Danger International

Last updated
Cover art by Denis Loubet Danger International, role-playing game.jpg
Cover art by Denis Loubet

Danger International is a modern-day role-playing game published by Hero Games in 1985.

Contents

Description

Danger International is a role-playing game in which players can take on the roles of spies, private eyes, investigative reporters, and paramilitary mercenaries. [1] in adventures that can be set anywhere from the 1940s to the present day.

This game uses the universal Hero System of rules developed by Hero Games for their superhero role-playing game Champions and thus it is compatible with all Hero Games RPGs such as Champions and Justice, Inc. [2]

Combat has both quick, basic rules and slower, more detailed advanced rules. [2] The game includes rules for concealment, vehicle combat, modern equipment, and the modern political world.

Three introductory scenarios are included — one solo adventure, one martial arts group scenario titled "Night of the Ninja", and one anti-terrorism scenario. [2]

Publication history

Hero Games first developed the universal Hero System in the early 1980s, which was subsequently used in all of their role-playing games. One of these games was Espionage!: The Secret Agent Role Playing Game (1983), where players took on the role of modern-day spies as portrayed in the TV series Mission: Impossible .

Two years later, L. Douglas Garrett, George MacDonald and Steve Peterson expanded the rules of Espionage! so that players could take on a variety of roles besides spies, and the game could be set in various time periods after World War II. The designers also moved away from the very serious tone of Espionage!, taking what game critic Rick Swan called "the entertaining approach." [1]

The result was Danger International, a 176-page softcover book with cover art by Denis Loubet, and interior art by Steve Borelli, Charles Pickens, Scott Ruggels, and Carolyn Schultz-Savoy. [3]

Reception

In Issue 44 of Different Worlds , Chris Osborne found that, "Danger International is one of the most comprehensive and realistic games I have ever reviewed." However, Osborne warned "The process of character generation and learning to use the skills and combat systems is definitely time consuming." Osborne noted that "Danger International is made more intriguing because of its compatibility with other games [made by other publishers such as] Twilight: 2000 , Mercenaries, Spies and Private Eyes , and Call of Cthulhu ." Osborne concluded by giving the game a rating of 3.5 out of 4, saying, "Danger International is a comprehensive, realistic, and flexible system that suffers only minimally from an over-complicated presentation that could easily be fixed in a second edition. Even though the presentation is slightly awkward at times the merits of the game make Danger International the best game for this genre that | have seen to date." [4]

In Issue 37 of the French games magazine Casus Belli , Yann Soitin compared the tone of the game to James Bond and Magnum P.I. . Soitin found the rules, although dense, were an improvement over Espionage!, and noted that "this large book also contains multiple lists of weapons, vehicles and various objects, types of scenarios and other advice, and a scenario. It is therefore, in a single volume, a very complete game." Soitin concluded, "An interesting game therefore, although not recommended for beginners." [5]

In his 1990 book The Complete Guide to Role-Playing Games , game critic Rick Swan thought the lighter tone of this game made it more fun than its predecessor, Espionage! He noted that skills are heavily combat-oriented "but then the violence is basically what Danger International is all about." Swan concluded by giving the game a rating of 3 out of 4. [1]

Related Research Articles

<span class="mw-page-title-main">Chill (role-playing game)</span>

Chill is an investigative and modern horror role-playing game originally published by Pacesetter Ltd in 1984 that captures the feel of 20th-century horror films.

<span class="mw-page-title-main">Mercenaries, Spies and Private Eyes</span>

Mercenaries, Spies and Private Eyes (MSPE) is a tabletop role-playing game designed and written by Michael A. Stackpole and first published in April 1983 by Blade, a division of Flying Buffalo, Inc. A second edition was later published by Sleuth Publications in 1986, but Flying Buffalo continues to distribute the game. In 2019 a new revised Combined Edition of MSPE was published by Flying Buffalo which brought the different material from the previous editions and included additional new rules and expansions to the original rpg. MSPE's mechanics are based on those of Tunnels and Trolls, with the addition of a skill system for characters. A few adventure modules were also released for MSPE.

<i>Living Steel</i> Science fiction role-playing game

Living Steel is a high-tech science fiction role-playing game published by Leading Edge Games in 1987.

<span class="mw-page-title-main">Bushido (role-playing game)</span> Tabletop role-playing game

Bushido is a Samurai role-playing game set in Feudal Japan, originally designed by Robert N. Charrette and Paul R. Hume and published originally by Tyr Games, then Phoenix Games, and subsequently by Fantasy Games Unlimited. The setting for the game is a land called Nippon, and characters adventure in this heroic, mythic, and fantastic analogue of Japan's past.

<i>Cyberspace</i> (role-playing game) Dystopian near-future role-playing game

Cyberspace is a near-future cyberpunk role-playing game published by Iron Crown Enterprises (I.C.E.) in 1989 using a revised set of rules from their previously published Space Master role-playing game.

<i>Daredevils</i> (role-playing game) Tabletop role-playing game in the pulp genre

Daredevils is a tabletop role-playing game published by Fantasy Games Unlimited (FGU) in 1982 that is meant to emulate pulp magazine fiction of the 1930s.

<i>Conan Role-Playing Game</i> Tabletop fantasy role-playing game

The Conan Role-Playing Game is a fantasy role-playing game published by TSR, Inc. in 1985 that is based on the Conan the Barbarian stories by Robert E. Howard, Lin Carter, Andrew J. Offutt. and Robert Jordan.

<i>Behind Enemy Lines</i> (role-playing game) WWII tabletop role-playing game

Behind Enemy Lines is a military role-playing game published by FASA in 1982 that is set during World War II; it was the first role-playing game of this genre.

Espionage! is a role-playing game published by Hero Games in 1983.

<i>Batman Role-Playing Game</i> Tabletop role-playing game

The Batman Role-Playing Game is a role-playing game published by Mayfair Games in 1989.

<i>Dream Park: The Roleplaying Game</i>

Dream Park: The Roleplaying Game is a role-playing game published by R. Talsorian Games in 1992. It was designed by Mike Pondsmith and was based on the 1981 novel Dream Park, which is itself about a live-action role-playing game amusement park. The player characters take on the roles of the players in this holographic game, simultaneously playing both the character and the character's alternate persona.

<i>Bubblegum Crisis</i> (role-playing game) 1996 role-playing game

Bubblegum Crisis is a near-future cyberpunk role-playing game published by R. Talsorian Games in 1996 that is based on the anime television series Bubblegum Crisis.

<i>Aliens Adventure Game</i>

Aliens Adventure Game is a combat-oriented role-playing game published by Leading Edge Games in 1991.

<i>Deluxe City Campaign Set</i>

Deluxe City Campaign Set is a role-playing game supplement published by TSR in 1989 for the Marvel Super Heroes role-playing game.

<i>GURPS Goblins</i>

GURPS Goblins is a supplement published by Steve Jackson Games in 1996 for the third edition of GURPS.

<i>Digital Web</i>

Digital Web is a tabletop role-playing game supplement originally published by White Wolf Publishing in February–April 1994 for their game Mage: The Ascension. A second edition, Digital Web 2.0, followed in October 1998.

<i>GURPS Vampire: The Masquerade</i> Licensed adaptation of Vampire: the Masquerade for GURPS

GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade, written by Jeff Koke and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.

<i>GURPS Psionics</i>

GURPS Psionics is a supplement by David Pulver, published by Steve Jackson Games in 1991 for GURPS.

<i>DNA / DOA</i>

DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, it was criticized for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

<i>MBT</i> (board game) Board wargame published in 1989

MBT is a board wargame published by Avalon Hill in 1989 that simulates hypothetical World War Three tank combat between NATO and Warsaw Pact forces in Western Europe. A second edition was published by GMT Games in 2016.

References

  1. 1 2 3 Swan, Rick (1990). The Complete Guide to Role-Playing Games . New York: St. Martin’s Press. pp. 60–61.
  2. 1 2 3 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 64. ISBN   0-87975-653-5.
  3. "Danger International". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2023-10-16.
  4. Osborne, Chris (November–December 1986). "Game Reviews". Different Worlds . No. 44. p. 26.
  5. Soitin, Yann (1987). "Têtes d'Affiches". Casus Belli (in French). No. 37. pp. 21–22.