Dragonfly (company)

Last updated
Dragonfly Co., Ltd.
Industry Video games
FoundedFebruary 1995
Headquarters,
Website www.dragonflygame.com

Dragonfly is a South Korean video game developer and publisher based in Seoul. While a small company, it is notable for releasing many popular games both in Korea and globally including Special Force and Karma and still continue to release games both domestically and abroad. [2] Besides video games, the company has also branched into other industries including biotechnology and webtoon publishing. [3]

Contents

Games

PC games

Online games

Related Research Articles

Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.

<i>XCOM</i> Video game series

XCOM is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game X-COM: UFO Defense created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The X-COM series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.

<span class="mw-page-title-main">SNK</span> Japanese video game company

SNK Corporation is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform, and electronics. SNK's predecessor Shin Nihon Kikaku Corporation was founded in 1978 by Eikichi Kawasaki. In 1981, the name was informally shortened to SNK Corporation, which became the company's official name in 1986.

<span class="mw-page-title-main">Culture of South Korea</span>

The contemporary culture of South Korea developed from the traditional culture of Korea which was prevalent in the early Korean nomadic tribes. By maintaining thousands of years of ancient Korean culture, with influence from ancient Chinese culture, South Korea split on its own path of cultural development away from North Korean culture since the division of Korea in 1948. The industrialization, urbanization and westernization of South Korea, especially Seoul, have brought many changes to the way Korean people live. Changing economics and lifestyles have led to urbanization—a concentration of population in major cities, with multi-generational households separating into nuclear family living arrangements. Today, many cultural elements from South Korea, especially popular culture, have spread across the globe and have become some of the most prominent cultural forces in the world.

Advertising in video games is the integration of advertising into video games to promote products, organizations, or viewpoints.

<span class="mw-page-title-main">NCSoft</span> South Korea-based video game developer and publisher

NCSoft Corporation is a South Korean video game developer and publisher headquartered in Pangyo, Seongnam, South Korea, primarily known for the distribution of massively multiplayer online role-playing games such as Lineage and Guild Wars.

Wemade Co., Ltd is a South Korean video game developer, based in Seongnam. They are the creators of the Legend of Mir series of MMORPGs, the two most successful being The Legend of Mir 2, and its sequel The Legend of Mir 3. Legend of Mir has attracted over 120 million users in Asia, and generated over $65 million a month in revenue during its height. Even today, in its ninth year of operation, Legend of Mir 2 still generates well over $20 million a month in China alone.

<i>Star Wars</i> video games Video games based on the Star Wars franchise

Over one hundred video games based on the Star Wars franchise have been released, dating back to some of the earliest home consoles. Some are based directly on films while others rely heavily on the Star Wars Expanded Universe.

<i>Dungeon Fighter Online</i> Video game

Dungeon Fighter Online, known in South Korea as Dungeon & Fighter, is a multiplayer beat 'em up action role-playing game, developed and published for personal computers by Neople, a South Korean subsidiary of Nexon, and originally published by Hangame in 2005. The game was originally released in South Korea as Dungeon & Fighter, then in Japan as Arad Senki, and then published in China by Tencent. In 2014, Neople began an alpha test of a global version of Dungeon Fighter Online using the last English version hosted by Nexon, which has since ended.

Nexon Co., Ltd. is a South Korean video game publisher. It publishes titles including MapleStory, Dungeon & Fighter, Sudden Attack, and KartRider. Headquartered in Japan, the company has offices in South Korea, the United States, Taiwan and Thailand.

<span class="mw-page-title-main">Video games in China</span> Overview of video gaming in China

The video game industry in Mainland China currently is one of the major markets for the global video game industry, where more than half a billion people play video games. Revenues from China make up around 25% of nearly US$100 billion video game industry as of 2018, and since 2015 has exceeded the contribution to the global market from the United States. Because of its market size, China has been described as the "Games Industry Capital of the World" and is home to some of the largest video game companies. China has also been a major factor in the growth of esports, both in player talent and in revenue.

<i>Soulcalibur IV</i> 2008 video game

Soulcalibur IV is the fifth installment in the Soulcalibur series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. It features greatly improved graphics over the previous title, and includes three guest characters from the Star Wars franchise as playable fighters. This was the first Soulcalibur game not to receive an arcade version, and the last Soul series’ 1590 A.D. trilogy game, following II and III. A spin-off for the PlayStation Portable, Soulcalibur: Broken Destiny, was released in 2009.

<i>Infamous</i> (video game) 2009 PlayStation 3 action-adventure game

Infamous is an action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for PlayStation 3. The game was released in May 2009. In Infamous, the player controls the protagonist Cole MacGrath, a bike messenger caught in the center of an explosion that devastates several city blocks of the fictional Empire City. The explosion sends the city into chaos while Cole finds himself with new electricity-based super powers. Though the game's story follows Cole using his new abilities to restore some semblance of order to Empire City, the player is given several opportunities to use these powers for good or evil purposes in the game's Karma system. These choices ultimately affect character growth, the reaction of the city's populace towards Cole, and finer elements of gameplay and the story.

<i>Cabal Online</i> 2005 video game

Cabal Online is a free-to-play, 3D massively multiplayer online role-playing game developed by South Korean company ESTsoft. Different localizations of the game exist for various countries and regions. Although free-to-play, the game makes use of the freemium business model by implementing an "Item Shop", both in-game and via web, allowing players to purchase special premium coins using real currency, in order to acquire exclusive game enhancements and features, useful items and assorted vanity content.

<i>StarCraft II: Wings of Liberty</i> 2010 real-time strategy video game

StarCraft II: Wings of Liberty is a science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game StarCraft and the Brood War expansion pack, the game is best known as the original installment of StarCraft II which was later followed by a number of expansion packs. Wings of Liberty has been free-to-play since November 2017.

Special Force is an online free-to-play first-person shooter game developed by the South Korean game developer Dragonfly. Dragonfly is a South Korean video game developer and publisher based in Seoul. While a small company, it is notable for releasing many popular games both in Korea and globally including Special Force and Karma and continues to release games both domestically and abroad.

<i>Crossfire</i> (2007 video game) Online game

Crossfire is an online tactical first-person shooter game developed by Smilegate Entertainment for Microsoft Windows. It was first released in South Korea on May 3, 2007.

Video games are a rapidly growing industry in Thailand, with an average growth rate of 15% per year since 2017. In 2021, the Thai games market generated over a billion dollars, making it one of the highest-profile games markets in Southeast Asia. The number of gamers in Thailand has reached 32 million according to a report by Newzoo, an international games and esports analytics and market research group.And in 2022, Thailand was ranked among the top Southeast Asian video-game markets, with a revenue of US$1.24 billion that is forecasted to reach $1.4 billion in the same year.

Krafton Inc. is a South Korean video game holding company based in Bundang-gu, Seongnam. It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang-Byung-gyu in Seoul in March 2007, and its subsidiaries. The company has produced or owns the rights to several notable video game titles including TERA, PUBG: Battlegrounds, New State Mobile, and Moonbreaker. According to Forbes, Chang has a net worth of $2.9 billion and is one of the seven gaming billionaires in South Korea.

References

  1. "Dragonfly Co., Ltd. - game, goldslam, special force, karma online". EC21, Global B2B Marketplace - Connecting Global Buyers with Manufacturers, Suppliers, Exporters worldwide. Retrieved 2020-08-05.
  2. "Dragonfly to Release "Special Force VR: Infinity War" in August". Bloomberg.com. 29 July 2019. Retrieved 2020-08-05.
  3. Herald, The Korea (2020-05-19). "Korean game companies diversify to move past former glories". www.koreaherald.com. Retrieved 2020-08-05.