Don't Scream | |
---|---|
Designer(s) | Joe Henson |
Engine | |
Platform(s) | |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Don't Scream is an indie survival horror game, designed by British video game designer Joe Henson. [1] The game became popular when it released for early access on 27 October 2023. [2] Version 1.0 was released on 28 October 2024.
Don't Scream is 18 minutes long; time only moves in the game when the player moves. [3] The game is set in a forest in 1993, near the site of what appears to be a plane crash. The game is played from the perspective of a camcorder, which the protagonist is assumed to be carrying. [4] The player can choose different paths which will lead to either a homestead, a farm, a mini-mart, or a cemetery. There are random encounters of ghostly spirits that haunt the forest who will attempt to scare the player. The player character dies if they scream or make a loud noise; the game allows this mechanic to function by accessing players' microphones, with their consent. [5] [6] Players can restart when they die. [7]
Joe Henson, who designed and developed the game, said that "The rise of PlayStation-esque visuals in a lot of indie horror titles is a testament to how undefined visuals can increase the fear factor." Henson added that the "loss of details plays into our imagination". [8]
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