Video Games Chronicle

Last updated

Video Games Chronicle
Video Games Chronicle logo.svg
Logo used since 2019 [1]
VGC screenshot.png
Home page in December 2023
Type of site
Gaming website
Available inEnglish
Owner1981 Media
EditorAndy Robinson
URL videogameschronicle.com
CommercialYes
Launched2 May 2019;5 years ago (2019-05-02)
Current statusActive

Video Games Chronicle (VGC) is a British entertainment website covering video games published independently by 1981 Media. Led by editor-in-chief Andy Robinson, the team consists largely of former Computer and Video Games staff. Launched in May 2019 in partnership with Gamer Network, VGC sought to blend professional and mainstream publications to complement the works of other video game websites. The website received five million monthly readers and seven million page views as of December 2020, and has been twice nominated for Media Brand of the Year at the MCV/Develop Awards.

Contents

History

The gaming website Video Games Chronicle (VGC) was launched on 2 May 2019, [1] led by former staff of Computer and Video Games (CVG), including editor-in-chief Andy Robinson, news editor Tom Ivan, and editorial support from Paul Davies, Tim Ingham, and Chris Scullion. Additional content is written by freelance writers. [2] [3] The website is published independently through 1981 Media Ltd, while Gamer Network manages advertising and sales. [2] [4] The team sought to launch a website immediately after CVG's closure in 2015, but each joined different teams; Robinson worked at Playtonic Games but "could never totally ignore the itch" to return to journalism. [2] The team found they were all available in early 2019 and created a business plan; Robinson felt it was an appropriate time in the console generation for a new website. [2]

Robinson sought for VGC to blend industry publications like GamesIndustry.biz and "mainstream sites", covering subjects most relevant to consumers to complement the work of websites such as Eurogamer , GamesIndustry.biz, and Kotaku . [2] The website was built by 44 Bytes and run by Kornel Lambert and Andrew Taylor. [2] [5] In April 2020, the site received 1.24 million individual readers, generating 1.7 million page views; [6] this increased to 5 million readers and 7 million page views in December, an annual increase of more than 400%. [7] Scullion was appointed VGC's part-time features editor in December 2020. [7] VGC expanded into video content with daily news show VGC Source from April 2020, [6] followed by the chat show VGC Off the Record from July. [8] In February 2023, VGC partnered with Stak to launch a weekly podcast, hosted by VGC's Jordan Middler, Robinson, and Scullion, and Stak's Pete Donaldson, alongside industry guests. [9]

VGC was the first to report on Japan Studio's reorganisation in February 2021, [10] [11] [12] E3 2021's in-person cancellation in March, [13] [14] [15] and Twitch's data breach in October. [16] [17] [18] In April, Robinson and VGC's Twitter accounts were temporarily locked after Activision submitted takedowns using the Digital Millennium Copyright Act; VGC had posted stories about upcoming maps for Call of Duty: Warzone . [19] [20] IGN reported that the leaks had been covered legitimately and Robinson and VGC's tweets had not contained any copyrighted material. [20] Robinson spoke with Activision and felt the conflict had been resolved. [20] [21] Similar takedowns had been issued the preceding August against several outlets, including VGC, who reported on leaks related to Call of Duty: Black Ops Cold War after the information had been officially announced. [19] Kotaku's Ian Walker said Activision's actions only confirmed the leak, describing it as an example of the Streisand effect. [21]

VGC was nominated for Media Brand of the Year at the MCV/Develop Awards in 2022 and 2023. [22] [23] The site partnered with the Italian Interactive Digital Entertainment Association to stream the Italian Video Game Awards  [ it ] to English-speaking audiences in 2022, receiving 92,000 live viewers; [24] [25] the partnership continued in 2023. [26]

Related Research Articles

<span class="mw-page-title-main">E3</span> American video game industry event (1995–2021)

E3 was an annual trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final iteration held virtually in 2021. The event hosted developers, publishers, hardware manufacturers, and other industry professionals who used the occasion to introduce and advertise upcoming games, hardware, and merchandise to the press. During its existence, E3 was the world's largest and most prestigious annual gaming expo.

<span class="mw-page-title-main">Xbox Game Studios</span> American video game publisher

Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles.

Treyarch Corporation is an American video game developer based in Santa Monica, California. Founded in 1996 by Peter Akemann and Doğan Köslü, it was acquired by Activision in 2001. The studio is known for its work for the Call of Duty series, which it develops alongside Infinity Ward, Sledgehammer Games and Raven Software.

<span class="mw-page-title-main">Codemasters</span> British video game developer

The Codemasters Software Company Limited is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under EA Sports division. Founded by brothers Richard and David Darling in October 1986, Codemasters is one of the oldest British game studios, and in 2005 was named the best independent video game developer by magazine Develop. It formerly also published third-party games.

<i>Computer and Video Games</i> UK magazine and website

Computer and Video Games was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. CVG was the longest-running video game media brand in the world. Several CVG writers led the creation of Video Games Chronicle in 2019.

<span class="mw-page-title-main">Free Radical Design</span> British video game developer

Free Radical Design Ltd. was a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their TimeSplitters series of games.

<span class="mw-page-title-main">Sumo Digital</span> British video game developer

Sumo Digital Ltd. is a British video game developer based in Sheffield and the principal subsidiary of Sumo Group since 2017. The company was founded in 2003 by four former members of the management team of Infogrames Studios and, as of 2023, employs more than 1100 people in 16 studios. The developer's model has been described as work for hire.

Eurogamer is a British video game journalism website launched in 1999 alongside parent company Gamer Network.

Call of Duty is a military video game series and media franchise published by Activision, starting in 2003. The games were first developed by Infinity Ward, then by Treyarch and Sledgehammer Games. Several spin-off and handheld games were made by other developers. The most recent title, Call of Duty: Modern Warfare III, was released on November 10, 2023. The upcoming title, Call of Duty: Black Ops 6, is scheduled to be released on October 25, 2024.

GamesRadar+ is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites Total Film, SFX, Edge and Computer and Video Games were merged into GamesRadar, with the resulting, expanded website being renamed GamesRadar+ in November that year.

<span class="mw-page-title-main">Golden Joystick Awards</span> Annual video game award ceremony

The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted online via GamesRadar+. As of 2023, the ceremony was in its 41st year. It is the longest-running video game award ceremony, launched in 1983, and the second-oldest video game award ceremony after the Arcade Awards, launched in 1981.

<span class="mw-page-title-main">Eidos-Montréal</span> Canadian video game developer

Eidos Interactive Corporation is a Canadian video game developer based in Montreal and part of Embracer Group. The studio was founded by Stéphane D'Astous in 2007 under SCi Entertainment. It became part of Square Enix Europe in 2009 and CDE Entertainment in 2022.

Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of Dead Space. The company is based in Foster City, California. The studio has developed and co-developed various video games in the Call of Duty series. The company is owned by Activision.

Team17 Group plc is a British video game developer and publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two companies consisted of and were led by Michael Robinson, Martyn Brown and Debbie Bestwick, and Andreas Tadic, Rico Holmes and Peter Tuleby, respectively. Bestwick later became Team17's chief executive officer until 1 January 2024. After their first game, Full Contact (1991) for the Amiga, the studio followed up with multiple number-one releases on that platform and saw major success with Andy Davidson's Worms in 1995, the resulting franchise of which still remains as the company's primary development output, having developed over 20 entries in it.

<span class="mw-page-title-main">Gamer Network</span> British digital media company

Gamer Network Limited is a British digital media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, Eurogamer, was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024.

<span class="mw-page-title-main">Roll7</span> British video game developer

Rollingmedia Limited is a British video game developer based in London. Founded in 2008 by Simon Bennett, Tom Hegarty, and John Ribbins, the company initially developed educational games on a contract basis before shifting to original intellectual properties in 2012. Roll7's OlliOlli, first released in 2014 for the PlayStation Vita, became highly successful and landed the company a publishing deal. Roll7 later developed OlliOlli2: Welcome to Olliwood (2015), Not a Hero (2015), and Laser League (2018). Since May 2015, all employees are remote workers. Roll7 has been part of Private Division since November 2021.

On January 18, 2022, Microsoft announced its intent to acquire Activision Blizzard for $68.7 billion. The acquisition was completed on October 13, 2023, with its total cost amounting to $75.4 billion. Under the terms of the agreement, Microsoft brought Activision Blizzard under its Microsoft Gaming business unit as a sibling division to Xbox Game Studios and ZeniMax Media. With it, Microsoft gained ownership of several franchises under Activision, Blizzard Entertainment, and King, including Call of Duty, Crash Bandicoot, Spyro, Warcraft, StarCraft, Diablo, Overwatch, and Candy Crush. As of 2023, the acquisition is the largest video game acquisition by transaction value in history.

<i>Grand Theft Auto VI</i> Upcoming video game

Grand Theft Auto VI is an upcoming action-adventure game in development by Rockstar Games. It is due to be the eighth main Grand Theft Auto game, following Grand Theft Auto V (2013), and the sixteenth entry overall. Set within the fictional open world state of Leonida—based on Florida—and its Miami-inspired Vice City, the story is expected to follow the criminal duo of Lucia and her male partner.

<i>Everwild</i> (video game) Upcoming video game

Everwild is an upcoming action-adventure video game developed by Rare and published by Xbox Game Studios for Windows and Xbox Series X/S.

<i>Crash Team Rumble</i> 2023 video game

Crash Team Rumble is a 2023 online multiplayer video game developed by Toys for Bob and published by Activision. The game is the third of the party genre released in the Crash Bandicoot series, and features several members of its cast as playable characters. The gameplay pits two teams of players against each other as they stockpile Wumpa Fruit while impeding the opposing team's efforts.

References

  1. 1 2 Robinson, Andy (2 May 2019). "Welcome to VGC: A message from the editor". Video Games Chronicle. 1981 Media. Archived from the original on 4 May 2019. Retrieved 12 December 2023.
  2. 1 2 3 4 5 6 Dring, Christopher (4 April 2019). "CVG team reunite for new games media website". GamesIndustry.biz . Gamer Network. Archived from the original on 29 November 2022. Retrieved 12 December 2023.
  3. Dealessandri, Marie (5 April 2019). "CVG veterans form games news website Video Games Chronicle". MCV/Develop . Biz Media. Archived from the original on 23 January 2021. Retrieved 12 December 2023.
  4. Robinson, Andy (16 April 2020). "Support VGC by completing the Gamer Network community survey". Video Games Chronicle. 1981 Media. Archived from the original on 29 April 2020. Retrieved 12 December 2023.
  5. "Innovative web design". 44 Bytes. Archived from the original on 7 February 2023. Retrieved 12 December 2023.
  6. 1 2 Robinson, Andy (29 April 2020). "VGC announces strong first-year traffic and video expansion". Video Games Chronicle. 1981 Media. Archived from the original on 29 April 2020. Retrieved 12 December 2023.
  7. 1 2 Robinson, Andy (1 December 2020). "VGC's audience is up 400% YoY with 5 million monthly readers". Video Games Chronicle. 1981 Media. Archived from the original on 1 December 2020. Retrieved 12 December 2023.
  8. Robinson, Andy (17 July 2020). "Watch the first episode of VGC Off The Record". Video Games Chronicle. 1981 Media. Archived from the original on 10 May 2021. Retrieved 12 December 2023.
  9. Robinson, Andy (21 February 2023). "VGC is partnering with Stak for a weekly video game news podcast". Video Games Chronicle. 1981 Media. Archived from the original on 25 February 2023. Retrieved 12 December 2023.
  10. Wallace, Chris (26 February 2021). "Sony is shutting down development at Japan Studio". MCV/Develop . Biz Media. Archived from the original on 26 February 2021. Retrieved 12 December 2023.
  11. Sinclair, Brendan (26 February 2021). "Sony shutting down Japan Studio development". GamesIndustry.biz . Gamer Network. Archived from the original on 2 August 2022. Retrieved 12 December 2023.
  12. Hester, Blake (25 February 2021). "Report: Sony Is Scaling Back Its Japan Studio, Letting Go Of Majority Of Staff". Game Informer . GameStop. Archived from the original on 25 February 2021. Retrieved 12 December 2023.
  13. Wallace, Chris (1 March 2021). "E3 2021's physical event is reportedly cancelled". MCV/Develop . Biz Media. Archived from the original on 1 March 2021. Retrieved 12 December 2023.
  14. Bankhurst, Adam (28 February 2021). "E3 2021's Live Event Has Been Cancelled According to LA City Documents". IGN . Ziff Davis. Archived from the original on 28 February 2021. Retrieved 12 December 2023.
  15. Lyles, Taylor (9 February 2021). "E3 2021 may be digital as ESA says it's 'transforming' the gaming showcase". The Verge . Vox Media. Archived from the original on 8 February 2021. Retrieved 12 December 2021.
  16. Paul, Kari (7 October 2021). "Twitch hack: data breach exposes sensitive information". The Guardian . Archived from the original on 6 October 2021. Retrieved 12 December 2023.
  17. Warren, Tom (6 October 2021). "Twitch source code and creator payouts part of massive leak". The Verge . Vox Media. Archived from the original on 6 October 2021. Retrieved 12 December 2023.
  18. Cohen, David (6 October 2021). "Twitch Confirms Major Breach" . Adweek . Shamrock Holdings. Archived from the original on 7 October 2021. Retrieved 12 December 2023.
  19. 1 2 Sinclair, Brendan (1 April 2021). "Activision DMCAs news outlet for reporting Call of Duty leak". GamesIndustry.biz . Gamer Network. Archived from the original on 5 September 2022. Retrieved 12 December 2023.
  20. 1 2 3 Skrebels, Joe; Oloman, Jordan (1 April 2021). "Activision Issues DMCA Takedowns to Outlet Covering Call of Duty Leaks". IGN . Ziff Davis. Archived from the original on 1 April 2021. Retrieved 12 December 2023.
  21. 1 2 Walker, Ian (1 April 2021). "Oops, Activision Forgot About The Streisand Effect". Kotaku . G/O Media. Archived from the original on 1 April 2021. Retrieved 12 December 2023.
  22. Wallace, Chris (3 May 2022). "Announcing the winners of the 2022 MCV/DEVELOP Awards!". MCV/Develop . Biz Media. Archived from the original on 3 May 2022. Retrieved 12 December 2023.
  23. Pavey, Vince (4 April 2023). "Here are the finalists for the 2023 MCV/DEVELOP Awards!". MCV/Develop . Biz Media. Archived from the original on 5 April 2023. Retrieved 12 December 2023.
  24. Robinson, Andy (29 June 2022). "VGC is partnering with the Italian Video Game Awards next month". Video Games Chronicle. 1981 Media. Archived from the original on 29 June 2022. Retrieved 12 December 2023.
  25. Pavey, Vince (25 July 2022). "IIDEA pleased with success of First Playable event". MCV/Develop . Biz Media. Archived from the original on 5 August 2022. Retrieved 12 December 2023.
  26. Dealessandri, Marie (23 June 2023). "IIDEA unveils Italian Video Game Awards 2023 nominees". GamesIndustry.biz . Gamer Network. Archived from the original on 23 June 2023. Retrieved 12 December 2023.