Burcin Becerik-Gerber

Last updated
Burcin Becerik-Gerber
Alma mater Harvard University

University of California at Berkeley

Istanbul Technical University
Scientific career
Institutions University of Southern California

Burcin Becerik-Gerber is a Turkish American engineering educator and Professor in the Sonny Astani Department of Civil and Environmental Engineering at the University of Southern California. She is known for her work in human-building interaction, [1] a new field she pioneered, which researches the design and use of technology that focuses on the interfaces between buildings and their users. [2] She is the founding director of the Innovation in Integrated Informatics LAB and the director of USC’s Center for Intelligent Environments (CENTIENTS). She puts a specific focus on human-building communication [3] [4] to change both user behavior and building behavior through trust in automation. [5] Her research puts a deliberate emphasis on people-centric artificial intelligence for the built environment, [6] for example smart workstations [7] [8] to improve well-being in the workplace.

Contents

Biography

Burcin Becerik-Gerber Becerik-Gerber Burcin Pic.jpg
Burçin Becerik-Gerber

Becerik-Gerber was born in Izmir, Turkey. She completed her undergraduate studies at the Istanbul Technical University (1999). She then moved to the United States, to continue her graduate studies at the University of California, Berkeley, where she earned her MSc in Engineering in 2002 and a Doctor of Design (DDes) from Harvard University in 2006. She worked as a management consultant at Camp Dresser and McKee (CDM) between 2006 and 2008. In 2008, she joined the faculty at the University of Southern California as an Assistant Professor of Civil and Environmental Engineering. She was promoted to Associate Professor in 2015 and to Full Professor in 2019. She has been honored with the "Dean's Professor" title in 2020. Becerik-Gerber is appointed Chair of the Sonny Astani Department of Civil and Environmental Engineering in July 2021. She has been appointed as senior research fellows in CREATE in 2024.

Awards and honors

Becerik-Gerber held the Stephen Schrank Early Career Chair between 2012 and 2019. Her work have been recognized through various awards, including the MIT Technology Review’s TR35 Recognition in 2012, [9] an NSF CAREER Award in 2014, and a Rutherford Visiting Fellowship at the Alan Turing Institute in 2018. [10] She has served as an associate editor for the Journal of Computing in Civil Engineering since 2011 [11] and is an Editorial Board Member of Scientific Reports since 2021. She serves on the Board on Infrastructure and the Constructed Environment (BICE) of the National Academies of Sciences, Engineering and Medicine. She has been elected as a member of the National Academy of Construction (NAC) in 2021. In addition, she received mentoring and leadership recognitions such as the Mellon Mentoring Award (2017) and an Executive Leadership in Academic Technology, Engineering and Science (ELATES) Fellowship (2021) which speak to her commitment to education and service. In 2022, she received an LA Area Emmy Award as a co-producer of the documentary, “Lives, Not Grades,” which told the story of a novel course, she co-designed and co-taught, that focused on engineering innovation for global challenges. In 2023, the Los Angeles Business Journal recognized her as a "Leader of Influence: Thriving in Their 40s." [12] Additionally, she received ASCE Computing in Civil Engineering Award in 2023 and ASCE Peurifoy Construction Research Award in 2024.

Selected works

  1. Ahmadi-Karvigh, Simin; Becerik-Gerber, Burcin; Soibelman, Lucio (2019). "Intelligent adaptive automation: A framework for an activity-driven and user-centered building automation". Energy and Buildings. 188–189: 184–199. doi: 10.1016/j.enbuild.2019.02.007 .
  2. Khashe, Saba; Lucas, Gale; Becerik-Gerber, Burcin; Gratch, Jonathan (2018). "Establishing Social Dialog between Buildings and Their Users". International Journal of Human–Computer Interaction. 35 (17): 1545–1556. doi:10.1080/10447318.2018.1555346. S2CID   59286270.
  3. Aryal, Ashrant; Anselmo, Francesco; Becerik-Gerber, Burcin (2018). "Smart IoT desk for personalizing indoor environmental conditions". Proceedings of the 8th International Conference on the Internet of Things - IOT '18. pp. 1–6. doi:10.1145/3277593.3277614. ISBN   9781450365642. S2CID   52982125.
  4. Khashe, Saba; Lucas, Gale; Becerik-Gerber, Burcin; Gratch, Jonathan (2017). "Buildings with persona: Towards effective building-occupant communication". Computers in Human Behavior. 75: 607–618. doi:10.1016/j.chb.2017.05.040.
  5. Heydarian, Arsalan; Pantazis, Evangelos; Wang, Alan; Gerber, David; Becerik-Gerber, Burcin (2017). "Towards user centered building design: Identifying end-user lighting preferences via immersive virtual environments". Automation in Construction. 81: 56–66. doi: 10.1016/j.autcon.2017.05.003 .
  6. Ahmadi-Karvigh, Simin; Ghahramani, Ali; Becerik-Gerber, Burcin; Soibelman, Lucio (2017). "One size does not fit all: Understanding user preferences for building automation systems". Energy and Buildings. 145: 163–173. doi: 10.1016/j.enbuild.2017.04.015 .
  7. Jazizadeh, Farrokh; Ghahramani, Ali; Becerik-Gerber, Burcin; Kichkaylo, Tatiana; Orosz, Michael (2014). "Human-Building Interaction Framework for Personalized Thermal Comfort-Driven Systems in Office Buildings". Journal of Computing in Civil Engineering. 28: 2–16. doi:10.1061/(ASCE)CP.1943-5487.0000300.

Related Research Articles

Ubiquitous computing is a concept in software engineering, hardware engineering and computer science where computing is made to appear seamlessly anytime and everywhere. In contrast to desktop computing, ubiquitous computing implies use on any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include the Internet, advanced middleware, kernels, operating systems, mobile codes, sensors, microprocessors, new I/Os and user interfaces, computer networks, mobile protocols, global navigational systems, and new materials.

<span class="mw-page-title-main">Home automation</span> Building automation for a home

Home automation or domotics is building automation for a home. A home automation system will monitor and/or control home attributes such as lighting, climate, entertainment systems, and appliances. It may also include home security such as access control and alarm systems.

<span class="mw-page-title-main">Smart device</span> Type of electronic device

A smart device is an electronic device, generally connected to other devices or networks via different wireless protocols that can operate to some extent interactively and autonomously. Several notable types of smart devices are smartphones, smart speakers, smart cars, smart thermostats, smart doorbells, smart locks, smart refrigerators, phablets and tablets, smartwatches, smart bands, smart keychains, smart glasses, and many others. The term can also refer to a device that exhibits some properties of ubiquitous computing, including—although not necessarily—machine learning.

Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts. Human-centered computing is closely related to human-computer interaction and information science. Human-centered computing is usually concerned with systems and practices of technology use while human-computer interaction is more focused on ergonomics and the usability of computing artifacts and information science is focused on practices surrounding the collection, manipulation, and use of information.

Building automation (BAS), also known as building management system (BMS) or building energy management system (BEMS), is the automatic centralized control of a building's HVAC, electrical, lighting, shading, access control, security systems, and other interrelated systems. Some objectives of building automation are improved occupant comfort, efficient operation of building systems, reduction in energy consumption, reduced operating and maintaining costs and increased security.

Cognitive ergonomics is a scientific discipline that studies, evaluates, and designs tasks, jobs, products, environments and systems and how they interact with humans and their cognitive abilities. It is defined by the International Ergonomics Association as "concerned with mental processes, such as perception, memory, reasoning, and motor response, as they affect interactions among humans and other elements of a system. Cognitive ergonomics is responsible for how work is done in the mind, meaning, the quality of work is dependent on the persons understanding of situations. Situations could include the goals, means, and constraints of work. The relevant topics include mental workload, decision-making, skilled performance, human-computer interaction, human reliability, work stress and training as these may relate to human-system design." Cognitive ergonomics studies cognition in work and operational settings, in order to optimize human well-being and system performance. It is a subset of the larger field of human factors and ergonomics.

<span class="mw-page-title-main">Smart environment</span> Computing environment involving multiple devices

Smart environments link computers and other smart devices to everyday settings and tasks. Smart environments include smart homes, smart cities, and smart manufacturing.

<span class="mw-page-title-main">Immersion (virtual reality)</span> Perception of being physically present in a non-physical world

In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

Adaptive autonomy refers to a suggestion for the definition of the notation 'autonomy' in mobile robotics.

<span class="mw-page-title-main">Anind Dey</span> Canadian academic (born 1970)

Anind Dey is a computer scientist. He is the Dean of the University of Washington Information School. Dey is formerly the director of the Human-Computer Interaction Institute at Carnegie Mellon University. His research interests lie at the intersection of human–computer interaction and ubiquitous computing, focusing on how to make novel technologies more usable and useful. In particular, he builds tools that make it easier to build useful ubiquitous computing applications and supporting end users in controlling their ubiquitous computing systems.

A smart object is an object that enhances the interaction with not only people but also with other smart objects. Also known as smart connected products or smart connected things (SCoT), they are products, assets and other things embedded with processors, sensors, software and connectivity that allow data to be exchanged between the product and its environment, manufacturer, operator/user, and other products and systems. Connectivity also enables some capabilities of the product to exist outside the physical device, in what is known as the product cloud. The data collected from these products can be then analyzed to inform decision-making, enable operational efficiencies and continuously improve the performance of the product.

<span class="mw-page-title-main">Human–computer interaction</span> Academic discipline studying the relationship between computer systems and their users

Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".

Urban computing is an interdisciplinary field which pertains to the study and application of computing technology in urban areas. This involves the application of wireless networks, sensors, computational power, and data to improve the quality of densely populated areas. Urban computing is the technological framework for smart cities.

<span class="mw-page-title-main">Fourth Industrial Revolution</span> Current trend of manufacturing technology

"Fourth Industrial Revolution", "4IR", or "Industry 4.0" is a neologism describing rapid technological advancement in the 21st century. The term was popularised in 2016 by Klaus Schwab, the World Economic Forum founder and executive chairman, who asserts that these developments represent a significant shift in industrial capitalism.

Alice Jane Brush is an American computer scientist known for her research in human-computer interaction, ubiquitous computing and computer supported collaborative work (CSCW). She is particularly known for her research studying and building technology for homes as well as expertise conducting field studies of technology. She is the co-chair of CRA-W from 2014 to 2017.

Cloud robotics is a field of robotics that attempts to invoke cloud technologies such as cloud computing, cloud storage, and other Internet technologies centered on the benefits of converged infrastructure and shared services for robotics. When connected to the cloud, robots can benefit from the powerful computation, storage, and communication resources of modern data center in the cloud, which can process and share information from various robots or agent. Humans can also delegate tasks to robots remotely through networks. Cloud computing technologies enable robot systems to be endowed with powerful capability whilst reducing costs through cloud technologies. Thus, it is possible to build lightweight, low-cost, smarter robots with an intelligent "brain" in the cloud. The "brain" consists of data center, knowledge base, task planners, deep learning, information processing, environment models, communication support, etc.

<span class="mw-page-title-main">Smart manufacturing</span> Broad category of manufacturing

Smart manufacturing is a broad category of manufacturing that employs computer-integrated manufacturing, high levels of adaptability and rapid design changes, digital information technology, and more flexible technical workforce training. Other goals sometimes include fast changes in production levels based on demand, optimization of the supply chain, efficient production and recyclability. In this concept, as smart factory has interoperable systems, multi-scale dynamic modelling and simulation, intelligent automation, strong cyber security, and networked sensors.

A smart speaker is a type of loudspeaker and voice command device with an integrated virtual assistant that offers interactive actions and hands-free activation with the help of one "hot word". Some smart speakers can also act as a smart device that utilizes Wi-Fi and other protocol standards to extend usage beyond audio playback, such as to control home automation devices. This can include, but is not limited to, features such as compatibility across a number of services and platforms, peer-to-peer connection through mesh networking, virtual assistants, and others. Each can have its own designated interface and features in-house, usually launched or controlled via application or home automation software. Some smart speakers also include a screen to show the user a visual response.

Joëlle Coutaz is a French computer scientist, specializing in human-computer interaction (HCI). Her career includes research in the fields of operating systems and HCI, as well as being a professor at the University of Grenoble. Coutaz is considered a pioneer in HCI in France, and in 2007, she was awarded membership to SIGCHI. She was also involved in organizing CHI conferences and was a member on the editorial board of ACM Transactions on Computer-Human Interaction.

A software bot is a type of software agent in the service of software project management and software engineering. A software bot has an identity and potentially personified aspects in order to serve their stakeholders. Software bots often compose software services and provide an alternative user interface, which is sometimes, but not necessarily conversational.

References

  1. Becerik-Gerber, Burçin; Lucas, Gale; Aryal, Ashrant; Awada, Mohamad; Bergés, Mario; Billington, Sarah L; Boric-Lubecke, Olga; Ghahramani, Ali; Heydarian, Arsalan; Jazizadeh, Farrokh; Liu, Ruying; Zhu, Runhe; Marks, Frederick; Roll, Shawn; Seyedrezaei, Mirmahdi (2022-12-01). "Ten questions concerning human-building interaction research for improving the quality of life". Building and Environment. 226: 109681. doi: 10.1016/j.buildenv.2022.109681 . ISSN   0360-1323. S2CID   252990777.
  2. Becerik-Gerber, Burcin; Lucas, Gale; Aryal, Ashrant; Awada, Mohamad; Bergés, Mario; Billington, Sarah; Boric-Lubecke, Olga; Ghahramani, Ali; Heydarian, Arsalan; Höelscher, Christoph; Jazizadeh, Farrokh; Khan, Azam; Langevin, Jared; Liu, Ruying; Marks, Frederick; Mauriello, Matthew Louis; Murnane, Elizabeth; Noh, Haeyoung; Pritoni, Marco; Roll, Shawn; Schaumann, Davide; Seyedrezaei, Mirmahdi; Taylor, John E.; Zhao, Jie; Zhu, Runhe (2022). "The field of human building interaction for convergent research and innovation for intelligent built environments". Scientific Reports. 12 (1): 22092. Bibcode:2022NatSR..1222092B. doi:10.1038/s41598-022-25047-y. PMC   9769481 . PMID   36543830. S2CID   254997352.
  3. California, Gary Polakovic University of Southern (15 January 2019). "How to Improve Communication Between People and Smart Buildings". Electronic Component News. Retrieved 5 March 2019.
  4. Stuart, S. C. (28 April 2018). "Are You Ready for Office Buildings With Alexa-Like Personalities?". PCMAG. Retrieved 5 March 2019.
  5. Fukumura, Yoko E.; Gray, Julie Mclaughlin; Lucas, Gale M.; Becerik-Gerber, Burcin; Roll, Shawn C. (2021). "Worker Perspectives on Incorporating Artificial Intelligence into Office Workspaces: Implications for the Future of Office Work". International Journal of Environmental Research and Public Health. 18 (4): 1690. doi: 10.3390/ijerph18041690 . PMC   7916505 . PMID   33578736.
  6. "People-centric AI for the built environment: Burcin Becerik-Gerber, USC". Artificial-intelligence.video. 9 August 2018. Archived from the original on 6 March 2019. Retrieved 5 March 2019.
  7. Takahashi, Dean (3 September 2018). "How researchers are designing smart desks of the future". VentureBeat. Retrieved 5 March 2019.
  8. Aryal, Ashrant; Becerik-Gerber, Burcin; Anselmo, Francesco; Roll, Shawn C.; Lucas, Gale M. (2019). "Smart Desks to Promote Comfort, Health, and Productivity in Offices: A Vision for Future Workplaces". Frontiers in Built Environment. 5. doi: 10.3389/fbuil.2019.00076 .
  9. "Innovator Under 35: Burcin Becerik-Gerber, 35". 2.technologyreview.com. Retrieved 5 March 2019.
  10. "Burcin Becerik-Gerber". Turing.ac.uk. Retrieved 5 March 2019.
  11. "Viterbi Faculty Directory - Burcin Becerik-Gerber". University of Southern California. Retrieved 24 April 2019.
  12. Garcia, Kelly (21 December 2023). "Leaders of Influence: Thriving in Their 40s 2023 – Burçin Becerik-Gerber". Los Angeles Business Journal. Retrieved 4 February 2024.