This article includes a list of general references, but it lacks sufficient corresponding inline citations .(November 2021) |
Established | 1981 |
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Location | Hunt Valley, Maryland, U.S. |
Coordinates | 39°29′10″N76°39′47″W / 39.48610°N 76.66306°W |
Website | museum |
The System Source Computer Museum, located in Hunt Valley, Maryland, USA, exhibits notable computing devices from ancient times until the present. [1] Over 5,000 objects are on display and many of the computation devices are operational. STEM activities are offered to organized tour groups. Admission is $15 for adults, $10 for students, children, veterans, and first responders. The museum is open weekdays from 9:00am until 6:00pm by appointment. Museum docents are available to lead tours.
The museum's origins date to 1981 when a Baltimore ComputerLand franchise had computers in inventory that instantly became historic artifacts with the introduction of the IBM Personal Computer. [2]
The museum was incorporated as a non-profit 501(c)(3) in 2018 as the Maryland Technology Museum with the trade name the System Source Computer Museum. [3] In 2021, the museum became the new home of the DigiBarn Computer Museum.
In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time. This quick switch between tasks or users gives the illusion of simultaneous execution. It enables multi-tasking by a single user or enables multiple-user sessions.
Computer operating systems (OSes) provide a set of functions needed and used by most application programs on a computer, and the links needed to control and synchronize computer hardware. On the first computers, with no operating system, every program needed the full hardware specification to run correctly and perform standard tasks, and its own drivers for peripheral devices like printers and punched paper card readers. The growing complexity of hardware and application programs eventually made operating systems a necessity for everyday use.
Control Data Corporation (CDC) was a mainframe and supercomputer company that in the 1960s was one of the nine major U.S. computer companies, which group included IBM, the Burroughs Corporation, and the Digital Equipment Corporation (DEC), the NCR Corporation (NCR), General Electric, and Honeywell, RCA and UNIVAC. For most of the 1960s, the strength of CDC was the work of the electrical engineer Seymour Cray who developed a series of fast computers, then considered the fastest computing machines in the world; in the 1970s, Cray left the Control Data Corporation and founded Cray Research (CRI) to design and make supercomputers. In 1988, after much financial loss, the Control Data Corporation began withdrawing from making computers and sold the affiliated companies of CDC; in 1992, Cray established Control Data Systems, Inc. The remaining affiliate companies of CDC currently do business as the software company Dayforce.
The Xerox Alto is a computer system developed at Xerox PARC in the 1970s. It is considered one of the first workstations or personal computers, and its development pioneered many aspects of modern computing. It features a graphical user interface (GUI), a mouse, Ethernet networking, and the ability to run multiple applications simultaneously. It is one of the first computers to use a WYSIWYG text editor and has a bit-mapped display. The Alto did not succeed commercially, but it had a significant influence on the development of future computer systems.
UNIVAC was a line of electronic digital stored-program computers starting with the products of the Eckert–Mauchly Computer Corporation. Later the name was applied to a division of the Remington Rand company and successor organizations.
The IBM 7030, also known as Stretch, was IBM's first transistorized supercomputer. It was the fastest computer in the world from 1961 until the first CDC 6600 became operational in 1964.
The UNIVAC 1103 or ERA 1103, a successor to the UNIVAC 1101, is a computer system designed by Engineering Research Associates and built by the Remington Rand corporation in October 1953. It was the first computer for which Seymour Cray was credited with design work.
This article presents a timeline of events in the history of computer operating systems from 1951 to the current day. For a narrative explaining the overall developments, see the History of operating systems.
The history of computing hardware starting at 1960 is marked by the conversion from vacuum tube to solid-state devices such as transistors and then integrated circuit (IC) chips. Around 1953 to 1959, discrete transistors started being considered sufficiently reliable and economical that they made further vacuum tube computers uncompetitive. Metal–oxide–semiconductor (MOS) large-scale integration (LSI) technology subsequently led to the development of semiconductor memory in the mid-to-late 1960s and then the microprocessor in the early 1970s. This led to primary computer memory moving away from magnetic-core memory devices to solid-state static and dynamic semiconductor memory, which greatly reduced the cost, size, and power consumption of computers. These advances led to the miniaturized personal computer (PC) in the 1970s, starting with home computers and desktop computers, followed by laptops and then mobile computers over the next several decades.
3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4×4×4. Players take turns placing their markers in blank cells in the array. The first player to achieve four of their own markers in a row wins. The winning row can be horizontal, vertical, or diagonal on a single board as in regular tic-tac-toe, or vertically in a column, or a diagonal line through four boards.
The Computer History Museum (CHM) is a museum of computer history, located in Mountain View, California. The museum presents stories and artifacts of Silicon Valley and the Information Age, and explores the computing revolution and its impact on society.
The American Computer & Robotics Museum (ACRM), formerly known as the American Computer Museum, is a museum of the history of computing, communications, artificial intelligence and robotics that is located in Bozeman, Montana, United States.
The BUNCH was the nickname for the group of mainframe computer competitors of IBM in the 1970s. The name is derived from the names of the five companies: Burroughs, UNIVAC, NCR, Control Data Corporation (CDC), and Honeywell. These companies were grouped together because the market share of IBM was much higher than all of its competitors put together.
The Computer Museum was a Boston, Massachusetts, museum that opened in 1979 and operated in three locations until 1999. It was once referred to as TCM and is sometimes called the Boston Computer Museum. When the museum closed and its space became part of Boston Children's Museum next door in 2000, much of its collection was sent to the Computer History Museum in California.
The Massbus is a high-performance computer input/output bus designed in the 1970s by Digital Equipment Corporation (DEC). The architecture development was sponsored by Gordon Bell and John Levy was the principal architect.
The following outline is provided as an overview of and topical guide to computing:
In operating systems, memory management is the function responsible for managing the computer's primary memory.
Brian Silverman is a Canadian computer scientist, the creator of many programming environments for children, and a researcher in cellular automata.
In a computer instruction set architecture (ISA), an execute instruction is a machine language instruction which treats data as a machine instruction and executes it.