Chess Symbols | |
---|---|
Range | U+1FA00..U+1FA6F (112 code points) |
Plane | SMP |
Scripts | Common |
Symbol sets | Chess symbols Xiangqi symbols |
Assigned | 98 code points |
Unused | 14 reserved code points |
Unicode version history | |
11.0 (2018) | 14 (+14) |
12.0 (2019) | 98 (+84) |
Unicode documentation | |
Code chart ∣ Web page | |
Note: [1] [2] |
Chess Symbols is a Unicode block containing characters for fairy chess and related notations beyond the basic Western chess symbols in the Miscellaneous Symbols block, as well as symbols representing game pieces for xiangqi (Chinese chess). [3]
Chess Symbols [1] [2] Official Unicode Consortium code chart (PDF) | ||||||||||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | |
U+1FA0x | 🨀 | 🨁 | 🨂 | 🨃 | 🨄 | 🨅 | 🨆 | 🨇 | 🨈 | 🨉 | 🨊 | 🨋 | 🨌 | 🨍 | 🨎 | 🨏 |
U+1FA1x | 🨐 | 🨑 | 🨒 | 🨓 | 🨔 | 🨕 | 🨖 | 🨗 | 🨘 | 🨙 | 🨚 | 🨛 | 🨜 | 🨝 | 🨞 | 🨟 |
U+1FA2x | 🨠 | 🨡 | 🨢 | 🨣 | 🨤 | 🨥 | 🨦 | 🨧 | 🨨 | 🨩 | 🨪 | 🨫 | 🨬 | 🨭 | 🨮 | 🨯 |
U+1FA3x | 🨰 | 🨱 | 🨲 | 🨳 | 🨴 | 🨵 | 🨶 | 🨷 | 🨸 | 🨹 | 🨺 | 🨻 | 🨼 | 🨽 | 🨾 | 🨿 |
U+1FA4x | 🩀 | 🩁 | 🩂 | 🩃 | 🩄 | 🩅 | 🩆 | 🩇 | 🩈 | 🩉 | 🩊 | 🩋 | 🩌 | 🩍 | 🩎 | 🩏 |
U+1FA5x | 🩐 | 🩑 | 🩒 | 🩓 | ||||||||||||
U+1FA6x | 🩠 | 🩡 | 🩢 | 🩣 | 🩤 | 🩥 | 🩦 | 🩧 | 🩨 | 🩩 | 🩪 | 🩫 | 🩬 | 🩭 | ||
Notes |
The following Unicode-related documents record the purpose and process of defining specific characters in the Chess Symbols block:
Version | Final code points [lower-alpha 1] | Count | L2 ID | WG2 ID | Document |
---|---|---|---|---|---|
11.0 | U+1FA60..1FA6D | 14 | L2/10-368 | N3910 | Proposal for Encoding Chinese Chess Symbol in the SMP, 2010-09-16 |
L2/10-463 | N3966 | Re: Proposal for encoding Chinese chess symbols, 2010-11-05 | |||
L2/10-416R | Moore, Lisa (2010-11-09), "C.15", UTC #125 / L2 #222 Minutes | ||||
N3992 | R.O. Korea's Comments on "Proposal for Encoding Chinese Chess Symbol in the SMP (WG2 N3910)", 2011-03-03 | ||||
N3903 (pdf, doc) | "M57.28 (Chinese Chess symbols)", Unconfirmed minutes of WG2 meeting 57, 2011-03-31 | ||||
N4103 | "11.8 Comments on N3910 "Proposal for Encoding Chinese Chess Symbols"", Unconfirmed minutes of WG 2 meeting 58, 2012-01-03 | ||||
L2/16-255 | N4748 | West, Andrew (2016-09-12), Proposal to encode Xiangqi game symbols | |||
L2/16-270 | N4766 | Everson, Michael (2016-09-28), Recommendations for encoding Xiàngqí game symbols | |||
N4873R (pdf, doc) | "10.3.10", Unconfirmed minutes of WG 2 meeting 65, 2018-03-16 | ||||
L2/16-325 | Moore, Lisa (2016-11-18), "Consensus 149-C8", UTC #149 Minutes | ||||
L2/17-161 | N4794 | Suignard, Michel (2017-05-08), "China T3, UK T7. Sub-clause 33", Draft disposition of comments on PDAM1.2 to ISO/IEC 10646 5th edition | |||
L2/17-103 | Moore, Lisa (2017-05-18), "E.2.3 Xiangqi game symbols", UTC #151 Minutes | ||||
N4953 (pdf, doc) | "M66.03d", Unconfirmed minutes of WG 2 meeting 66, 2018-03-23 | ||||
L2/17-353 | Anderson, Deborah; Whistler, Ken (2017-10-02), "D. Chess Symbols", WG2 Consent Docket | ||||
L2/17-362 | Moore, Lisa (2018-02-02), "Consensus 153-C5", UTC #153 Minutes | ||||
12.0 | U+1FA00..1FA53 | 84 | L2/16-293 | Wallace, Garth (2016-10-26), Proposal to Encode Heterodox Chess Symbols | |
L2/16-342 | Anderson, Deborah; Whistler, Ken; Pournader, Roozbeh; Glass, Andrew; Iancu, Laurențiu (2016-11-07), "13. Chess", Recommendations to UTC #149 November 2016 on Script Proposals | ||||
L2/17-034R4 | N4784R | Wallace, Garth; Everson, Michael (2017-03-28), Revised Proposal to Encode Heterodox Chess Symbols in the UCS | |||
L2/17-153 | Anderson, Deborah (2017-05-17), "22. Chess symbols", Recommendations to UTC #151 May 2017 on Script Proposals | ||||
L2/17-103 | Moore, Lisa (2017-05-18), "E.2.1", UTC #151 Minutes | ||||
N4953 (pdf, doc) | "M66.07j", Unconfirmed minutes of WG 2 meeting 66, 2018-03-23 | ||||
L2/17-362 | Moore, Lisa (2018-02-02), "Consensus 153-C15", UTC #153 Minutes | ||||
|
Mathematical Alphanumeric Symbols is a Unicode block comprising styled forms of Latin and Greek letters and decimal digits that enable mathematicians to denote different notions with different letter styles. The letters in various fonts often have specific, fixed meanings in particular areas of mathematics. By providing uniformity over numerous mathematical articles and books, these conventions help to read mathematical formulas. These also may be used to differentiate between concepts that share a letter in a single problem.
A Unicode block is one of several contiguous ranges of numeric character codes of the Unicode character set that are defined by the Unicode Consortium for administrative and documentation purposes. Typically, proposals such as the addition of new glyphs are discussed and evaluated by considering the relevant block or blocks as a whole.
Miscellaneous Symbols is a Unicode block (U+2600–U+26FF) containing glyphs representing concepts from a variety of categories: astrological, astronomical, chess, dice, musical notation, political symbols, recycling, religious symbols, trigrams, warning signs, and weather, among others.
Geometric Shapes is a Unicode block of 96 symbols at code point range U+25A0–25FF.
Number Forms is a Unicode block containing Unicode compatibility characters that have specific meaning as numbers, but are constructed from other characters. They consist primarily of vulgar fractions and Roman numerals. In addition to the characters in the Number Forms block, three fractions were inherited from ISO-8859-1, which was incorporated whole as the Latin-1 Supplement block.
Combining Diacritical Marks is a Unicode block containing the most common combining characters. It also contains the character "Combining Grapheme Joiner", which prevents canonical reordering of combining characters, and despite the name, actually separates characters that would otherwise be considered a single grapheme in a given context. Its block name in Unicode 1.0 was Generic Diacritical Marks.
Combining Diacritical Marks for Symbols is a Unicode block containing arrows, dots, enclosures, and overlays for modifying symbol characters.
Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters. These can be used for filling regions of the screen and portraying drop shadows. Its block name in Unicode 1.0 was Blocks.
Mathematical Operators is a Unicode block containing characters for mathematical, logical, and set notation.
Specials is a short Unicode block of characters allocated at the very end of the Basic Multilingual Plane, at U+FFF0–FFFF. Of these 16 code points, five have been assigned since Unicode 3.0:
The Basic Latin Unicode block, sometimes informally called C0 Controls and Basic Latin, is the first block of the Unicode standard, and the only block which is encoded in one byte in UTF-8. The block contains all the letters and control codes of the ASCII encoding. It ranges from U+0000 to U+007F, contains 128 characters and includes the C0 controls, ASCII punctuation and symbols, ASCII digits, both the uppercase and lowercase of the English alphabet and a control character.
The Latin-1 Supplement is the second Unicode block in the Unicode standard. It encodes the upper range of ISO 8859-1: 80 (U+0080) - FF (U+00FF). C1 Controls (0080–009F) are not graphic. This block ranges from U+0080 to U+00FF, contains 128 characters and includes the C1 controls, Latin-1 punctuation and symbols, 30 pairs of majuscule and minuscule accented Latin characters and 2 mathematical operators.
Enclosed Alphanumerics is a Unicode block of typographical symbols of an alphanumeric within a circle, a bracket or other not-closed enclosure, or ending in a full stop.
CJK Symbols and Punctuation is a Unicode block containing symbols and punctuation used for writing the Chinese, Japanese and Korean languages. It also contains one Chinese character.
Enclosed CJK Letters and Months is a Unicode block containing circled and parenthesized Katakana, Hangul, and CJK ideographs. Also included in the block are miscellaneous glyphs that would more likely fit in CJK Compatibility or Enclosed Alphanumerics: a few unit abbreviations, circled numbers from 21 to 50, and circled multiples of 10 from 10 to 80 enclosed in black squares.
CJK Compatibility is a Unicode block containing square symbols encoded for compatibility with East Asian character sets. In Unicode 1.0, it was divided into two blocks, named CJK Squared Words (U+3300–U+337F) and CJK Squared Abbreviations (U+3380–U+33FF).
Byzantine Musical Symbols is a Unicode block containing characters for representing musical notation for Byzantine music.
Dingbats is a Unicode block containing dingbats. Most of its characters were taken from Zapf Dingbats; it was the Unicode block to have imported characters from a specific typeface; Unicode later adopted a policy that excluded symbols with "no demonstrated need or strong desire to exchange in plain text," and thus no further dingbat typefaces were encoded until Webdings and Wingdings were encoded in Version 7.0. Some ornaments are also an emoji, having optional presentation variants.
Enclosed Ideographic Supplement is a Unicode block containing forms of characters and words from Chinese, Japanese and Korean enclosed within or stylised as squares, brackets, or circles. It contains three such characters containing one or more kana, and many containing CJK ideographs. Many of its characters were added for compatibility with the Japanese ARIB STD-B24 standard. Six symbols from Chinese folk religion were added in Unicode version 10.
Symbols for Legacy Computing is a Unicode block containing graphic characters that were used for various home computers from the 1970s and 1980s and in Teletext broadcasting standards. It includes characters from the Amstrad CPC, MSX, Mattel Aquarius, RISC OS, MouseText, Atari ST, TRS-80 Color Computer, Oric, Texas Instruments TI-99/4A, TRS-80, Minitel, Teletext, ATASCII, PETSCII, ZX80, and ZX81 character sets, as well as semigraphics characters.