jon Ritman produced a number of ZX81 and Spectrum games for Artic before moving to Ocean Software.

<i>Deus Ex Machina</i> (video game) 1984 video game

Deus Ex Machina is a video game designed and created by Mel Croucher and published by Automata UK for the ZX Spectrum in October 1984 and later converted to MSX and Commodore 64.

<span class="mw-page-title-main">Bug-Byte</span> Video game company active from 1980 to 1985

Bug-Byte Software Ltd. was a video game company founded in 1980 in Liverpool, initially producing software for the Acorn Atom and ZX80. Bug-Byte's first hit was Don Priestley's Mazogs which was one of the most successful titles for the ZX81. In 1983, it published Manic Miner, considered to be one of the most influential platform games of all time. The company went into liquidation in 1985 but their name and logo were purchased by Argus Press PLC for use as a budget software label.

J.K. Greye Software was a British software company set up by J.K. Greye in early 1981 and 6 months later joined by Malcolm Evans after they met at a Bath Classical Guitar & Lute Society meeting in Bath in 1981. They produced computer games for the Sinclair ZX81 and ZX Spectrum home computers.

<span class="mw-page-title-main">Mel Croucher</span> British writer and video game pioneer

Mel Croucher is a British entrepreneur and video games pioneer. Originally an architect, he moved into computers and in 1977 launched one of the very earliest games companies, Automata UK, as an extension of his publishing business. He is now credited for setting up "the first games company in the U.K.", celebrated as "the father of the British videogames industry" and presented as "a pioneer in affective computing". His first broadcasts of computer game software were made over AM and FM radio. After the release of the Sinclair ZX81, his label published several games for the early home computer market, including three Computer Trade Association award-winners: Pimania (1982), Groucho, and the groundbreaking "multi-media" title Deus Ex Machina (1984). Croucher has championed immersive entertainment throughout his career as director and producer, mixing audio, video, spoken word, real-world locations and computer-generated effects. He is currently Executive Chairman of the Jeeni streamed entertainment channel.www.jeeni.com

Crystal Computing, later renamed Design Design, was a British video game developer founded in 1982 by Chris Clarke and Ian Stamp while students at the University of Manchester. Graham Stafford, Neil Mottershead, Simon Brattel and Martin Horsley, joined the company as it expanded. The company's first software release was a compilation of games for the Sinclair ZX81, though it was with the ZX Spectrum that Crystal found its greatest success. A deal with the machine's manufacturer Sinclair to distribute Crystal's Zeus Assembler gave the company sufficient funds for a major marketing campaign for their next product, Halls of the Things, an arcade adventure game that became their most successful title.

The ZX Spectrum's software library was very diverse. While the majority of the software produced for the system was video games, others included programming language implementations, Sinclair BASIC extensions, databases, word processors, spread sheets, drawing and painting tools, and 3D modelling tools.

<i>My Name Is Uncle Groucho, You Win a Fat Cigar</i> 1983 video game

My Name Is Uncle Groucho, You Win a Fat Cigar is a computer game developed and published by Automata UK for the ZX Spectrum in 1983. Groucho was designed by Mel Croucher who was better known for his later works Deus Ex Machina and ID.

Don Priestley is a teacher and former video game programmer who wrote over 20 commercial games for the ZX81 and ZX Spectrum home computers between 1982 and 1989. Despite successful releases for DK'Tronics, such as 3D Tanx and Maziacs, Priestley returned to teaching in the late 1980s, claiming changes in the video game industry did not suit his style of work.

<i>Daley Thompsons Decathlon</i> 1984 video game

Daley Thompson's Decathlon is an Olympic-themed sports video game developed and released by Ocean Software in 1984. It was released in the wake of Daley Thompson's popularity following his gold medals in the decathlon at the 1980 and 1984 Olympic Games. The game is a licensed adaptation of Konami's 1983 arcade game Track & Field.

Richard Shepherd Software was a British software house active between 1982 and 1985. The company was mainly known for releasing text adventure games. These were programmed by Richard Shepherd himself and Pete Cooke.

<span class="mw-page-title-main">Piranha Software</span> Former UK video game label

Piranha Software was a short-lived video game publishing label created by Macmillan Publishers in 1986 and closed eighteen months later. In that time it gained a reputation for its unusual output from well known developers such as Don Priestley, Design Design and Delta 4. The majority of their games featured licensed properties including the first video game based on the Discworld novels and two games based on the animated television series The Trap Door.

<i>Automonopoli</i> Unauthorised computer version of the boardgame Monopoly

Automonopoli, also known as Go to Jail, is an unauthorised computer version of the boardgame Monopoly, released in June 1983 by Automata UK for the ZX Spectrum. Although other two-player Monopoly computer programs already existed, the developer advertised that their Automonopoli was the first with an artificial intelligence strong enough to compete against and defeat human players.

<i>Pi-balled</i> 1984 video game

Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.

References

  1. 1 2 3 4 "Sinclair User - Can of Worms and Bible". Sinclair User (37). EMAP. April 1985. Archived from the original on October 7, 2008.
  2. "C&VG". C&VG (27): 15. January 1984.
  3. "Sinclair User". Sinclair User (39). EMAP: 5. June 1985.
  4. Campbell, Colin (2013-09-25). "The one-hour life of a 1980s video game auteur". Polygon. Retrieved 2023-06-30.
  5. "Deus Ex Machina » Acorn Books". Archived from the original on 2021-05-15. Retrieved 2016-12-24.