Mario Kart 8

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Mario Kart 8
MarioKart8Boxart.jpg
Wii U cover art
Developer(s)
Publisher(s) Nintendo
Director(s)
Producer(s)
Programmer(s) Yusuke Shiraiwa
Artist(s)
Composer(s)
  • Shiho Fujii
  • Atsuko Asahi
  • Ryo Nagamatsu
  • Yasuaki Iwata
  • Kenta Nagata [lower-alpha 2]
Series Mario Kart
Platform(s)
ReleaseWii U
  • JP: May 29, 2014
  • NA/EU: May 30, 2014
  • AU: May 31, 2014 [1]
Nintendo Switch
  • WW: April 28, 2017
  • CN: March 16, 2020 [2]
Genre(s) Kart racing
Mode(s) Single-player, multiplayer

Mario Kart 8 [lower-alpha 3] is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous Mario Kart games, with players controlling a Mario character in races around tracks. Tracks are themed around locales from the Super Mario series populated with power-ups that help players gain advantages in races. Different difficulties are selectable prior to a race; harder difficulties make gameplay faster. In the new anti-gravity sequences, players drive on walls and ceilings. Mario Kart 8 contains a variety of single-player and local and online multiplayer game modes, including Grand Prix racing and arena-based battle modes.

Contents

Nintendo revealed Mario Kart 8 in 2013 and released it in May 2014. Both paid and free downloadable content (DLC) was released after its launch, including additional tracks and a new difficulty setting. It was rereleased on the Nintendo Switch in April 2017 as Mario Kart 8 Deluxe, [lower-alpha 4] with original DLC, a revamped battle mode and other gameplay alterations. In February 2022, Nintendo announced a new DLC, the Booster Course Pass, which added 48 circuits and eight characters.

Mario Kart 8 was a critical success; reviewers praised its gameplay and presentation, but the battle mode was criticized. Critics praised Deluxe as the definitive version for its improved battle modes and presentation. Both releases have been named by critics as among the best Mario Kart games, have won and been nominated for several awards, and have been cited in following years as being among the greatest video games ever made. Mario Kart 8 is one of the best-selling video games of all time, at over 71.36 million sold. It is also the best-selling Wii U game at 8.46 million sold and the best-selling Nintendo Switch game at 62.90 million.

Gameplay

Anti-gravity racing introduced in Mario Kart 8 MK8 Mario Circuit.jpg
Anti-gravity racing introduced in Mario Kart 8

Mario Kart 8 is a kart racing game; players control characters from the Mario universe, The Legend of Zelda , Animal Crossing , Splatoon , [lower-alpha 5] or the players' Miis, to race in go-karts around a course. They may hinder their opponents or improve their performance using power-ups found in item boxes throughout the course. [3] It includes four different difficulties, each differing in speed, which may be selected before the race. [4] [5] "Mirror Mode" horizontally inverts all courses. [6] Returning features from previous installments include motorbikes and 12-player racing from Mario Kart Wii , as well as hang gliders, underwater racing and vehicle customization from Mario Kart 7 . [7] [8] Up to four players can play together on a single system, up to eight can play together through a local wireless connection (Nintendo Switch only), and up to twelve can play together via online multiplayer. [5] [9] As of April 8, 2024, online multiplayer is no longer available on the Wii U version of Mario Kart 8 due to the discontinuation of online services for the Wii U. [10]

The signature new feature of Mario Kart 8 is anti-gravity racing, in which certain parts of a course allow racers to drive on walls and ceilings. [11] In these sections, players who collide with other racers or special bumpers will trigger a speed boost. New characters include the Koopalings and Pink Gold Peach. In addition to karts and motorbikes, the game also includes all-terrain vehicles. There are four new items: the Boomerang Flower, which can be thrown to attack players; the Piranha Plant, which attacks nearby racers and obstacles and provides a speed boost; the Crazy Eight, which gives the user eight different items; and the Super Horn, which can be used both to attack nearby opponents and defend against items, including the previously nearly unavoidable Spiny Shell. [12] [13] [14] The game features 32 courses spread across eight cups, with an additional 16 courses later released as downloadable content (DLC) in four additional cups. [15]

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe includes all downloadable content (DLC) for Mario Kart 8, including characters, courses, and vehicle components, into a single product for Nintendo Switch, as well as being the first Mario game for the console. [16] [6] These features are accessible upon first starting the game, without the need to be unlocked. [17] In addition to previous DLC, several new characters were introduced in Deluxe, including the Inklings from Splatoon , Bowser Jr., Dry Bones, and King Boo. [18] [19] Other notable changes to the gameplay include the ability to hold two items at once, [20] [21] and accessibility features to assist newer players, such as auto-acceleration or smart steering, which prevents players from veering off course. [18] [6] Deluxe also reintroduces the Boo item, which allows the player to steal another opponent's item and then temporarily become invisible. [22] [5] In Deluxe's "Booster Course Pass", several courses have differing layouts in every lap, condensing multiple variations of a course into one. [23]

In Renegade Roundup, the authority player Bowser Jr. (left), using a Piranha Plant, aims to capture Isabelle (right), who is trying to free her captured renegade teammates from a cage by driving over a key switch. Renegade Roundup.webp
In Renegade Roundup, the authority player Bowser Jr. (left), using a Piranha Plant, aims to capture Isabelle (right), who is trying to free her captured renegade teammates from a cage by driving over a key switch.

The largest addition to Mario Kart 8 Deluxe is the updated battle mode. Deluxe includes five new battle mode-exclusive courses and three battle courses adapted from previous entries in the Mario Kart series. These battle courses are designed specifically for the mode, featuring layouts that allow for easier item play, rather than repurposing standard race courses like Mario Kart 8. [24] The Feather item, reintroduced from previous entries in the series, is exclusive to this mode and allows the player to get a small boost in height when it is activated. [21] [22] There are five rulesets in battle mode. [16] In Balloon Battle, players use items to destroy each other's balloons. [16] Unlike in previous incarnations, the mode is point-based rather than last-man-standing, meaning that the winner is whoever destroys the most balloons before the match ends. [24] [25] [4] Bob-omb Blast is a variation of Balloon Battle with all the items replaced with bombs. [24] [26] [6] In Shine Thief, players must maintain control of the Shine Sprite for as long as possible; [20] the player or team who possesses it for the longest wins. [6] [26] [27] In Coin Runners, players scavenge coins from around the course and steal them from other players, aiming to have the biggest hoard. [16] [4] [26] The final mode is Renegade Roundup, which involves a team of "renegades" trying to avoid the "authorities" armed with Piranha Plants, which takes inspiration from the children's game "cops and robbers". [20] [26] Renegades may free their captured teammates by driving over switches under the cages controlled by the authorities. [26] [16] [7] [4]

Development and release

Mario Kart 8 was released exclusively for the Wii U. Wii U Console and Gamepad.png
Mario Kart 8 was released exclusively for the Wii U.

Initially confirmed in a January 2013 Nintendo Direct presentation, Mario Kart 8 was fully unveiled at E3 2013. Some members of Bandai Namco Games received special thanks in the credits. [28] The "8" in the logo was designed to resemble a Möbius strip, as was Mario Circuit, one of the courses. [29] Early in development, the idea of using a drill to penetrate the ground was considered but was quickly discarded for not being as interesting as anti-gravity. [30] Courses were designed with anti-gravity in mind, including tracks from older games which were redesigned to take advantage of the new mechanic. Other courses had gliding and underwater sections added as well. [31]

A replica of the standard kart seen in Mario Kart 8 at E3 2013 E3 2013 (9020973991).jpg
A replica of the standard kart seen in Mario Kart 8 at E3 2013

Nintendo's launch promotions of Mario Kart 8 include a Limited Edition with a Spiny Shell figurine; and special Mario and Luigi themed console bundles, with a hat, strategy guide, Wii Remote Plus controller, Wii Wheel, and GamePad protector. [32] In North America, Europe, and Australia, players who purchased and registered Mario Kart 8 on Club Nintendo before July 31, 2014, received a free download code for a selected Wii U game. [33] [34] As part of a promotional campaign with Mercedes-Benz, Mario, Luigi, and Peach were featured in a series of Japanese commercials for the Mercedes-Benz GLA, and three karts based on past and present Mercedes-Benz vehicles were added as part of a downloadable update on August 27, 2014. [35] [36] [37] In 2014, fast food company McDonald's released Happy Meal-branded toys based on the characters and karts. [38] A soundtrack album containing 68 tracks from the game was made available as an exclusive reward available to Club Nintendo members shortly preceding the service's discontinuation in 2015. [39]

Game updates added new features and user experience improvements, such as support for Amiibo figurines, a 200cc difficulty setting, player statistics, and additional Mii outfits. [40] [41] [35] Two paid DLC packs added characters, vehicles, and courses to the game. Some characters and courses are based on other Nintendo franchises, including Link ( The Legend of Zelda ), Isabelle and Villager ( Animal Crossing ), Mute City and Big Blue ( F-Zero ), and Excitebike Arena ( Excitebike ). [42] [43] [44] Downloadable content for Mario Kart 8 is no longer available to purchase due to the discontinuation of the Nintendo eShop for Wii U. [45]

In March 2023, Nintendo halted online play for Mario Kart 8 and Splatoon due to a security vulnerability. [46] The issue was fixed with an update, and online play resumed on August 3, 2023. Nintendo further stated that if further issues occurred, online play may be discontinued for the games. [47] On October 4, 2023, Nintendo announced that online services for most Wii U and Nintendo 3DS software, including Mario Kart 8, would end by April 2024. Online services for Mario Kart 8 were terminated on April 9, 2024. [10]

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe was announced alongside and exclusively released for the Nintendo Switch, a hybrid console that allows for both handheld and docked play. Nintendo-Switch-wJoyCons-BlRd-Standing-FL.jpg
Mario Kart 8 Deluxe was announced alongside and exclusively released for the Nintendo Switch, a hybrid console that allows for both handheld and docked play.

After initially being teased alongside the Nintendo Switch's announcement in October 2016, [48] Mario Kart 8 Deluxe was formally revealed at the Nintendo Switch Presentation on January 12, 2017. [49] The trailer showcased mechanics such as Smart Steering and crossover elements from the Splatoon series [50] —additional crossovers with The Legend of Zelda: Breath of the Wild were added in an update post-launch. [51] The release date was set for April 28, 2017, only a month after the Switch's March 3 launch. [50] [49] Nintendo also announced a steering wheel accessory for the Switch Joy-Con controller to allow for motion-controlled steering. [52] An overview trailer revealed details about the game's battle mode including several battle mode-exclusive courses, as well as the return of the Shine Thief mode from Mario Kart: Double Dash . [53] After the release of the trailer, several internet memes circulated surrounding Donkey Kong appearing to perform a celebratory dab. [54] Mario Kart 8 Deluxe revamps the battle mode, adds a second item slot, among other minor gameplay improvements.

Shortly after launch, Nintendo released a software update that changed one of the victory gestures done by the Inkling Girl. Prior to the update, the Inkling Girl performed a gesture that consisted of placing her hand on a flexed bicep and pumping her fist into the air. [55] In Japan, the gesture means something similar to "bring it on!", [56] though in European and Latin American countries, [57] it was likened to the bras d'honneur, an offensive gesture that can be interpreted as "up your ass", "fuck you", or similar meanings. [58] After the update, the Inkling Girl no longer clenches her fist around her flexed arm, instead simply performing a "fist pump", [59] though the rest of the gesture was unchanged. [60] [61] [62]

A series of updates in 2018 added compatibility with Nintendo Labo, a toys-to-life kit that uses cardboard to create motion-controlled toys with Joy-Con controllers. [63] The first update enabled the Toy-Con Motorbike as a controller for Mario Kart 8 Deluxe, allowing the player to use the physical throttle, handlebars, and gyroscope present on the Toy-Con Motorbike, [64] while actions like braking, drifting, and item pickups are still performed using the standard controller buttons. [65] A later update added compatibility for the Toy-Con Car, Pedal, and Key to control actions like braking, drifting, and using the horn on the steering wheel to launch items. [66] [67]

An update released on December 7, 2022, added an item customization option for certain modes, allowing players to choose which items are obtainable in a race or Battle. [68] [69]

Booster Course Pass

During a February 2022 Nintendo Direct, it was announced that Mario Kart 8 Deluxe would get a paid downloadable content season pass called the "Booster Course Pass". Courses in the "Booster Course Pass" are largely remastered from their incarnations in previous Mario Kart games. [70] The "Booster Course Pass" was released in six waves, with each wave containing eight courses split into two cups, totaling to 48 additional tracks that were released between March 2022 and November 2023. [71] It can be accessed by purchasing it on the Nintendo Switch's eShop, or by having an active Nintendo Switch Online + Expansion Pack subscription. [70] The first wave of the "Booster Course Pass" was released on March 18, 2022, containing the Golden Dash Cup and the Lucky Cat Cup. [72] Wave 2 was released on August 4, 2022, containing the Turnip Cup and the Propeller Cup. [73] It also featured Sky-High Sundae, an original course not introduced in a previous Mario Kart game. [74] Alongside the release of Wave 2, Nintendo released an update to the Wave 1 course Coconut Mall that changed the cars at the end of the course to perform donuts, rather than remaining stationary, except for in Time Trials. [75] This change was widely praised, especially after many were disappointed that the cars were stationary in the "Booster Course Pass" to begin with. [lower-alpha 6] Wave 3 was released on December 7, 2022, containing the Rock Cup and the Moon Cup. The ability to remove certain items from "VS Race" mode and online races was also added. [79] [80] Wave 4 was released on March 8, 2023, in North America and March 9 elsewhere, containing the Fruit Cup and the Boomerang Cup. It also featured a brand new original course based on Yoshi's Island (1995). [81] [82] Wave 5 was released on July 12, 2023, containing the Feather Cup and the Cherry Cup. It also featured a brand new course, Squeaky Clean Sprint. [83] [84] The final wave, Wave 6 was shown off in a Nintendo Direct on September 14, 2023, and released on November 9, 2023, containing the Acorn Cup and the Spiny Cup. [85] Wave 6 features the addition of a music player featuring music from all courses in the game, as well as 18 additional costumes for the Mii racers. [86]

Starting in February 2023, Nintendo added eight more playable characters to the game, all having previously appeared in other Mario Kart titles. The first of these characters, Birdo, debuted in Wave 4; [87] [88] Petey Piranha, Wiggler, and Kamek in Wave 5; [83] and Diddy Kong, Funky Kong, Pauline and Peachette in Wave 6. [89]

Reception and legacy

Mario Kart 8 received "generally favorable" reviews, according to review aggregator Metacritic, [91] [lower-alpha 8] whereas Deluxe received "universal acclaim". [90] [lower-alpha 7] Overall, reviewers held Mario Kart 8 in high esteem among racing games, [lower-alpha 9] but considered Deluxe to be the definitive version of the title. [lower-alpha 10] Deluxe was further called one of the best games in the Mario Kart series or one of the best racing games of all time. [lower-alpha 11] Some reviewers considered the game to be an essential purchase for Nintendo Switch owners. [96] [25] [5] Improvements in Deluxe made certain features of Mario Kart 8 feel worse in retrospect. [9] [3] However, many reviewers criticized the lack of new content in Deluxe compared to Mario Kart 8. [lower-alpha 12]

The main racing mode of Mario Kart 8 was widely praised. Eurogamer called it the "most vibrant home console racing game in years". [94] The rubber-banding mechanics present in the game's AI competitors was criticized, [9] [8] though Game Informer noted that "fans accepted that pitfall as a series mainstay long ago". [6] Finding the core racing unchanged, they said Deluxe is still "the same great title from the Wii U". [6] GameSpot and Nintendo Life also considered Deluxe's racing to be as strong as the original. [24] [18] Minor mechanical changes, such as the ability to hold two items, [20] [3] were praised, with many liking how it added more strategy to Deluxe's item play. [lower-alpha 13] Accessibility options like smart steering and auto-acceleration received mixed feedback. Many felt that the additions made Deluxe the most accessible Mario Kart game, [9] [6] and others appreciated how they helped less experienced players enjoy the game, despite making the game too easy for veteran players. [lower-alpha 14] However, some reviewers disliked how smart steering was enabled by default, [19] [16] [3] and how it could overcorrect or interfere with precision inputs. [17] [4]

The main criticism levied at Mario Kart 8 was its battle mode, which was less well received than previous entries. Easy Allies called it "abysmal", [9] and Kotaku said it was "borderline unplayable". [3] Giant Bomb panned the use of repurposed race courses for battle mode in lieu of dedicated battle courses like previous entries, which made it difficult to find opponents to engage with. [101] By contrast, Deluxe's revamped battle mode received widespread acclaim. Easy Allies and Kotaku claimed that the new battle mode far outshined the original game, [9] [3] and Pocket Gamer said that Deluxe returned battle mode to its "original arena-battling glory". [8] VentureBeat said that they remedied the issue with the original Mario Kart 8's battle courses. [108] However, Electronic Gaming Monthly said that the battle mode was "not so much a point for Deluxe that these modes are included as it is a retroactive demerit for the original Mario Kart 8". [19] Many critics considered Renegade Roundup to be the best of Deluxe's battle modes, [lower-alpha 15] though GameRevolution and USgamer said it was their least favorite. [96] [4]

Reviewers also focused on the graphics and visual style of the game. Eurogamer praised both the vast sense of scale and the "exquisite details" of the courses. [94] Digital Foundry deemed it "near perfection" with "phenomenal attention to detail", featuring a "magnificent visual package" and "magical playability". Their technical analysis attributes the smoothness of motion and overall gameplay to the consistent performance of 60 frames per second (FPS), with the split-screen mode's effective 30 FPS nonetheless comparing favorably with industry standard. [110] Reviewers for Deluxe echoed this praise, [lower-alpha 16] with some saying that the graphics of Deluxe were an upgrade from the Wii U original. [96] [25] GamesTM praised the "incredible" lighting of Deluxe, saying that courses like Rainbow Road and Electrodrome stood out as "fantastic showcases for the Nintendo universe and its creative spirit". [25] IGN felt that the "great art direction" in Mario Kart 8 and Deluxe was "a major reason" for the game's graphics remaining "gorgeous". [16] Easy Allies called the soundtrack "something special", saying that both original and returning songs were "fantastic and downright catchy". [9] Eurogamer called the game's soundtrack "outrageously upbeat", and that Deluxe's "defining moment" was the game's live band rendition of Super Mario Kart 's main theme. [20]

Booster Course Pass

Upon announcement, the "Booster Course Pass" received mixed reception from fans. Many disliked that additional content for a previous game was being prioritized over a new entry in the series, citing how it had been nearly eight years since Mario Kart 8 first released on the Wii U. [111] [112] The graphics of the courses in the "Booster Course Pass" were also a point of contention, with some saying that they fell short of the standards set by Deluxe. [111]

The graphical differences between the base game courses (Moo Moo Meadows, left) and the courses in the "Booster Course Pass" (Shroom Ridge, a Wave 1 course, right) were a point of contention. MK8D Base Game vs. Wave 1.jpg
The graphical differences between the base game courses (Moo Moo Meadows, left) and the courses in the "Booster Course Pass" (Shroom Ridge, a Wave 1 course, right) were a point of contention.

After release, critics were mixed—according to Metacritic, Waves 1 & 5 received "mixed or average reviews", [113] [114] [lower-alpha 17] and Waves 2-4 & 6 received "generally favorable reviews". [115] [116] [117] [118] [lower-alpha 18] [lower-alpha 19] Criticism focused on the graphics, which were lower in detail compared to courses from the main game. [119] [120] [121] Digital Foundry attributed this to the courses being built upon their versions from Mario Kart Tour . [120] On the other hand, many reviewers felt that the courses that originated in Tour were among the best gameplay-wise, [lower-alpha 20] and Ninja Hideaway in particular was praised as a highlight of Wave 1. [lower-alpha 21] Some courses in Wave 2 were lauded, with Nintendo Life calling Waluigi Pinball's graphics "stunning". [124] Another common criticism was that the earlier courses did not include Mario Kart 8's signature anti-gravity or underwater features. [lower-alpha 22] GameSpot lamented how the "Booster Course Pass" initially only introduced new courses, rather than new characters or customization parts. [122] Nintendo Life praised the audio design, calling it "stellar" [124] and "a delight". [119] The addition of courses that vary every lap was praised by critics, with Nintendo Life wishing it would become a "mainstay" feature of the series. [124]

Accolades

Readers and staff of Eurogamer voted Mario Kart 8 their game of the year, [125] [126] and GameSpot gave it the award of "Best Wii U Game". [127] It was nominated for "Best Wii U Exclusive" in GameTrailers' 2014 Game of the Year Awards; [128] for "Best Game" in Giant Bomb 's 2014 Game of the Year Awards; [129] and for "Overall Game of the Year" and "Wii U Retail Game of the Year" in Nintendo Life 's Reader Awards 2014, [130] and it won both awards for both categories in their Staff Awards 2014. [131] It won "Game of the Year" by The Guardian . [132] In IGN's Best of 2014 Awards, it was nominated for "Best Multiplayer" and "Best Racing", [133] [134] and won the award for "Best Wii U Game". [135]

Mario Kart 8 Deluxe also earned recognition at year-end awards in the 2017–2018 season. The game was nominated for "Best Switch Game" and "Best Remake/Remaster" in IGN's Best of 2017 Awards. [136] [137] Destructoid nominated the game for its "Best Switch Game" in their Game of the Year Awards in 2017, [138] and the game was awarded "Old Game of the Year" at Giant Bomb 's 2017 Game of the Year Awards. [139]

List of awards and nominations
YearAwardsCategoryNominee(s)ResultRef.
2014 British Academy Children's Awards Best Game Mario Kart 8Won [140]
The Game Awards 2014 Best Family GameMario Kart 8Won [141]
Best Sports/Racing GameMario Kart 8Won
2015 18th Annual D.I.C.E. Awards Racing Game of the Year Mario Kart 8Won [142]
11th British Academy Games Awards Best Game Mario Kart 8Nominated [143]
Audio AchievementMario Kart 8Nominated
Family GameMario Kart 8Nominated
Multiplayer Game Mario Kart 8Nominated
2015 Kids' Choice Awards Most Addicting GameMario Kart 8Nominated [144]
2017 Golden Joystick Awards Studio of the YearNintendo EPDWon [145] [146]
Nintendo Game of the YearMario Kart 8 DeluxeNominated
The Game Awards 2017 Best Family GameMario Kart 8 DeluxeNominated [147]
Best MultiplayerMario Kart 8 DeluxeNominated
2018 21st Annual D.I.C.E. Awards Racing Game of the Year Mario Kart 8 DeluxeWon [148]
2018 Kids' Choice Awards Favorite Video GameMario Kart 8 DeluxeNominated [149]

Sales

In its first four days on sale, Mario Kart 8 became the fastest-selling Wii U game, with more than 1.2 million copies sold worldwide. [150] Within a month, it increased to 2.82 million. [151] As of September 2021, more than 8.46 million copies were sold worldwide, making it the best-selling Wii U game. [152] [153] Based on the sales data, more than half of Wii U owners own a copy. [154] In the United Kingdom, shortly after the release of Mario Kart 8, week-on-week Wii U console sales rose 662%, with Mario Kart 8 bundles accounting for 82% of consoles sold. [155]

Mario Kart 8 Deluxe sold 459,000 copies in the United States on its launch day, making it the fastest-selling entry in the Mario Kart series, ahead of 2008's Mario Kart Wii by 25,000 units. [156] Roughly one year after launch, Deluxe had sold 9.22 million copies. [157] It surpassed Super Mario Odyssey as the best-selling game on the Nintendo Switch in 2019, [158] and Mario Kart Wii as the best-selling Mario Kart game in 2021. [159] Since its release in 2017, Deluxe has been a consistent top-selling game on the Nintendo Switch. [160] [161] [162] [163] [164] As of March 31,2024, Mario Kart 8 Deluxe has sold 61.97 million units, making it one of the best-selling games of all time. [165]

Fan response

"Luigi's death stare" is an Internet meme describing the automatic facial expression displayed by Luigi toward other characters upon attacking or passing them during a race, in which he gives them a disapproving glare. It was featured in several viral videos and animated GIFs, [166] [167] [168] and the phenomenon was covered by WNYW in early June 2014. [169] [170] Nintendo referenced the meme in their E3 2014 digital event. [171] VentureBeat praised Nintendo's handling of the meme, noting that it was a "slick way" of acknowledging fan culture. [172] The meme was nominated for the Best Gaming Moment at the 32nd Golden Joystick Awards. [173]

Several mods have been created for Mario Kart 8 and Mario Kart 8 Deluxe. In February 2022, a mod was created that added Kirby's Mouthful Mode car transformation (colloquially known as "Carby") from Kirby and the Forgotten Land as a selectable kart and character. [174] [175] In June 2022, a mod was published that added Green Hill Zone from the Sonic the Hedgehog series as a course. [176] [177]

Notes

  1. 1 2 Additional work by Bandai Namco Studios
  2. 1 2 3 4 5 Deluxe only
  3. Japanese: マリオカート8, Hepburn: Mario Kāto Eito
  4. Japanese: マリオカート8 デラックス, Hepburn: Mario Kāto Eito Derakkusu
  5. Splatoon characters are only featured in Mario Kart 8 Deluxe.
  6. Supported by multiple sources: [75] [76] [77] [78]
  7. 1 2 Score based on 95 reviews [90]
  8. 1 2 Score based on 82 reviews [91]
  9. Supported by multiple sources: [94] [97] [95] [101]
  10. Supported by multiple sources: [19] [6] [24] [3] [22] [21] [16] [18] [17]
  11. Supported by multiple sources: [9] [20] [22] [21] [5] [16] [18] [8] [17] [4]
  12. Supported by multiple sources: [19] [25] [3] [8]
  13. Supported by multiple sources: [22] [96] [24] [25] [17] [7]
  14. Supported by multiple sources: [19] [16] [18] [25]
  15. Supported by multiple sources: [20] [22] [21] [16] [8] [17]
  16. Supported by multiple sources: [6] [96] [25] [18]
  17. Score based on 10 reviews [113]
  18. Score based on 7 reviews [115]
  19. Score based on 7 reviews [116]
  20. Supported by multiple sources: [122] [119] [123] [121]
  21. Supported by multiple sources: [119] [23] [123] [121]
  22. Supported by multiple sources: [120] [119] [23] [121]

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<i>Mario Kart DS</i> 2005 video game

Mario Kart DS is a 2005 kart racing game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was re-released for the Wii U's Virtual Console in North America and PAL regions in April 2015 and in Japan in May 2016. The game is the fifth main entry in the Mario Kart series, and the first to be playable via the Nintendo Wi-Fi Connection online service. Like other games in the series, Mario Kart DS features characters from the Mario series and pits them against each other as they race in karts on tracks based on locations in the Mario series.

<i>Wave Race 64</i> 1996 video game

Wave Race 64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multiplayer mode where two players can compete against each other on a chosen course is also included. The game supports the Controller Pak, which allows players to transfer saved data from one game cartridge to another. The game is presented in a letterboxed 14:9 aspect ratio.

<i>F-Zero</i> Video game series

F-Zero is a series of futuristic racing games published by Nintendo, developed by Nintendo EAD and other third-party companies. The first game was released for the Super Famicom in Japan in 1990. Its success prompted Nintendo to create sequels on subsequent consoles.

<span class="mw-page-title-main">Mii</span> Avatar on several Nintendo video game consoles and mobile apps

A Mii is a customizable avatar used on several Nintendo video game consoles and mobile apps. The name Mii is a portmanteau of "Wii" and "me", referring to them typically being avatars of the players. Miis were first introduced on the Wii console in 2006 and later appeared on the DS, 3DS, the Wii U, the Switch, and various apps for smart devices such as Miitomo. Miis can be created using different body, facial and clothing features, and can then be used as characters within games on the consoles, either as an avatar of a specific player or in some games portrayed as characters with their own personalities. Miis can be shared and transferred between consoles, either manually or automatically with other users over the internet and local wireless communications.

<i>Mario Kart Wii</i> 2008 video game

Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the Mario Kart series, and was released in April 2008. Like its previous installments, Mario Kart Wii incorporates playable characters from the Mario series, who participate in races on 32 different race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes including two- to four-person split screen. Online multiplayer was supported until the discontinuation of Nintendo Wi-Fi Connection in May 2014. Mario Kart Wii uses the Wii Remote's motion-controls to provide intuitive and conventional steering controls. Each copy of the game was bundled with the Wii Wheel accessory to augment this feature and mimic a steering wheel.

<i>Pikmin 3</i> 2013 video game

Pikmin 3 is a 2013 real-time strategy and puzzle video game developed and published by Nintendo for the Wii U video game console. It is the sequel to the GameCube games Pikmin (2001) and Pikmin 2 (2004), and was released in Japan on July 13, 2013, and in all other regions the next month. Shigeru Miyamoto announced Pikmin 3 on July 16, 2008, for the Wii console, later stating at E3 2011 that it had transitioned to the Wii U.

<i>Wii Sports Resort</i> 2009 sports video game published by Nintendo

Wii Sports Resort is a 2009 sports simulation video game developed and published by Nintendo for the Wii video game console and is the sequel to Wii Sports. It is the first first-party Wii game to support the Wii MotionPlus accessory and the first game overall to require it, which was bundled with the game. Wii Sports Resort was first announced at E3 2008 and was released in Japan on June 25, 2009, and in nearly all other regions the following month. While Wii Sports Resort was first released as a stand-alone title, it was later bundled with newer Wii consoles alongside Wii Sports.

<i>Mario</i> (franchise) Multimedia franchise by Shigeru Miyamoto

Mario is a Japanese multimedia franchise created by Japanese game designer Shigeru Miyamoto for video game company Nintendo, which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park attractions. The series' first installment was 1983's Mario Bros. even though Mario made his first appearance in 1981's arcade game Donkey Kong and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.

<i>Mario Kart 7</i> 2011 video game

Mario Kart 7 is a 2011 kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS. As with the previous games in the Mario Kart series, players participate in racing on various Mario-themed tracks, playing as one of seventeen different Mario characters. While racing, the players make use of power-up items that either assist their character or hinder opposing characters. New additions to the game include hang-gliding attachments for karts, the ability to drive underwater, the ability to drive in first person, and the ability to fully customize the vehicles' builds. The game supports both local and online multiplayer for up to eight players. The game was a critical and commercial success, becoming the best-selling game on the Nintendo 3DS with over 18.98 million copies sold worldwide.

<span class="mw-page-title-main">Wii U</span> Home video game console by Nintendo

The Wii U is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.

<i>New Super Mario Bros. U</i> 2012 video game

New Super Mario Bros. U is a 2012 platform game developed and published by Nintendo as a launch title for the Wii U. The game is a sequel to New Super Mario Bros. Wii and the fourth and final entry of the New Super Mario Bros. series, following New Super Mario Bros. 2. It is also the first entry in the Super Mario series to feature high-definition graphics.

<i>Super Mario 3D World</i> 2013 video game

Super Mario 3D World is a 2013 platform game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the Super Mario series and the sequel to Super Mario 3D Land, a 2011 title for the Nintendo 3DS. The game also has a Nintendo Switch version titled Super Mario 3D World + Bowser’s Fury, release on February 21, 2021.

<span class="mw-page-title-main">Nintendo Entertainment Planning & Development</span> Division of Nintendo

Nintendo Entertainment Planning & Development Division, abbreviated Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. Nintendo EPD was established in September 2015 after merging their Entertainment Analysis & Development and Software Planning & Development divisions.

<span class="mw-page-title-main">Rainbow Road</span> Series of Mario Kart courses

Rainbow Road is the name of several levels featured in the Mario Kart racing game series, developed and published by Nintendo. Usually presented as a rainbow-coloured racing course suspended in space, Rainbow Road is widely recognized as one of the most iconic staple elements of the Mario Kart video game series.

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