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| Developer | Nintendo |
|---|---|
| Type | Music streaming service |
| Launch date | October 31, 2024 |
| Platforms | |
| Status | Active |
| Availability | 46 regions |
Nintendo Music is a music streaming service by Nintendo that features their video game soundtracks. The service is available for Nintendo Switch Online users, a subscription service for the Nintendo Switch and Nintendo Switch 2 video game consoles. Nintendo Music launched for Android and iOS on October 31, 2024.
Nintendo Music was announced and launched on October 31, 2024. [1] [2] The service was released for Android and iOS devices, initially covering 45 markets, [3] and it became available in Taiwan on September 9, 2025. [4] The service is available for all Nintendo Switch Online users, a subscription service for the Nintendo Switch and Nintendo Switch 2 video game consoles. [5] [6]
Nintendo Music allows users to add tracks to both curated and custom playlists. Each game soundtrack is organized into two albums: "Top tracks", which lists significant tracks from their respective software, and "all tracks", containing every song in the album. Each song on the service has a corresponding screenshot or image to represent when it plays in its respective software. [7] The service also allows for extending the playback of some tracks to 15, 30, or 60 minutes. [8] The service provides three types of audio quality: data saving, balanced, and high quality. [9] It also includes a feature that allows users to hide tracks and albums to avoid spoilers. [10] Playlists for Nintendo characters, franchises, and game-specific playlists are included on the app, along with other curated playlists such as ones for different moods. [11]
On May 30, 2025, an update was issued adding support for a sleep timer and extending tracks for only 5 or 10 minutes. [12]
Twenty-three soundtracks from various games and consoles were made available at launch, with new soundtracks usually added weekly. [13] There are 101 soundtracks available as of November 4,2025 [update] .
Kyle Barr of Gizmodo called the application "surprisingly good" but criticized the small selection of music available at launch. [7] Jay Peters of The Verge similarly noted the lack of depth at launch while claiming some tracks being non-extendable was a letdown, along with too much of a focus on their "recent musical history" as opposed to their overall history. [66] Fans, journalists, and developers criticized the app for not crediting the soundtrack composers. [67] [68] Abner Li from 9to5Google noted many similarities to YouTube Music, specifically in the application's user interface (UI). [69] Two weeks after launch, Nintendo Music had been downloaded more than one million times. [70]
Game soundtracks launched as a "special release" garnered some criticism, as only a select few songs were made available instead of the full soundtrack, leading to some fans comparing the limited official offerings to offerings by third parties on websites such as YouTube. [71] [72] In response, Bill Trinen of Nintendo of America clarified in an interview that adding soundtracks as expansive and highly requested as Mario Kart World take time due to being developed by a small team. [73]