Nintendo World Championships

Last updated

Nintendo World Championships
Nintendo World Championships logo, 2017.png
Genre Esports
Location(s)Nationwide
CountryUnited States
InauguratedMarch 8, 1990;34 years ago (1990-03-08)
Most recentOctober 7, 2017;6 years ago (2017-10-07) [1]
Organized by Nintendo of America
Website nwc.nintendo.com

The Nintendo World Championships (NWC) is a nationwide video game competition series, organized by Nintendo of America at no particular interval.

Contents

The first Nintendo World Championships was in 1990, touring 29 American cities, being hosted in Los Angeles, CA twice. The NWC was conceived by Steve Grossman and Jay Coleman, principals at EMCI, Nintendo's marketing agency. The event won numerous marketing awards and was sponsored by Pepsi, Reebok, and Nabisco. It was based on a custom Nintendo Entertainment System Game Pak, which would historically become one of the most rare and valuable NES cartridges. The NWC is considered one of the first ever esports event.[ citation needed ] In 2014, Nintendo released NES Remix 2 , featuring the reminiscent Nintendo World Championships Remix, which uses emulation and online leaderboards for amateur global competition. On June 15, 2015, the second Nintendo World Championships took place for its 25th anniversary as part of Nintendo's E3 2015 coverage. The third Nintendo World Championships was on October 7, 2017.

1990

Preceding the Nintendo World Championships, the Nintendo Challenge Championship (NCC) was in Canada in 1989 and 1990, coinciding with Nintendo's 100th anniversary. This was Nintendo's first annual nationwide video game competition series. [2] Nintendo assumed full distribution and marketing from its partners and rebranded its competitions as the Nintendo World Championships.

The Nintendo World Championships began March 8–11, 1990, [3] [4] in the Fair Park's Automobile Building in Dallas, Texas, and toured 29 cities across the United States. [5] Players from three separate age groups (11 and below, 12–17, and 18 and above) competed across three days. The top two scorers then competed for the title of City Champion. The finalists won a trophy, US$250, and a trip for two to the World Finals at Universal Studios Hollywood in Los Angeles, California. The runners-up won a Power Pad and a Game Boy.

The World Finals were held December 7–9, 1990, [6] [7] [8] conducted similarly to the City Championships and were located at Universal Studios Hollywood in Los Angeles, California within the Star Trek Theater, now Shrek 4-D . There, contestants played a special Nintendo World Championships 1990 cartridge for the Nintendo Entertainment System.

The cartridge contains three customized minigames based upon the popular games Super Mario Bros. (1985), Rad Racer (1987), and Tetris (1989). The objective is to achieve a high score according to a custom cumulative scoring formula across all games, within a total time limit of 6 minutes and 21 seconds. [9]

Three 1990 World Champion titles were given. Jeff Hansen won in the under-11 category, Thor Aackerlund won in the 12–17 category, and Robert Whiteman won in the 18+ category. [10] [11] There was no official competition round to crown a single winner. However, after the competition ended there was an informal face-off between the three winners, with Thor Aackerlund taking first place, Jeff Hansen taking second, and Robert Whiteman finishing third. The top winner in each age category was awarded a $10,000 U.S. savings bond, a 1990 Geo Metro Convertible, a 40" rear-projection television, and a golden Mario trophy. Runners up in each age category received a $1,000 U.S. savings bond and a silver Mario trophy.[ citation needed ]

Immediately after winning the NWC, Thor Aackerlund became the official video game spokesperson for Camerica Corporation, a direct competitor to Nintendo. Jeff Hansen later became the United States representative to Japan to win the World Championships title in Tokyo, Japan, and again in Las Vegas at a rematch with the Japanese champion, Yuichi Suyama.

Nintendo sponsored similar competitions including the Nintendo Campus Challenge in 1991 and 1992, Nintendo PowerFest '94, and revived the Nintendo World Championships in 2015.

Cartridge

The competition was based on the NES cartridge titled Nintendo World Championships 1990. It is unknown how many gray cartridges were made, and the highest numbered as of September 2020 is #353.[ citation needed ] Copies of the gray cartridge were given to the ninety finalists after the championships concluded. Another twenty-six gold copies are known to exist, similar to the gold cartridge design of The Legend of Zelda , which were given as prizes in a separate contest by Nintendo Power magazine. [12] [13] Both versions have an exposed bank of DIP switches to set the amount of time the player has to complete the three games, shorter and longer than the 6 minutes 21 seconds used in the actual competition.

The Nintendo World Championships 1990 Game Pak is considered to be the most valuable NES cartridge ever released, and one of the rarest. Collectors have paid six-digit prices for a single copy. [14] [15] [16] [17] [18] [19] [20] [21] [22]

2015

Narcissa Wright played Super Mario Maker, during the final of Nintendo World Championships 2015. Super Mario Maker - Nintendo World Championships Screenshot.jpg
Narcissa Wright played Super Mario Maker , during the final of Nintendo World Championships 2015.

On May 13, 2015, Nintendo announced the return of Nintendo World Championships for the 25th anniversary of the original event, as part of the company's E3 2015 coverage. [23] Qualifying competitions began on May 30, 2015, in eight Best Buy locations across the United States. [24] At each location, contestants competed for the high score in a custom mode of Ultimate NES Remix . [25] [26] [27] [28] The winners from each of these eight locations, plus eight players invited by Nintendo (six speedrunners and two celebrity contestants), became the contestants for the live event. [29]

The competition used an elimination tournament format with a repechage bracket named the Underground, with a wide history of Nintendo's game library. The live video of the final event was streamed online from Los Angeles on June 14, 2015; commentators included Audrey Drake of Nintendo Treehouse and competitive Pokémon VGC commentator Justin Flynn. [30] An edited exclusive one hour television special aired on Disney XD later on in the year, featuring retrospective interviews with many contestants and a shortened overview of the competition. [31] [32] Notable competitors who failed to make it to the finale included Trihex, Arin Hanson, and The Mexican Runner.

The last contest consisted of custom levels within the then unreleased Super Mario Maker on Wii U, played by the two finalists: professional Smash Bros. player John Numbers, the qualifying player from New York City; and professional speedrunner Narcissa Wright. In the first two levels, the players were alternately blindfolded while the other played. The player who completed the levels the fastest would receive a 5-second advantage in the final level. In the final level, they raced simultaneously to the end, where Numbers won the championship title. Gamesradar said Numbers demonstrated "impulsive mastery" of the Super Mario Maker levels which were "hellish", "sadistic", "evil", and "truly weird". [33] Shigeru Miyamoto made a surprise appearance to present a trophy to the winner, and an autographed New Nintendo 3DS XL system to each of the two finalists. [34] [35]

2017

On August 8, 2017, Nintendo of America announced the return of the Nintendo World Championships. Qualifying rounds took place from August 19, 2017, through September 10, 2017, at selected Best Buy locations across eight cities in the United States. John Numbers, the returning champion of 2015, was one of the 13-and-older qualifiers. [36] Eight invited competitors were slated in advance to compete against the sixteen qualifiers, including Bayley and Asa Butterfield.

The main event was held at the Manhattan Center's Grand Ballroom on October 7, 2017, and was streamed via YouTube and Twitch, and simulcast on Disney XD's "D|XP" block. As in 2015, it used an elimination tournament format including the returning Underground repechage bracket, showcasing select gameplay modes and levels from recent and retro games.

The overall winner was Thomas Gonda (Thomas G.), who defeated the 2015 champion John Numbers. [37]

Reception

In 2015, Gamesradar said the Super Mario Maker levels were "hellish", "sadistic", "evil", and "truly weird", summarizing: "The Super Mario Maker climax ended Nintendo's championships on a pitch-perfect retro note." [33] Contestant Joshua Ovenshire of Smosh Games said that the Nintendo World Championships should be "a staple at every E3 ... I was a part of Nintendo history. That's where the magic is at." [38]

In 2017, the Underground was noted to be generally more forgiving than 2015, as multiple contestants had the opportunity to advance.[ citation needed ]

See also

Related Research Articles

<i>Duck Hunt</i> 1984 video game

Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES) video game console and the Nintendo VS. System arcade hardware. The game was first released in April 1984, in Japan for the Family Computer (Famicom) console and in North America as an arcade game. It became a launch game for the NES in North America in October 1985, and was re-released in Europe two years later.

<span class="mw-page-title-main">Nintendo 64</span> Home video game console

The Nintendo 64 (N64) is a home video game console developed by Nintendo. It was released on June 23, 1996, in Japan; on September 29, 1996, in North America; and on March 1, 1997, in Europe and Australia. The successor to the Super Nintendo Entertainment System, it was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. As a fifth-generation console, the Nintendo 64 primarily competed with the Sony PlayStation and the Sega Saturn.

<span class="mw-page-title-main">Super Nintendo Entertainment System</span> Home video game console

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the Super Famicom (SFC). In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions.

<i>Dr. Mario</i> 1990 video game

Dr. Mario is a 1990 puzzle video game developed and published by Nintendo for the Nintendo Entertainment System, Famicom, and Game Boy. It was produced by Gunpei Yokoi and designed by Takahiro Harada. The soundtrack was composed by Hirokazu Tanaka.

<i>Super Mario Bros. 3</i> 1988 video game

Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990 and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.

<i>Super Mario World</i> 1990 video game

Super Mario World, known in Japanese marketing as Super Mario World: Super Mario Bros. 4, is a platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 1992. The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings. The gameplay is similar to that of earlier Super Mario games; players control Mario through a series of levels in which the goal is to reach the goalpost at the end.

<i>Yoshis Island</i> 1995 video game

Super Mario World 2: Yoshi's Island is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is the sequel follow-up to Super Mario World. The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items with Mario's help. The game has a hand-drawn aesthetic and was the first in the franchise to have Yoshi as its main character, where it introduces his signature flutter jump and egg spawning abilities.

<span class="mw-page-title-main">64DD</span> Video game peripheral

The 64DD is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The "64" references both the Nintendo 64 console and the 64MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive".

<span class="mw-page-title-main">Nintendo e-Reader</span> Add-on for the Game Boy Advance

The Nintendo e-Reader, commonly abbreviated as e-Reader, is an add-on manufactured by Nintendo for its Game Boy Advance handheld video game console. It was released in Japan in December 2001, with a North American release following in September 2002. It has an LED scanner that reads "e-Reader cards", paper cards with specially encoded data printed on them.

<i>Excitebike</i> 1984 video game

Excitebike is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as VS. Excitebike for the Nintendo VS. System later that year. In North America, it was initially released for arcades in 1985 and then as a launch game for the Nintendo Entertainment System later that year, becoming one of the best-selling games on the console. It is the first game in the Excite series.

<span class="mw-page-title-main">Super FX</span> 3D graphics chip used in Super Nintendo games

The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argonaut Games, who also co-developed the 3D space rail shooter video game Star Fox with Nintendo to demonstrate the additional polygon rendering capabilities that the chip had introduced to the SNES.

The Virtual Console is a defunct line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.

<span class="mw-page-title-main">Video game collecting</span> Hobby

Video game collecting is the hobby of collecting and preserving video games, video game consoles, and related memorabilia. Most video game consoles, and their games, are considered to be collectors' items years after their discontinuation due to their functional longevity and cultural significance. Collectors usually narrow their search to games holding characteristics they enjoy, such as being published for a specific video game console, being of certain genre, or featuring a specific character.

Nintendo World Championships '94 was a 1994 Nintendo-promoted video game competition held during the Nintendo Powerfest '94 tour. Most of the town competitions were held in customized trailers outside of department stores. It was based on scoring points in a special Game Pak. The three Super Nintendo Entertainment System games were played within a time limit of six minutes.

<span class="mw-page-title-main">Nintendo Entertainment System</span> Home video game console

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the Family Computer (FC), commonly referred to as Famicom. It was redesigned to become the NES, which was released in American test markets on October 18, 1985, and was soon fully launched in North America and other regions.

<i>Mario</i> (franchise) Video game franchise

Super Mario is a Japanese multimedia franchise created by Japanese game designer Shigeru Miyamoto for video game company Nintendo which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise, but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film and theme park attractions. The series' first installment was 1983's Mario Bros., although Mario had made his first appearance in 1981's arcade game Donkey Kong, and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers including Nintendo, Hudson Soft, and AlphaDream. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.

Nintendo Campus Challenge was a video game competition sponsored by Nintendo and held at nearly 60 college campuses and other events throughout the United States. There was also a Canadian Tour. There were two Campus Challenge events, one in 1991 and another in 1992.

<i>Super Mario Bros.</i> 1985 video game

Super Mario Bros. is a platform game developed and published in 1985 by Nintendo for the Famicom in Japan and for the Nintendo Entertainment System (NES) in North America. It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Following a US test market release for the NES, it was converted to international arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987.

References

  1. "The Nintendo World Championships are returning this October". Nintendo. August 8, 2017. Archived from the original on February 5, 2018. Retrieved August 8, 2017.
  2. "The Nintendo Challenge Championship!" (PDF). Nintendo Power Flash. No. 5. Canada. 1989. p. 15.
  3. "The Story of the First Nintendo World Championships - IGN". IGN . May 13, 2015. Retrieved November 9, 2015.
  4. "The Nintendo World Championships '90". AtariHQ. 1997. Retrieved March 8, 2016.
  5. "NWC Contestant Information - Flickr - Photo Sharing!". Flickr . November 18, 2008. Retrieved April 19, 2016.
  6. "The quest for the golden Nintendo game - Ars Technica". Ars Technica . September 12, 2011. Retrieved November 9, 2015.
  7. "Nintendo's Powerfest '90 Is The Video Game Olympics - tribunedigital-chicagotribune". Chicago Tribune . December 7, 1990. Retrieved March 8, 2016.
  8. "The Azure Heights Forum: Nintendo World Championships 1990". Miami.edu . December 7, 2000. Retrieved March 8, 2016.
  9. "Nintendo World Championships 1990 for NES". MobyGames.com. September 16, 2005. Retrieved July 4, 2009.
  10. "Scan of official contestant information flyer". Bob Whiteman. October 18, 2008. Retrieved October 4, 2011.
  11. McFerran, Damien (December 24, 2018). "Feature: The Real Wizard: A Nintendo World Champion's Tale". Nintendo Life. Retrieved September 22, 2020.
  12. "Nintendo World Championships 1990". AtariHQ.com. Retrieved July 7, 2009.
  13. Theobald, Phil (March 7, 2009). "Playing with Power". PlayerOnePodcast.com. Retrieved July 4, 2009.
  14. Digital Press Mini Rarity Guide. Messiah Entertainment. 2005.
  15. "Holy Grails of Console Game Collecting, Part 2". Racketboy. October 6, 2006. Retrieved August 30, 2022.
  16. "The Holy Grails of Console Gaming - The Rarest, Most Valuable, and Desirable Games Ever". RetroGaming. 2006. Archived from the original on September 1, 2009. Retrieved July 4, 2009.
  17. "Nintendo World Championships 1990". Uncrate.com. Archived from the original on July 10, 2009. Retrieved July 4, 2009.
  18. Hendricks, JJ (June 23, 2009). "How I Got Nintendo World Championships Gold". Price Charting. Retrieved July 27, 2020.
  19. "The quest for the golden Nintendo game". Arstechnica.com. September 12, 2011. Retrieved September 12, 2011.
  20. "The $15,000 NES Cart". Edge-Online.com. May 1, 2008. Archived from the original on September 5, 2012. Retrieved July 4, 2009.
  21. "NINTENDO WORLD CHAMPIONSHIPS NWC 1990 Cartridge". ebay.com. December 11, 2009. Archived from the original on January 22, 2013. Retrieved December 17, 2009.
  22. Pitcher, Jenna (February 5, 2014). "Nintendo World Championships cartridge sells for $100K on eBay". Polygon. Retrieved August 23, 2022.
  23. "Nintendo World Championships headline Nintendo's expanded lineup at E3 2015". Nintendo. May 13, 2015. Archived from the original on July 5, 2015. Retrieved June 16, 2015.
  24. "Nintendo World Championships Headline Nintendo's Expanded Lineup at E3 2015". MarketWatch.
  25. "The Nintendo World Championships 2015 Dream – Part 1: Fernando Terracuso". n4g.com. Retrieved August 22, 2022.
  26. "The Nintendo World Championships 2015 Dream – Part 2: Mick Synodis". n4g.com. Retrieved August 22, 2022.
  27. "The Nintendo World Championships 2015 Dream – Part 3: Jordan DeMarco". n4g.com. Retrieved August 22, 2022.
  28. Sheets, Connor (June 13, 2015). "Alabama man to compete at Nintendo World Championships". AL.com. Retrieved August 22, 2022.
  29. Nintendo World Championships - Announcing More Details!. Nintendo. June 9, 2015. Archived from the original on December 21, 2021. Retrieved June 16, 2015.
  30. Nintendo World Championships 2015. Nintendo. June 14, 2015. Archived from the original on December 21, 2021. Retrieved June 15, 2015.
  31. "Nintendo World Championships 2015 - [Disney XD] - video Dailymotion". Dailymotion. September 21, 2015. Retrieved August 22, 2022.
  32. Ferguson, Andrew; McFadyen, Scot. "Nintendo World Championships 2015" (Game-Show). Banger Films. Retrieved August 22, 2022.
  33. 1 2 Kietzmann, Ludwig (June 14, 2015). "Nintendo World Championships conclude with hellish Super Mario gauntlet". Gamesradar. Retrieved June 16, 2015.
  34. Osborn, Alex (June 15, 2015). "Nintendo World Championships 2015 Winner is John Numbers". IGN. Retrieved June 15, 2015.
  35. Leone, Matt (June 14, 2015). "John Numbers wins Nintendo World Championships 2015". Polygon . Retrieved June 15, 2015.
  36. "Nintendo World Championships 2017 – Official Site". Nintendo. October 7, 2017. Archived from the original on October 7, 2017. Retrieved October 12, 2017.
  37. "Congratulations to Thomas G., your #NWC2017 champion! 🏆". Twitter. Retrieved October 7, 2017.
  38. Kollar, Philip (June 15, 2015). "Nintendo World Championships was the best E3 kick-off we could have hoped for". Polygon. Retrieved June 15, 2015.