Daniela Bertol

Last updated

Daniela Bertol is an architect, designer and artist, working at the intersection between art and science. Her projects, based on a unified approach to knowledge, encompass several disciplines and media including astronomy, land art, geoglyphs, architecture, design, digital models, photography and video.

Contents

Biography

Urdhva dhanurasana (wheel pose) Daniela bertol-urdhva dhanurasana.jpg
Urdhva dhanurasana (wheel pose)

Daniela Bertol was born and grew up in Rome, where she earned a master's degree in Architecture; in 1985 she moved to the United States. Bertol's early projects explored geometric space and virtual environments using digital model, where geometric forms evolved in organic components, similar to shapes found in nature. Bertol founded space ink in 1989 as a multidisciplinary laboratory embracing experimentally built and published projects as well as theoretical works focusing on the transformation of architecture and its integration with digital space. The vision that technological advancements should establish continuity with the past—instead of creating a fracture—has been expressed in architectural and educational projects, art installations, artwork, furniture and graphic design.

Bertol's most recent project is Sky Spirals, a series of places devoted to sustainable design: the shaping of the landscape based on intersecting spirals follow solar and celestial alignments . Sky Spirals began as a conceptual work based on digital models, maps and aerial photos. As the work developed, the virtual model and diagrams were translated to a real physical site in Claverack, New York (USA). They became Sun Farm, the first site of the Sky Spirals concepts. The interest in sustainable architecture has inspired solar based design, such as the house at Sun Farm: contemporary architectural vocabulary and materials re-propose design intention from early civilizations.

Bertol's design vision integrates principles of eastern philosophies and practices with contemporary architectural theories and research. A lifelong yoga practitioner (and certified yoga teacher) she integrates spiritual practices in her artist and design work: several land art sculptures provide the path of walking meditations and yoga poses are included in the perception of architectural spaces.

Daniela Bertol is married with two daughters and lives in New York and Rome.

Books

Related Research Articles

<span class="mw-page-title-main">Computer-aided design</span> Constructing a product by means of computer

Computer-aided design (CAD) is the use of computers to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software help protect products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer-aided design and drafting (CADD) are also used.

<span class="mw-page-title-main">Solid modeling</span> Set of principles for modeling solid geometry

Solid modeling is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes (solids). Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. Together, the principles of geometric and solid modeling form the foundation of 3D-computer-aided design, and in general, support the creation, exchange, visualization, animation, interrogation, and annotation of digital models of physical objects.

<span class="mw-page-title-main">Claude Fayette Bragdon</span> American architect

Claude Fayette Bragdon was an American architect, writer, and stage designer based in Rochester, New York, up to World War I, then in New York City.

Product and manufacturing information, also abbreviated PMI, conveys non-geometric attributes in 3D computer-aided design (CAD) and Collaborative Product Development systems necessary for manufacturing product components and assemblies. PMI may include geometric dimensions and tolerances, 3D annotation (text) and dimensions, surface finish, and material specifications. PMI is used in conjunction with the 3D model within model-based definition to allow for the elimination of 2D drawings for data set utilization.

<span class="mw-page-title-main">3D scanning</span> Scanning of an object or environment to collect data on its shape

3D scanning is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance. The collected data can then be used to construct digital 3D models.

A geometric modeling kernel is a solid modeling software component used in computer-aided design (CAD) packages. Available modelling kernels include:

<span class="mw-page-title-main">Archicad</span> Computer-aided design software for architecture

ArchiCAD is an architectural BIM CAD software for Mac and Windows developed by the Hungarian company Graphisoft. ArchiCAD offers computer aided solutions for common aspects of aesthetics and engineering during the design process of the built environment-buildings, interiors, urban areas, etc.

<span class="mw-page-title-main">Architectural model</span> Scale model built to study aspects of an architectural design or to communicate design ideas

An architectural model is a type of scale model made to study aspects of an architectural design or to communicate design intent. They are made using a variety of materials including paper, plaster, plastic, resin, wood, glass, and metal.

<span class="mw-page-title-main">Immersion (virtual reality)</span> Perception of being physically present in a non-physical world

In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

<span class="mw-page-title-main">3D city model</span>

A 3D city model is digital model of urban areas that represent terrain surfaces, sites, buildings, vegetation, infrastructure and landscape elements in three-dimensional scale as well as related objects belonging to urban areas. Their components are described and represented by corresponding two- and three-dimensional spatial data and geo-referenced data. 3D city models support presentation, exploration, analysis, and management tasks in a large number of different application domains. In particular, 3D city models allow "for visually integrating heterogeneous geoinformation within a single framework and, therefore, create and manage complex urban information spaces."

<span class="mw-page-title-main">Computer graphics (computer science)</span> Sub-field of computer science

Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.

<span class="mw-page-title-main">Architectural drawing</span> Technical drawing of a building (or building project)

An architectural drawing or architect's drawing is a technical drawing of a building that falls within the definition of architecture. Architectural drawings are used by architects and others for a number of purposes: to develop a design idea into a coherent proposal, to communicate ideas and concepts, to convince clients of the merits of a design, to assist a building contractor to construct it based on design intent, as a record of the design and planned development, or to make a record of a building that already exists.

<span class="mw-page-title-main">Digital architecture</span> Architecture using digital technology

Digital architecture refers to aspects of architecture that feature digital technologies or considers digital platforms as online spaces. The emerging field of digital architectures therefore applies to both classic architecture as well as the emerging study of social media technologies.

<span class="mw-page-title-main">CityEngine</span> 3D modelling software

ArcGIS CityEngine is a commercial three-dimensional (3D) modeling program developed by Esri R&D Center Zurich and specialises in the generation of 3D urban environments. Using a procedural modeling approach, it supports the creation of detailed large-scale 3D city models. CityEngine works with architectural object placement and arrangement in the same manner that software like VUE manages terrain, ecosystems and atmosphere mapping. Unlike the traditional 3D modeling methodology which uses Computer-Aided Design (CAD) tools and techniques, CityEngine takes a different approach to shape generation via a rule-based system. It can also use Geographic Information System (GIS) datasets due to its integration with the wider Esri/ArcGIS platform. Due to this unique feature set, CityEngine has been used in academic research and built environment professions, e.g., urban planning, architecture, visualization, game development, entertainment, archeology, military and cultural heritage. CityEngine can be used within Building Information Model (BIM) workflows as well as visualizing the data of buildings in a larger urban context, enhancing its working scenario toward real construction projects.

<span class="mw-page-title-main">3D modeling</span> Form of computer-aided engineering

In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

<span class="mw-page-title-main">Computer-generated imagery</span> Application of computer graphics to create or contribute to images

Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static or dynamic. CGI both refers to 2D computer graphics and 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects. The application of CGI for creating/improving animations is called computer animation, or CGI animation.

<span class="mw-page-title-main">Ars Electronica</span> Austrian cultural, educational and scientific institute

Ars Electronica Linz GmbH is an Austrian cultural, educational and scientific institute active in the field of new media art, founded in Linz in 1979. It is based at the Ars Electronica Center (AEC), which houses the Museum of the Future, in the city of Linz. Ars Electronica's activities focus on the interlinkages between art, technology and society. It runs an annual festival, and manages a multidisciplinary media arts R&D facility known as the Futurelab. It also confers the Prix Ars Electronica awards.

<span class="mw-page-title-main">C3D Toolkit</span> Geometric modelling kernel

C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian C3D Labs. It's written in C++. It can be licensed by other companies for use in their 3D computer graphics software products. The most widely known software in which C3D Toolkit is typically used are computer aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems.