Awakenings: New Magic in 2057 is a 1995 role-playing game supplement for Shadowrun published by FASA.
Awakenings: New Magic in 2057 is a supplement focusing entirely on magic and provides a viewpoint on how people of the Sixth World view magic. [1]
Andy Butcher reviewed Awakenings: New Magic in 2057 for Arcane magazine, rating it a 7 out of 10 overall. [1] Butcher comments that "The result is a strange combination of different bits and pieces. Awakenings is still a good solid supplement, though, and will prove useful for all types of campaigns." [1]
Middle-earth Role Playing (MERP) is a 1984 role-playing game based on J. R. R. Tolkien'sThe Lord of the Rings and The Hobbit under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until they lost the license on 22 September 1999.
Campaign Cartographer is a Windows map creation program created by ProFantasy Software originally in 1993.
Nephilim is a role-playing game about powerful elemental entities reincarnating into human beings. The players take the roles of these beings as they adapt to their newly symbiotic existence and learn the secrets hidden behind veils of obscurity and mysticism, seeking the path toward enlightenment, Agartha. The game contains much symbolism, primarily related to the Hermetic tradition.
Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG based on J.R.R. Tolkien's fictional universe of Middle-earth, with added content from ICE's Middle-earth Role Playing Game.
Complete Divine is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled Masters of the Wild and Defenders of the Faith, as well as being a catchall for anything that does not fit into Complete Adventurer, Complete Arcane, Complete Warrior, or Complete Psionic.
Player's Option: Spells & Magic is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.
Apocrypha Now is a 1995 role-playing game supplement for Warhammer Fantasy Roleplay published by Hogshead Publishing.
Sky Point & Vivane is a 1995 role-playing game supplement for Earthdawn published by FASA.
Shadowrun: Just Compensation is a novel by Robert N. Charrette published by Roc Fantasy in 1995.
Blades is a collection of five adventures published by FASA in 1995 for the fantasy role-playing game Earthdawn.
California Free State is a 1996 role-playing game supplement for Shadowrun published by FASA.
Magic: A Manual of Mystic Secrets is a supplement published by FASA in 1996 for the fantasy role-playing game Earthdawn.
Super Tuesday! is a 1996 role-playing game adventure published by FASA in 1996 for the dystopian near-future cyberpunk role-playing game Shadowrun.
The E-Branch Guide to Psionics is a 1996 role-playing game supplement for Brian Lumley's The World of Necroscope published by West End Games.
Chronicle of the Black Labyrinth: A Forbidden Tome of Wyrmish Lore is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Werewolf: The Apocalypse.
The Book of Exploration is a supplement published by FASA in 1996 for the fantasy role-playing game Earthdawn.
Giovanni Chronicles is a series of adventure modules by White Wolf Publishing for their tabletop role-playing game Vampire: The Masquerade. The series spans four books: Giovanni Chronicles: The Last Supper (1995), Giovanni Chronicles II: Blood & Fire (1996), Giovanni Chronicles III: The Sun Has Set (1998), and Giovanni Chronicles IV: Nuova Malattia (1999).
The Shapeshifters Manual is a supplement published by Precedence Entertainment in 1996 for the modern-day fantasy role-playing game Immortal.
Threats is a 1996 role-playing game supplement for Shadowrun published by FASA.
Shadowrun Companion is a sourcebook published by FASA in 1996 for the near-future cyberpunk role-playing game Shadowrun.