Booster pack

Last updated
Various foil booster packs from different collectible card games, each containing a small number of playing cards. Boosterpacks.png
Various foil booster packs from different collectible card games, each containing a small number of playing cards.

In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box.

Contents

Booster packs contain a small number of randomly assorted items (8–15 for cards; [1] [2] [3] 3–8 for figurines). Booster packs are the smaller, cheaper counterparts of starter decks, though many expansion sets are sold only as booster packs. While booster packs are cheaper than starter packs, the price per item is typically higher. Booster packs are generally priced to serve as good impulse purchases, with prices comparable to a comic book and somewhat lower than those of most magazines, paperback books, and similar items.

In many games, there is a fixed distribution based on rarity, while others use truly random assortments. When the distribution is based on rarity, booster packs usually contain one or two rares, depending on the game, while the remainder are of lesser rarity. [4]

Examples of sizes

An open cardboard booster pack for the Moekana educational card game, revealing nine additional cards for the game. Moekana Booster Pack (7156858650).jpg
An open cardboard booster pack for the Moekana educational card game, revealing nine additional cards for the game.

In the Magic: The Gathering expansions Legends, The Dark, Arabian Nights, Fallen Empires, and Antiquities, cards were sold in 8 card booster packs. In Limited Edition Alpha and Limited Edition Beta, as well as from Unlimited Edition onward, the cards were sold in 15 cards per booster: 11 commons, 1 rare, and 3 uncommons; Core Set boosters contain a basic land as one of the commons. Starting with the Alara block, booster packs for both Core Sets and expansions began to contain 1 land, 10 commons, 3 uncommons, either 1 rare (7/8 chance) or 1 mythic rare (1/8 chance), and either a tip card (which explains the new rules in the set, such as exalted in the Alara Block or Infect in the Scars of Mirrodin Block) or a token (which is of a type produced by a card in the set). Roughly one in every four booster packs contain a foil card, which can be of any rarity, including basic land.

The Pokémon Trading Card Game originally had 11 cards per booster pack – 1 rare card, 3 uncommons, and 7 commons. With the release of the E-Series, it became 9 cards per booster – 5 commons, 2 uncommons, 1 reverse holo, and 1 rare. This became 10 cards after the release of Diamond and Pearl, with 3 uncommons instead of 2. Starting in the Sun & Moon expansion, there is also a basic Energy card in every booster pack. As of the Scarlet & Violet expansion, there are up to 2 reverse holo cards.

HeroClix uses 5 figure boosters. A booster contains 2 or 3 commons, 1 or 2 uncommons, and 1 rare, but super-rare or chase figures may replace one of the other figures in the box (which is replaced varies based on the set). Prior to the Avengers set, HeroClix typically used 4 figure boosters with a much more complicated six-tier rarity scheme, with a few exceptions such as the Fantastic Forces set, which had three figures boosters because of the larger size of many of the pieces, and the 1 or 2 figure boosters formerly marketed at retail stores.

Starter deck

A starter deck (also known as an intro deck, battle box, and other terms) is a box of cards or figurines designed as an entry point into a CCG or collectible miniature game for beginners. [1] [3] Starter decks are typically pre-constructed though they can also be random. Non-random cards may sometimes be referred to as "fixed" cards. Typically they are intended as a launching point, with an encouragement for further purchases to modify and improve these decks or sets. [1]

Starter decks may contain any number of items, including rulebooks, playmats, counters, dice, storage boxes, and common cards such as "basic land" in Magic: The Gathering, and other items. Some starter decks are meant for two players, so that a single set can be used instead of each player buying one separately.

Related Research Articles

<i>Spellfire</i> Collectible card game

Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG Jyhad by two months.

<i>Babylon 5 Collectible Card Game</i>

The Babylon 5 Collectible Card Game is an out-of-print collectible card game set in the Babylon 5 universe. The game is ideally set for 4-5 players but can be played with a minimum of two players up to as many as 20 if using multiple Non-Aligned Factions and Home Factions. This CCG is distinct from most others of the genre for being specifically designed to be played by more than two players. The gameplay tends to have strong political elements encouraging significant player interaction aka "table talk" which is appropriate for a game based on a series which featured such a strong element of political intrigue. During its six-year existence under the Precedence Entertainment banner it released two core sets, five expansions sets and one revision set. There were two World Championships during that time. The game still continues to have a cult following as further expansions were made available online.

Vampire: The Eternal Struggle is a multiplayer collectible card game published by White Wolf Publishing. It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.

<span class="mw-page-title-main">Middle-earth Collectible Card Game</span> 1995 collectible card game

Middle-earth Collectible Card Game (MECCG) is an out-of-print collectible card game released by Iron Crown Enterprises in late 1995. It is the first CCG based on J.R.R. Tolkien's fictional universe of Middle-earth, with added content from ICE's Middle-earth Role Playing Game.

The collectible card game Magic: The Gathering published nine base sets from 1993–2007, also referred to as core sets. The base sets were considered descendants of the original Limited Edition, and shaped the default setting and feel of Magic. These sets consisted entirely of reprinted cards. These cards were generally simpler than cards in expansion sets, omitting multicolored cards, and used only the original abilities and keywords of Magic such as Flying and Trample. This simplicity led to many cards from these sets being considered "staples" of deck design. All cards were given a white border to mark them as reprints, with a few exceptions. From Fourth Edition in 1995 onward, a new base set would come out once per two years in the spring or early summer; for tournament play, that set would be legal for two years in the Standard format until the next core set replaced it.

<span class="mw-page-title-main">Harry Potter Trading Card Game</span> Collectible trading card game

The Harry Potter Trading Card Game is an out-of-print collectible card game based in the world of J. K. Rowling's Harry Potter novels. Created by Wizards of the Coast in August 2001, the game was designed to compete with the Yu-Gi-Oh!, Pokémon and Magic: The Gathering card games. Its release was timed to coincide with the theatrical premiere of the first film in the series. The game was praised for the way it immersed children in the Harry Potter universe. At one point the game was the second best selling toy in the United States; however, it is now out of print.

<span class="mw-page-title-main">Dragon Ball Z Collectible Card Game</span> Out-of-print trading card game

Dragon Ball Z Trading Card Game is an out-of-print trading card game based on the Dragon Ball series created by Akira Toriyama. The game was produced by Score Entertainment and uses screen captures of the anime to attempt to recreate the famous events and battles seen in the anime. Score then sold the rights to Panini which eventually ceased publishing.

<i>World of Warcraft Trading Card Game</i> Collectible card game

The World of Warcraft Trading Card Game is an out-of-print collectible card game based on Blizzard Entertainment's MMORPG, World of Warcraft. The game was announced by Upper Deck Entertainment on August 18, 2005 and released on October 25, 2006. Players can play against each other one-on-one, or can join others in order to defeat dungeon/raid "bosses" based on those in the MMORPG. In March 2010, Upper Deck lost the license from Blizzard Entertainment. The license was acquired by Cryptozoic Entertainment later in the month, with the company announcing that planned card sets would be released.

The collectible card game Magic: The Gathering has released compilation sets, reprint sets, and box sets over its history. These are distinct from core sets and expansion sets, the most heavily marketed sources of new cards. With the exception of Chronicles, reprint sets generally do not affect tournament legality in supported formats; for example, cards reprinted in the Modern Masters reprint set, while legal for tournament play, did not necessarily cause the card to be included in the "Standard" environment.

<i>Horus Heresy</i> (card game) Collectible trading card game

Horus Heresy is an out-of-print collectible card game originally produced in 2003 by Sabertooth Games. The game is set in the Warhammer 40,000 fictional universe developed by parent company Games Workshop. It attempts to recreate the struggle between the Loyalist forces of the Emperor of Mankind and the Traitor forces of Warmaster Horus, during the civil war known as the Horus Heresy. The game's development and sale by the publisher were discontinued in 2008, following financial difficulties at the parent company.

<span class="mw-page-title-main">On the Edge (game)</span> Collectible card game

On The Edge is an out-of-print collectible card game released in 1994, not long after Magic: The Gathering. The setting and characters were based on the RPG titled Over the Edge. The game's story was set on an island in the southern Mediterranean called Al Amarja, where various factions were fighting for control.

<span class="mw-page-title-main">Pokémon Trading Figure Game</span> Game designed by Pokémon USA

The Pokémon Trading Figure Game is a collectible miniatures game similar to HeroClix. It was designed by Pokémon USA and based on Satoshi Tajiri's Pokémon media franchise.

<span class="mw-page-title-main">The X-Files Collectible Card Game</span> Collectible card game

The X-Files Collectible Card Game is an out-of-print collectible card game based on The X-Files fictional universe. The game was developed by NXT Games and published by the US Playing Card Company (USPCC) in 1996. The game was canceled in early 1998.

<i>Mythos</i> (card game) Collectible card game

Mythos is an out-of-print collectible card game published by Chaosium. It is based on the Cthulhu Mythos stories of the horror author H. P. Lovecraft, as well as on Chaosium's own Call of Cthulhu role-playing game.

<span class="mw-page-title-main">Battlestar Galactica Collectible Card Game</span> 2006 collectible card game

Battlestar Galactica Collectible Card Game is an out-of-print collectible card game based on the Battlestar Galactica science fiction media franchise. The game, published by WizKids, saw first release in May 2006 and was officially canceled in March 2007.

<span class="mw-page-title-main">Dragon Ball Collectible Card Game</span>

The Dragon Ball Collectible Card Game is a collectible card game based on the Dragon Ball franchise, first published by Bandai on July 18, 2008.

<span class="mw-page-title-main">Collectible card game</span> Game played using specialized playing cards

A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with Magic: The Gathering in 1993.

The Alara block is a Magic: The Gathering expert-level expansion block, consisting of the expansion sets Shards of Alara, Conflux and Alara Reborn. The Alara block focuses on multicolored cards, in particular cards with three or more colors.

References

  1. 1 2 3 Brown, Timothy (1999), Official Price Guide to Collectible Card Games, p. 5
  2. Miller, John Jackson (2003), Scrye Collectible Card Game Checklist & Price Guide, Second Edition, p. 14.
  3. 1 2 Owens, Thomas S.; Helmer, Diana Star (1996), Inside Collectible Card Games, pp. 13, 69.
  4. Ham, Ethan (April 2010). "Rarity and Power: Balance in Collectible Object Games". Game Studies. 10 (1). Retrieved 2017-12-21.