Baseball | |
---|---|
Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Designer(s) | Shigeru Miyamoto [1] |
Composer(s) | Yukio Kaneoka Hirokazu Tanaka |
Series | Mario [a] |
Platform(s) | Famicom/NES Arcade Famicom Disk System Game Boy |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, two-player |
Arcade system | PlayChoice-10, Nintendo VS. System |
Baseball [lower-alpha 1] is a baseball video game developed and published by Nintendo. It was originally released December 7, 1983, after the July 15 launch of the Famicom in Japan. [5] In 1984, it was ported to the VS. System arcade as VS. Baseball with additional graphics and speech, becoming a number one hit in Japan and North America that year. It was localized as a Nintendo Entertainment System launch game in North America in 1985, [6] and in Europe in 1986. [7] IGN said the universal appeal of the American sport made Baseball a key to the NES's successful test market introduction, and an important piece of Nintendo history. [8] The game was also competing with Sega's arcade hit Champion Baseball , released earlier in 1983.
As in real baseball, the object of the game is to score the most runs. The game supports one player versus a computer opponent, or two players. Each player can select from one of six teams.
Though lacking a license of official team names, [8] their initials in the game correspond to the Japanese Central League or the American Major League Baseball teams in their respective regions. The only gameplay difference between teams is the uniform colors. [9]
Shigeru Miyamoto recalled that in 1983, he "personally really wanted there to be a Baseball game" for the Famicom, and was "directly in charge of the character design and the game design". The Famicom had only three launch day games on July 15, 1983, and Baseball was released on December 7—totaling seven games by 1984. [1]
At the 1985 launch of the Nintendo Entertainment System in the Manhattan initial test market, the game was featured prominently among 17 total games. It was demonstrated on a large projector screen, by real Major League Baseball athletes who played the video game and signed autographs for fans. Because the video game industry was so young and had crashed in America in 1983, and because some other NES launch games like Clu Clu Land have abstract fantasy themes that are not instantly recognizable by a new audience, the presence of a traditional American pastime was said to be an instantly relatable aid to the system's introduction. [8]
It was ported to the arcade VS. System as VS. Baseball in 1984, competing with Sega's popular Champion Baseball (1983). [10] : 132–5
Name | Date | Platform | Notes |
---|---|---|---|
VS. Baseball | 1984 | Arcade | VS. Series, with additional graphics and speech |
Baseball | 1986 | PlayChoice-10 | Arcade |
Baseball | 1989 | Game Boy | |
Baseball | 2002 | e-Reader | Barcoded cards, readable with e-Reader and Game Boy Advance. |
Baseball | 2002 | GameCube | Baseball is a bonus NES game in the GameCube game Animal Crossing . |
Baseball | 2007 | Wii | Virtual Console |
Baseball | 2011 | 3DS | Virtual Console (Game Boy version) |
Baseball | 2013 | Wii U | Virtual Console |
Baseball | 2018 | Nintendo Switch | Nintendo Switch Online, an emulator allowing online multiplayer. |
VS. Baseball | 2020 | Nintendo Switch | Part of the Arcade Archives series. Includes various new options. |
Baseball | 2024 | Nintendo Switch | Nintendo Switch Online (Game Boy version). |
In Japan, 2.35 million copies of the original Famicom version of Baseball were sold. [11] Worldwide, 3.2 million copies were sold for Famicom and NES. [12]
Game Machine magazine named VS. Baseball as Japan's most successful table arcade cabinet of June [13] and July 1984. [14] In the United States, VS. Baseball topped the arcade software conversion kit charts for several months in 1984: the RePlay charts from September [15] through October [16] to November, [17] and the Play Meter charts from October to November. [18] Play Meter also listed it as the top-grossing arcade game in December 1984. [19] In Europe, it had become a popular arcade game by 1986. [3]
In 2007, IGN gave Baseball a 5.5 out of 10, noting its depth of pitching, its two-player support, "its still-intact sense of fun", and its important place in Nintendo's history. The review said that the 1985 test market launch of the Nintendo Entertainment System had "heavily relied upon" Baseball, due to the globally recognizable status of the sport. The review summarized that "the NES came out a winner—thanks, in part, to Baseball". [8]
In 2006, GameSpot gave Baseball a 4.2 out of 10, stating that while it was easy to play, the "bare-bones" replica of the sport "hasn't withstood the test of time". [9]
In 2020, historian Ken Horowitz said VS. Baseball (1984) lacks certain features of the competing Sega's Champion Baseball (1983), but has superior multiplayer capabilities. [10]
Baseball was a significant source of inspiration for Namco's Pro Baseball: Family Stadium (1986) for Famicom, which became the R.B.I. Baseball series. [20]
Mario Bros. is a 1983 platform game developed and published by Nintendo for arcades. It was designed by Shigeru Miyamoto and Gunpei Yokoi, Nintendo's chief engineer. Italian twin brother plumbers Mario and Luigi exterminate creatures, like turtles (Shellcreepers) and crabs emerging from the sewers by knocking them upside-down and kicking them away. The Famicom/Nintendo Entertainment System version is the first game to be developed by Intelligent Systems. It is part of the Mario franchise, but originally began as a spin-off from the Donkey Kong series.
Donkey Kong 3 is a shooter video game developed and published by Nintendo. It is the third installment in the Donkey Kong series and was released for arcades worldwide in 1983, the Family Computer in 1984, then in North America for the Nintendo Entertainment System in 1986. The gameplay departs from previous Donkey Kong games, and it stars an exterminator named Stanley instead of Mario. The game was a modest financial success in Japan, but its commercial failure in the United States rendered the Donkey Kong series inactive until the release of Donkey Kong (1994) and Donkey Kong Country.
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport, whilst others emphasize strategy and sport management. Some, such as Need for Speed, Arch Rivals and Punch-Out!!, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history.
1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.
In the history of video games, the third generation of video game consoles, commonly referred to as the 8-bit era, began on July 15, 1983, with the Japanese release of two systems: Nintendo's Family Computer and Sega's SG-1000. When the Famicom was released outside of Japan, it was remodeled and marketed as the Nintendo Entertainment System (NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States to Japan. Handheld consoles were not a major part of this generation; the Game & Watch line from Nintendo and the Milton Bradley Microvision that were sold at the time are both considered part of the previous generation due to hardware typical of the second generation.
Excitebike is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as VS. Excitebike for the Nintendo VS. System later that year. In North America, it was initially released for arcades in 1985 and then as a launch game for the Nintendo Entertainment System later that year, becoming one of the best-selling games on the console. It is the first game in the Excite series.
Track & Field, also known as Hyper Olympic in Japan and Europe, is an Olympic-themed sports video game developed by Konami and released as an arcade video game in 1983. The Japanese release featured an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before being re-released under the US title Track & Field in early 1984.
Donkey Kong Jr. is a 1982 arcade platform game that was released by Nintendo. It is the sequel to Donkey Kong, but with the roles reversed compared to its predecessor: Mario is now the villain and Donkey Kong Jr. is trying to save his kidnapped father. It first released in arcades and, over the course of the decade, was released for a variety of home platforms. The game's title is written out as Donkey Kong Junior in the North American arcade version and various conversions to non-Nintendo systems.
The Nintendo VS. System is an arcade system that was developed and produced by Nintendo. It is based on most of the same hardware as the Family Computer (Famicom), later released as the Nintendo Entertainment System (NES). As Nintendo was planning to release the NES in North America, they were aware of the video game crash of 1983 and its effects on the home console market. By March 1984 the arcade industry recovered enough for a plan to introduce NES titles there, with the VS. System later being a presentation to players who did not yet own the console. It became the first version of the Famicom hardware to debut in North America.
Donkey Kong is a 1981 arcade video game developed and published by Nintendo. As Mario, the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong. It is the first game in the Donkey Kong series and Mario's first appearance in a video game.
Kung-Fu Master, known as Spartan X in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.
Wild Gunman is a light gun shooter game developed and published by Nintendo. Originally created as an electro-mechanical arcade game in 1974 by Gunpei Yokoi, it was adapted to a video game format for the Famicom console in 1984. It was released in 1985 as a launch game for the Nintendo Entertainment System (NES) with the Zapper light gun.
Tennis is a tennis video game developed and published by Nintendo for the Family Computer (Famicom). It was originally released in Japan in 1984, with an arcade game version titled VS. Tennis released for the Nintendo VS. System the same year, becoming a hit at Japanese and American arcades that year; it was the sixth top-performing arcade game of 1984 in the United States. Tennis is one of 17 launch games for the Nintendo Entertainment System (NES) in North America and Europe. The game was re-released for the Game Boy as a launch game in North America.
1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.
1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier, Tetris and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's best‑selling home video game was Super Mario Bros.
Pinball is a pinball video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It is based on a Game & Watch unit of the same name, and was first released for the Famicom in Japan in 1984. It was later released as an arcade game for the Nintendo VS. System in Japan and North America in 1984. In 1985, it was a launch game for the Nintendo Entertainment System in North America.
The history of the Nintendo Entertainment System (NES) spans the 1982 development of the Family Computer, to the 1985 launch of the NES, to Nintendo's rise to global dominance based upon this platform throughout the late 1980s. The Family Computer or Famicom was developed in 1982 and launched in 1983 in Japan. Following the North American video game crash of 1983, the Famicom was adapted into the NES which was launched in North America in 1985. Transitioning the company from its arcade game history into this combined global 8-bit home video game console platform, the Famicom and NES continued to aggressively compete with next-generation 16-bit consoles, including the Sega Genesis. The platform was succeeded by the Super Famicom in 1990 and the Super Nintendo Entertainment System in 1991, but its support and production continued until 1995. Interest in the NES has been renewed by collectors and emulators, including Nintendo's own Virtual Console platform.
Golf is a golf video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It was originally released for the Famicom in Japan in 1984, with a port to the Nintendo VS. System as VS. Golf or Stroke and Match Golf, released in arcades internationally, followed by another arcade version called VS. Ladies Golf. The original was re-released for the NES in North America in 1985, and for the Famicom Disk System in 1986 in Japan.
Champion Baseball is an arcade baseball video game developed by Alpha Denshi and published by Sega in March 1983. It was a sophisticated sports video game for its time, displaying a split-screen format, with the playfield viewed from two camera angles, one from the outfield and another close-up shot of the batter and pitcher, while giving players the option of selecting relief pitchers or pinch hitters and with an umpire looking on attentively to make the game calls. The game also had digitized voices for the umpire, and individual player statistics. A person could play for hours with one token providing they tied scores at the 9th and further innings.
The Nintendo Entertainment System (NES), an 8-bit third-generation home video game console produced by Nintendo, had numerous model variants produced throughout its lifetime. It was originally released in 1983 as the Family Computer in Japan, with design work led by Masayuki Uemura. Nintendo intentionally redesigned it as the NES in North America in an attempt to avoid the stigma of video game consoles lingering from the video game crash the same year; while it was initially conceptualized as a home computer, it was ultimately modeled after a videocassette recorder (VCR) for its debut there in 1985. Nintendo subsequently exported the NES to Europe and Oceania via local distributors.