Bonaparte at Marengo

Last updated
Bonaparte at Marengo
Cover of Bonaparte at Marengo 2005.png
Cover featuring artwork of 19th-century French artist Auguste Raffet
Designers Rachel Simmons
Publishers Simmons Games
PlayersTwo
Playing time2 hours
ChanceSome
Skills Strategy

Bonaparte at Marengo is a strategy board wargame published by Simmons Games in 2005 that simulates the Battle of Marengo during the War of the Second Coalition in 1800.

Contents

Background

In early 1800, Napoleon Bonaparte, the First Consul of France, was fighting for his political life and needed a strong victory in his Italian campaign against Austria. Seeking to besiege an Austrian army defending Alessandria on 14 June 1800, Bonaparte instead was surprised when Austrian general Michael von Melas sent his army out of the city on a sortie against the French. For a time, the Austrians drove the French back and threatened to overcome them, until a French relief force under Louis Desaix arrived in the afternoon and tilted the balance in favor of the French. Desaix was killed in the battle. [1]

Description

Bonaparte at Marengo is a relatively short [2] two-player board wargame in which one player controls French forces signified by thin blue rectangular wooden blocks, while the other player controls Austrian forces, which are red blocks. The design of the blocks comes from the 19th-century German wargame called Kriegspiel. [3] The unit information and strength of each block is only printed on one side, which is not visible to the opponent until revealed by combat. [2] If a unit takes casualties, then the original wooden block is replaced by a new block reflecting the unit's lower strength.

The map is divided into areas rather than using a hex grid. [4] Each area on the map has several approaches and a reserve area. One army must block all of the approaches to an area to deny the enemy the ability to force them out. If, for example, the Austrians have covered all the approaches to an area, then the French are forced into a frontal assault, where casualties for both sides are determined dicelessly by odds ratio. If, however, the Austrians have left one or more approaches to an area open, then the French can use these approaches to enter the area, and if the French can link up several units in several approaches, they then can force the Austrians to retreat with casualties. [3]

Also featured on the map are eight Victory Point locations, marked on one edge of the map furthest from the Austrian army. These are color-coded red, blue and green.

Each player is limited to moving three groups of pieces overland each turn. However, units moving along a road are not subject to this limitation. However, no more than three units can touch the same road segment in a turn.

Each side starts the game with a pool of morale points (17 for the French, 16 for the Austrians). An army loses a morale point for each point of damage it takes.

Victory conditions

Publication history

While wargaming in the 1980s, Rachel Simmons became disillusioned with designing hex grid wargames, feeling that the hex pattern caused "fundamental shortcomings and limitations that I just couldn't overcome." [3] Simmons waited more than twenty years before designing another game that would use an area map that produced long thin lines of armies, a look that became "the most important consideration in the design process." [3] Simmons also wanted to design a much shorter game, ideally about 90 minutes in length. The result was Bonaparte at Marengo, designed by Rachel Simmons (credited as Bowen Simmons) with cover art from a painting by 19th-century French artist Auguste Raffet, and published by Simmons Games in 2005.

Simmons would use the same games system in developing the much larger games Napoleon's Triumph (2007) and The Guns of Gettysburg (2013).

Reception

In Issue 263 of Computer Gaming World , Bruce Geryk wrote to his computer gaming audience, "If you remember what it felt like to line up hundreds of little cardboard chits and lose yourself in an imagined historical world (and if you have friends to play with), you absolutely cannot miss Simmons Games' Bonaparte at Marengo, which simulates the pre-Austerlitz French victory over the Austrians in a way tabletop gamers likely haven't seen before." Geryk liked the gameplay, saying, "The ingenious mechanics involve units in the form of long colored blocks, with simple, yet clever, positioning rules for ease of play, all while making the game took like an exhibit on the History Channel." Geryk also noted the simplicity of the rules, commenting that the game "plays simply and quickly enough that parents can play it with children who want to learn about history, yet the solid design provides a challenge for even the most experienced players." Geryk concluded, "With the current drought of good PC war games, it's surprising how far board games have come." [2]

In Issue 27 of Simulacrum, John Kula, a player of hex grid wargames for 35 years, was dismissive of claims that the game was a new system, calling such claims "snake oil"; he saw it as simply a mish-mash of block wargaming from Quebec 1759 , and thin rectangular blocks of wood and diceless combat from Diplomacy . "To give the designer [her] due, the creativity of Bonaparte at Marengo, where old elements are combined in new ways, is indisputable. But claiming them to be a new system is a bit ingenuous." Kula also was not a fan of the map divided into irregular areas, which he found confusing. Kula concluded by saying that he expected board wargames to "work a certain way", and the time spent learning a completely new system was time not spent playing the game. "Bonaparte at Marengo fails for me on these two accounts, especially as I get the sense that I wouldn’t end up playing it much. Your mileage may vary." [4]

Awards

Bonaparte at Merengo won a Charles S. Roberts Awards for "Best Pre-World War II Boardgame of 2005."

Notes

    Related Research Articles

    <span class="mw-page-title-main">Battle of Marengo</span> Part of the War of the Second Coalition (1800)

    The Battle of Marengo was fought on 14 June 1800 between French forces under the First Consul Napoleon Bonaparte and Austrian forces near the city of Alessandria, in Piedmont, Italy. Near the end of the day, the French overcame General Michael von Melas' surprise attack, drove the Austrians out of Italy and consolidated Bonaparte's political position in Paris as First Consul of France in the wake of his coup d'état the previous November.

    <i>LEmpereur</i> 1991 video game

    L'Empereur is a turn-based strategy video game for the Nintendo Entertainment System released by the Koei company in 1989.

    <i>Napoleon</i> (board game) 1974 strategy board wargame

    Napoleon, subtitled "The Waterloo Campaign, 1815", is a strategic-level block wargame published by Gamma Two Games in 1974 that simulates the Battle of Waterloo. A number of versions of the game have been produced by Avalon Hill and Columbia Games.

    <i>Alexander the Great</i> (board game) 1971 wargame

    Alexander the Great is a board wargame first published by Guidon Games in 1971 that simulates the Battle of Arbela in 331 BCE, also known as the Battle of Gaugamela. A revised edition was published by Avalon Hill in 1974. Both editions of the game were notable for having what one critic described as "one of the ugliest maps ever to curse a war game."

    <i>War and Peace</i> (game) Board game

    War and Peace, subtitled Game of the Napoleonic Wars: 1805–1815, is a board wargame published by Avalon Hill in 1980 that simulates ten years of Napoleonic wars.

    <span class="mw-page-title-main">Anton von Zach</span> Austrian general

    Anton Freiherr von Zach was an Austrian General with Hungarian ancestors, who enlisted in the army of Habsburg Austria and fought against the First French Republic. In the French Revolutionary Wars, he gained prominence as a staff officer. Still on active service during the Napoleonic Wars, he fought in the 1805 and 1809 wars. He was not given combat assignments after 1809.

    <i>Napoleons Last Battles</i> Board wargame

    Napoleon's Last Battles is a board wargame published by Simulations Publications in 1976 that simulates the last four battles fought by Napoleon. It was one of SPI's most popular games, and also received many positive reviews.

    <i>Arcola, The Battle for Italy 1796</i> Board wargame published in 1979

    Arcola, The Battle for Italy 1796 is a board wargame published by Operational Studies Group (OSG) in 1979 and republished by Avalon Hill in 1983 that is a simulation of the Battle of Arcola between French and Austrian forces in 1796. The game was designed to tempt players to purchase OSG's previously published and larger wargame Napoleon in Italy.

    <i>La Grande Armée</i> (wargame) Board wargame published in 1972

    La Grande Armée, subtitled "The Campaigns of Napoleon in Central Europe", is a board wargame published by Simulations Publications Inc. (SPI) in 1972 that simulates three campaigns of Napoleon.

    <i>Marengo: Napoleon in Italy, 14 June 1800</i> Board wargame

    Marengo: Napoleon in Italy, 14 June 1800 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 as one of four games packaged together in the Napoleon at War "quadrigame". Marengo was also released as a separate game the same year. The game simulates the Battle of Marengo between Austrian and French forces.

    <i>Napoleon at War</i> Board wargame published in 1975

    Napoleon at War, subtitled "Four Battles", is a collection of four board wargames published by Simulations Publications Inc. (SPI) in 1975 that simulates various battles fought by Napoleon.

    <i>Breitenfeld</i> (wargame) Board wargame

    Breitenfeld, subtitled "Triumph of the Swedish System", is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the 1642 Battle of Breitenfeld during the Thirty Years' War. Breitenfeld was a free game that appeared in Strategy & Tactics, designed to promote SPI's soon-to-be-launched wargame Thirty Years War. Breitenfeld proved popular and was also published as part of SPI's "folio" series of games.

    <i>Beda Fomm</i> (wargame) Board wargame published in 1979

    Beda Fomm, subtitled "Wavell in the Western Desert, 1941", is a board wargame published by Game Designer's Workshop (GDW) in 1979 that simulates the Battle of Beda Fomm during World War II. The game was part of GDW's "120 System", games that contained 120 counters, and supposedly could be played in 120 minutes.

    <i>La Belle Alliance: The Battle of Waterloo</i> Board wargame

    La Belle Alliance: The Battle of Waterloo is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Waterloo in 1814. It was one of four games that were published as part of the "quadrigame" titled Napoleon's Last Battles, but was also released as an individual "folio game", packaged in a shrinkwrapped cardboard folio.

    <i>The Battle of Nations</i> (wargame) Board wargame

    The Battle of Nations, subtitled "The Encirclement at Leipzig, 16–19 October 1813", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the Battle of Leipzig in 1813. It was one of four games that were published as part of the "quadrigame" titled Napoleon at War, but was also released as a "folio game", packaged in a shrinkwrapped cardboard folio. It was popular in a 1976 poll of favorite wargames, and critics also gave it favorable reviews.

    <i>Napoleons Last Campaigns</i> Board game published in 1974

    Napoleon's Last Campaigns is a board wargame published by Rand Game Associates (RGA) in 1974 that simulates the final campaigns of Napoleon in 1814 and 1815.

    <i>Battle for Moscow</i> (wargame) Board wargame published in 1986

    Battle for Moscow is a short and simple board wargame published by Game Designers' Workshop (GDW) in 1986 that simulates Operation Typhoon, the German attempt to quickly capture Moscow during the opening days of their surprise invasion of the Soviet Union in 1941 during World War II. The game was designed as a free giveaway to try to introduce new players to wargaming.

    <i>Wavre: The Lost Opportunity</i> Napoleonic board wargame published in 1976

    Wavre: The Opportunity Lost is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Wavre. Wavre was originally published as one of four games in the popular collection Napoleon's Last Battles, but was also released as an individual game.

    <i>Strike Force One</i> (wargame) 1975 Cold War-themed board wargame

    Strike Force One, subtitled "The Cold War Heats Up — 1975", is a board wargame published by Simulations Publications Inc. (SPI) during the Cold War in 1975 that simulates a hypothetical clash in West Germany between Soviet Union invaders, and American defenders. The short and simple game was designed as an introduction to the hobby of wargaming, and was given away as a free promotional item.

    <i>Wagram: The Peace of Vienna</i> Board wargame

    Wagram: The Peace of Vienna, 5–6 July 1809 is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the Battle of Wagram in July 1809. It was one of four games that were part of the "quadrigame" titled Napoleon at War, but it was also released as an individual game with a set of metal miniatures. Wagram was rated highly in a 1976 poll of favorite wargames, and critics called it the best of the four games in the Napoleon at War box.

    References

    1. Hollins, David (2000). The Battle of Marengo 1800. Osprey Publishing. ISBN   1-84176-117-6.
    2. 1 2 3 Geryk, Bruce (June 2006). "Line of Attack". Computer Gaming World. No. 263. p. 93.
    3. 1 2 3 4 Simmons, Rachel (2016). "Goal-Driven Design and Napoleon's Triumph". In Harrigan, Pat; Kirschenbaum, Matthew G. (eds.). Zones of Control: Perspectives on Wargaming. Cambridge Massachusetts: MIT Press. pp. 202–203. ISBN   9780262033992.
    4. 1 2 Kula, John (2007). "Bonaparte at Marengo". Simulacrum. No. 27. pp. 26–27.