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Company type | Video game industry |
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Founded | 1996 |
Defunct | 1998 |
Products | Abuse |
Crack dot Com was a computer game development company co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark. [1]
Crack dot com started from home with a staff of just four people. [2] Their first completed game, which had Internal Revenue Service agents as the enemies, was never released. [2] The company released only one game, Abuse , an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide. Based on a public source code release, Abuse was ported to a wide variety of platforms including Microsoft Windows, MacOS, AIX, SGI Irix, Amiga/AmigaOS, and Linux. [3]
Prior to the company's closing in October 1998, [4] they were working on Golgotha , a hybrid of first-person shooter and real-time strategy. Citing publisher interference in the creative design of Abuse, Crack dot com opted not to accept any offers from publishers until the game was completed. [2] The game was never finished and Crack dot com made the source and data for Golgotha (as with Abuse) public domain.
The company experienced a setback on January 13, 1997 [5] when their file server was broken into by way of their web server, [6] and the source code to Golgotha and also the Quake engine they had licensed from id was stolen. [7] This did result in a number of unofficial ports for Quake , including an SVGAlib version for Linux that was later mainlined by id, [8] as well as unauthorized ports to OS/2, Amiga, Java VMs, and Mac OS. [9] The source code for both Quake and Golgotha were later legally released. [10]