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Brian Allgeier | |
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Born | Dayton, Ohio, U.S. | March 10, 1971
Occupation(s) | Creative director, Game Designer, Author |
Years active | 1993–present |
Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5.
He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.
In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction , [1] which was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the Future series.
Game title | Release | Platform | Role |
---|---|---|---|
Hanna Barbera's Cartoon Carnival | 1993 | CD-i | Lead artist |
Merlin's Apprentice | 1994 | CD-i | Lead artist |
Labyrinth of Crete | 1995 | CD-i | Lead artist |
Running Wild | 1998 | PSone | Designer |
Spyro 2: Ripto's Rage! | 1999 | PSone | Designer |
Spyro 3: Year of the Dragon | 2000 | PSone | Designer |
Ratchet & Clank | 2002 | PS2 | Design director |
Ratchet & Clank: Going Commando | 2003 | PS2 | Design director |
Ratchet & Clank: Up Your Arsenal | 2004 | PS2 | Design director |
Ratchet: Deadlocked | 2005 | PS2 | Design manager |
Resistance: Fall of Man | 2006 | PS3 | Design manager |
Ratchet & Clank Future: Tools of Destruction | 2007 | PS3 | Creative director |
Ratchet & Clank Future: Quest for Booty | 2008 | PS3 | Creative director |
Ratchet & Clank Future: A Crack in Time | 2009 | PS3 | Creative director |
Fuse | 2013 | PS3, Xbox 360 | Co-creative director |
Ratchet & Clank: Into the Nexus | 2013 | PS3 | Creative director |
Ratchet & Clank | 2016 | PS4 | Co-creative director |
Edge of Nowhere | 2016 | Oculus Rift | Creative director |
Insomniac Games, Inc. is an American video game developer based in Burbank, California and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the Resistance franchise, 2014's Sunset Overdrive and the Marvel's Spider-Man series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios.
Mark Evan Cerny is an American video game designer, programmer, producer and media proprietor.
Ratchet & Clank 2: Going Commando, known as Ratchet & Clank 2: Locked and Loaded in Australia and most PAL countries, is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. Ratchet & Clank: Going Commando is the second game in the Ratchet & Clank franchise, following Ratchet & Clank. David Kaye reprises his role as Clank while James Arnold Taylor replaces Mikey Kelley as Ratchet.
Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series.
Ratchet & Clank: Up Your Arsenal is a 2004 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Ratchet & Clank series and was released in North America on November 2, 2004.
Ratchet and Clank are the protagonists of the Ratchet & Clank video game series developed by Insomniac Games, starting with the 2002 Ratchet & Clank. Ratchet is an anthropomorphic alien creature known as a Lombax, while Clank is an escaped robot who soon teams up with him.
Ratchet: Deadlocked is a 2005 third-person shooter platformer, developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 as the fourth installment of the Ratchet & Clank series.
Ratchet & Clank: Size Matters is a 2007 platform game developed by High Impact Games and published by Sony Computer Entertainment. A spin-off of the Ratchet & Clank series, it is its first title for the PlayStation Portable. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story follows Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Ratchet & Clank Future: Tools of Destruction is a 2007 action-adventure platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the fifth main installment of the Ratchet & Clank series, following the spin-off Ratchet & Clank: Size Matters. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment of the series, as well as the first of the Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories.
Ratchet & Clank is a series of action-adventure platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation consoles, such as PlayStation 2, PlayStation 3, PlayStation 4, and PlayStation 5, with the exception of Size Matters and Secret Agent Clank, both of which were developed by High Impact Games for the PlayStation Portable. The series was exclusive to Sony platforms until Rift Apart received a Windows port in 2023. An animated feature film adaptation was released in 2016.
Michael "Mike" Stout is an American video game designer best known for his work on Resistance: Fall of Man, as the lead multiplayer designer. Resistance: Fall of Man received significant critical praise, much of which focused on its multiplayer content. From November 2007 to July 2009, he was the Creative Director at Bionic Games working on Spyborgs, an action game for the Nintendo Wii. According to a post on his blog on November 13, 2009, he was employed by Activision in their Central Design group to design several games in the Skylanders franchise.
Ratchet & Clank Future: Quest for Booty is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 via PlayStation Network in August 2008. The game is the sixth main installment in the Ratchet & Clank series and the second installment of its Future saga. The game is a direct sequel to Tools of Destruction, and follows Ratchet's quest to save Clank, who has been taken by the Zoni.
Resistance is a series of first-person shooter and third-person shooter video games developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3, PlayStation Portable and PlayStation Vita video game consoles. The series takes place in an alternate history 1950s, in which an alien civilization known as the Chimera have invaded and conquered Earth, expanding their armies by capturing humans and transforming them into monster-like super soldiers to fight for them. The player takes the role of one of the remaining human armed forces as they fight against the Chimera invasion. The series is noted for its use of both conventional and futuristic weaponry, reflecting Insomniac's previous work on the Ratchet & Clank series.
Ratchet & Clank Future: A Crack in Time is a 2009 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the seventh main installment in the Ratchet & Clank series and the third in its Future saga. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
Ratchet & Clank: All 4 One is a platform video game for the PlayStation 3 developed by Insomniac Games and published by Sony Computer Entertainment in October 2011. It is the third spin-off from the Ratchet & Clank series.
Ratchet & Clank Collection is a high-definition remastered collection. The collection includes the original 3 PlayStation 2 games: the first game, Going Commando/Locked and Loaded, and Up Your Arsenal, all at 720p in 60 frames per second, and includes stereoscopic 3D support at 30 frames per second. It also includes the multiplayer of Up Your Arsenal over the PlayStation Network. The PlayStation 3 Multiplayer Servers were terminated on February 15, 2018. It includes a Trophy set for each game. All of the games in this collection have been re-rated E10+ by the ESRB; they were originally rated T since the E10+ rating didn't exist at the time these games were released on the PlayStation 2.
Ratchet & Clank is a 2016 animated science fiction comedy film produced by Rainmaker Entertainment and distributed by Gramercy Pictures. Based on Insomniac Games' video game series of the same name, the film was directed by Kevin Munroe and co-directed by Jericca Cleland. James Arnold Taylor and David Kaye reprise their roles as the titular characters from the video games, alongside Jim Ward and Armin Shimerman as their respective characters. The film also stars the voices of Paul Giamatti, John Goodman, Bella Thorne, Rosario Dawson, Vincent Tong, Andrew Cownden, and Sylvester Stallone.
Ratchet & Clank: Into the Nexus is a 2013 third-person shooter platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 in November 2013. The game is the eighth main installment in the Ratchet & Clank series and the fourth and final installment of its Future saga. The series is noted for the inclusion of exotic and unique locations and over-the-top gadgets, elements of the traditional Ratchet & Clank experience that return in this game.
Ratchet & Clank is a 2016 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a tie-in to the 2016 film of the same name, as well as a remake of the first game in the series. The game was originally planned to be released in 2015, but was delayed, along with the film, to April 2016 in order to give the film a better marketing campaign and the game additional polish time.
Ratchet & Clank: Rift Apart is a 2021 third-person shooter platform game developed by Insomniac Games and published by Sony Interactive Entertainment. The sequel to Ratchet & Clank: Into the Nexus (2013) and the ninth main installment in the Ratchet & Clank series, it was released for the PlayStation 5 on June 11, 2021. A Windows port, developed by Nixxes Software, was released on July 26, 2023. The game received positive reviews from critics, with particular praise given to its visuals, combat, and technical advancements, and had sold over 3.97 million units by June 2023.