List of video game websites

Last updated

This is a list of video gaming-related websites. A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [1] but it now implies any type of display device that can produce two- or three-dimensional images.

Contents

List

Website Launch Defunct Owner/Publisher Language(s) Type of Site
1up.com 2003 2013 Ziff Davis EN Magazine
4gamer.net 2000 Aetas Inc. JA Magazine
4players.de 2000 Computec Media GmbH DE Online game portal
ABCya.com 2004 EN
Adultswim.com Warner Bros. Entertainment EN Videos and games portal
Adventure Gamers 1998 EN Magazine
Allgame 1998 2014 All Media Network EN Database
Amazon Digital Game Store 2009 EN Digital distribution portal
Arkadium 2001 EN Interactive website content provider
Armor Games 2004 EN Online game portal
Awomo DE Digital distribution portal
Beamdog 2010 EN Social network
B'sLOG.com Kadokawa Game Linkage JA News
Common Sense Media 2003 EN Nonprofit organization
Cool Math Games 1997 EN Online game portal
CrazyGames 2014 Raf Mertens multiple Browser-based gaming platform
Cutting Room Floor, The 2002 EN Wiki, archive
Dengeki Online Kadokawa Game Linkage JA News, information
Destructoid 2006 Enthusiast Gaming EN Magazine, social network
Desura 2010 Bad Juju Games EN Digital distribution portal
Direct2Drive 2004 AtGames EN Digital distribution portal
DotEmu 2007 DotEmu SAS EN Digital distribution portal
Escapist, The 2005 Enthusiast Gaming EN Magazine
Eurogamer 1999 Gamer Network EN Magazine
Famitsu.com Kadokawa Game Linkage JA News, information, archive
G2A G2A EN Digital storefront
Gamasutra 1997 UBM TechWeb EN Magazine
Game & Graphics 2010 Daruma Studio EN Blog
Game Informer 1996 GameStop EN Magazine
Game Revolution 1996 CraveOnline Media, LLC EN Magazine
GameAgent 2008 Aspyr EN Digital distribution portal
GameFAQs 1995 CBS Interactive EN Database, user content
GameFly 2002 GameFly, Inc. EN Game rental & digital distribution portal
GameFront 1999 DBolical Pty, Ltd. EN Mod & patch digital distribution portal
GameHouse 1991 GameHouse EN Casual game developer and distributor
Gameplanet 2000 Gameplanet Pty Ltd. EN Magazine
Gamepressure 2005 Webedia EN Magazine
GameRankings 1999 CBS Interactive EN Aggregator
GamersGate 2006 Gamersgate AB EN Digital distribution portal
Games Domain 1994 2005 Yahoo! EN Magazine
Gamekult 2000 Neweb FR Magazine
GameSpot 1996 CBS Interactive EN Magazine
GameSpy 1996 2013 Ziff Davis EN Magazine
GamesRadar 2005 Future plc EN Magazine
Gamestar 1997 Webedia DE Magazine
GameTrailers 2002 2016 Defy Media EN Video magazine
Gamezebo 2006 Gamezebo, Inc. EN Magazine
GameZnFlix 2004 2008 EN Game rental
GameZombie 2007 EN Video magazine
Giant Bomb 2008 CBS Interactive EN Magazine, wiki
GOG.com 2008 CD Projekt EN Digital distribution portal
GotFrag 2002 ESEA League EN eSports news
Green Man Gaming 2010 Green Man Gaming Limited. EN Online retailer & digital distribution portal
Humble Bundle 2010 IGN EN Online retailer & digital distribution portal
IGN 1996 Ziff Davis EN Magazine
IMDb 1990 Amazon EN Database
itch.io 2013 Leaf Corcoran EN Digital distribution portal
Jay Is Games 2003 Jay Bibby EN Magazine (casual games)
Joystiq 2004 2015 AOL Inc. EN Magazine
Kongregate 2006 GameStop EN Online game portal
Kotaku 2004 Gizmodo Media Group EN Blog
Lik Sang 1998 2006 EN Online games & merchandise store
Metacritic 1999 CBS Interactive EN Aggregator
Miniclip 2001 Miniclip SA EN Online game portal
MobyGames 1999 Blue Flame Labs EN Database, user content
Mud Connector, The 1995 Andrew Cowan EN Magazine (MUDs)
Newgrounds 1995 Tom Fulp EN Online games & multimedia host
Nexus Mods 2007 Robin Scott Mod community
NG-Gamer 2005 2014 Daan de Jong NL
Ninja Kiwi 2006 Ninja Kiwi EN Online game portal & developer
NoFrag 2001 NoCorp FR Magazine (FPSs)
Origin 2011 Electronic Arts EN Digital distribution portal
PC Games 1992 Computec Media GmbH DE Magazine
Pelaajalehti.com 2002 H-Town Oy FI Magazine
Planet Half-Life 1999 2012 IGN EN Half-Life news
Polygon 2012 Vox Media EN Magazine
Rock Paper Shotgun 2007 Gamer Network EN Blog
Roll20 2012 The Orr Group EN Virtual tabletop
Romhacking.net 2005 2024 EN Database, user content
Sarcastic Gamer 2007 2015 EN Blog
ScrewAttack 2006 Fullscreen EN Video magazine
Shacknews 1996 Gamerhub EN Magazine
Steam 2003 Valve 28 languages [2] Digital distribution portal
Twitch 2011 Amazon 26 languages Video streaming
UK Resistance 1996 2011 Gary Cutlack EN Magazine (Sega)
Video Games Chronicle 2019 1981 Media EN Magazine
Yahoo! Games 1998 2016 Yahoo! EN Online game portal
YouTube Gaming 2015 Google EN Online video platform
Zapak 2006 Anil Dhirubhai Ambani Group EN Online game portal

See also

Related Research Articles

<span class="mw-page-title-main">Video game</span> Electronic game with user interface and visual feedback

A video game, also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback. Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

<span class="mw-page-title-main">Game Boy Color</span> Handheld game console by Nintendo

The Game Boy Color is an 8-bit handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998, and to international markets that November. It is the successor to the Game Boy and part of its product line. Compared to the original, the Game Boy Color features a color TFT screen rather than monochrome, a processor that operates twice as fast, and four times as much memory. It retains backward compatibility with games initially developed for its predecessor. Reviewers considered these improvements insufficient to justify Nintendo releasing it as a separate product.

<span class="mw-page-title-main">Handheld game console</span> Portable self-contained video game console

A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing players to carry them and play them at any time or place.

<span class="mw-page-title-main">Virtual Boy</span> Video game console by Nintendo

The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic 3D graphics. The player uses the console like a head-mounted display, placing the head against the eyepiece to see a red monochrome display. The games use a parallax effect to create the illusion of depth. Sales failed to meet targets, and Nintendo ceased distribution and game development in 1996, having released only 22 games for the system.

<span class="mw-page-title-main">Valve Corporation</span> American video game company

Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.

<span class="mw-page-title-main">Home video game console</span> Stationary video game console

A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage.

<span class="mw-page-title-main">Steam (service)</span> Video game digital distribution service

Steam is a video game digital distribution service and storefront managed by Valve. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat measures, social networking, and game streaming services. Steam client's functionality include game update automation, cloud storage for game progress, and community features such as direct messaging, in-game overlay and a virtual collectable marketplace.

<span class="mw-page-title-main">Gabe Newell</span> American businessman (born 1962)

Gabe Logan Newell, also known by his nickname Gaben, is an American businessman who is the president and co-founder of the video game company Valve Corporation.

<span class="mw-page-title-main">PC game</span> Electronic game played on a personal computer

A personal computer game, also known as a computer game or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" which has dominated the computer industry since.

<span class="mw-page-title-main">Game Boy</span> Handheld game console by Nintendo

The Game Boy is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-game handhelds, Nintendo developed the Game Boy to be more like a portable console, with interchangeable cartridges. The concept proved highly successful and the Game Boy became a cultural icon of the 1990s and early 2000s.

<i>Portal</i> (video game) 2007 video game

Portal is a 2007 puzzle-platform game developed and published by Valve. It was released in a bundle, The Orange Box, for Windows, Xbox 360 and PlayStation 3, and has been since ported to other systems, including Mac OS X, Linux, Android, and Nintendo Switch.

Games for Windows was a brand owned by Microsoft and introduced in 2006 to coincide with the release of the Windows Vista operating system. The brand itself represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms. The branding program was open to both first-party and third-party publishers.

<span class="mw-page-title-main">Cathode-ray tube amusement device</span> Earliest known interactive electronic game

The cathode-ray tube amusement device is the earliest-known concept for an interactive electronic game, as well as the first game concept to incorporate an electronic display. As described, the device would simulate an artillery shell arcing towards targets on a cathode-ray tube (CRT) screen, which is controlled by the player by adjusting knobs to change the trajectory of a CRT beam spot on the display in order to reach plastic targets overlaid on the screen.

<span class="mw-page-title-main">Video games in the United States</span>

Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the latter figure includes over 143,000 individuals who are directly employed by the video game business. Additionally, activities connected to the video game business generate $12.6 billion in federal, state, and local taxes each year. World Economic Forum estimates that by 2025 the American gaming industry will reach $42.3 billion while worldwide gaming industry will possibly reach US$270 billion. The United States is one of the nations with the largest influence in the video game industry, with video games representing a significant part of its economy.

Portal is a series of first-person puzzle-platform video games developed by Valve. Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility. Most of the tests involve using the "Aperture Science Handheld Portal Device" – nicknamed the portal gun – that creates a human-sized wormhole-like connection between two flat surfaces. The player-character or objects in the game world may move through portals while conserving their momentum. This allows complex "flinging" maneuvers to be used to cross wide gaps or perform other feats to reach the exit for each test chamber. A number of other mechanics, such as lasers, light bridges, high energy pellets, buttons, cubes, tractor funnels and turrets, exist to aid or hinder the player's goal to reach the exit.

<span class="mw-page-title-main">SteamOS</span> Linux distribution made by Valve

SteamOS is a Linux distribution developed by Valve. It incorporates Valve's popular namesake Steam video game storefront and is the primary operating system for the Steam Deck, Valve's portable gaming device, as well as Valve's earlier Steam Machines. SteamOS is open source with some closed source components.

<span class="mw-page-title-main">Steam Controller</span> Game controller by Valve

The Steam Controller is a discontinued game controller developed by Valve for use with personal computers, running Steam on Windows, macOS, Linux, smartphones or SteamOS. The controller was designed, not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls, so that they can be played through the controller. It was released in November 2015 along with Valve's Steam Machine, and discontinued in November 2019.

<span class="mw-page-title-main">Amazon Games</span> American video game developer

Amazon Games is an American video game company and division of the online retailing company Amazon that primarily focuses on publishing video games developed within the company's development divisions.

<span class="mw-page-title-main">Steam Deck</span> Handheld gaming console by Valve

The Steam Deck is a handheld gaming computer produced by Valve, designed to run the large library of games available on the Steam storefront client. Built upon the experiences gained from Valve's earlier ventures with Steam Machine and the Steam Controller, the Steam Deck integrates a custom AMD APU and SteamOS 3.0, a Linux-based operating system. The Steam Deck represents Valve's pivot towards a fully internal hardware development approach, following the challenges faced with Steam Machines' reliance on external manufacturers and the requirement for native Linux game support.

References

  1. "Television gaming apparatus and method". United States Patents. Retrieved 2008-06-25.
  2. "Steam Translation Server". Steam . Valve. Archived from the original on February 7, 2016. Retrieved February 7, 2016.

Further reading