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In computer music and professional audio creation, a DirectX plugin is a software processing component that can be loaded as a plugin into host applications to allow real-time processing, audio effects, mixing audio or act as virtual synthesizers.
DirectX plugins can be developed in C++ using Microsoft's DirectX SDK, Sony's Audio Plug-In Development Kit or Cakewalk's DirectX Wizard. There is also a Delphi SDK available. [1]
DirectX plugins are superseded by DMO-based signal processing filters and more recently, by Media Foundation Transforms.