Cube (disambiguation)

Last updated

A cube is any regular, six-sided, three-dimensional solid object.

Contents

Cube may also refer to:

Arts and entertainment

Comics

Films

Games

Music

Sculpture

Television

Buildings

Science and technology

People

Other uses

See also

Related Research Articles

Matrix most commonly refers to:

<span class="mw-page-title-main">Conway's Game of Life</span> Two-dimensional cellular automaton

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.

In computing, online analytical processing, or OLAP, is an approach to quickly answer multi-dimensional analytical (MDA) queries. The term OLAP was created as a slight modification of the traditional database term online transaction processing (OLTP). OLAP is part of the broader category of business intelligence, which also encompasses relational databases, report writing and data mining. Typical applications of OLAP include business reporting for sales, marketing, management reporting, business process management (BPM), budgeting and forecasting, financial reporting and similar areas, with new applications emerging, such as agriculture.

<i>Q*bert</i> 1982 video game

Q*bert is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character.

Q, or q, is the seventeenth letter of the English alphabet.

<i>I.Q.: Intelligent Qube</i> 1997 puzzle video game

I.Q: Intelligent Qube, also known as Intelligent Qube in North America and Kurushi in Europe, is a 1997 puzzle video game developed by G-Artists and published by Sony Computer Entertainment for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.

<span class="mw-page-title-main">OLAP cube</span> Multidimensional data array organized for rapid analysis

An OLAP cube is a multi-dimensional array of data. Online analytical processing (OLAP) is a computer-based technique of analyzing data to look for insights. The term cube here refers to a multi-dimensional dataset, which is also sometimes called a hypercube if the number of dimensions is greater than three.

Nintendo Space World, formerly named Shoshinkai and Famicom Space World, was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles, accessories, and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos.

Essbase is a multidimensional database management system (MDBMS) that provides a platform upon which to build analytic applications. Essbase began as a product from Arbor Software, which merged with Hyperion Software in 1998. Oracle Corporation acquired Hyperion Solutions Corporation in 2007. Until late 2005 IBM also marketed an OEM version of Essbase as DB2 OLAP Server.

In computer programming contexts, a data cube is a multi-dimensional ("n-D") array of values. Typically, the term data cube is applied in contexts where these arrays are massively larger than the hosting computer's main memory; examples include multi-terabyte/petabyte data warehouses and time series of image data.

Dark Ages or Dark Age may refer to:

Multidimensional Expressions (MDX) is a query language for online analytical processing (OLAP) using a database management system. Much like SQL, it is a query language for OLAP cubes. It is also a calculation language, with syntax similar to spreadsheet formulae.

<i>Lego Star Wars II: The Original Trilogy</i> 2006 video game

Lego Star Wars II: The Original Trilogy is a 2006 Lego-themed action-adventure game developed by Traveller's Tales and published by LucasArts and TT Games Publishing. It was released on 11 September 2006. Part of the Lego Star Wars series, it is based on the Star Wars science fiction media franchise and Lego Group's Lego Star Wars construction toy line. It follows the events of the Star Wars films A New Hope, The Empire Strikes Back and Return of the Jedi. The game allows players to assume the roles of over 50 Lego versions of characters from the film series; customized characters can also be created. Camera movement was improved from its predecessor Lego Star Wars: The Video Game and the concept of "vehicle levels" was explored more thoroughly. The game was revealed at American International Toy Fair. Promotions for the game were set up at chain stores across the United States.

<i>Universal Studios Theme Parks Adventure</i> 2001 video game

Universal Studios Theme Parks Adventure, known in Japan as Universal Studios Japan Adventure, is a 2001 video game developed by Nai'a Digital Works and published by Kemco for the GameCube. Set in the Universal Studios Japan park, the object of the game is to complete several mini-games loosely based on the real-life attractions Back to the Future: The Ride, Jaws, Jurassic Park River Adventure, E.T. Adventure, Backdraft, Wild, Wild, Wild West Stunt Show, and Waterworld. The player is encouraged to collect trash located in the park, wear merchandise based on the respective franchises, and complete movie quizzes, in which the player must answer trivia questions about the Universal Studios films.

<span class="mw-page-title-main">Qube (cable television)</span> American cable television service (1977-1984)

Qube was an experimental two-way, multi-programmed cable television system that played a significant role in the history of American interactive television. It was launched in Columbus, Ohio, on 1 December 1977. Highly publicized as a revolutionary advancement, the Qube experiment introduced viewers to several concepts that became central to the future development of TV technology: pay-per-view programs, special-interest cable television networks, and interactive services. It went defunct in 1984.

In feature-oriented software development, feature-oriented software development program cubes (FOSD program cubes) are n-dimensional arrays of functions (program transformations) that represent n-dimensional product lines. A program is a composition of features: a base program is augmented with increments in program functionality, called features, to produce a complex program. A software product line (SPL) is a family of related programs. A typical product line has F0 as a base program, and F1..Fn as features that could be added to F0. Different compositions of features yield different programs. Let + denote the feature composition operation. A program P in SPL might have the following expression:

<i>Q.U.B.E.</i> 2011 video game

Q.U.B.E. is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of independent game developers. The game, an expansion of a student project by the founding members of Toxic Games, was released for Microsoft Windows through a number of digital distribution platforms, first through Desura on 17 December 2011 and then through Steam on 6 January 2012. An OS X port was later released on 17 December 2012 through Steam and on 18 December 2012 through Desura.

The following is provided as an overview of and topical guide to databases:

<span class="mw-page-title-main">Array DBMS</span> System that provides database services specifically for arrays

An array database management system or array DBMS provides database services specifically for arrays, that is: homogeneous collections of data items, sitting on a regular grid of one, two, or more dimensions. Often arrays are used to represent sensor, simulation, image, or statistics data. Such arrays tend to be Big Data, with single objects frequently ranging into Terabyte and soon Petabyte sizes; for example, today's earth and space observation archives typically grow by Terabytes a day. Array databases aim at offering flexible, scalable storage and retrieval on this information category.

The functional database model is used to support analytics applications such as financial planning and performance management. The functional database model, or the functional model for short, is different from but complementary to the relational model. The functional model is also distinct from other similarly named concepts, including the DAPLEX functional database model and functional language databases.