This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)
|
Special Force | |
---|---|
Developer(s) | DragonFly GF Co., Ltd. |
Publisher(s) | DragonFly GF Co., Ltd. True Digital Plus Contents |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Special Force (named Soldier Front in North America) is an online free-to-play first-person shooter game developed by the South Korean game developer Dragonfly. Dragonfly is a South Korean video game developer and publisher based in Seoul. While a small company, it is notable for releasing many popular games both in Korea and globally including Special Force and Karma and continues to release games both domestically and abroad.
Special Force provides several game modes including team battle (bomb planting, escaping, object stealing, etc.), single battle, team deathmatch, and horror mode. Most modes consist of a red team and a blue team, with the exceptions of a single battle, training, and horror mode. The game allows for a maximum of 16 users to be in the same room playing together.
Players can purchase and utilize a range of character forces, including French GIGN, German GSG 9, Malaysian PASKAL, Republic of Korea Marine Corps, US Army Delta Force, and Russian Spetsnaz. Players may also rent equipment for speed and armor. Various modern-themed weapons are available. Weapons have durability and must be repaired often. Weapons cannot be modified like in other first-person shooters, but once they are purchased, they are permanent and stay in the inventory until the player sells them.
Players rank up after receiving enough experience points, gained after each match, with bonus rewards at certain ranks.
On July 14, 2009, Dragonfly provided a patch to the Korean version which consisted of a redesigned user interface and reorganized game items for the celebration of the game's 5th anniversary. [1] Along with this, many of the older weapons' graphics were updated. [2] This patch was applied to all other versions of the game within the following year.
Special Force currently has 11 modes available in the North American version of the game.
The game modes of Single Battle, Team Battle, and Clan Battle offer the option of restricting weapons to sniper rifles only, but this feature requires the host to have a premium item.
The second iteration of the game, Special Force II, uses Unreal Engine 3. Aeria Games announced in March 2013 that Special Force 2 would be released in the North American market as Soldier Front 2. In August 2015 Aeria Games closed the North American version of the game and in October 2016 the publishing rights for the North American version of the game were handed to Gameforge. The game was re-released in North America under the same name as other regions. The European and North American versions of the game were owned by Gameforge until August 20, 2018, when the North American and European versions of the game were closed.
S.K.I.L.L. – Special Force 2 is a professional league run by Electronic Sports League in Western Europe that began in 2013. [4] [5] The Special Force II Pro League in Taiwan that is run by Taiwan eSports League and broadcast on Fox Sports 3. [6] The inaugural season kicked off on October 2, 2015. [7]
Gunbound is a free-to-play, multiplayer, turn-based artillery game developed by South Korean developer Softnyx. It has been compared to the Worms series as it shares many common gameplay features.
Huxley was a multiplayer first-person shooter computer game with persistent player characters published by Webzen Games Inc. It was being developed for Microsoft Windows. An Xbox 360 port was planned, but it has been put on an indefinite hold. Huxley initially was going to be cross platform, but according to statements made at the 2009 E3 Expo press conference that feature is currently excluded from development. The contract to operate the game in China was sold to The9 for $35 million USD on February 12, 2007, considered the largest export transaction to date for a Korean-developed game.
GunZ: The Duel, or simply GunZ, was an online third-person shooting game, created by South Korean-based MAIET Entertainment.
Online Bomberman was a 2003 online game of the Bomberman franchise; developed by MGAME Corporation and Hudson Soft and was released for Microsoft Windows in Japan, South Korea, Taiwan, Hong Kong, and Macau. All servers have been permanently shut down. However, there is a fan based version.
War Rock is a multiplayer first-person shooter made by the South Korean company, Dream Execution. The game is distributed as a free-to-play, a common form of freeware EULA and available through online downloading. Outside of the Far East, the game is hosted by PapayaPlay, who services the game for both Europe and North America.
Heat Project is a FPS game based on realistic weapons and places including Alcatraz Island, Mong Kok and the National Palace Museum.
Sudden Attack is a free-to-play multiplayer first-person shooter online game developed by the South Korean company GameHi. On December 2, 2013, Nexon America CEO Min Kim announced plans to discontinue Sudden Attack North American service. Nexon America terminated Sudden Attack on January 29, 2014. A sequel, Sudden Attack 2 was launched in 2016. By June 2020, the game had over 23 million registered users worldwide and had grossed over $500 million in lifetime revenue. As of December 2021, the game has grossed over $600 million.
Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam.
Cabal Online is a free-to-play, 3D massively multiplayer online role-playing game developed by South Korean company ESTsoft. Different localizations of the game exist for various countries and regions. Although free-to-play, the game makes use of the freemium business model by implementing an "Item Shop", both in-game and via web, allowing players to purchase special premium coins using real currency, in order to acquire exclusive game enhancements and features, useful items and assorted vanity content.
Turf Battles, often referred to as TB, is a massively multiplayer online role-playing game (MMORPG). It is IMAZIC's first released game first introduced in 2002. Turf Battles takes place within the world of Fomalhaut, years after a major war. Originally published under HyperEngines LLC, The open beta was announced around September 2005. Due to many technical issues, the game ultimately failed, and Hyper Engines LLC closed its operations mid-2008.
Aeria Games, formerly known as Aeria Games and Entertainment, was an online game publisher. The corporate headquarters was in Berlin, Germany.
CrimeCraft was a free-to-play online Persistent World Next-generation Shooter dubbed "PWNS" by Ukrainian developer Vogster Entertainment and published at retail by THQ. The game is set in the near future where the world lies in anarchy and gangs have replaced governments.
MicroVolts is an online multiplayer shooter developed by Korean developer SK iMedia and published by Toronto-based publisher Rock Hippo Productions for Windows (PC). MicroVolts released its first closed beta phase on August 12, 2010 and launched its second closed beta on January 28, 2011. The game's open beta phase began on March 10, 2011. Rock Hippo Productions announced that the official release of the game would start on June 9, 2011. It was shut down on 9. September 2017 9AM GMT and the rights were allegedly sold to Masangsoft.
Blacklight: Retribution is a free-to-play first-person shooter video game developed and published by Hardsuit Labs for Microsoft Windows, PlayStation 4 and PlayStation 5. It was initially published by Perfect World Entertainment on April 3, 2012, with a full Steam release on July 2. A PS4 version was released as a launch title in North America on November 15, 2013, followed by Europe on December 4.
Alliance of Valiant Arms is a free-to-play online first-person shooter video game, developed by now-defunct Red Duck, Inc. using Unreal Engine 3. Since then, Neowiz has taken over the development and publishing of the game after acquiring its intellectual property.
Crossfire is an online tactical first-person shooter game developed by Smilegate Entertainment for Microsoft Windows. It was first released in South Korea on May 3, 2007.
Sniper Elite V2 is a 2012 third-person tactical shooter stealth video game developed and published by Rebellion Developments. It is the sequel to its 2005 predecessor Sniper Elite, which takes place in the same timeframe and location—the Battle of Berlin in April–May 1945—but with an altered narrative. The game's story follows an American OSS officer who must eliminate a group of scientists involved in the German V-2 rocket program before the Red Army captures them. Another sequel named Sniper Elite III was released in 2014. A remastered version for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One was released on May 14, 2019.
GunZ: The Second Duel is an online third-person shooting game created by South Korean-based MAIET Entertainment. It is the sequel to 2003's GunZ: The Duel. Gunz 2 began its first closed beta test in Korea in early 2011, however it has yet to be released. Gunz 2 is currently greenlit on Steam via its Greenlight program, and has entered into beta testing on February 17, 2014 via Steam Greenlight. The Steam version of Gunz 2 is available for international players, mainly in North America. The European version of Gunz 2 was hosted during its open beta phase by ProSiebenSat.1 Media. On 15 December 2014 the licensing agreement between MAIET Entertainment and Prosieben ended where MAIET opened a Steam server for the European region.
Echo of Soul is a massively multiplayer online role-playing game developed by Korean game developer Nvius and published in North America and Europe by Aeria Games.
Call of Duty: Mobile is a free-to-play first-person shooter video game developed by TiMi Studio Group and published by Activision for Android and iOS. It was released on October 1, 2019, where it was one of the largest mobile game launches in history, generating over US$480 million with 270 million downloads within a year. Call of Duty: Mobile was published in other regions by Garena, Tencent Games, VNG Corporation and TiMi Studio Group.