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Breakout was a gaming magazine first published in 1981, published by Conflict Simulations of Australia.
The final edition (Volume 12 No 2, not numbered, but effectively No 45) was published in the second quarter of 1992.
Breakout was a magazine focusing on the wargaming hobby. [1]
Steve Jackson reviewed the first issue of Breakout in The Space Gamer No. 41. [1] Jackson commented that "On the whole, it's a credible effort. The mix of materials is good for the hobby at large, and the general quality is high. The reviews are perceptive. Some of the articles are overwritten - a little more editing was called for - and the pages are gray. No illustrations - just ads, one map, and lots of small type." [1]
OGRE is a science fiction board wargame designed by the American game designer Steve Jackson and published by Metagaming Concepts in 1977 as the first microgame in its MicroGame line. When Steve Jackson left Metagaming to form his own company, he took the rights to OGRE with him, and all subsequent editions have been produced by Steve Jackson Games (SJG).
Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented Byte.
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, Stellar Conquest. The company also invented Microgames and published Steve Jackson's first designs, including Ogre, G.E.V. and The Fantasy Trip.
When a Star Falls is an adventure module for the first edition of the Dungeons & Dragons fantasy role-playing game published by TSR, Inc. in 1984. It was written by Graeme Morris and is intended for 6–10 player characters between levels 3–5.
Adventure Gaming was a consumer magazine published by Manzakk Publishing, Inc. covering all aspects of the burgeoning gaming industry. It ran for 13 issues starting in July 1981. The magazine ceased publication in 1982.
The Iron Wind is a 1980 fantasy role-playing game supplement published by Iron Crown Enterprises.
Fantasy Modeling was a wargaming magazine first published in 1980.
Abyss was a gaming magazine first published in 1979, edited by Dave Nalle and published by Ragnarok Games. It was headquartered in Washington, D.C. and was published until 1984.
Game Merchant was a gaming magazine first published in 1981, and was edited by Alex Marciniszyn.
Enemies is a 1981 role-playing game supplement published by Hero Games for Champions.
The Wargamers Encylopediac Dictionary is a 1981 book written and published by the American Wargaming Association.
Galaxy is a 1981 video game published by Avalon Hill and developed by Microcomputer Games for the Apple II, TRS-80, Atari 8-bit family, Commodore PET, Commodore 64, IBM PC compatibles, FM-7, and TI-99/4A. It was originally published as Galactic Empires by Powersoft in 1979.
Fantasy Lords is a line of miniatures published by Grenadier subsidiary Pinnacle Products.
Operation: Fastpass is a 1983 role-playing game adventure for Top Secret written by Philip Taterczynski and published by TSR.
Mutiny on the Eleanor Moraes is a 1984 role-playing game adventure for Star Frontiers published by TSR.
The Ruins of Chicago is a 1983 role-playing game adventure published by Timeline for The Morrow Project.
Operation Lucifer is an adventure published by Timeline in 1982 for the post-apocalyptic role-playing game The Morrow Project.
Rangers of the North: The Kingdom of Arthedain is a 1985 fantasy role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing.
Moria: The Dwarven City is a 1984 fantasy tabletop role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing.