Nintendo Switch Online

Last updated

Nintendo Switch Online
Nintendo Switch Online logo.svg
Developer Nintendo
TypeOnline service
Launch dateSeptember 18, 2018;4 years ago (2018-09-18)
Platform(s) Nintendo Switch (except Chinese version)
MembersOver 36 million (as of September 2022)

Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES) games, as well as other promotions and offers.


Following an interim period where Nintendo offered online multiplayer free of charge, the subscription service officially launched on September 18, 2018. An expanded tier of the service, Nintendo Switch Online + Expansion Pack, was released on October 25, 2021, and adds Nintendo 64 and Sega Genesis games to the library, as well as included access to paid DLC for Animal Crossing: New Horizons , Mario Kart 8 Deluxe , and Splatoon 2 .

The service is Nintendo's third generation online service after Nintendo Wi-Fi Connection and Nintendo Network.


The Nintendo Switch was announced in October 2016 and released on March 3, 2017. Nintendo stated in its pre-release announcements that the system would eventually require the purchase of a paid "online service" but that they would be available to all users at no charge until the service launched. Features announced included a companion smartphone app, as well as access to a free Nintendo Entertainment System game per month. The service was initially planned for late 2017. [1] By June 2017, Nintendo pushed back the service's release until 2018 but did establish the pricing plans for the service, with an average annual price of US$20, depending on the region. [2]

Then-Nintendo of America president Reggie Fils-Aimé explained that the delays were to ensure that the service was "world-class", and had enough of its announced functionality available on-launch to justify its cost. [3] Nintendo aimed for a lower price point in comparison to PlayStation Plus and Xbox Live Gold, as the service does not include the same range of features as these subscription services provide. [4] [5] Then-Nintendo president Tatsumi Kimishima stated that the price point was a subject of importance in designing the Switch's online services, and that regardless of what competitors were doing, "it's a matter of getting our content to the consumer at a price point that would make them happy, and then we're willing to look at what else we can do going forward." [6] The Nintendo Switch Online service was launched on September 18, 2018. [7] [8] [9] A Nintendo Direct five days before the release detailed the full set of features that would be part of the Online service, including a larger and persistent library of NES games with 20 available on launch, and more to be added on an ongoing basis, as well as cloud save support. [10] The initial launch covered 43 markets, with more markets expected to follow later. [11] [12] [13] [14]

In September 2018, Nintendo Switch consoles imported to China started experiencing connectivity issues there, due to the Nintendo Switch Online service using Google's servers, which are blocked in China. [15] The service officially launched in South Korea and Hong Kong, on April 23, 2019. [16] [17]

On September 5, 2019, Super NES games were added to the service under a separate app. [18] On December 1, 2020, the 11.0.0 software update for the Nintendo Switch system software was released, which added a Nintendo Switch Online app to the console's home screen. [19]

Nintendo introduced a new subscription tier known as Nintendo Switch Online + Expansion Pack on October 26, 2021; this tier primarily adds Nintendo 64 and Sega Genesis titles to the classic games service. It also adds Animal Crossing: New Horizons : Happy Home Paradise for the duration of the subscription. [20] [21] This tier was priced at US$50 per year on average or US$80 for the family subscription option (including the base price of $20 from the original service). [21] Nintendo 64 games on the service are based on their NTSC versions running at 60 Hz with English language options and select games have the option to play the original PAL version with alternate language options. [22]


By December 31, 2018, approximately three months after its launch, the service had gained more than eight million subscribers. [23] Nintendo reported in late-April 2019 that the service had 9.8 million subscribers. [24] The service reached over 10 million subscribers by July 2019, [25] and over 15 million by January 2020. [26] The service had reached over 26 million members by September 2020. [27] By September 2021, the service had reached 32 million subscribers. [28]

In May 2022, Nintendo President Shuntaro Furukawa claimed in an interview that subscribers of the paid service had "gradually" increased. Adding that a large percentage of the new members were in the United States. [29]



Nintendo Switch Online is required to access online multiplayer on the majority of titles. Some free-to-play multiplayer games, such as Fortnite Battle Royale and Warframe , and games published in China (due to the Chinese version of Nintendo Switch lacking Nintendo Switch Online service), are exempt from this requirement, and can be played online freely without a subscription. [30] [31]

Cloud saves

Cloud storage allows save data for supported games to be synchronized online, so it can be recovered if the user must move their Nintendo Account to a different Switch console or if they use multiple consoles. [32] The feature is not supported for some games including those with certain forms of online functionality such as item trading and competitive rankings, citing concerns surrounding the possibility of abuse that could "unfairly affect" gameplay. [33]

Users will lose access to their cloud saves should they allow their subscription to lapse, though there is a grace period of six months to renew the subscription and recover them before they are purged. [34] [35]

According to the list below, there are currently 55 games which do not support cloud save functionality. [36]

Companion app

The Nintendo Switch Online Smartphone App is a console companion application developed and published by Nintendo for use alongside the Nintendo Switch Online service. Released on July 21, 2017 [37] for use on iOS and Android devices. The app features voice chat and "game-specific services" for games such as Splatoon 2 , Mario Kart 8 Deluxe , Arms , Mario Tennis Aces , Nintendo Entertainment System for Nintendo Switch Online, Super Smash Bros. Ultimate , and Animal Crossing: New Horizons . [38]


Users can voice chat through the Nintendo Switch Online mobile app on smartphones. Voice chat functionality is not available natively through the Switch console; Reggie Fils-Aimé justified the decision by explaining that "Nintendo's approach is to do things differently. We have a much different suite of experiences than our competitors offer, and we do that in a different way. This creates a sort of yin and yang for our consumers. They're excited about cloud saves and legacy content but wish we might deliver voice chat a different way, for example." [39]

Legacy games service

Since the Wii era, Nintendo typically offered games from their older consoles through the Virtual Console service, using first-party emulators to run the games on their newer consoles; however, they would not use the Virtual Console brand for the Nintendo Switch family. Instead, Switch Online subscribers can access apps to play games for antecedent video game systems, with the emulation software being developed by NERD. Games with multiplayer modes support both local and online play. [40] [41] [42] [43] During its first year, the Online service distributed Nintendo Entertainment System (NES) games, and later added Super Nintendo Entertainment System (SNES) titles in September 2019. Nintendo has expanded both libraries over time. [44] Starting in October 2021, subscribers can purchase an expansion to play Nintendo 64 and Sega Genesis games. In certain cases, some of these games have been reworked to support multiplayer gameplay for up to four players locally and online. [20]

Offers and promotions

Switch Online subscribers are also granted access to special offers and promotions from Nintendo; on launch, those who purchased a 12-month subscription or family plan received special in-game items for Splatoon 2 , and Nintendo opened exclusive pre-orders for special wireless controllers based on the NES controller, [45] [46] [47] [48] specifically intended for use with the aforementioned NES app.[ citation needed ] Similarly, a special wireless SNES-based controller designed to work with the Switch was made available to purchase exclusively to Online subscribers shortly after the service added support for SNES titles. [49] Ahead of the October 2021 expansion pack to support Nintendo 64 and Sega Genesis games, Nintendo announced the availability of two Switch controllers available to Online subscribers based on the Nintendo 64 and the three-button Genesis controller form factors, [20] while a controller based on the six-button Mega Drive controller will be available to Japan subscribers. [50] Controllers based on the Famicom and Super Famicom were also released for their respective companion apps in Japan.

Coinciding with the anticipated release of Super Mario Maker 2 , a price-reduction promotion was announced during the game's Nintendo Direct that was available exclusively to Nintendo Switch Online members. The promotion introduced "Nintendo Switch Game Vouchers", which allows purchasers to download two qualifying Nintendo Switch games for a set price of $99.99 MSRP, compared to a $120 sum of buying both games separately. [51]

Nintendo has also offered free original games for those with an Online subscription. Tetris 99 was released as a free-to-play title for subscribers in February 2019, though has subsequently offered paid downloadable content and retail versions of the game for non-subscribers. [52] Super Mario Bros. 35 was released on October 1, 2020, and was only available through March 31, 2021. [53] Pac-Man 99 was released as a free to play title for subscribers in April 2021 with paid downloadable content available. [54] Upon the release of the Expansion Pack tier, the Animal Crossing: New Horizons DLC "Happy Home Paradise" was also made available via the service. [21] The Expansion Pack tier also includes Mario Kart 8 Deluxe 's Booster Course Pass, [55] [56] and Splatoon 2 's Octo Expansion DLC.

Missions and rewards

Missions and rewards were launched in March 2022. These missions, to be offered on a rotating basis, give the user opportunities to earn Nintendo platinum points by completing certain activities with the Switch software or in various games. The points can then be redeemed to purchase digital items to be used within the Nintendo Switch app, as well as towards physical items at the Nintendo store. [57]

Game Trials

Game Trials are a feature that allow members to try out a game for 1 week. The game would be the same as if a person were to buy the game regularly. [58] Games that are on Game Trials usually also go on sale on the eShop. If subscribers bought the game, any progress made on the trial will transfer to the game.


Reviews for the service have been mostly mixed. Its affordable price compared to other online services has been generally praised, but its smartphone app,[ citation needed ] NES and SNES content library, [59] the initially small selection of cloud save-supported games,[ citation needed ] and lack of dedicated servers [60] have been criticized.

During the Nintendo Direct on September 23, 2021, the addition of Nintendo 64 and Sega Genesis games for Nintendo Switch Online, exclusive to an Expansion Pack, was revealed. During the Animal Crossing New Horizons Direct on October 15, 2021, the price of the Expansion Pack was revealed, drawing widespread criticism. [61] The same day, Nintendo uploaded a trailer to YouTube detailing the Expansion Pack, which was received negatively, with about 120,000 dislikes as of November 1, 2021, becoming the most disliked video on the channel. [62] The Nintendo 64 games emulated via the Expansion Pack were found to have several performance issues, including input lag and frame rate issues. The fixed remapping of controls designed for the six-button Nintendo 64 controller to the four-button Switch Joy-Con also affected games like Sin & Punishment . Multiplayer games like Mario Kart 64 also appeared to use netcode that Nintendo had previously used in prior Virtual Console releases which forced the game to pause for other players until all players were synchronized. The games also did not support a virtual equivalent of the Controller Pak memory expansion, preventing players from utilizing ghost data in Mario Kart 64 or the native method of saving in WinBack . [63] [64] [65] Informal tests found that the Nintendo Switch Online version of selected Nintendo 64 games performed worse than compared to the same games available on the Wii U's Virtual Console. [66]

In its quarterly report to investors given in November 2021, Nintendo stated that they plan "to improve and expand both Nintendo Switch Online and Nintendo Switch Online + Expansion Pack striving to provide services that satisfy consumers." [28]

See also

Related Research Articles

<span class="mw-page-title-main">Nintendo 64</span> Home video game console

The Nintendo 64 (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Australia. It was the last major home console to use cartridges as its primary storage format until the Nintendo Switch in 2017. It competed primarily with the Sony PlayStation and the Sega Saturn.

<span class="mw-page-title-main">Super Nintendo Entertainment System</span> Video game console

The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the Super Famicom (SFC). In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions.

<span class="mw-page-title-main">64DD</span> Video game peripheral

The 64DD is a magnetic floppy disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released in Japan on December 13, 1999. The "64" references both the Nintendo 64 console and the 64MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive".

The Virtual Console is a line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS handheld game console.

Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong and his clan of apes and monkeys. The franchise primarily consists of platform games—originally single-screen action puzzle games and later side-scrolling platformers. The first is the 1981 arcade game Donkey Kong, debuting the main antagonist Donkey Kong and the hero Mario, in an industrial construction setting. The game was a massive success and was followed by two sequels released in 1982 and 1983. In 1994, the franchise was relaunched with the platformer Donkey Kong Country, in which Donkey Kong is antagonized by a variety of anthropomorphic enemies, mainly the Kremlings, a clan of crocodiles led by King K. Rool, who has stolen the Kongs' banana hoard.

The history of Nintendo begins in 1889, founded to produce handmade hanafuda playing cards. In the mid-1900s, the company licensed third-party card graphics, such as Disney characters. In the 1960s, it expanded into countless varieties of toys, including original designs by Gunpei Yokoi. In the 1980s, it became one of the most prominent figures in the video game industry including designs by Shigeru Miyamoto such as mascot Mario and breakthrough hit arcade video game Donkey Kong. Nintendo Co., Ltd. is now the largest video game company by revenue, as a Japanese multinational consumer electronics company headquartered in Kyoto, Japan.

<span class="mw-page-title-main">Classic Controller</span> Game controller for the Wii by Nintendo

The Classic Controller is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production of both the Classic Controller and Classic Controller Pro.

<span class="mw-page-title-main">GameCube controller</span> Primary game controller for the GameCube

The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers. A wireless variant of the GameCube controller known as the WaveBird was released in 2002.

<span class="mw-page-title-main">Nintendo video game consoles</span> Overview of the various video game consoles released by Nintendo

The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.

Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble feedback; and the RAM-boosting Expansion Pak for big improvements in graphics and gameplay. Third-party accessories include the essential game developer tools built by SGI and SN Systems on Nintendo's behalf, an unlicensed SharkWire online service, and unlicensed cheaper counterparts to first-party items. In the fifth generation of video game consoles, the Nintendo 64 had a market lifespan from 1996 to 2002.

<span class="mw-page-title-main">Video game console emulator</span> Program that reproduces video game consoles behavior

A video game console emulator is a type of emulator that allows a computing device to emulate a video game console's hardware and play its games on the emulating platform. More often than not, emulators carry additional features that surpass the limitations of the original hardware, such as broader controller compatibility, timescale control, greater performance, clearer quality, easier access to memory modifications, one-click cheat codes, and unlocking of gameplay features. Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles.

<span class="mw-page-title-main">Nintendo Entertainment System</span> Home video game console

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the Family Computer (FC), commonly known as the Famicom. The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries.

<span class="mw-page-title-main">Wii U</span> Home video game console by Nintendo

The Wii U is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.

<span class="mw-page-title-main">Nintendo Switch</span> Hybrid video game console

The Nintendo Switch is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. A handheld-focused revision of the system, called the Nintendo Switch Lite, was released on September 20, 2019. A revised higher-end version of the original system, featuring an OLED screen, was released on October 8, 2021.

<span class="mw-page-title-main">NES Classic Edition</span> Home video game console by Nintendo

NES Classic Edition is a dedicated home video game console by Nintendo, which emulates the Nintendo Entertainment System (NES). It launched on November 10, 2016 in Australia and Japan, and November 11, 2016 in North America and Europe. Aesthetically, the console is a miniature replica of the NES, and it includes a static library of 30 built-in games from the licensed NES library, supporting save states for all of them.

<span class="mw-page-title-main">Nintendo Switch system software</span> Operating system for the Nintendo Switch video game console

The Nintendo Switch system software is an updatable firmware and operating system used by the Nintendo Switch video game console. It is based on a proprietary microkernel. The UI includes a HOME screen, consisting of the top bar, the screenshot viewer ("Album") Icons, and shortcuts to the Nintendo eShop, News, and Settings.

<span class="mw-page-title-main">Super NES Classic Edition</span> Home video game console by Nintendo

The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pre-installed, including the first official release of Star Fox 2. It was released in North America and Europe on September 29, 2017.

Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched on September 19, 2019.


  1. Eadicicco, Lisa (January 13, 2017). "Nintendo Is Launching a New Online Service for the Switch". Time. Retrieved December 1, 2018.
  2. "Nintendo Switch online service pushed back to 2018". Retrieved December 1, 2018.
  3. Stark, Chelsea (June 15, 2017). "Nintendo boss explains why Switch's online services were delayed". Polygon . Archived from the original on June 15, 2017. Retrieved June 15, 2017.
  4. Pereira, Chris (February 1, 2017). "Nintendo Switch's Online Subscription Service May Cost Less Than You Expect". GameSpot. Archived from the original on March 16, 2017. Retrieved February 1, 2017.
  5. Nunneley, Stephany (February 1, 2017). "Nintendo Switch Online Service will run between $17.50 and $26.50 a year in Japan". VG247 . Archived from the original on February 1, 2017. Retrieved February 1, 2017.
  6. Peckham, Matt (February 7, 2017). "19 Things Nintendo's President Told Us About Switch and More". Time . Archived from the original on February 7, 2017. Retrieved February 7, 2017.
  7. "Nintendo Switch Online is live — here's how to join". The Verge. Retrieved December 1, 2018.
  8. "What time will Nintendo Switch Online launch?". Polygon. Retrieved December 1, 2018.
  9. "The Nintendo Switch online service is launching on September 18th". The Verge. Retrieved November 30, 2018.
  10. Knezevic, Kevin (September 17, 2018). "Nintendo Switch Online Service: More Details Revealed In Nintendo Direct". GameSpot. Retrieved December 1, 2018.
  11. "Nintendo of America cites 8 markets in the Americas". Nintendo of America. Retrieved March 4, 2019.
  12. "Nintendo UK cites 32 markets: 31 European countries and South Africa". Nintendo UK. Retrieved March 4, 2019.
  13. "Nintendo Australia cites Australian and New Zealand markets". Nintendo Australia . Retrieved March 4, 2019.
  14. "Nintendo Co., Ltd. cites Japanese market". Nintendo Co., Ltd. Retrieved March 4, 2019.
  15. "Gamers in China can't play online games on Nintendo Switch anymore". Abacus. Retrieved December 1, 2018.
  16. Nosuupu, Iggy (April 2, 2019). "Nintendo Switch Online Launches April 23 In South Korea And Hong Kong, Pricing And Offers Announced". NintendoSoup. Retrieved April 17, 2019.
  17. Lane, Gavin (February 20, 2019). "Nintendo Switch Online To Launch In Hong Kong And South Korea". Nintendo Life. Retrieved February 20, 2019.
  18. Sarkar, Samit (September 4, 2019). "SNES games coming to Nintendo Switch Online". Polygon . Retrieved September 5, 2019.
  19. "Nintendo Switch System Update 11.0.0 Is Now Live". Nintendo Life. December 1, 2020. Retrieved January 6, 2021.
  20. 1 2 3 Peters, Jay (September 23, 2021). "Nintendo Switch Online is getting an 'expansion pack' with N64 and Genesis games". The Verge . Retrieved September 23, 2021.
  21. 1 2 3 Wales, Matt (October 15, 2021). "Nintendo Switch Online + launching later this month, costs £35 a year". Eurogamer . Retrieved October 15, 2021.
  22. Robinson, Andy (October 11, 2021). "Nintendo Europe confirms Switch's N64 games will run at faster 60hz". Video Games Chronicle . Retrieved October 11, 2021.
  23. Bankhurst, Adam (January 31, 2019). "Nintendo Switch Online Surpasses 8 Million Subscribers". IGN . Retrieved January 31, 2019.
  24. Phillips, Tom (April 26, 2019). "9.8 million accounts subscribe to Nintendo Switch Online". Eurogamer . Retrieved April 26, 2019.
  25. Yin-Poole, Wesley (July 6, 2019). "Nintendo Switch Online now has 10 million subscribers". Eurogamer . Retrieved July 6, 2019.
  26. Ivan, Tom (January 31, 2020). "Nintendo Switch Online tops 15 million subscribers". Video Games Chronicle . Retrieved January 31, 2020.
  27. Carter, Chris (September 16, 2020). "Nintendo says Switch Online now has 26 million paid members". Destructoid . Retrieved September 16, 2020.
  28. 1 2 Gach, Ethan (November 6, 2021). "Nintendo To Continue To Improving Switch Online Following Backlash". Kotaku . Retrieved November 6, 2021.
  29. "Nintendo says it will continue to expand Switch Online 'throughout this year'". VGC. May 11, 2022. Retrieved May 16, 2022.
  30. "Fortnite for Switch won't require Nintendo's premium online service for play". Polygon. Retrieved September 15, 2018.
  31. Fillari, Alessandro (November 20, 2018). "Warframe Out Now On Nintendo Switch -- An Impressive Port That Surprised Us". GameSpot. Retrieved November 30, 2018.
  32. "Cloud Saves are coming to the Nintendo Switch, here's how they'll work". Polygon . Retrieved November 30, 2018.
  33. Hollister, Sean (September 10, 2018). "Nintendo says cheaters are why some Switch games can't backup saves online". CNET. Retrieved November 30, 2018.
  34. Santangelo, Nick (September 14, 2018). "Nintendo Cloud Save Data Is Deleted If Your Subscription Expires". IGN . Retrieved September 17, 2018.
  35. Dornbush, Jonathan (September 25, 2018). "Nintendo Will Let You Recover Cloud Saves Up To 6 Months After Your Switch Online Subscription Lapses". IGN . Retrieved September 25, 2018.
  36. "Which Nintendo Switch Titles Are Compatible with Save Data Cloud Backup?". Nintendo . Retrieved March 7, 2020.
  37. "Here's When You Can Try Nintendo's Online Mobile App for the Switch". Time.
  38. "Smartphone App". Nintendo.
  39. "Nintendo president: "I compete for time," not against Xbox, PlayStation". Ars Technica. Retrieved October 4, 2018.
  40. Schreier, Jason (May 1, 2017). "Nintendo Switch's Online Service Will Be $20/Year, Includes Classic Games [UPDATE]". Kotaku . Archived from the original on June 2, 2017. Retrieved May 1, 2017.
  41. Schreier, Jason (June 1, 2017). "Nintendo Switch's Online Service Will Be $20/Year, Includes Classic Games". Kotaku . Archived from the original on June 2, 2017. Retrieved June 2, 2017.
  42. Saed, Sharif (June 2, 2017). "No more just one free game you can only play for a month: Nintendo changes its online service's free game scheme". VG247 . Archived from the original on June 2, 2017. Retrieved June 2, 2017.
  43. Stevens, Colin (September 17, 2018). "Nintendo Switch Online: Nes Games Can Be Played Offline For Up To Seven Days". IGN . Retrieved September 17, 2018.
  44. Knezevic, Kevin (September 6, 2019). "Switch Won't Be Adding New NES And SNES Games In Monthly Batches Anymore". GameSpot . Retrieved September 6, 2019.
  45. Gach, Ethan (September 13, 2018). "Nintendo Switch Is Getting NES Controllers". Kotaku . Retrieved September 13, 2018.
  46. Fogel, Stefanie (September 13, 2018). "Nintendo Switch Online Members Can Buy These Nifty NES Controllers". Variety. Retrieved September 14, 2018.
  47. Carter, Chris (September 16, 2018). "Say what? Nintendo states Switch NES Joy-Con will only work on NES games". Destructoid . Retrieved September 16, 2018.
  48. Knezevic, Kevin (September 14, 2018). "Nintendo Switch Online's First "Special Offers" Revealed". GameSpot. Retrieved February 6, 2019.
  49. Hall, Charlie (September 4, 2019). "SNES-style wireless controllers confirmed for the Nintendo Switch". Polygon . Retrieved September 6, 2019.
  50. Wales, Matt (September 24, 2021). "Japan is getting the six button Mega Drive controller for Nintendo Switch Online". Eurogamer . Retrieved September 24, 2021.
  51. Heller, Emily (May 16, 2019). "Nintendo offers 'game vouchers' to Switch Online members". Polygon. Retrieved May 23, 2019.
  52. Dent, Steve (May 10, 2019). "Nintendo will let you play 'Tetris 99' offline for $10". Engadget . Retrieved September 6, 2019.
  53. Sarkar, Samit (September 3, 2020). "Super Mario Bros. 35 is a ... battle royale version of the original game". Polygon . Retrieved September 3, 2020.
  54. Lawler, Richard (April 7, 2021). "'Pac-Man 99' battle royale launched on April 7, 2021 on Nintendo Switch". Engadget . Verizon Media. Archived from the original on April 7, 2021. Retrieved April 25, 2021.
  55. "Mario Kart 8 Is Getting 48 DLC Courses By End Of 2023". GameSpot. Retrieved August 1, 2022.
  56. "Mario Kart 8 Deluxe Booster Course Pass DLC - Release Date, Price, Confirmed Tracks And All Mario Kart 8 Tracks". Nintendo Life. July 29, 2022. Retrieved August 1, 2022.
  57. Kennedy, Victoria (March 1, 2022). "Nintendo Switch Online adds missions and rewards section". Eurogamer . Retrieved March 1, 2022.
  58. "Nintendo is Offering Free Trials for Switch Online, e ven if You've Used One Before (North America)". May 28, 2022.
  59. Lynch, Gerald (May 19, 2021). "Nintendo Switch Online torments us again with dull SNES and NES games". TechRadar. Retrieved October 21, 2021.
  60. Nakamura, Yuji (September 19, 2018). "Nintendo is finally online, but a decade late and with a cheaper product". The Seattle Times. Retrieved October 21, 2021.
  61. Jackson, Lara (October 15, 2021). "Nintendo Switch Online Expansion Pack Price Shocks Players". ScreenRant . Retrieved October 21, 2021.
  62. Bonthuys, Darryn (November 1, 2021). "Nintendo's Switch Online Expansion Pack Trailer Is Its Most Disliked Video Ever". GameSpot . Retrieved November 1, 2021.
  63. Purslow, Matt (October 26, 2021). "Players Report Nintendo Switch Online N64 Games Suffering from Input Lag, Frame Rate Issues". IGN.{{cite web}}: CS1 maint: url-status (link)
  64. Koch, Cameron (October 26, 2021). "N64 Games For Nintendo Switch Online Have Some Issues". GameSpot . Retrieved October 26, 2021.
  65. Phillips, Tom (October 26, 2021). "Nintendo Switch Online's N64 games have a few issues". Eurogamer . Retrieved October 26, 2021.
  66. Shakir, Umar (October 26, 2021). "Nintendo 64 games on Nintendo Switch are not too up to snuff". The Verge . Retrieved October 26, 2021.