Players | 3 to 6 |
---|---|
Setup time | < 5 minutes |
Playing time | 15-30 minutes |
Chance | Medium |
Age range | 7 |
Cranium Whoonu is a party game manufactured by Cranium, Inc. Whoonu is billed as "the fun-filled 'what's your favorite thing?' game".
There are different combinations for the number of tokens needed depending on how many people are playing. If there are three participants, use tokens 1 to 4 in stacks of three. If there are four players, use tokens 1 to 6 in stacks of four, tokens 1 to 4 in stacks of five if there are five, and tokens 1 to 5 in stacks of six if there are six. Also, you must remember that there are many different species of cards. For this reason, it is important to make sure you pick the right ones.
The envelope is given to the player with the nearest upcoming birthday. This player is the first "Whoozit".
Everyone except the Whoozit receives four cards and the remaining cards are put face down in a pile. Players can look at their cards, but cannot show them to anyone else.
In each round, players will try to guess the Whoozit's favorite things. For example, a player may have been dealt these cards: Super Bowl Sunday, New York City, string cheese and gardening. He would pick two cards (if there were three or four players) or one card (if there were five or six players) marked with things that he thinks the Whoozit prefers.
All of the players other than the Whoozit put their chosen cards in the envelope without revealing them. The Whoozit then takes the cards out of the envelope and secretly puts them behind the corresponding tokens: 1 least favorite, and 6 for most favorite.
The Whoozit reveals the least favorite thing first, reading it aloud. The player who chose this card takes the 1 token and gets one point. The Whoozit continues turning over cards until all of them are revealed and one token from each stack is awarded.
After this process is completed, then a new Whoozit must be selected. Everyone passes their cards to player on their left. The player with no cards takes the envelope and becomes the new Whoozit.
All of the revealed cards are put in a discard pile. Everyone except the Whoozit draws more cards for a total of four cards in each hand. The game continues until everyone has been the Whoozit and all of the tokens are awarded.
Because of the relative randomness of all responses, it is not uncommon for players to come up with their own categories for Whoonu rounds, such as "different flavors of soup" or "unlikely super powers" or any listable (or even risque, vulgar or abstract, such as using a potato) category that the players' imaginations can come up with. With such variable categories, it is not uncommon to continue beyond one round. Most games, in such cases, last until a predetermined point total (like 100 or 200) has been achieved by one player or until all 300 Whoonu cards have been played.
It is relatively easy to create a homemade version of the game by taking index cards and writing other nouns, names and verbs on them and by using any other form of scoring tokens like coins or poker chips. By using other scoring tokens, it is possible to have more than the game's self-allotted maximum of 7 players.
A different way of playing Whoonu includes having the same judge (or Whoonu) for everybody's category for one round. While that judge would be absent from scoring for that round and would not be able to submit any of their own cards for any of the categories in that round, all players would be absent from one round each, making it even.
A variation of that judging method is to have one judge deal out 6 cards to the other 6 players (or 5 or 4 players), but none to himself. (If there is only 3 other players, deal out 12 cards to each player; if 2 players, 18 cards each.) The judge will then make up 6 categories in a row to judge and the other players can only submit cards from the remaining cards in their hand; they are not allowed to draw another card from the deck. When it comes to the sixth category, the players have to submit what card/cards remain in their hand, no matter how relevant the card is the category.
Another simple variation instead has the players choose the "Whoozit's" least favorite, as opposed to the normal way of playing when the players choose the Whoozit's favorite.
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object.
Spit is a card game of the shedding family for two players. It is a form of competitive patience. The game is played until all of a player's cards are gone. It has a close variant known as Speed. Spit appears to have originated in the UK in the 1980s.
Crazy Eights is a shedding-type card game for two to seven players and the best known American member of the Eights Group which also includes Pig and Spoons. The object of the game is to be the first player to discard all of their cards. The game is similar to Switch and Mau Mau.
Thirty-one or Trente et un is a gambling card game played by two to seven people, where players attempt to assemble a hand which totals 31. Such a goal has formed the whole or part of various games like Commerce, Cribbage, Trentuno, and Wit and Reason since the 15th century. 31 is popular in America and Britain.
Cheat is a card game where the players aim to get rid of all of their cards. It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up every card played so far. Cheat is classed as a party game. As with many card games, cheat has an oral tradition and so people are taught the game under different names.
Slapjack, also known as Slaps, is a card game of the matching family, generally played among children. It can often be a child's first introduction to playing cards. The game is a cross between Beggar-My-Neighbour and Egyptian Ratscrew and is also sometimes known as Heart Attack. It is also related to the simpler 'slap' card games often called Snap.
Mau-Mau is a card game for two to five players that is popular in Germany, Austria, South Tyrol, the United States, Brazil, Greece, Czech Republic, Slovakia and the Netherlands. Mau-Mau is a member of the larger Crazy Eights or shedding family, to which the proprietary card game Uno belongs. However, Mau-Mau is played with standard French or German-suited playing cards.
Rummy is a group of games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
Perpetual Motion is a Patience game which has the objective of discarding playing cards from the tableau. The name relates to the time-consuming process of the game. It is also called Idiot's Delight or Narcotic.
Speed is a game for two players of the shedding family of card games, in which players try to get rid of all of their cards first. It is a form of competitive patience similar to Spit.
Monopoly: The Card Game is loosely based on the board game Monopoly. The idea is to draw, trade and organize cards into "color-groups" along with bonus cards. Players take turns drawing and discarding cards until one completes a hand. The value of each player's hand is then counted and they receive the amount of Monopoly money they have earned. The first person to collect $10,000 wins.
Yaniv, also known as Jhyap, Jafar, aa’niv or Minca, is a card game popular in Israel. It is a draw and discard game in which players discard before drawing a new card and attempt to have the lowest value of cards in hand. The game is considered a backpackers game in Israel, and it's popular among soldiers and young adults returning from long backpacking trips.
Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play their final card, and ergo have no cards left, wins the game. Switch is very similar to the games UNO, Flaps and Mau Mau, both belonging to the larger Crazy Eights or Shedding family of card games.
Doctor Who – Battles in Time is an out-of-print trading card game and fortnightly magazine from the partwork publishers GE Fabbri, who acquired the license to produce Battles in Time. The game and magazine were first released in mid-April 2006 in two 'test-regions' in the United Kingdom and was made available across the UK on 20 September 2006. The magazine was released in Australia a few months later. However, only in South Australia was it made available in newsagents; in the rest of Australia it was available by subscription with the distributor only. The subscription and back issue services have now been removed from the official website. Battles in Time magazines are no longer available and the last issue was released on 13 May 2009.
Four color cards is a game of the rummy family of card games, with a relatively long history in southern China. In Vietnam the equivalent game is known as tứ sắc.
Ninety-nine is a simple card game based on addition and reportedly popular among the Romani people. It uses one or more standard decks of Anglo-American playing cards in which certain ranks have special properties, and can be played by any number of players. During the game, the value of each card played is added to a running total which is not allowed to exceed 99. A player who cannot play without causing this total to surpass 99 loses that hand and must forfeit one token.
Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games. It was the first deck-building game, and inspired a genre of games building on its central mechanic. Each player begins with a small deck of cards, which they improve by purchasing cards from a common supply that varies from game to game. Cards can help the player's deck function, impede their opponents, or provide victory points. As of December 2022, fifteen expansions to the original Dominion have been released.
The following is a glossary of poker terms used in the card game of poker. It supplements the glossary of card game terms. Besides the terms listed here, there are thousands of common and uncommon poker slang terms. This is not intended to be a formal dictionary; precise usage details and multiple closely related senses are omitted here in favor of concise treatment of the basics.
Family Game Night is an American television game show based on Hasbro's family of board games and EA's video game franchise of the same name. The show was hosted by Todd Newton. Burton Richardson was the announcer for the first two seasons; he was replaced by Stacey J. Aswad in the third season, and Andrew Kishino was hired for the fourth season. The 60-minute program debuted on October 10, 2010, on The Hub ; it was previewed on October 9, 2010, on its sister channel, TLC. Seasons 1 and 2 contained 26 and 30 episodes respectively. Seasons 3, 4 and 5 each contained 15 episodes. Season 2 premiered on Friday, September 2, 2011, with additional games being added. The games added to the second season included Cranium Brain Breaks, Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz, and Spelling Bee. However games from the previous season were still kept.
The Genius: Rule Breaker is the second season of The Genius, which debuted on tvN on December 7, 2013.