DigiBarn Computer Museum

Last updated
Bruce Damer, cofounder and curator of DigiBarn, poses with an early Macintosh signed by Steve Wozniak during Macworld Expo 2009. Bruce Damer.jpg
Bruce Damer, cofounder and curator of DigiBarn, poses with an early Macintosh signed by Steve Wozniak during Macworld Expo 2009.

The DigiBarn Computer Museum, or simply DigiBarn, is a computer history museum in Boulder Creek, California, United States. The museum is housed in a 90-year-old barn constructed from old-growth Redwood in the Santa Cruz Mountains, which is adjacent to Silicon Valley. It was co-founded by Bruce Damer [1] and Allan Lundell on May 7, 2001. [2]

The primary focus of the museum's collection is on the birth and evolution of personal, interactive computing, starting with the LINC (1962), considered by some to be the first true personal computer, and leading on up through the homebrew microcomputer revolution of the 1970s, the propagation of personal computing to homes and businesses in the 1980s and the spread of networked computing in the 1990s. The Digibarn does have a few large machines on display such as a Cray-1 supercomputer. One notable point is that a large number of the Digibarn artifacts are available to visitors in a hands-on fashion, allowing them to boot up, load software and interact with the machines.

The Digibarn collection has mainly been donated by individuals and companies in nearby Silicon Valley and around the world. The Digibarn has a major focus on the legacy of Xerox and the birth of the graphical user interface with a large collection of Apple products, although other historic computer systems are featured, including the Atari 400, Osborne 1, Kaypro II and the IBM 5150 (IBM PC). [3]

As of December 2021, most of the collection is on a long-term loan at the System Source Computer Museum. [4]

Related Research Articles

<span class="mw-page-title-main">Mainframe computer</span> Large computer

A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise resource planning, and large-scale transaction processing. A mainframe computer is large but not as large as a supercomputer and has more processing power than some other classes of computers, such as minicomputers, servers, workstations, and personal computers. Most large-scale computer-system architectures were established in the 1960s, but they continue to evolve. Mainframe computers are often used as servers.

<span class="mw-page-title-main">Microcomputer</span> Small computer with a processor made of one or a few integrated circuits

A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PCB). Microcomputers became popular in the 1970s and 1980s with the advent of increasingly powerful microprocessors. The predecessors to these computers, mainframes and minicomputers, were comparatively much larger and more expensive. Many microcomputers are also personal computers. An early use of the term "personal computer" in 1962 predates microprocessor-based designs. (See "Personal Computer: Computers at Companies" reference below). A "microcomputer" used as an embedded control system may have no human-readable input and output devices. "Personal computer" may be used generically or may denote an IBM PC compatible machine.

<span class="mw-page-title-main">Workstation</span> High-end single-user computer

A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term workstation has been used loosely to refer to everything from a mainframe computer terminal to a PC connected to a network, but the most common form refers to the class of hardware offered by several current and defunct companies such as Sun Microsystems, Silicon Graphics, Apollo Computer, DEC, HP, NeXT, and IBM which powered the 3D computer graphics revolution of the late 1990s.

<span class="mw-page-title-main">Xerox Alto</span> Computer made by Xerox

The Xerox Alto is a computer designed from its inception to support an operating system based on a graphical user interface (GUI), later using the desktop metaphor. The first machines were introduced on 1 March 1973, a decade before mass-market GUI machines became available.

<span class="mw-page-title-main">Homebrew Computer Club</span> Computer hobbyist users group in California

The Homebrew Computer Club was an early computer hobbyist group in Menlo Park, California, which met from March 1975 to December 1986. The club had an influential role in the development of the microcomputer revolution and the rise of that aspect of the Silicon Valley information technology industrial complex.

<span class="mw-page-title-main">Portable computer</span> Lightweight, compact computer with built-in peripherals

A portable computer is a computer designed to be easily moved from one place to another, as opposed to those designed to remain stationary at a single location such as desktops and workstations. These computers usually include a display and keyboard that are directly connected to the main case, all sharing a single power plug together, much like later desktop computers called all-in-ones (AIO) that integrate the system's internal components into the same case as the display. In modern usage, a portable computer usually refers to a very light and compact personal computer such as a laptop, miniature or pocket-sized computer, while touchscreen-based handheld ("palmtop") devices such as tablet, phablet and smartphone are called mobile devices instead.

<span class="mw-page-title-main">History of computing hardware (1960s–present)</span> Aspect of history

The history of computing hardware starting at 1960 is marked by the conversion from vacuum tube to solid-state devices such as transistors and then integrated circuit (IC) chips. Around 1953 to 1959, discrete transistors started being considered sufficiently reliable and economical that they made further vacuum tube computers uncompetitive. Metal–oxide–semiconductor (MOS) large-scale integration (LSI) technology subsequently led to the development of semiconductor memory in the mid-to-late 1960s and then the microprocessor in the early 1970s. This led to primary computer memory moving away from magnetic-core memory devices to solid-state static and dynamic semiconductor memory, which greatly reduced the cost, size, and power consumption of computers. These advances led to the miniaturized personal computer (PC) in the 1970s, starting with home computers and desktop computers, followed by laptops and then mobile computers over the next several decades.

<span class="mw-page-title-main">Retrocomputing</span>

Retrocomputing is the current use of older computer hardware and software. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuable hardware and software for sentimental reasons.

<span class="mw-page-title-main">IBM 5100</span> Portable computer released by IBM in 1975

The IBM 5100 Portable Computer is one of the first portable computers, introduced in September 1975, six years before the IBM Personal Computer, and eight before the first successful IBM compatible portable computer, the Compaq Portable. It was the evolution of a prototype called the SCAMP that was developed at the IBM Palo Alto Scientific Center in 1973. Whether considered evolutionary from SCAMP or revolutionary, it still needed to be plugged into an electric socket.

<span class="mw-page-title-main">Computer History Museum</span> Museum in Mountain View, California

The Computer History Museum (CHM) is a museum of computer history, located in Mountain View, California. The museum presents stories and artifacts of Silicon Valley and the information age, and explores the computing revolution and its impact on society.

<span class="mw-page-title-main">VT180</span> Personal computer produced by Digital Equipment Corporation

The VT180 is a personal computer produced by Digital Equipment Corporation (DEC) of Maynard, Massachusetts, USA.

<span class="mw-page-title-main">The Computer Museum, Boston</span> Computer museum in Boston, Massachusetts

The Computer Museum was a Boston, Massachusetts, museum that opened in 1979 and operated in three locations until 1999. It was once referred to as TCM and is sometimes called the Boston Computer Museum. When the museum closed and its space became part of Boston Children's Museum next door in 2000, much of its collection was sent to the Computer History Museum in California.

International Business Machines (IBM) is a multinational computer technology and IT consulting corporation headquartered in Armonk, New York, United States. IBM originated from the unification of several companies that worked to automate routine business transactions, including the first companies to build punched card-based data tabulating machines and build time clocks. In 1911, these companies were amalgamated into the Computing-Tabulating-Recording Company (CTR).

<span class="mw-page-title-main">Influence of the IBM PC on the personal computer market</span> Overview about the influence of the IBM PC on the personal computer market

Following the introduction of the IBM Personal Computer, or IBM PC, many other personal computer architectures became extinct within just a few years. It led to a wave of IBM PC compatible systems being released.

The Z-100 computer is a personal computer made by Zenith Data Systems (ZDS). It was a competitor to the IBM PC.

<span class="mw-page-title-main">History of personal computers</span> History of the consumer personal computer

The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals. After the development of the microprocessor, individual personal computers were low enough in cost that they eventually became affordable consumer goods. Early personal computers – generally called microcomputers – were sold often in electronic kit form and in limited numbers, and were of interest mostly to hobbyists and technicians.

<span class="mw-page-title-main">Personal computer</span> Computer intended for use by an individual person

A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people in all countries.

<span class="mw-page-title-main">Home computer</span> Class of microcomputers

Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single nontechnical user. These computers were a distinct market segment that typically cost much less than business, scientific or engineering-oriented computers of the time such as those running CP/M or the IBM PC, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers. Their most common uses were playing video games, but they were also regularly used for word processing and programming.

<span class="mw-page-title-main">System Source Computer Museum</span> Computer Museum in Hunt Valley, Maryland, U.S.

The System Source Computer Museum, located in Hunt Valley, Maryland, USA, exhibits notable computing devices from ancient times until the present. Over 5,000 objects are on display and many of the computation devices are operational. STEM activities are offered to organized tour groups. Since 2022, admission is free. The museum is open weekdays from 9:00am until 6:00pm and at other times by appointment. Docents are available to lead tours.

References

  1. DigiBarn Computer Museum: About Us or Why are We Doing This?
  2. DigiBarn Friends: Allan Lundell
  3. "A trip down computer memory lane". news.com. 2007-08-18. Archived from the original on 2008-09-06.
  4. Digibarn Computer Museum. "Home". Archived from the original on 2022-03-02. Retrieved 2022-03-13.