Darby McDevitt

Last updated
Darby McDevitt
Born
Darby Christopher Mcdevitt

(1975-08-16) 16 August 1975 (age 48)
Alma mater National University of Ireland
Occupation(s)Game Designer, Writer
Years active1999–present

Darby Christopher McDevitt is an Irish-American game developer and writer, best known for his work on the Assassin's Creed series.

Contents

With a diverse professional profile spanning more than a decade, he has worked as a writer, film maker, musician, and game designer. As an employee of Ubisoft, McDevitt has been the script writer for both the story and dialogue in Assassin's Creed: Bloodlines , Assassin's Creed II: Discovery , Assassin's Creed: Embers and Assassin's Creed Unity , as well as was the lead writer for Assassin's Creed: Revelations and Assassin's Creed IV: Black Flag . [1] In 2014, Darby was nominated for a Writers Guild of America Award for his work on Black Flag. [2] Darby is also recognized as a spokesperson for Ubisoft in regards to the Assassin's Creed franchise. [3]

In March 2021, Darby left Ubisoft, [4] but returned in November. [5]

Games

Upcoming

Narrative Director

Writer

Writer and designer

Producer and writer

Other notable works

Music Videos:

Narrative and Documentary Films:

Music:

Sneaky Thieves

Autographic

Awards and nominations

YearAwardAward CategoryTitle of WorkResult
2012 Writers Guild of America Award Achievement in Videogame Writing Assassin's Creed: Revelations Nominated
2012Canadian Game AwardsBest WritingAssassin's Creed: RevelationsNominated
2013Canadian Game AwardsBest Writing Assassin's Creed IV: Black Flag Won
2014Writers Guild of America AwardAchievement in Videogame WritingAssassin's Creed IV: Black FlagNominated
2021BAFTA Games AwardsBest NarrativeAssassin's Creed: ValhallaNominated
2021Canadian Game AwardsBest NarrativeAssassin's Creed: ValhallaWon

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Assassin's Creed Origins is a 2017 action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series, following 2015's Assassin's Creed Syndicate. Principally set in Egypt, near the end of the Ptolemaic period from 49 to 43 BC, the story follows a Medjay named Bayek of Siwa and his wife Aya as they seek revenge for the murder of their son. It also explores the origins of the Assassin Brotherhood—referred here to as the Hidden Ones—and of their millennia-long conflict with the Order of the Ancients—forerunners to the Templar Order. The framing story, set in the 21st century, follows a new character, Layla Hassan, who relives Bayek and Aya's memories using a modified Animus device.

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Assassin's Creed Valhalla is a 2020 action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the twelfth major installment in the Assassin's Creed series, and the successor to 2018's Assassin's Creed Odyssey. Principally set in the years 872–878 AD, the game recounts a fictional story during the Viking expansions into the British Isles. Players control Eivor Varinsdottir, a Viking raider who, while attempting to establish a new Viking clan in England, becomes embroiled in the centuries-old conflict between the Assassin Brotherhood, who fight for peace and liberty, and the Templar Order, who desire peace through control. The game also includes a framing story, set in the 21st century, which follows Layla Hassan, an Assassin who relives Eivor's memories so as to find a way to save the Earth from destruction.

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Assassin's Creed Mirage is a 2023 action-adventure game developed by Ubisoft Bordeaux and published by Ubisoft. The game is the thirteenth major installment in the Assassin's Creed series and the successor to 2020's Assassin's Creed Valhalla. While its historical timeframe precedes that of Valhalla, its modern-day framing story succeeds Valhalla's own. Set in 9th-century Baghdad during the Islamic Golden Age—in particular during the Anarchy at Samarra—the story follows Basim Ibn Ishaq, a street thief who joins the Hidden Ones to fight for peace and liberty, against the Order of the Ancients, who desire peace through control. The main narrative focuses on Basim's internal struggle between his duties as a Hidden One and his desire to uncover his mysterious past.

References

  1. Gilbert, Ben (July 14, 2011). "Assassin's Creed Lost Legacy's Concept Found in Revelations". Joystiq. Archived from the original on July 14, 2011. Retrieved September 21, 2014.
  2. Rodriguez, David (January 10, 2014). "Neil Druckmann and Darby McDevitt among writers guild of America awards". Dualshockers. Archived from the original on January 10, 2014. Retrieved September 21, 2014.
  3. Karmali, Luke (November 19, 2013). "Ubisoft hasn't really planned the end of Assassin's Creed". IGN. Archived from the original on November 19, 2013. Retrieved September 21, 2014.
  4. "Assassin's Creed narrative boss Darby McDevitt leaving Ubisoft". Eurogamer . 26 March 2021.
  5. 1 2 Bankhurst, Adam (2021-11-15). "Assassin's Creed Narrative Director Darby McDevitt Rejoins Ubisoft Ahead of Assassin's Creed Infinity". IGN. Retrieved 2024-02-28.