Cathal Gurrin

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Cathal Gurrin
Cathal gurrin glass.jpg
Born
Dublin
NationalityIrish
Occupation(s)Lifelogger and Associate Professor
Known forExtensive personal database of lifelog images and their interpretation

Cathal Gurrin is an Irish Professor and lifelogger. [1] [2] He is the Head of the Adapt Centre at Dublin City University, a Funded Investigator of the Insight Centre, [3] and the director of the Human Media Archives research group. He was previously the deputy head of the School of Computing.

Contents

His interests include personal analytics and lifelogging. He publishes in information retrieval (IR) with a particular focus on how people access information from pervasive computing devices. [4] He has captured a continuous personal digital memory since 2006 using a wearable camera and logged hundreds of millions of other sensor readings. [5]

Early life

Cathal attended primary school in Scoil Lorcáin, Kilbarrack, Dublin, and secondary school in St. Fintan's High School, Sutton. He graduated from Dublin City University with a PhD in developing web search engines, including the first Irish language search engine.[ citation needed ]

Research

Gurrin has worn a wearable camera since 2006 which takes several still photographs every minute. He is likely the longest wearer of such a device in the world. He also records his location (using GPS) and various other sources of biometric data. Gurrin generated a database of over 18 million images, and produces about a terabyte of personal data a year. [6] Gurrin and his researchers use information retrieval algorithms to segment his personal image archive into "events" such as eating, driving, etc. New events are recognised on a daily basis using machine learning. [7] In an interview Gurrin said that "If I need to remember where I left my keys, or where I parked my car, or what wine I drank at an event two years ago... the answers should all be there." [6] While searching by date and time is easy, more complex searches within images such as looking for brand names and objects with complex form factors, such as keys, is more difficult. One aim of Gurrin's research is to create various forms of search engine to allow complex searches of such image databases, and to develop new forms of assistive technology. He is the founder of the annual ACM Lifelog Search Challenge, which attracts a worldwide participant list annually. "Lifelog Search Challenge". September 2022.

Related Research Articles

Information retrieval (IR) in computing and information science is the process of obtaining information system resources that are relevant to an information need from a collection of those resources. Searches can be based on full-text or other content-based indexing. Information retrieval is the science of searching for information in a document, searching for documents themselves, and also searching for the metadata that describes data, and for databases of texts, images or sounds.

A search engine is an information retrieval system designed to help find information stored on a computer system. It is an information retrieval software program that discovers, crawls, transforms, and stores information for retrieval and presentation in response to user queries. The search results are usually presented in a list and are commonly called hits. A search engine normally consists of four components, as follows: a search interface, a crawler, an indexer, and a database. The crawler traverses a document collection, deconstructs document text, and assigns surrogates for storage in the search engine index. Online search engines store images, link data and metadata for the document as well.

Ubiquitous computing is a concept in software engineering, hardware engineering and computer science where computing is made to appear anytime and everywhere. In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format. A user interacts with the computer, which can exist in many different forms, including laptop computers, tablets, smart phones and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include Internet, advanced middleware, operating system, mobile code, sensors, microprocessors, new I/O and user interfaces, computer networks, mobile protocols, location and positioning, and new materials.

<span class="mw-page-title-main">Wearable computer</span> Small computing devices worn with clothing

A wearable computer, also known as a body-borne computer, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches.

<span class="mw-page-title-main">Steve Mann (inventor)</span> Professor and wearable computing researcher

William Stephen George Mann is a Canadian engineer, professor, and inventor who works in augmented reality, computational photography, particularly wearable computing, and high-dynamic-range imaging. Mann is sometimes labeled the "Father of Wearable Computing" for early inventions and continuing contributions to the field. He cofounded InteraXon, makers of the Muse brain-sensing headband, and is also a founding member of the IEEE Council on Extended Intelligence (CXI). Mann is currently CTO and cofounder at Blueberry X Technologies and Chairman of MannLab. Mann was born in Canada, and currently lives in Toronto, Canada, with his wife and two children. In 2023, Mann unsuccessfully ran for mayor of Toronto.

An image retrieval system is a computer system used for browsing, searching and retrieving images from a large database of digital images. Most traditional and common methods of image retrieval utilize some method of adding metadata such as captioning, keywords, title or descriptions to the images so that retrieval can be performed over the annotation words. Manual image annotation is time-consuming, laborious and expensive; to address this, there has been a large amount of research done on automatic image annotation. Additionally, the increase in social web applications and the semantic web have inspired the development of several web-based image annotation tools.

<span class="mw-page-title-main">Sousveillance</span> Recording of an activity by a participant

Sousveillance is the recording of an activity by a member of the public, rather than a person or organisation in authority, typically by way of small wearable or portable personal technologies. The term, coined by Steve Mann, stems from the contrasting French words sur, meaning "above", and sous, meaning "below", i.e. "surveillance" denotes the "eye-in-the-sky" watching from above, whereas "sousveillance" denotes bringing the means of observation down to human level, either physically or hierarchically.

<span class="mw-page-title-main">EyeTap</span> Wearable computer worn in front of the eye

An EyeTap is a concept for a wearable computing device that is worn in front of the eye that acts as a camera to record the scene available to the eye as well as a display to superimpose computer-generated imagery on the original scene available to the eye. This structure allows the user's eye to operate as both a monitor and a camera as the EyeTap intakes the world around it and augments the image the user sees allowing it to overlay computer-generated data over top of the normal world the user would perceive.

<span class="mw-page-title-main">Mobile device</span> Small, hand-held computing device

A mobile device is a computer, small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical keyboard. Many such devices can connect to the Internet and connect with other devices such as car entertainment systems or headsets via Wi-Fi, Bluetooth, cellular networks or near field communication. Integrated cameras, the ability to place and receive voice and video telephone calls, video games, and Global Positioning System (GPS) capabilities are common. Power is typically provided by a lithium-ion battery. Mobile devices may run mobile operating systems that allow third-party applications to be installed and run.

<span class="mw-page-title-main">Content-based image retrieval</span> Method of image retrieval

Content-based image retrieval, also known as query by image content (QBIC) and content-based visual information retrieval (CBVIR), is the application of computer vision techniques to the image retrieval problem, that is, the problem of searching for digital images in large databases. Content-based image retrieval is opposed to traditional concept-based approaches.

<span class="mw-page-title-main">Handheld projector</span> Image projector in a handheld device

A handheld projector is an image projector in a handheld device. It was developed as a computer display device for compact portable devices such as mobile phones, personal digital assistants, and digital cameras, which have sufficient storage capacity to handle presentation materials but are too small to accommodate a display screen that an audience can see easily. Handheld projectors involve miniaturized hardware, and software that can project digital images onto a nearby viewing surface.

MyLifeBits is a life-logging experiment begun in 2001. It is a Microsoft Research project inspired by Vannevar Bush's hypothetical Memex computer system. The project includes full-text search, text and audio annotations, and hyperlinks. The "experimental subject" of the project is computer scientist Gordon Bell, and the project will try to collect a lifetime of storage on and about Bell. Jim Gemmell of Microsoft Research and Roger Lueder were the architects and creators of the system and its software.

Alan F. Smeaton MRIA is a researcher and academic at Dublin City University. He was founder of TRECVid, and the Centre for Digital Video Processing, and a winner of the University President's Research Award in Science and Engineering in 2002 and the DCU Educational Trust Leadership Award in 2009. Smeaton is a founding director of the Insight Centre for Data Analytics at Dublin City University (2013-2019). Prior to that he was a Principal Investigator and Deputy Director of CLARITY: Centre for Sensor Web Technologies (2008-2013). As of 2013, Smeaton was serving on the editorial board of the ACM Journal on Computers and Cultural Heritage, Information Processing and Management. Smeaton was elected a Member of the Royal Irish Academy in May 2013, becoming DCU's 10th member. In 2012 Smeaton was appointed by Minister Sean Sherlock to the board of the Irish Research Council.

<span class="mw-page-title-main">Microsoft SenseCam</span>

Microsoft's SenseCam is a lifelogging camera with fisheye lens and trigger sensors, such as accelerometers, heat sensing, and audio, invented by Lyndsay Williams, patent granted in 2009. Usually worn around the neck, Sensecam is used for the MyLifeBits project, a lifetime storage database. Early developers were James Srinivasan and Trevor Taylor.

<span class="mw-page-title-main">Lifelog</span> Personal record of ones daily life

A lifelog is a personal record of one's daily life in a varying amount of detail, for a variety of purposes. The record contains a comprehensive dataset of a human's activities. The data could be used to increase knowledge about how people live their lives. In recent years, some lifelog data has been automatically captured by wearable technology or mobile devices. People who keep lifelogs about themselves are known as lifeloggers.

A concept search is an automated information retrieval method that is used to search electronically stored unstructured text for information that is conceptually similar to the information provided in a search query. In other words, the ideas expressed in the information retrieved in response to a concept search query are relevant to the ideas contained in the text of the query.

<span class="mw-page-title-main">SixthSense</span> Gesture-based wearable computer system

SixthSense is a gesture-based wearable computer system developed at MIT Media Lab by Steve Mann in 1994 and 1997, and 1998, and further developed by Pranav Mistry, in 2009, both of whom developed both hardware and software for both headworn and neckworn versions of it. It comprises a headworn or neck-worn pendant that contains both a data projector and camera. Headworn versions were built at MIT Media Lab in 1997 that combined cameras and illumination systems for interactive photographic art, and also included gesture recognition.

Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

<span class="mw-page-title-main">Target (project)</span>

Target is the name of a collaborative research project specialising in big data processing and management in northern Netherlands. It is a public-private cooperation, initiated in 2009 and supported by government subsidies. It is run by a consortium of ten academic and computer industry partners, coordinated by the University of Groningen, and researches data management of science projects in the area of astronomy, life sciences, artificial intelligence and medical diagnosis.

Liquid Image Corporation was a Winnipeg-based company that manufactured head-mounted displays. The company formed in 1992 by Tony Havelka, David Collette and Shannon O'Brien. Liquid Image was started in Winnipeg, MB in response to the emergence of a market for virtual reality technology. Funding as provided by a group of local angels and the first office was in the attic of Tony Havelka.

References

  1. "Through The Wormhole: Auxiliary Memory". The Science Channel. Archived from the original on 19 January 2014. Retrieved 27 January 2014.
  2. Baker, Stephen. "This Is Your Lifelog". Business Week (Bloomberg). Archived from the original on 9 September 2009. Retrieved 27 January 2014.
  3. "Insight Centre Team Cathal Gurrin".
  4. "Open Access Research Repository - DORAS DCU". Archived from the original on 8 May 2014. Retrieved 27 January 2014.
  5. "Publications - School of Computing". Dublin City University. Archived from the original on 8 May 2014. Retrieved 27 January 2014.
  6. 1 2 "The people's panopticon". The Economist. Retrieved 27 January 2014.
  7. "Cathal Gurrin Research Page". Dublin City University. Retrieved 27 January 2014.