Demand of Honor is a 1984 role-playing game adventure for Star Trek: The Role Playing Game published by FASA.
Demand of Honor is an adventure module that takes place during the initial five-year mission of the U.S.S. Enterprise, in which Starfleet tries to prevent Gorn pirates from attacking Federation shipping. [1]
Bob Mosley III reviewed Demand of Honor in Space Gamer No. 75. [1] Mosley commented that "Depending on what kind of players the GM is working with, this could either be a single afternoon adventure or the beginning of a galactic war campaign. On the same note, it's up to the GM to do whatever possible to guide the players to a solution that won't produce a war – that is, unless the GM wants a war with the Gorns. If that is the case, then this is the perfect module to start it off." [1]
Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax. While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. It takes place on a downed spaceship; the ship's crew has died of an unspecified disease, but functioning robots and strange creatures still inhabit the ship. The player characters fight monsters and robots, and gather the futuristic weapons and colored access cards that are necessary for advancing the story.
The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the Dungeons & Dragons Basic Set, and was included in the 1979–1982 editions of the Basic Set. It was designed for people new to Dungeons & Dragons.
The Iceman Returneth is a humorous adventure written by Sam Shirley for the dystopian science fiction role-playing game Paranoia.
Star Trek: The Role Playing Game is a role-playing game set in the fictional Star Trek universe published by FASA Corporation from 1982 to 1989.
The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & DragonsExpert Set. Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals. The adventure is only playable with one dungeon master (DM) and one player.
James Bond 007: Role-Playing In Her Majesty's Secret Service is a spy fiction tabletop role-playing game based on the James Bond books and films. It is designed by Gerard Christopher Klug and was published by Victory Games, a subsidiary of Avalon Hill. The game and its supplements were published from 1983 until 1987, when the license lapsed. At its time of publication, it was the most popular espionage role-playing game.
To Find a King is an adventure module for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game. It was written by Bob Blake and published in 1985 by TSR. As part of the Competition, or C-series of modules, it contains material that was first used as a tournament adventure at Gen Con XVI. The module is designed for a party of ten characters at levels 4–7 and can be run as either a competition module or as part of a campaign.
Rahasia is an adventure module, self-published by DayStar West Media in 1980 and published by TSR, Inc. in 1983 and 1984, for the Basic Set rules of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 9115. It was designed by Tracy and Laura Hickman, and features artwork by Jeff Easley and Timothy Truman.
Night's Dark Terror is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set. The player characters (PCs) journey from a farmstead into uncharted wilderness, where they encounter new hazards and contend with a secret society. The adventure received a positive review from White Dwarf magazine.
Ghost of Lion Castle is a 1984 adventure module for the Dungeons & Dragons fantasy roleplaying game. Its module code is BSOLO, and it was written by Merle M. Rasmussen with cover art by Bob Maurus.
Legends is a turn-based, role-playing game with a medieval setting. It is currently published in English by Harlequin Games. Jim Landes—owner of Midnight Games, the game's first publisher—began developing the game in 1984, eventually publishing it in December 1989 as a play-by-mail (PBM) game after over a year of playtesting. The initial game comprised a module and game system built on the publisher's existing game, Epic, and was run briefly as Swords of Pelarn before publication as Legends. The first of multiple game modules was Crown of Avalon, which allowed up to 200 players per game. Demand by 1991 was "incredible" according to Bruce R. Daniel in White Wolf. Games could be lengthy, initially between three and ten years of play, settling into an average of three years by 2002.
Star Trek is a third-person action-adventure Star Trek video game. It was developed by Digital Extremes and co-published by Bandai Namco Entertainment under license by Paramount Pictures in association with CBS Studios International. The game was released in North America on April 23, 2013, for PlayStation 3, Xbox 360, and Microsoft Windows platforms. It took three years to produce, and was the first in-house video game development by Paramount Studios, who opted not to license development to a third party. The production team aimed for it to be a collaboration with those working on the Star Trek films to avoid the typical pitfalls associated with film tie-in video games. Video games which influenced Star Trek included the Mass Effect series, Uncharted and Metroid Prime, and certain elements of Star Trek reflected episodes of Star Trek: The Original Series such as "Arena" and "Amok Time".
Murderworld! is a role-playing game adventure published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Secret Wars is a role-playing game adventure published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Deadly Power is an adventure for fantasy role-playing games published by Mayfair Games in 1984.
The Keep is an adventure for fantasy role-playing games published by Mayfair Games in 1984.
Gamma World Referee's Screen and Mini-Module is a 1982 role-playing game supplement for Gamma World published by TSR.
The Romulans is a 1984 role-playing game supplement for Star Trek: The Role Playing Game published by FASA.
Margin of Profit is a 1984 role-playing game adventure for Star Trek: The Role Playing Game published by FASA.
The Free City of Krakow is a 1985 Post apocalyptic military tabletop role-playing game adventure for Twilight: 2000 published by Game Designers' Workshop (GDW).