Bruce Baugh | |
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Occupation | Game designer |
Bruce Baugh is a game designer who has worked primarily on role-playing games.
Bruce Baugh was one of the many authors that Jose Garcia collected together to help fill out his role-playing game Nexus: The Infinite City (1994). [1] : 256
Baugh co-wrote the supplements Doomslayers: Into the Labyrinth for Wraith: The Oblivion and Darkness Revealed 2: Passage Through Shadow for Trinity , which were published by White Wolf Publishing in 1998. [2] Baugh wrote the revised version of Clanbook: Lasombra , published in 2001. [3] White Wolf Games Studio contracted with Baugh in late 2002 to develop a new edition of the Gamma World role-playing game. [4] Baugh has also written novels, including Judgment Day (2004) for Mage: The Ascension . [5]
Baugh contributed settings to the Tri-Stat cyberpunk role-playing game Ex Machina (2004). [1] : 338 Baugh has also worked as a freelancer for Ronin Arts. [1] : 374
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these. The series ended in 2004, and the reboot Chronicles of Darkness was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently.
Wraith: The Oblivion is a tabletop role-playing game designed by Mark Rein·Hagen. It is set in the afterlife of White Wolf Publishing's classic World of Darkness setting, in which the players take on characters who are recently dead and are now ghosts.
Richard "Rich" Dansky is a writer and a designer of both computer games and role-playing games.
Wraith: The Great War is a role-playing book published by White Wolf Publishing in May 1999.
Teeuwynn Woodruff was an American writer and game designer who worked primarily on role-playing games, television writing and interviewing, and trading card games.
Geoffrey C. Grabowski is a role-playing game designer and writer, known primarily as line developer for the 1st edition of the Exalted RPG for White Wolf games from 2001 through 2006. He was described as the "guiding force" of the first edition.
Robert Hatch is a game designer and writer who developed key role-playing game releases for White Wolf Publishing from 1993 to 2001. He is known primarily for three games he co-created: the science fiction game Trinity, the super-hero game Aberrant (1999), and the epic fantasy RPG Exalted (2001).
Guildbook: Sandmen is a tabletop role-playing game supplement released in March 1996 by White Wolf Publishing for use with their horror game Wraith: The Oblivion, and is part of the World of Darkness series.
The Risen is a tabletop role-playing game supplement published by White Wolf Publishing in June 1996 for use with the horror game Wraith: The Oblivion. It adds the risen as playable characters: wraiths that inhabit dead bodies to become walking dead.
Clanbook: Lasombra is a tabletop role-playing game supplement originally published by White Wolf Publishing in June 1996 for use with their game Vampire: The Masquerade, and released in an updated version in 2001.
Guildbook: Pardoners and Puppeteers is a tabletop role-playing game supplement released in October–November 1997 by White Wolf Publishing for use with their horror game Wraith: The Oblivion, and is part of the World of Darkness series.
Wraith: The Oblivion – Afterlife is a virtual reality survival horror video game developed and published by Swedish studio Fast Travel Games, released in 2021. It is based on White Wolf Publishing's 1994 tabletop role-playing game Wraith: The Oblivion, and is part of the larger World of Darkness series. The game was released for Oculus Quest & Rift, Steam VR, PICO 4 and PlayStation VR, with support for the VR headsets HTC Vive, Oculus Rift, Oculus Quest, PlayStation VR, and Valve Index.
Wraith: The Oblivion – The Orpheus Device is an audio-based adventure video game developed by Earplay and published by Paradox Interactive on October 29, 2020 for Android, iOS, and smart speakers, and is played using the virtual assistants Amazon Alexa or Google Assistant, or the Earplay mobile app. It is based on White Wolf Publishing's tabletop role-playing games Wraith: The Oblivion (1994) and Orpheus (2003), and is part of the larger World of Darkness series.
Haunts is a tabletop role-playing game supplement released in December 1994 by White Wolf Publishing for use with their game Wraith: The Oblivion, and is part of the larger World of Darkness series. It covers haunts – locations where the border between the lands of the living and the dead is particularly weak, allowing the player-character wraiths to take form in the human world – with instructions for creating new haunts for one's campaigns, and descriptions of ones already existing in the game's setting.
Andrew Bates is a game designer, illustrator, and author.
Renegades is a tabletop role-playing game supplement released by White Wolf Publishing in August–October 1998 for use with the horror game Wraith: The Oblivion, and is part of the World of Darkness series.
Charnel Houses of Europe: The Shoah is a supplement published by the Black Dog imprint of White Wolf Publishing in March–April 1997 for the horror role-playing game Wraith: The Oblivion, itself part of the series of horror role-playing games known as World of Darkness.
Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography.