Burcin Becerik-Gerber | |
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Alma mater | Harvard University University of California at Berkeley |
Scientific career | |
Institutions | University of Southern California |
Burcin Becerik-Gerber is a Turkish American engineering educator and Professor in the Sonny Astani Department of Civil and Environmental Engineering at the University of Southern California. She is known for her work in human-building interaction, [1] a new field she pioneered, which researches the design and use of technology that focuses on the interfaces between buildings and their users. [2] She is the founding director of the Innovation in Integrated Informatics LAB and the director of USC's Center for Intelligent Environments (CENTIENTS). She puts a specific focus on human-building communication [3] [4] to change both user behavior and building behavior through trust in automation. [5] Her research puts a deliberate emphasis on people-centric artificial intelligence for the built environment, [6] for example smart workstations [7] [8] to improve well-being in the workplace.
Becerik-Gerber was born in Izmir, Turkey. She completed her undergraduate studies at the Istanbul Technical University (1999). She then moved to the United States, to continue her graduate studies at the University of California, Berkeley, where she earned her MSc in Engineering in 2002 and a Doctor of Design (DDes) from Harvard University in 2006. She worked as a management consultant at Camp Dresser and McKee (CDM) between 2006 and 2008. In 2008, she joined the faculty at the University of Southern California as an Assistant Professor of Civil and Environmental Engineering. She was promoted to Associate Professor in 2015 and to Full Professor in 2019. She has been honored with the "Dean's Professor" title in 2020. Becerik-Gerber is appointed Chair of the Sonny Astani Department of Civil and Environmental Engineering in July 2021. She has been appointed as senior research fellows in CREATE [9] in 2024.
Becerik-Gerber held the Stephen Schrank Early Career Chair between 2012 and 2019. Her work have been recognized through various awards, including the MIT Technology Review's TR35 Recognition in 2012, [10] an NSF CAREER Award in 2014, and a Rutherford Visiting Fellowship at the Alan Turing Institute in 2018. [11] She has served as an associate editor for the Journal of Computing in Civil Engineering since 2011 [12] and is an Editorial Board Member of Scientific Reports [13] since 2021. She serves on the Board on Infrastructure and the Constructed Environment [14] (BICE) of the National Academies of Sciences, Engineering and Medicine. She has been elected as a member of the National Academy of Construction [15] (NAC) in 2021. In addition, she received mentoring and leadership recognitions such as the Mellon Mentoring Award (2017) and an Executive Leadership in Academic Technology, Engineering and Science (ELATES) [16] Fellowship (2021) which speak to her commitment to education and service. In 2022, she received an LA Area Emmy Award [17] as a co-producer of the documentary, "Lives, Not Grades [18] ," which told the story of a novel course, she co-designed and co-taught, that focused on engineering innovation for global challenges. [19] In 2023, the Los Angeles Business Journal recognized her as a "Leader of Influence: Thriving in Their 40s." [20] Additionally, she received ASCE Computing in Civil Engineering Award [21] in 2023 and ASCE Peurifoy Construction Research Award [22] in 2024.
Home automation or domotics is building automation for a home. A home automation system will monitor and/or control home attributes such as lighting, climate, entertainment systems, and appliances. It may also include home security such as access control and alarm systems.
The American Society of Civil Engineers (ASCE) is a tax-exempt professional body founded in 1852 to represent members of the civil engineering profession worldwide. Headquartered in Reston, Virginia, it is the oldest national engineering society in the United States. Its constitution was based on the older Boston Society of Civil Engineers from 1848.
A smart device is an electronic device, generally connected to other devices or networks via different wireless protocols that can operate to some extent interactively and autonomously. Several notable types of smart devices are smartphones, smart speakers, smart cars, smart thermostats, smart doorbells, smart locks, smart refrigerators, phablets and tablets, smartwatches, smart bands, smart keychains, smart glasses, and many others. The term can also refer to a device that exhibits some properties of ubiquitous computing, including—although not necessarily—machine learning.
Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts. Human-centered computing is closely related to human-computer interaction and information science. Human-centered computing is usually concerned with systems and practices of technology use while human-computer interaction is more focused on ergonomics and the usability of computing artifacts and information science is focused on practices surrounding the collection, manipulation, and use of information.
Building automation (BAS), also known as building management system (BMS) or building energy management system (BEMS), is the automatic centralized control of a building's HVAC, electrical, lighting, shading, access control, security systems, and other interrelated systems. Some objectives of building automation are improved occupant comfort, efficient operation of building systems, reduction in energy consumption, reduced operating and maintaining costs and increased security.
Affective design describes the design of products, services, and user interfaces that aim to evoke intended emotional responses from consumers, ultimately improving customer satisfaction. It is often regarded within the domain of technology interaction and computing, in which emotional information is communicated to the computer from the user in a natural and comfortable way. The computer processes the emotional information and adapts or responds to try to improve the interaction in some way. The notion of affective design emerged from the field of human–computer interaction (HCI), specifically from the developing area of affective computing. Affective design serves an important role in user experience (UX) as it contributes to the improvement of the user's personal condition in relation to the computing system. Decision-making, brand loyalty, and consumer connections have all been associated with the integration of affective design. The goals of affective design focus on providing users with an optimal, proactive experience. Amongst overlap with several fields, applications of affective design include ambient intelligence, human–robot interaction, and video games.
In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.
A smart object is an object that enhances the interaction with not only people but also with other smart objects. Also known as smart connected products or smart connected things (SCoT), they are products, assets and other things embedded with processors, sensors, software and connectivity that allow data to be exchanged between the product and its environment, manufacturer, operator/user, and other products and systems. Connectivity also enables some capabilities of the product to exist outside the physical device, in what is known as the product cloud. The data collected from these products can be then analyzed to inform decision-making, enable operational efficiencies and continuously improve the performance of the product.
Daniela L. Rus is a Romanian-American computer scientist. She serves as director of the MIT Computer Science and Artificial Intelligence Laboratory (CSAIL), and the Andrew and Erna Viterbi Professor in the Department of Electrical Engineering and Computer Science (EECS) at the Massachusetts Institute of Technology. She is the author of the books Computing the Future, The Heart and the Chip: Our Bright Future with Robots, and The Mind's Mirror: Risk and Reward in the Age of AI.
Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".
Ergonomics, also known as human factors or human factors engineering (HFE), is the application of psychological and physiological principles to the engineering and design of products, processes, and systems. Primary goals of human factors engineering are to reduce human error, increase productivity and system availability, and enhance safety, health and comfort with a specific focus on the interaction between the human and equipment.
Alice Jane Brush is an American computer scientist known for her research in human-computer interaction, ubiquitous computing and computer supported collaborative work (CSCW). She is particularly known for her research studying and building technology for homes as well as expertise conducting field studies of technology. She is the co-chair of CRA-W from 2014 to 2017.
Cloud robotics is a field of robotics that attempts to invoke cloud technologies such as cloud computing, cloud storage, and other Internet technologies centered on the benefits of converged infrastructure and shared services for robotics. When connected to the cloud, robots can benefit from the powerful computation, storage, and communication resources of modern data center in the cloud, which can process and share information from various robots or agent. Humans can also delegate tasks to robots remotely through networks. Cloud computing technologies enable robot systems to be endowed with powerful capability whilst reducing costs through cloud technologies. Thus, it is possible to build lightweight, low-cost, smarter robots with an intelligent "brain" in the cloud. The "brain" consists of data center, knowledge base, task planners, deep learning, information processing, environment models, communication support, etc.
Smart manufacturing is a broad category of manufacturing that employs computer-integrated manufacturing, high levels of adaptability and rapid design changes, digital information technology, and more flexible technical workforce training. Other goals sometimes include fast changes in production levels based on demand, optimization of the supply chain, efficient production and recyclability. In this concept, as smart factory has interoperable systems, multi-scale dynamic modelling and simulation, intelligent automation, strong cyber security, and networked sensors.
Ahsan Kareem is the Robert M. Moran Professor of Engineering in the Department of Civil & Environmental Engineering and Earth Sciences (CEEES) at the University of Notre Dame. He is Director of the Nathaz Modeling Laboratory and served as the past Chair at the Department of CEEES at the University of Notre Dame.
Joëlle Coutaz is a French computer scientist, specializing in human-computer interaction (HCI). Her career includes research in the fields of operating systems and HCI, as well as being a professor at the University of Grenoble. Coutaz is considered a pioneer in HCI in France, and in 2007, she was awarded membership to SIGCHI. She was also involved in organizing CHI conferences and was a member on the editorial board of ACM Transactions on Computer-Human Interaction.
Alexandria Boehm is an American scientist whose field of study is civil and environmental engineering. She studies sources, fate and transport of pathogens outside the human body, and coastal water quality. Boehm is a senior fellow at Stanford University's Woods Institute for the Environment, faculty fellow at Stanford University's Center for Innovation in Global Health, and an associate professor in Stanford University's Department of Civil and Environmental Engineering.
Leila A. Takayama is an associate professor of Human–computer interaction at the University of California, Santa Cruz. She has previously held positions at Google X and Willow Garage. She was elected as a World Economic Forum Young Global Leader in 2013.
A software bot is a type of software agent in the service of software project management and software engineering. A software bot has an identity and potentially personified aspects in order to serve their stakeholders. Software bots often compose software services and provide an alternative user interface, which is sometimes, but not necessarily conversational.
Aude G. Billard is a Swiss physicist in the fields of machine learning and human-robot interactions. As a full professor at the School of Engineering at Swiss Federal Institute of Technology in Lausanne (EPFL), Billard’s research focuses on applying machine learning to support robot learning through human guidance. Billard’s work on human-robot interactions has been recognized numerous times by the Institute of Electrical and Electronics Engineers (IEEE) and she currently holds a leadership position on the executive committee of the IEEE Robotics and Automation Society (RAS) as the vice president of publication activities.