Type of site | Gaming fan site |
---|---|
Owner | Black Tree Gaming Ltd. |
Created by | Robin Scott |
URL | nexusmods |
Users | 30.7 million registered (January 2022) |
Launched | September 2007 [1] |
Current status | Active |
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [2] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics. [3] [4]
Founded in 2001 as Morrowind Chronicles, a The Elder Scrolls III: Morrowind fan site, [1] it became Morrowind Source with the addition of hosting mods for Morrowind. [5] It continued to rebrand as it expanded to support more games, as TESSource, TESNexus, the Nexus, and finally Nexus Mods. [1] [6] [5]
The hosting and publication of particular mods by the site has been covered in the gaming and computer press. [7]
Nexus Mods was founded by Robin Scott and a friend in August 2001 as a fan site for the Bethesda Softworks game The Elder Scrolls III: Morrowind under the name "Morrowind Chronicles". [1] After the success of Morrowind Chronicles, Scott and the friend he was working alongside founded a company by the name of GamingSource and created the website TESSource, which allowed users to upload their modifications and content for games in The Elder Scrolls video game series. Scott soon became tired with the revenue of the websites being split when he was operating the websites by himself, and made the decision to break away from TESSource in 2007 and founded his own website under the name of TESNexus. Scott made use of the TESSource website with his new venture. This resulted in more than 200 additional games being supported by early 2017.[ failed verification ] [6]
Scott indicated in 2013 that the Nexus sites would remain free of corporate investment in the foreseeable future, also avoiding direct ads. Revenue instead came from premium memberships, with the site otherwise free. [8]
In December 2015, the website reported a possible security breach of account names, [9] and recommended that its members change their passwords.
Financial information was not breached, as the website uses PayPal for all transactions. [10]
In 2016, following an extensive survey of existing users, the website received its biggest redesign to date. [11] The redesign saw the introduction of a responsive viewport allowing seamless browsing on a mobile device, an intuitive navigation bar and the ability to pin games to the user's profile.
As of April 2021, Nexus Mods has a reported 26 million members. [12] As of 2021, Nexus Mods is the largest gaming modification site on the internet, ranking at #1090 in the Alexa Rankings, [13] with over 4.5 billion downloads since its initial launch. [2]
In June 2021, in a series of announcements in Nexus's developer forums followed by a lengthy public announcement on July 1, [14] Nexus Mods stated that they would no longer be deleting mods at mod authors' request, but instead retaining archival copies for use in a new Collections feature. The initial announcements sparked complaints by numerous mod authors, causing Nexus to allow a one-month grace period for mod authors to either accede to the policy change or pull all of their mods from the site. [15] The response by mod-authors was mixed, with some announcing that they would be pulling or ceasing support for their mods, while others supported the move. [14]
In August 2022, an alleged sockpuppet troll account who went by the alias "Mike Hawk" uploaded a texture modification for the Windows release of Marvel's Spider-Man called "Non-Newtonian New York" replacing the rainbow flag with the flag of the United States, [16] [17] with the description "changes the stupid pride flags with american flags"[ sic ] in an apparent effort to sow controversy. The modification was removed by Nexus Mods moderators shortly after, but not without garnering controversy from some users who were displeased with the ban; the site later went on to state that "we are for inclusivity, we are for diversity. If we think someone is uploading a mod on our site with the intent to deliberately be against inclusivity and/or diversity then we will take action against it," also frankly advising users who disagreed with the ban to "move on". [17] A similar announcement was also made by ModDB when a Twitter user informed the site that the flag modification was also mirrored on ModDB, which the site's moderators promptly removed. [18] [19] [20]
Mods hosted on the site can change games in a number of ways, from adding a first-person perspective [21] to adding fully developed worldspaces with voice-acted quests. [22] Mods for The Witcher have been built for improving immersion, [23] and Nexus Mods is highly noted for its support of the game The Elder Scrolls V: Skyrim and is often regarded as the largest website supporting modifications for games in The Elder Scrolls series of games, with sites like PC Gamer and Kotaku referencing Nexus in multiple articles regarding modifications for The Elder Scrolls series. [24] [25]
The website's hosting and publication of various mods has been covered in the gaming and computer press. [7] In 2016, Forbes praised the "Alternate Start - Live Another Life" mod posted to Nexus for The Elder Scrolls V: Skyrim - Special Edition in a feature article. [26] In January 2017, a Fallout 4 mod on Nexus Mods was covered in the Daily Express , [7] with other Fallout 4 mods reported on by WWG, [27] Paste Magazine , [28] the Christian Times, [29] and PC Gamer . [30] [31]
Nexus Mods requires users to register before uploading any files or downloading files over a certain size. [2] User accounts integrate across all of the available sites, meaning a user only needs one account to make use of all of the Nexus websites. Each account and file page is also integrated with the Nexus Forums.[ citation needed ]
The website gives users the ability to:[ citation needed ]
In June 2016, wide-ranging theft of Nexus Mods mods for other corporate mod websites was noted in the press, with Nexus owner Robin Scott (Dark0ne) criticizing Bethesda's lack of response to the issue. [32] That month, Nexus added an extra permissions system to the website so stolen mods on other websites were easier to see. Although there was already an extensive permissions system for mods, the addition to the system for console modding allowed users to select what their intent for the mod was in terms of use, and where they would allow it to be available. It also allowed "console players to search the Nexus system for mods they can find via their console's Bethesda.net browser if they like the look of them." [33]
The Nexus Mods network supported 3204 games as of November 2024, and features a single forum and a wiki for site and mod-related topics. [3] The main Nexus Mods web page lists the various games for which mods are available, along with the number of files, authors and downloads. Games with the most mods hosted were:
Nexus Mod Manager (NMM) is an open-source program associated with Nexus Mods. [34] Available only for Microsoft Windows, it automates the download and installation of mods for 30+ games as of May 2022, among them The Elder Scrolls V: Skyrim and Fallout 3 . [35] Advantages of using NMM over manual mod installation include easy organization, installation, and uninstallation of mods. According to the Nexus site, NMM "integrates with the Nexus sites to provide you with a fast, efficient, and much less hassled modding experience." [36] [ failed verification ]
The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. Most games in the series have been critically and commercially successful, with The Elder Scrolls III: Morrowind (2002), The Elder Scrolls IV: Oblivion (2006) and The Elder Scrolls V: Skyrim (2011) all winning Game of the Year awards from multiple outlets. The series has sold more than 59 million copies worldwide.
Video game modding is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
The Elder Scrolls III: Bloodmoon is the second expansion pack for the 2002 video game The Elder Scrolls III: Morrowind, developed by Bethesda Game Studios and released for Windows in 2003. The expansion was later released as part of the Morrowind: Game of the Year Edition for the Xbox in 2004. The expansion adds a landmass to the game, Solstheim, a setting modelled on Norse mythology. The primary questline of Bloodmoon involves the investigation of the Bloodmoon Prophecy that foretells the return of the demigod Hircine. A secondary features a new faction, the East Empire Company, which tasks the player to establish a mining colony. Bloodmoon also provides the player with the ability to become a werewolf, a feature closely embedded in the main storyline and quests. The expansion features more detailed environments, including weather shaders such as snowfall and blizzards.
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.
Todd Andrew Howard is an American video game designer, director, and producer. He serves as director and executive producer at Bethesda Game Studios, where he has led the development of the Fallout and The Elder Scrolls series. He was also the game director for Starfield.
Emil Pagliarulo is an American video game designer who works at Bethesda Game Studios.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield. The Creation Engine has been tailor-made for large-scale open-world RPGs.
Nehrim: At Fate's Edge is a total conversion mod of Bethesda Softworks' The Elder Scrolls IV: Oblivion developed by the German team SureAI over the span of four years. It was released in German on June 9, 2010, and subsequently in English on September 11, 2010. A sequel, Enderal, was released in 2016.
Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth".
User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees. Frequently created by anonymous modders, modifications are presented in the form of downloadable files or archives. Third-party software has been indispensable for building Grand Theft Auto mods, due to the lack of official editing tools from the developer, Rockstar Games. Mods for Grand Theft Auto are generally developed for use on the PC versions of the games, since the platform does not prevent modifications to installed software; however, similar content for console and mobile phone versions does exist to an extent.
OpenMW is a free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind.
The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine.
Skyrimmodding refers to the community-made modifications for the 2011 fantasy role-playing video game The Elder Scrolls V: Skyrim. One of the most modded video games of all time, it has nearly 70,000 mod submissions on Nexus Mods and 28,000 in the Steam Workshop. Many of these mods were created for utility reasons, patching numerous bugs left in the game by Bethesda Softworks, while also improving the game's usability and character movement. Other mods add new quests and characters, or update the game's graphics and animations. As the vanilla game has a reputation for outdated mechanics, it is common for players to mod Skyrim even prior to their first playthrough.
Creations is a system of microtransactions designed by Bethesda Game Studios for its games Fallout 4, The Elder Scrolls V: Skyrim – Special Edition and Starfield . The system was launched for Fallout 4 on August 29, 2017.
Playbour is a hybrid form of play and labour, specifically in the digital games industry.
Skyblivion is an upcoming open world action role-playing video game. It is a fan remake of The Elder Scrolls IV: Oblivion (2006) developed in Bethesda Game Studios' Creation Engine as a total conversion mod for The Elder Scrolls V: Skyrim (2011). It is scheduled to be released in 2025.
Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind. Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel. Since foundation, the project has published eight releases for Morrowind, described as 'expansions', that allow the player to travel to and explore the mainland of the province of Morrowind, featuring new factions and quests. In 2006, Tamriel Rebuilt briefly launched a secondary project to recreate the province of Hammerfell in the succeeding Elder Scrolls game, The Elder Scrolls IV: Oblivion, although the project was cancelled in 2009. Publications have praised Tamriel Rebuilt for the scope and detail of the project, the faithfulness of its additions to the source material of the original game, and noted their content has since eclipsed the size and features of the original game. The current release, Andaram, was published on 31 October 2023.