Competition aerobatics

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Competition aerobatics is an air sport in which ground-based judges rate the skill of pilots performing aerobatic flying. It is practised in both piston-powered single-engine airplanes and also gliders.

Contents

An aerobatic competition is sanctioned by a national aero club, its designee, or in the case of international competitions, by CIVA, the Commission Internationale de Voltige Aerienne, which is a constituent body of the Fédération Aéronautique Internationale (FAI). [1] The sanctioning body establishes the rules that apply to the competition, including entry qualifications for all participants, operating procedures, and judging criteria.

A pilot enters a competition in a category of his or her choice, which defines the level of difficulty of the aerobatic sequences to be flown. Within each category, a pilot flies one or more flight programs. Each flight receives a total score from the judges; ranking each pilot's combined total scores for all flight programs within each category determines that category's winner. [2]

Categories

Five power categories are flown in the U.S. (and other countries that adopt the BAeA model). They vary by difficulty of the individual aerobatic maneuvers they contain, as well as the combination of those maneuvers within the sequence. In order of increasing difficulty, the power categories are:

Some aero clubs include a Classic category for airplanes without inverted fuel and oil systems. The sequences flown are similar to those flown in the Sportsman category.[ citation needed ] A one-design Yak-52 class exists in many countries which is flown in conjunction with the intermediate class.

Four glider categories are:

Categories flown in a competition are announced in advance.

Flight programs

Within each category, each pilot flies one or more flight programs. They are:

Aerobatic box

Aerobatic box.svg

The aerobatic box is a volume of airspace in which the aircraft must remain while performing a sequence. Its length and width are each 1,000 metres (3,280 ft). Its height varies based on whether FAI, national aero club or local rules apply to the competition. White ground markers at each corner of the box make it visible to the pilot from the air. For most categories, penalties are assessed for flight outside the aerobatic box.

The box has two axes, the identification of which is based on the location of the judges. The X-Axis (called the A-Axis by some aero clubs), runs across the line of sight of the judges. It is along this axis that most figures are usually flown. In some contests a center line is marked along the middle of the X-Axis.

The Y-Axis (called the B-Axis by some aero clubs) runs perpendicular to the X-Axis, toward and away from the judges. This axis is used for cross-box position correction. The official wind direction is always declared by contest officials to be along the X-Axis. This, however, does not always reflect reality, and generally during the course of a sequence the competitor will drift either toward or away from the judging line. The competitor can extend or shorten maneuvers flown along the Y-Axis to obtain the desired positioning.

The box floor is as high as 460 metres (1,510 ft) above ground level (AGL) for Primary level competitors and as low as 100 metres (328 ft) AGL for Unlimited level competitors. The box ceiling is as high as 1,000 metres (3,280 ft) above its floor. Before a category starts, a competitor will mark the box by flying along its boundaries at its floor. This allows the judges to visualize the box in the sky and prepares them to adjudge an aircraft flying below the box floor.

At a groundspeed of 300 kilometres per hour (190 mph) the pilot has 12 seconds from entering the box on the one side before exiting the box on the other.

Judging

An aerobatic sequence in Aresti notation. Arestisequence.png
An aerobatic sequence in Aresti notation.

Each category within a competition may have between 3 and 9 grading judges, each of whom is accredited by the contest's sanctioning body. They are positioned between 150 and 250 metres (490 and 820 ft) back from the edge of the box, at the center of the X-Axis and facing that axis. Each grading judge is assisted by an assistant judge, who reads Aresti notation and verbalizes to the grading judge each figure to be flown, and if possible also a recorder (also called a writer or scribe), who records the judges marks and comments, commentary and ancillary information on a competitor's score sheet. For some flight programs, a single individual may serve concurrently as assistant judge and recorder.

A grading judge assesses the quality of each figure flown according to well-defined criteria and assigns it a numerical mark in steps of 0.5 between 0 and 10. Under FAI and some national aero clubs' rules, the judge may also assign a mark of "Hard Zero" to indicate that the wrong figure was flown, or a "Perception Zero" if a mandatory though subtle element of the figure is perceived to have been missing. At the conclusion of each flight, the grading judge assigns a Presentation or Positioning mark based on the competitor's placement of figures within the aerobatic box throughout the sequence. A grading judge also determines if the competitor has flown below the floor of the box or above its ceiling. Each grading judge is further charged with assessing whether a competitor is flying safely and advocating for the competitor's disqualification if not.

A chief judge oversees the operation of the judging line. He or she is often responsible for sequencing competitors into the aerobatic box, identifying and resolving judging and safety issues, reviewing the judges marking sheets, assessing penalties, monitoring the aerobatic box for traffic conflicts, conducting briefings for pilots and judging line personnel, and certifying scores. A chief judge is typically assisted by 2 or more individuals. In some competitions, a chief judge may concurrently serve as a grading judge.

Corner judges (also called boundary judges or line judges) may also be used and are positioned at the edge of the buffer zones, 50 metres (160 ft) along each axis beyond marked corners of the aerobatic box. They monitor and record each excursion beyond the buffer zone; the competitor earns a penalty for each such excursion. Each corner judge guards 2 of the 4 lines that define the box. In most competitions, 2 corner judges are used, located at opposing corners. Two judges guard each line; they must agree that a competitor has crossed a boundary in order for the competitor earn a penalty. In FAI championships more accurate electronic feedback systems are required to provide a constant measurement of the aircraft position, and hence its excursions beyond the buffer zone if these occur; if such equipment is not available this task is confined to the judge's position grade.

Deadline judges may be positioned along a deadline, if one has been established by the contest's sanctioning body. They monitor and record each infringement of the deadline. The competitor earns a penalty for each such infringement, that penalty being more severe than an excursion out of the aerobatic box.

Judging downgrades summary

Here is a précis of the principal "faults" that you should look for and the number of marks to deduct whilst you are applying standard CIVA rules of critique to sequence programmes at all levels.

At the entry to and exit from every figure element

Horizontal start & finish linesDeduction
Off axis left or right n-deg1 point/5 deg
Climbing or diving n-deg1 point/5 deg
One wing low n-deg1 point/5 deg
No distinct line drawn1 point each
Flying in wrong direction on the "A" axisMark = Hard Zero (HZ)

Family 1 - lines and angles

Horizontal 45's & verticalsDeduction
Climbing or diving n-deg (before or after roll)1 point/5 deg
Steep or shallow n-deg (before or after roll)1 point/5 deg
Positive or negative n-deg (before or after roll)1 point/5 deg
No line drawn before or after roll1 point each
Longer or shorter line before or after roll1 to 3 points

Family 2 - turns and rolling turns

TurnsDeduction
Rolling entry or exit (i.e. a "co-ordinated" turn)1 to 2 points
Bank angle too shallow (less than 60 deg)1 point/5 deg
Bank angle varied1 point/variation
Rolling turnsDeduction
Roll rate varied1 point/variation
Roll stopped or turn and then restarted2 points
Not an even integration of rolls at end1 point/5 deg
Not enough / too many rolls or a flick-roll seenMark = hard zero
Both typesDeduction
Turn rate or radius varied1 point/variation
Climbing or diving in turn1 point/5 deg
ExitDeduction
Was n-deg early or late1 point/5 deg

Family 3 - combinations of lines

All figuresDeduction
Smaller or larger 2nd etc. corner1 to 3 points
Longer or shorter 2nd etc. line1 to 3 points

Family 5 - stall turns

Up/down linesDeduction
Up/down-line pos/neg/left/right n-deg (before or after roll)1 point/5 deg
Short, long or no line drawn up/down (before or after roll)1 to 3 points
The turnDeduction
Turn-around too wide (pivot beyond wingtip)1 point/wing length
Rolled or pitched n-deg in turn-around1 point/5 deg
Exit pull or push radius smaller or larger1 to 3 points

Family 6 - tail slides

Up/down linesDeduction
Up/down-line pos/neg/left/right n-deg (before or after roll)1 point/5 deg (was 2 per 5 - beware!)
Short, long or no line drawn up/down (before or after roll)1-3 points
The slideDeduction
No slide seenMark = Perception Zero (PZ)
Yawed or rolled n-deg in slide1 point/5 deg
Exit pull/push radius smaller or larger1 to 3 points
Pitched the wrong way (wheels up or down)Mark = Hard Zero (HZ)

Family 7 - loops and eights

Half & full loopsDeduction
Large or small radius at top or in 1st/2nd etc. quarter1 to 3 points
Line drawn between roll and looping segment2 points
Roll not central in looping segment1 to 3 points
Off axis during looping segment1 point/5 deg
Higher or lower exit1 to 3 points
EightsDeduction
Smaller or larger 2nd half1 to 3 points
Lower or higher 2nd half (horizontal)1 to 3 points
With cornersDeduction
Longer or shorter 2nd etc. line length1 to 3 points
Larger or smaller 2nd etc. corner1 to 3 points
Up/down-line pos/neg/left/right n-deg {before or after roll}1 point/5 deg
1st/2nd etc. 45 steep or shallow {before or after roll}1 point/5 deg
Horizontal segment off axis left/right/up/down1 point/5 deg

Family 8 - combinations of lines, angles and loops

Humpty bumpsDeduction
Up/down-line pos/neg/left/right n-deg (before or after roll)1 point/5 deg
Rolled or yawed in half-loop1 point/5 deg
Larger or smaller 2nd quarter loop in half-loop1 to 3 points
Push instead of pull, or pull instead of pushMark = hard zero

Family 9 - rolls and spins

Slow rollsDeduction
Rolled n-deg short or too far1 point/5 deg
Roll barrelled (pitched and/or yawed whilst rolling)1 point/5 deg
Roll rate varied1 point/variation
Axis changed left/right/up/down n-deg during/after roll1 point/5deg
Hesitation at random point2 points
Wrong type of roll substitutedMark = Hard Zero (HZ)
Hesitation rollsDeduction
Climbed or sank in knife1 to 2 points
Slower or faster 2nd etc. half/quarter/eighth1 to 3 points
Under/over rotated 1st/2nd etc. half/quarter/eighth1 point/5 deg
Hesitation missed (wrong type of roll substituted)Mark = Hard Zero (HZ)
Flick rollsDeduction
Part flicked and part aileron'd roll2 to 5 points
Not flicked (no stall seen)Mark = Perception Zero (PZ)
Positive instead of negative, or neg instead of posMark = Hard Zero (HZ)
Combinations of rollsDeduction
Any line between two rollsAt least 2 points
Significant(?) line between rollsMark = Hard Zero (HZ)
Same direction when opposite required (or vice versa)Mark = Hard Zero (HZ)
Wrong number of rolls where linkedMark = Hard Zero (HZ)
Rolls immediately prior to or just after loopingDeduction
Any line between stopping loop/roll and starting roll/loopAt least 2 points
Roll starts before loop finishes1 point/5 deg (from required line)
Significant line between rollsMark = Hard Zero (HZ)
Spin entryDeduction
Entry not stalled, and/or "rolled" in – not spinningMark = Perception Zero (PZ)
Flicked entry (too fast)Mark = Perception Zero (PZ)
Spin exitDeduction
Spin rotation short or too far n-deg1 point/5 deg
Line after was positive or negative n-deg1 point/5 deg
No line drawn afterMark = Hard Zero (HZ)

Several of the aforementioned concepts are shown in the 1980 film Cloud Dancer , which technical advisor and chief pilot was the former world champion aerobatic pilot Tom Poberezny. [3]

Governing bodies

The FAI is the international governing body for all airborne sports. Its Commission Internationale de Voltige Aerienne (CIVA) governs competition aerobatics. [1] While FAI itself oversees international competitions, it recognizes national aero clubs to regulate competition aerobatics locally. A national aero club often delegates this responsibility to an affiliate organization focused on aerobatics.

In the U.S., the International Aerobatic Club (IAC) is the National Aeronautic Association's delegate for aerobatics. In the UK, the Royal Aero Club designates the British Aerobatic Association (BAeA) to fill this role. In South Africa the FAI appoints the Aeroclub of South Africa which in turn appoints the Sport Aerobatic Club of South Africa to manage all aerobatic events. [4] [5]

See also

References and notes

  1. 1 2 "FAI Aerobatics Commission - CIVA". Archived from the original on 2016-03-03. Retrieved 2009-04-06.
  2. In some competitions, scores from the Known Program are used for qualifying purposes only and do not count to determine the final standings.
  3. Jack Cox. "Cloud Dancer" (PDF). Sport Aviation. Archived from the original on March 25, 2012. Retrieved May 27, 2022.{{cite web}}: CS1 maint: unfit URL (link)
  4. "NAA: National Aeronautic Association". NAA. Archived from the original on 2012-09-12. Retrieved 2009-04-06.
  5. "The British Aerobatic Association". BAeA. Retrieved 2009-04-06.

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