Clark Aldrich

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Clark Aldrich
Born (1967-01-03) January 3, 1967 (age 58)
NationalityAmerican
Alma mater Brown University (B.A. in Cognitive Science, 1989)
Occupation(s)Author, Simulation Designer, Educational Technologist
Years active1999–present
Known forEducational simulations and serious games
Notable workVirtual Leader, six books on education and simulations

Clark Aldrich (born 3 January 1967) is an American author and a practitioner in the field of educational simulations. Since 1999, Aldrich has developed alternative approaches to traditional education, with a focus on interactive learning and the potential of computer game-based simulations. Through six published books, he has proposed new types of computer games that could be developed to serve both educational and entertainment purposes, sometimes colloquially known as the edutainment genre. [1]

Contents

Background

Education

Aldrich grew up in Concord, Massachusetts, where he attended The Fenn School, a private middle school for boys. Aldrich then attended the Lawrence Academy at Groton, a private co-educational preparatory high school. He later studied cognitive science at Brown University in Providence, Rhode Island, where he earned his Bachelor's degree in the aforementioned course in 1989. [2] [3] [4] [5]

Career

Aldrich initially worked at Xerox as the speechwriter for the Executive Vice President Wayland Hicks.[ citation needed ]He transitioned out of this role when he became the governor’s appointee to the Joint Committee on Educational Technology, and served in this role from 1996 to 2000.[ citation needed ] He then moved to Gartner, where he launched Gartner's e-learning coverage and reported on topics related to the formal analysis of education.[ citation needed ]

Later, he left Gartner to design educational simulations as an independent. Aldrich founded SimuLearn, which developed training simulations for use in corporate learning environments.[ citation needed ] The first product released by the company was Virtual Leader, which simulated the conduct of a series of business meetings while balancing professional interactions. [6]

Personal life

Books

References

  1. "Serious Play Conference Aims Program at Corporate, Military, Education, Healthcare Decision-Makers, Developers for Serious Games; DigiPen to Host". Computer Weekly . UK: TechTarget. April 14, 2011. Archived from the original on June 11, 2014. Retrieved March 23, 2014.
  2. Conlin, Michelle (2006-02-19). "Meet My Teachers: Mom And Dad". Businessweek . Archived from the original on August 9, 2012. Retrieved 2014-09-16.
  3. Lesczinski, Mike (2013-04-13). "Excelsior College to Host "Games and the Curriculum: Towards a New Educational Model" Gaming Symposium on May 17". Excelsior College. Archived from the original on 2014-09-30. Retrieved 2014-09-16.
  4. Leigh, Pam (2001-05-01). "Training's New Guard 2001: Clark Aldrich". T+D . HighBeam Research. Archived from the original on 2014-06-11. Retrieved 2014-09-16.(subscription required)
  5. "Computer Games and Formal Learning Programs" (PDF). Conduit. 15. Brown University: 6.
  6. Becker, David (July 10, 2002). "Think you can run Enron? Play the game". CNET . San Francisco, California: CBS Interactive . Retrieved March 23, 2014.
  7. Gery, Gloria (September 1, 2003). "Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to E-Learning". T+D . Archived from the original on June 11, 2014. Retrieved March 23, 2014.
  8. Fillicaro, Barbara (July 1, 2005). "Not Just for Kids". T+D . Archived from the original on June 11, 2014. Retrieved March 23, 2014.
  9. Kapp, Karl (September 2005). "Review of "Learning by Doing: A Comprehensive Guide to Simulations, Computer Games and Pedagogy in E-learning and Other Educational Experiences by Clark Aldrich"". eLearn Magazine. New York City: Association for Computing Machinery . Retrieved March 23, 2014.
  10. Bozarth, Jane. "Book Review: The Complete Guide to Simulations & Serious Games by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.
  11. Aleckson, Jon (January 1, 2009). "The Complete Guide to Simulations & Serious Games". Training Media Review. Archived from the original on June 11, 2014. Retrieved March 23, 2014.
  12. Shea, Peter (November 2009). "Review of 'The Complete Guide to Simulations & Serious Games' by Clark Aldrich". eLearn Magazine. New York City: Association for Computing Machinery . Retrieved March 23, 2014.
  13. Brandon, Bill. "Book Review: Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.
  14. Neibert, Jennifer. "Book Review: Unschooling Rules, by Clark Aldrich". Learning Solutions Magazine. The eLearning Guild. Retrieved March 22, 2014.

Further reading